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- 0 ifa>.then20
- 4 poke53280,.:poke53281,.
- 5 print"[147] please wait -- booting loadstar."
- 10 ifa=.thena=1:load"unpacker",8,1
- 20 ifa=1thena=2:load"copymem.o",8,1
- 30 ifa=2thena=3:load"mist15.o",8,1
- 40 ifa=3thena=4:load"intro.shp",8,1
- 50 print" "
- 60 bm=57344:co=52224
- 70 poke249,bm/256:rem bitmap memory
- 80 poke250,co/256:rem color memory
- 90 poke251,0 :rem low byte of shp
- 100 poke252,64 :rem high byte of shp
- 110 poke253,.:poke254,.
- 120 sys51456 :rem unpack that shape!
- 130 bm=16384:co=24576
- 140 poke249,bm/256:rem bitmap memory
- 150 poke250,co/256:rem color memory
- 155 sys32768,16384:rem clear hires mem
- 160 sys51459 :rem display screen
- 170 sys820,52224,24576,999:rem copy color memory [35840 -> 52224]
- 180 sys32771,57344,16384:rem randomly mist pic....bit by bit!
- 190 :
- 200 poke318,. :rem who know's what this is for!! better leave it anyway...
- 210 poke178,. :rem menu pointer
- 220 poke52084,.:rem set unpacker's text/hi-res flag to text
- 230 :
- 240 poke648,4
- 300 print"[153]load"chr$(34)"presenter"chr$(34)",8"
- 310 print"run"
- 320 poke631,13:poke632,13:poke198,2:end
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