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- Fred G Martin: >>volunteer to do the FAQ 8 Aug 93 19:26
- Hi everyone. Here's the last copy of the FAQ that I ever saw. Dale,
- if you want to take it from here, that'd be great.
-
- -Fred
-
- Date: Wed, 27 May 92 18:02:46 -0500
- From: oneil@aio.jsc.nasa.gov (Graham O'Neil)
- Message-Id: <9205272302.AA23688@aio.jsc.nasa.gov>
- To: fredm@media-lab.media.mit.edu
- Subject: FAQ update --still working to flesh out the holes
- Cc: oneil@aio.jsc.nasa.gov
-
- Introductory Matter and Bibliography of Introductions and References
-
- 1: What is Logo?
-
- Logo is a computer programming language designed for use by child
- programmers. One of the ideas guiding its creation was the principle
- "low floor, high ceiling." This means that it should be easy for the
- novice programmer to get started (the "low floor") writing programs
- and getting satisfaction doing so, but that the language should be
- powerful and extensive in a "sky is the limit" sort of way (the "high
- ceiling").
-
- Logo was originally developed at the MIT AI lab in the 1960's based on
- ideas from the Lisp/Scheme languages in use there. Modern computer
- science concepts of the procedure, recursion, programs-as-data are
- built into Logo.
-
- In its early days Logo was used to control a simple robot often called
- the "floor turtle." Children would type commands such as FD 50 to
- make the robot go forward 50 steps, or RT 90 to make it turn right
- ninety degrees. The turtle robot carried a pen, so children could
- make drawings on a piece of paper.
-
- Later the turtle "migrated" to the computer screen as a graphical
- icon. This was good for several reasons: it was much cheaper, it was
- faster, and accurate geometric drawings could be made.
-
- Seymour Papert and his colleagues who were developing Logo came to see
- the turtle as an important part of the Logo language. Children (and
- later teachers) who were first using computer could begin by "talking
- to the turtle," typing in commands to make it move. They could
- imagine how the turtle moved by "playing turtle"---moving their bodies
- as the turtle would. Papert called this "body synoniticity," the idea
- of understanding how some external object worked by thinking about
- your own body. He felt that the turtle as an "object to think with"
- was a powerful way to be introduced to the idea of programming.
-
- It teaches problem solving, logical thinking, constructive methods
- and allows the user to get a taste of the software development
- process.
-
- [Fred Martin | fredm@media-lab.media.mit.edu | (617) 253-7143
- MIT Media Lab | Epistemology and Learning Group | Cambridge, MA 02139]
-
- Logo resembles Lisp [ without the parenthesis], has a strong
- geometric flavor to it, and has a wide base of existing programs,
- books, and users. Many of my colleagues who use only c, Lisp, or Ada
- treat it as a toy language and not to be taken seriously. Yet there
- are some rigorous things it is far easier to do with Logo than any of
- the others.
-
- [PGO]
-
-
- 2: What is a mindstorm?
-
- Seymour Papert's book Mindstorms descibes the approach of giving
- children simple toolsso their energy and imagination can be powerfully
- applied to concept exploration and leaning. A central tool is the
- Logo language and its turtles.
-
- To get a feel for the usefulness of Logo in working with young
- children, read the book {\it Mindstorms} by Seymour Papert [ who with
- Marvin Minsky developed LOGO]. Interestingly even though our school
- systems seem to offer LOGO in the elementary grades only to
- exceptional, enrichment, or high achiever students, the language was
- targeted in its design and development for the broad middle range of
- students. It has also been successfully used for students facing
- challenges/impairment in many cognitive areas. There is even a
- chapter in ``Mindstorms'' on their work with learning disabled
- children.
-
- Of course it is a wonderful experience for the bright and gifted
- children. There are a lot of growth features for children who have
- the ability to explore and experiment. One of the most exciting is a
- combination of LEGO and Logo to build Robots and other computer
- controlled vehicles with LEGO Technics kits.
- [PGO]
-
- 3: Where can I learn more about Logo?
-
- a. _Mindstorms: Children, Computers and Powerful Ideas_, Seymour
- Papert, Basic Books,1980.
-
- b. The Epistemology and Learning Group at the MIT Media Laboratory,
- headed by Seymour Papert, 20 Ames Street Room 309, Cambridge, MA
- 02139. Write to E&L Publications and ask for the publications
- bibliography.
