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- The Commodore 64
- from
- On The Edge:
- The Spectacular Rise and
- Fall of Commodore
- by Brian Bagnall
-
- Part II
-
-
- Since Robert Russell's move to the
- East Coast, he and Yannes developed a
- close relationship. "We worked hand in
- hand on the C64. We spent all that
- time in the lab," says Russell. "We
- were best friends."
-
- Bob Yannes also looks back fondly
- on the friendship. "We hung out a lot
- together back then," he recalls. "He
- was transplanted from Iowa to
- California to Pennsylvania so he was
- probably (alone); at least I was
- always in my environment."
-
- According to Yannes, in between
- work, the two engineers took in
- science fiction films from the early
- eighties. "We were going to movies
- together and all kinds of stuff," says
- Yannes. "We were both single geeks
- without any social life." Yannes
- remembers seeing two groundbreaking
- films employing state of the art
- computer graphics, Tron and The Last
- Starfighter.
-
- The VIC-40 schedule destroyed the
- two largest holidays of the year for
- Yannes and Russell. "It had us jumping
- through hoops to try to get some
- totally new thing that we hadn't even
- intended to work on and try to get it
- done between Thanksgiving and early
- January with Christmas break in the
- middle," says Yannes. "I remember
- checking the PC board layout over
- Thanksgiving weekend. That's how tight
- the timeframe was on that."
-
- Although the new assignment would
- cause Yannes to miss the holiday
- season completely, he did not think of
- Jack as a Scrooge. "It didn't matter,"
- he says. "I was living at home and I
- wasn't married or anything. I thought
- this was great."
-
- Throughout the development of the
- project, the engineers kept the
- project a secret from others at
- Commodore. "We didn't talk to
- marketing," recalls Winterble. "We
- bounced ideas off Jack, but he didn't
- really care about the specifics of
- it."
-
- Not even John Feagans knew about
- the project, even though the computer
- used his kernel code. "He didn't do
- code work on the C64 at all because he
- never even knew it existed until it
- came out," says Russell. "It's his
- architecture and it's me building on
- what I did on the VIC-20."
-
- Out of all the engineers at
- Commodore, Yannes' philosophy of
- low-cost computers was the closest to
- Jacks. "I tried to design the cheapest
- possible thing I could because that
- was just my nature," he explains. "I
- didn't like expensive things, I didn't
- have very much money, and I didn't see
- any reason why this stuff needed to be
- expensive."
-
- Although the P and B computers had
- specialized cases, no one tried to
- design a new case for the VIC-40. "If
- you've ever wondered why the C64 has
- the same case as the VIC-20, it's
- because we didn't have any time to
- tool anything up," says Yannes. "We
- just put it in a VIC-20 case and spray
- painted it. Everything about the
- Commodore 64 is the way it is because
- of just an unbelievably tight time
- constraint on the product."
-
- In retrospect, Charles Winterble
- believes the decision to use the
- VIC-20 case ended up wasting more
- time. "One of the design criteria
- which we chose, which was a mistake,
- was we said, QGee, let's put this all
- into VIC-20 plastic.' That was wrong
- because we didn't have enough room,"
- explains Winterble. "We spent so much
- time and resources trying to make the
- motherboard fit inside that stupid
- VIC-20 case."
-
- The engineers also had to choose
- colors for the text and background.
- "Blue and white is what we used,
- because that gave you the best color
- contrast, other than black and white,
- which was too boring," says
- Charpentier. "We wanted the people to
- see those colors."
-
- Problems with the chips remained
- well into December. According to
- Charpentier, "We literally had gotten
- the video chips a couple of weeks or a
- weekend before the (CES) show."
-
- By the end of December, after
- slightly more than a month, the design
- was complete. Commodore now had a
- computer they could show to the world
- at CES. Yannes was understandably
- proud.
-
- Russell began developing
- demonstrations of the VIC-40 computer.
- "All that stuff was originally Basic
- with just a million poke statements,"
- says Russell. "You didn't write
- assembly language for those early
- demos; you poked in assembly language.
- We're talking some ugly old Basic code
- for the original demos."
-
- A Commodore engineer named Fred
- Bowen helped create a playful demo of
- a small man who walked out onto the
- screen and showed off all the features
- of the VIC-II and SID chips. "Freddie
- Bowen wrote a lot of the stuff," says
- Winterble.
-
- "We had a sprite guy with some
- music playing," says Russell. "We had
- the transparency and stuff like that
- to show the sprites. E I can remember
- doing the coding with Yannes trying to
- get stuff to work."
-
- John Feagans, who remained on the
- West Coast, also developed some
- demonstration software. "I remember
- John Feagans had done some music stuff
- to demonstrate some of the sound,"
- says Yannes. "They had different music
- programs for various PET's along the
- way. I think he just converted them to
- play whatever library of songs they
- had."
-
- Working together in the small lab,
- the two engineers passed time creating
- new music using Yannes' SID chip. "I
- remember sitting in the lab with a
- prototype and Yannes is there and it's
- the day before Christmas," recalls
- Russell. "We couldn't get good radio
- reception in there, so we're creating
- music with the SID to listen to."
-
- Surprisingly, Robert Russell had a
- disk drive functioning with the VIC-40
- in time for CES. "We loaded them in
- from a 1540 drive," says Russell.
-
- By the end of December, the team
- had multiple VIC-40s. "We had built
- two or three at that point in time
- that were running pretty good," says
- Russell.
-
- It was a remarkable achievement to
- have working computers for CES,
- especially considering the engineers
- had not even started the VIC-II and
- SID chips until April of 1981. "Nine
- months later we had enough working
- prototypes and we were able to go to
- the show," says Winterble.
-
- "So much of the Commodore 64 was
- just the way it was because of the
- constraints of time, and I think it
- actually made it a better product to
- be honest," says Yannes. "We didn't
- have time to fiddle with things and
- change it around too much." The final
- verdict on the computer would come at
- CES.
-
- [Continued in Part III]
-
-
-