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- MOS Technology
-
- from
- On The Edge:
- The Spectacular Rise and
- Fall of Commodore
- by Brian Bagnall
-
- Part III
-
- Making Chips
-
- Chuck Peddle, Will Mathis, and Rod
- Orgill would collaborate to design the
- initial architecture for the new
- microprocessor. "It was just the
- perfect product, the perfect time, the
- perfect team," says Peddle.
-
- The architects' task was similar
- to designing a small city, except the
- streets in this city would be paved
- with metal. Electrons would inhabit
- their city, traveling the streets
- until they reached a transistor.
- Timing within this little city would
- be critical, otherwise traffic would
- halt, causing the chip to lock up.
-
- Peddle and his group intentionally
- numbered their chips starting with
- 6500, so it would sound similar to the
- Motorola 6800. "It was a cheaper
- version of the 6800 and there was
- intended to be a whole string of
- them," he explains. "In hindsight,
- with many years and lawsuits behind us
- now, it was designed to sound like the
- 6800."
-
- The first chip in the series was
- the 6501, which could drop into a 6800
- slot. "It was definitely not a clone,"
- says Peddle. "Architecturally it's a
- 6502. The only difference is it plugs
- into Motorola socket."
-
- Peddle explains the 6501 strategy.
- "We were competing in a market where
- we were selling to people who might
- have bought the 6800," he says.
- "Having a plug-in compatible version
- was just a marketing game."
- Unfortunately, socket compatibility
- would later provoke Motorola.
-
- The centerpiece of their project
- was the 6502 microprocessor. "The 6502
- was what we were driving for," he
- says.
-
- To create the architecture of the
- chip, the three engineers created a
- simple diagram to represent the
- structure of the chip. "We would start
- with a basic block diagram," says
- Peddle.
-
- Some of the most important design
- work took place away from MOS
- Technology. "We put some of the more
- significant stuff in while drinking
- booze at Orgill's house one night,"
- says Peddle. "The way to do really
- creative work is to work on it and
- then sometimes you've got to let it
- alone. If somebody gets a bright idea
- at a party, you take time out and you
- go argue about it. We actually came up
- with a really nice way of dealing with
- the buses that came out of a
- discussion at Orgill's."
-
- Al Charpentier was one of the
- calculator chip designers at MOS
- Technology. He witnessed Peddle
- driving his team to build the new
- processor. "Chuck was an interesting
- character," he recalls. "He could be a
- bit pompous, but he had a vision and
- he was pushing that vision. Chuck was
- the visionary."
-
- Peddle created a concept called
- pipelining, which handled data in a
- conveyor belt fashion. Instead of
- stopping while the microprocessor
- performed the arithmetic, the chip was
- ready to accept the next piece of data
- right away, while internally it
- continued processing data. This
- feature would make the chip faster
- than anything produced by Intel or
- Motorola at the time. A one-megahertz
- 6502 was equivalent to a four-
- megahertz Intel 8080.
-
- The semiconductor team not only
- developed a microprocessor, they also
- developed the supporting chips. The
- first was the 6520 PIA chip, which was
- a clone of the Motorola 6820 PIA. One
- chip, called the 6530, contained 1
- kilobyte of ROM, 256 bytes of RAM, a
- timer, and two IO ports. This allowed
- engineers to assemble a complete
- computer using only two chips. The
- team also developed 128-byte 6532 RAM
- chips.
-
- One by one, the architects passed
- their designs to the layout people.
-
- The layout team consisted of two
- main engineers: Bill Mensch and Rod
- Orgill. A third engineer, Harry
- Bawcum, aided the layout artists. It
- was their task to turn an abstract
- block diagram into a large-scale
- representation of the surface of the
- microprocessor. Orgill was responsible
- for the 6501 chip, Mensch the 6502.
-
- Chuck Peddle originally hired
- Mensch at Motorola after Mensch
- graduated from the University of
- Arizona. "Mensch was literally right
- out of school," says Peddle. One of
- eight children, Mensch grew up in a
- small farming community in
- Pennsylvania. According to Mensch, "I
- lived on a dairy farm, got up at 4:30,
- milked the cows, and went off to
- school."(4)
-
- At Motorola, Peddle was impressed
- with Mensch's natural talent. "He was
- just spectacular doing N-channel
- design and layout. He was the worlds
- best layout guy," raves Peddle.
-
- Mensch was dependable, which made
- him a favorite with MOS engineers.
- "Bill was a good guy," says
- Charpentier. "He was very
- knowledgeable and knew what he was
- doing."