-
- Some papers are available via anonymous FTP from cher.media.mit.edu
- (18.85.0.47) (Postscript printer required).
-
- c. The Logo Foundation, Michael Tempel, president,
- michaelt@media.mit.edu or phone 212 765-4780
-
- 4: What are microworlds?
-
- Microworlds are well-structured environments for learning. Most
- often, the word 'microworld' is used in reference to a computer
- environment, but the word can be taken to mean more generally, any
- well-structured learning situation.
-
- Perhaps the most well-known microworld is that of turtle geometry.
- The turtle obeys specific commands in a well-defined way, creating an
- environment for explorations in 'turtle geometry,' a relative geometry
- that is just as rigorous and logical as Cartesian geometry, yet often
- much easier to understand.
-
- This idea of a system of rules and constraints that has its own
- internal logic, yet encourages exploration, construction, and
- learning, is the essence of a microworld.
-
-
- Getting Started; Computer systems and Programs
-
- 5: How do I get started with Logo?
-
- We have been using the Logo language on our Apple for a couple of
- years for our two young boys. It is accessible for anyone who can
- read and use the alphanumeric keys. It can be made accessible for
- non-readers and non-keyboard proficient people. I have seen
- references to such shells, but don't remember where.
-
- There are two major dialects, several minor variations and some
- varieties missing significant features of a Logo functional language.
- They run on almost all home style computer systems and most departmental
- machines like Vaxen.
-
- a. "LogoWriter," a modern version of the Logo language, is sold by
- Logo Computer Systems, Inc. (LCSI). Papert and past students of his
- are principals in this company. LogoWriter is the most popular
- version of Logo available today.
-
- @\begin{verbatim}
- LCSI This is really the main one,
- 3300 Cote Vertu Rd. They have a New York Office.
- Suite 201 We have dealt happily with this one however.
- Montreal, Quebec, Canada H4R 2B7
-
- (800) 321-LOGO or
- (514) 331-7090
-
- Logo Computer Systems, Inc.
- 555 W. 57th St., Suite 1236
- New York, NY 10019
- 212-765-4780
-
- @\end{verbatim}
-
- b. Terrapin Logo has some minor software differences from the LCSI
- dialect.
-
- Terrapin Software
- 400 Riverside st.
- Portland, ME 04103
- (207) 878-8200
-
- 6: What do I need to know about Apples?
-
- The two major companies supplying Logo for the Apple family are LCSI
- and Terrapin. If it is a GS, specify that since the LCSI for the GS
- is quite enhanced over the c/e/+ variety.
-
- Cost seems to be from $75-$100. Apple has a LOGO for their own
- machines. In the past, it has been more expensive than the other
- varieties [and more limited in its commands]. Apple is rumored to be
- upgrading and making a better version available [ particularly for the
- GS line].
-
- You also might want to check out some of the mail order companies.
- Educational Resources might be a good bet. 1-800-624-2926.
-
- In the summer of 1991, Joe Abernathy had an article in Incider
- magazine on a large number of Logo packages for the Apple family.
-
- 7: What do I need to know about PCs?
-
- The two major companies supplying Logo for the PCs are LCSI and
- Terrapin. Cost seems to be from $75-$100. IBM sells a LOGO for their
- own machines. In the past, it has been much more expensive. IBM even
- has a hard time selling it to you even if you are willing to pay the
- $250.
-
-
- Two PC versions of Logo and a Logo-like program are supported by
- individuals as shareware.
-
- WIN-Logo is a version of Logo for the PC that was originally
- developed in the Spanish language and has recently been ported to
- English. This Logo uses a windowed environment to implement the
- command console, editing buffer, and graphic screen as well as other
- Features. It runs on IBM-PCs with EGA graphics or better. (Note:
- despite its name, WIN-Logo is /not/ an MS-Windows application; rather
- it is a regular MS-DOS application that has its own
- window/mouse-oriented GUI.)
-
- For more information, contact Shiva Raja (his phone number in the
- USA is 508-263-1791).
-
-
- Ladybug is from David N. Smith from 44 Ole Musket Lane, Danbury, CT 06810
- as of 1984. He allows educational institutions and others to freely hand
- it out but not for profit. It does Logo graphics and also includes
- a sound capability. Runs on a CGA system, others may be available.
-
- 8: What do I need to know about MACs?
-
- Five Logos are now available for MAC.
-
- * Terrapin Mac Logo is a fairly standard Logo with a few hooks into
- Mac features such as quickdraw. It also has arrays and strings.
