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-
-
- SPIDER TRAP
- by
- James C. Hilty
-
-
- COMMODORE POWER/PLAY MAGAZINE
- June/July, 1986
- p.85
-
-
- **************************************
- NOTE: You must have a joystick
- plugged into Port One to play this
- game.
- **************************************
-
-
- A few days ago we heard strange
-
- sounds coming from a LOADSTAR
-
- programmer's office. And even though
-
- strangeness of any sort isn't exactly
-
- a novelty around here, we decided to
-
- investigate.
-
-
- We peeked over the programmer's
-
- shoulder. "Aieee...," he said as the
-
- character he was controlling with the
-
- joystick failed to negotiate the small
-
- spiders that teemed in the queen
-
- spider's lair. The poor damsel that
-
- waited on the other side of the lair
-
- remained unrescued. SPIDER TRAP
-
- had struck again.
-
-
- "That's the breaks, babe," the
-
- programmer said as he threw his arms
-
- in the air, "You're on your own."
-
-
- "Whata guy," we told him.
-
-
- "Chivalry is dead," he replied, "Why
-
- don't you try it yourselves?"
-
-
- When we played the game we found out
-
- what he meant: SPIDER TRAP definitely
-
- challenges the old reflexes. But like
-
- the programmer told us-- why don't you
-
- try it yourself?
-
-
- FILES REQUIRED:
-
- SPIDER TRAP
-
- ------------< end of text >-----------
-