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- // This is the game clock. It increments once for every
- // move, the increment being accomplished in the method
- // named inc_and_print_time.
-
- #ifndef CLOCKHPP
- #define CLOCKHPP
-
- class clock {
- int hour;
- int minute;
- public:
- clock(void);
- int present_hour(void) {return hour;}
- int present_minute(void) {return minute;}
- void inc_and_print_time(void);
- };
-
- #endif
-