- The debugging tools are better than most Logos. It has multiple
- turtles. You can change the turtle shape to be Mac bitmaps (or
- arrays of Mac bitmaps which change as it turns). You can import
- MacPaint graphics, etc. You can have several windows open at once,
- and you can control the windows with Logo commands. You can save an
- Edit window as text, preserving comments (if you save a workspace,
- Logo reformats everything).
-
- Terrapin Mac Logo lists at $99.95.
- It comes with a reference manual and a nice tutorial about
- programming in Logo.
-
-
- * Object Logo is now sold and supported by Paradigm Software in
- Cambridge, MA. They can be reached at (617) 542-4245. They have
- recently released a new version, Object Logo 2.5. Object Logo 2.5
- carries a retail price of $149.00. Owners of earlier versions of
- Object Logo can upgrade to version 2.5 for $55. Lab packs and site
- licenses will also be available. All the comments for Terrapin also
- go for Object Logo. In addition, it has "object" oriented extensions
- to the language.
-
- * ExperLogo is available from ExperTelligence, Inc. It is a compiled
- Logo with 1,2, and 3 dimensional bunnies (everybody else has
- turtles...bunnies go faster). It supports Quickdraw calls, menu
- changes, and is chock full of functions and commands. The cost is
- $150.
-
- The address I have from AI Expert (6/89) is:
- ExperTelligence, Inc
- 5638 Hollister Ave. Ste 302
- Goleta, CA 93117
- (805) 967-1797
-
- [Gerald A. Edgar edgar@mps.ohio-state.edu]
-
- * Logo Computer Systems, Inc. sells a version of its LogoWriter
- product for the Mac.
-
- * LCSI is soon to release a new flagship Logo product (3rd Q 93)
- named "Microworlds". Microworlds includes multi-tasking, interface
- objects with Logo programs behind them, draw tools, and other modern
- computer environment features.
-
-
- 9: What are the Other Computer Systems?
- Atari 800XL
-
- 10: Public Domain, Shareware, and Logo-like programs?
-
- a. Ladybug Logo for the IBM-PC, available from simtel20 archives,
- wuarchive.wustl.edu, others. See note in the PC section for additional
- information.
-
- ladybug is pc program that has many features of LOGO, geometric
- movement, user screens,... The only ordering info I have is the
- slightly out of date one here.
-
- ladybug is from David N. Smith from 44 Ole Musket Lane, Danbury, CT 06810
- as of 1984. He allows educational institutions and others to freely hand
- it out but not for profit. It does the pictures of Logo and also includes
- a sound capability.
-
- b. The archives for comp.sources.unix have a version of logo written in
- C. You should be able to find it at both gatekeeper.dec.com and
- uunet.uu.net. Check Archie for additional archive sites.
-
- In any event at uunet.uu.net, you can find it in directory
- /usr/spool/ftp/usenet/comp.sources.unix/v10/logo. I haven't used it [
- or even compiled, but I did read it and it looks reasonable].
-
- c. Brian Harvey of UCB has some grad students working on a LOGO which
- will be public domain when completed.
-
-
- Logo in Education
-
- 11: What do the schools use Logo for:
-
- From jp2r+@andrew.cmu.edu Fri May 15 10:54:02 1992
-
- I finally tracked down my "Seeding Mindstorms with Logo" information.
- It is a paperback book designed for elementary teachers to use to
- develop basic geometry, shape, writing and problem solving skills (as
- well as probably a few more skills). I paid $5.95 for the book, which I
- got from Interactive Education Technologies, P.O. Box 393; Fontana, WI
- 53125. Their phone number is (414) 275-9474.
-
-
-
- 11A: What results have been obtained from the use of Logo in
- the classroom?
-
-
- There is some research in this area, I don't have many references at
- hand, but historically, they look at things like establishing earlier
- skill mastery, better cognition or problems solving approaches, better
- self image, less fear of computers and technology,...aid to
- handicapped students, etc. This is a tough subject to get a start in,
- because there are so many uncontrolled variables. Some refs across a
- wide spectrum that might be of use; the quality of the papers is
- uneven.
-
- Cuneo, D. ``Young Children and Turtle Graphics Programming:
- Understanding Turtle Commands.'' Paper presented at the Biennial
- Meeting of the Society for research in Child Development, Toronto, Apr
- 1985. (ERIC Document Reproduction Service No. ED 260 800)
-
- Emihovich, C. and Miller, G. ``Effects of Logo and CAI on Black
- First Grader's Achievement, Reflectivity and Self-Esteem.''