-
- Rod Orgill, the youngest member of
- the team, worked at Motorola on the
- fabrication process of the 6800. Out
- of everyone on the team, Orgill had
- the most diverse set of abilities.
- Peddle relates, "Rod was a combination
- of chip designer and architect." For
- the first time in his life, Orgill
- would acquire layout abilities as an
- understudy to Mensch.
-
- Peddle claims the 6501 was a
- marketing game, but Rod Orgill
- believed the 6501 would be more
- successful than the 6502. According to
- Mensch, "We made a bet and said who's
- going to have the highest volume and
- Rod says, 'There's no question:
- following Motorola's marketing, the
- 6501 will surpass your (6502) design
- and yours won't even have a chance.'"
-
- The small group of young engineers
- worked in a small room on the second
- floor containing several large art
- tables. Here, Mensch and Orgill
- brooded over thick sheets of vellum
- paper. The layout consisted of
- thousands of polygons, each a specific
- size and shape. Thin lines called
- traces connected the polygons,
- creating a complex circuit.
- Incredibly, the engineers created the
- layout in pencil, one component at a
- time. The task was formidable, with a
- completed diagram containing
- approximately 4,300 transistors.(5)
-
- Near the end of the design
- process, disaster struck. The
- engineers realized their architecture
- would not fit within the allotted area
- of the microchip. "When we sat down to
- optimize the system, we discovered we
- were 10 mills too wide," says Peddle.
- "The design was almost done. Mathis
- and I put a big piece of paper down on
- a table and sat there and optimized
- every line until we got rid of 10
- mills."
-
- The engineers were on a tight
- deadline to have the product ready for
- the upcoming Wescon show in September.
- They obsessively searched for ways to
- recycle lines in the schematic, thus
- reducing the area. Peddle grimly
- recalls, "Mathis and I had to keep
- redoing the architecture to make sure
- they stayed within that area."
-
- To print the microchips, the
- engineers used a process called Metal
- Oxide Semiconductor, or simply MOS.
- This process used six layers of
- different materials, printed one on
- top of the other, to build the tiny
- components on the surface of a silicon
- wafer. This meant the layout artists
- had to create six different diagrams,
- one on top of the other.
-
- The process required incredible
- precision because the layers had to
- line up exactly. The surface of the
- chip was necessarily dense in order to
- fit everything into a small area, so
- the artists squeezed transistors and
- pathways close to each other. If a
- single layer deviated by more than a
- few microns, it could touch another
- pathway and create a short circuit.
-
- After the layout was completed,
- the engineers faced the soul-draining
- task of rechecking their design. The
- most sophisticated tool in this
- process was a small metal ruler, or
- more accurately, a scale. Herd
- recalls, "They would take their scales
- out of their pocket - don't call them
- a ruler V and they would measure for
- months! They would measure each
- transistor and make sure it was two
- millimeters by point seven."
-
- Mensch, Orgill and Bawcum sat
- bleary-eyed over their drawings,
- sometimes for 12 hours a day,
- painstakingly measuring every point on
- the layout. They measured the size of
- components, the distance between
- components, the distance between
- traces, and the distance between
- traces and components. With a touch of
- sympathy in his voice, Herd explains,
- "You could be a really talented
- designer but if you couldn't check
- your design with the mind-numbing
- repetitiveness, your stuff didn't work
- and you would get a bad reputation."
-
- Mensch and Orgill kept small cots
- in the room so they could work for
- long uninterrupted periods followed by
- a few hours rest. "With the
- semiconductor guys, that tends to be
- something you do when you are doing
- that at a certain level of design,"
- recalls Peddle. "You tend to just keep
- going."
-
- Even today, Peddle is still in awe
- of Mensch's ability as a layout
- engineer. "Bill has this unique
- ability to look at the requirements
- for a circuit, and he can see how it
- is going to layout in his head," he
- says. "He's just totally unique.
- Nobody matches Mensch."
-
- In June 1975, the chip design was
- ready. It was up to the process
- engineers to imprint the design onto
- tiny silicon wafers. Months earlier,
- Pavinen promised Peddle he would have
- the N-channel process ready. Pavinen
- was true to his word. "He gave me
- everything I wanted," says Peddle.
-
- The procedure to shrink a large,
- dense design onto something smaller
- than a thumbtack is both mysterious
- and under-appreciated. In many ways,
- it is also the most important step
- and, if intelligently planned, it can
- reduce the cost of a microchip
- dramatically. Engineers simply call
- this step "the process."
-
- When Pavinen and his two partners
- founded MOS Technology, it was their
- explicit goal to be the best process
- company in the business. "MOS
- Technology's business premise when
- they started was that they knew how to
- process better than other people,"
- says Peddle. Engineers at the time
- documented very little of what they
- did, and most process engineers stored
- the process in their heads.
-
- In order to print the transistors
- and other components to a silicon
- chip, the engineers had to create a
- mask. The mask blocks out everything
- except for the parts of the chip they
- want, much like a stencil blocks spray
- paint to produce letters. The mask
- relied on the principles of
- photography and light.
-
- To transform the circuit diagram
- into a mask, the engineers used a
- material borrowed from the graphics
- industry called Rubylith. Rubylith is
- a sheet of acetate film with a red
- base covering the surface. Since the
- semiconductor industry was in an early
- stage of development, the tools to
- transfer the diagram were outrageously
- primitive.
-
- According to Bil Herd, "They were
- doing chips by cutting Rubylith with
- razor blades. They would kick their
- shoes off, push some tables together,
- and jump up on them." It was up to
- engineers Mike James and Harry Bawcum
- to perform the tedious task of cutting
- out pieces from the Rubylith to form
- the mask.
-
- According to Bob Yannes, who
- arrived at MOS just after the Rubylith
- years, "I can't imagine using that
- stuff. You're looking at this huge red
- plastic thing in front of you and
- you're supposed to peel off the parts
- that are supposed to stay and leave
- the parts that are supposed to go
- away. Unless you were very careful,
- you got the two confused and you ended
- up peeling off the stuff that is
- supposed to go away. Then you start
- taping it back down again."
-
- With engineers crawling all over
- the huge sheets of acetate film, it
- was vital sharp toenails were not
- exposed; otherwise they would drag
- over the surface and slice into the
- acetate. Engineers were not known for
- their attention to appearance and it
- became vital to keep pairs of fresh
- socks available. "Everyone would wear
- fresh socks with no holes in the toes
- for getting on the table," explains
- Herd with some amusement.
-
- Orgill and Bawcum created six
- Rubylith masks for the 6502 chip, one
- for each layer. Once completed, the
- engineers photographically reduced
- each of the large sheets of Rubylith
- to create a smaller negative.
- Engineers chemically etched a tiny
- metal mask using this negative. The
- technicians would eventually use this
- mask, almost like a rubber stamp, to
- create thousands of microprocessors.
-
- Precise robotic machines used the
- tiny metal mask to duplicate the
- pattern over the entire surface of the
- silicon wafer. In the early seventies,
- the metal mask made contact with the
- surface of the silicon so the
- electrons could flow through the mask,
- imprinting the design to the surface.
- "People used to have what they call
- contact masks, which were pretty
- destructive on the mask," recalls
- Peddle. "They actually put the mask on
- the chip and it got worn out very
- quickly." Every time a mask wore out,
- the designers had to go through the
- laborious process of making a new
- mask.
-
- At MOS Technology, John Pavinen
- pioneered a new way to fabricate
- microprocessors. "They were one of the
- first companies to use non-contact
- mask liners," says Peddle. "At that
- time everybody was using contact
- masks."
-
- With non-contact masks, the metal
- die did not touch the wafer. Once the
- engineers worked out all the flaws in
- the mask, it would last indefinitely.
-
- Pavinen and Holt handed off the
- completed mask to the MOS technicians,
- who began fabricating the first run of
- chips. Bil Herd summarizes the
- situation. "No chip worked the first
- time," he states emphatically. "No
- chip. It took seven or nine revs
- (revisions), or if someone was real
- good they would get it in five or
- six."
-
- Normally, a large number of flaws
- originate from the layout design.
- After all, there are six layers (and
- six masks) that have to align with
- each other perfectly. Imagine
- designing a town with every
- conceivable layer of infrastructure
- placed one on top of another. Plumbing
- is the lowest layer, followed by the
- subway system, underground walkways,
- buildings, overhead walkways, and
- finally telephone wires. These
- different layers have to connect to
- each other perfectly; otherwise, the
- town will not function. The massive
- complexity of such a system makes it
- likely that human errors will creep
- into the design.
-
- After fabricating a run of chips
- and probing them, the layout engineers
- usually have to make changes to their
- original design and the process
- repeats from the Rubylith down. "Each
- run is a couple of hundred thousand
- (dollars)," says Herd.
-
- Implausibly, the engineers
- detected no errors in Mensch's layout.
- "He built seven different chips
- without ever having an error," says
- Peddle with disbelief in his voice.
- "Almost all done by hand. When I tell
- people that, they don't believe me,
- but it's true. This guy is a unique
- person. He is the best layout guy in
- world."
-
- [Continued in MOS - Part IV]
-
-
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