- ``Elementary School Journal,'' 1988, Vol 88, No 5, pp 473-487.
-
-
- Harckham, L. ``The Impact of Microcomputer Instruction on Handicapped
- Students: Second Year Findings.'' Paper presented at the Annual
- Convention of the Council for Exceptional Children, New Orleans,
- Mar-Apr 1986. (ERIC Document Reproduction Service No. ED 280 245)
-
- Munro-Mavria, S. ``Computer Programming by Kindergarten Children Using
- Logo.'' Paper presented at the Association for Media and technology
- in education in Canada/ADATE Confluence '83, Montreal, June 21, 1983.
- (ERIC Document Reproduction Service No. ED 237 066)
-
- Siann, G., McLeod, H., Glisskov, P., \& Durndell, A. ``The Effect of
- Computer Use on Gender Differences in Attitudes to Computers.''
- ``Computers Educ'' 1990 Vol 14, No. 2 pp 183-191, (Great Britain:
- Pergammon Press, plc)
-
-
- 12: What do the schools do with LEGO-Logo?
-
- a. LEGO Dacta, c/o LEGO Systems, Inc publishes "LEGO Connexions," a
- newsletter for LEGO tc Logo users.
-
- 13: What does Piaget have to do with Logo?
-
- 14: What benefits arise from use of Logo as a primary language?
-
- [Brian Harvey and Gary Perlman's discussion would be a good
- starting point]
-
- Electronic resources and Archives for Logo
-
- 15: Are there any archives for Logo?
-
- a. The Epistemology and Learning Group at MIT maintains an anonymous
- FTP server containing papers about Logo in education and LEGO/Logo.
- The address is cher.media.mit.edu (18.85.0.47). You will need a
- PostScript printer to print the papers.
-
- There is no established archive for Logo programs, however the
- comp.sources.misc archives has some Logo code in Volume 12 Issue 11
- generally abbreviated as V12i011 for some curves and music that Gerald
- Produced. They are for a Macintosh Logo and quite nice.
-
- 16: Besides this newsgroup, what other Electronic resources are
- there for Logo
-
- logo-friends, k12.edu.math
-
-
- Opportunities for Logo
-
- 17: What is LEGO/Logo
-
- [NB, The official product trademark of LEGO is``LEGO tc logo.'' The
- ``tc'' in``LEGO tc logo'' stands for ``Technic Control.'' However to
- remain consistent with the preferred style, we will use LEGO/Logo for
- both concept and product]
-
- LEGO/Logo is a set of materials that allows the Logo language to
- control motorized machines built from LEGO bricks. In a way,
- LEGO/Logo is a throwback to the early days of floor turtles, but with
- an important new twist: in addition to writing the programs to control
- the "turtle," children can build the turtle itself!
-
- And much more: practically anything imaginable can be built from
- today's LEGO set, which includes gears, wheels, axles, motors, and
- sensors in addition to the basic building brick. Children have made
- electronic houses, candy factories, and robotic animals, just to name
- a few.
-
- LEGO/Logo allows children to be multimedia inventors---designing both
- hardware and software---and learn more about the technology by being
- involved from the standpoint being an empowered creator, not an
- intimidated user.
- Details from an Electronic copy of a LEGO Dacta announcement:
-
- LEGO Dacta, the educational division of LEGO Systems, Inc. (the
- retail toy giant) introduces "The Technic Control I (TCI)
- Technology Pack" for grades 7-12. This hands-on problem solving
- kit is designed to give students a better understanding of the
- role of computers and machines in today's technology. Specific
- student activities designed for the four major areas of
- Technology Education (ie., Construction, Communications,
- Manufacturing, and Transportation) are provided in the brand new
- TCI Resource Guide (item #959). This guide of over 300 pages
- contains forty hands-on activities for students, extensive
- teacher notes, selected building instructions, and many
- programming solutions.
-
- The TCI Technology pack can also be used with robotics,
- engineering, gifted and talented, artificial intelligence,
- physical science, and applied mathematics curricula, grades 7-12.
- The Technology pack includes two 1090 Building sets (each set
- contains 404 elements with individual storage trays and
- step-by-step building instructions for five computer-controlled
- models), the TCI Resource Guide, software disks, reference
- guides, computer slot card and cable (compatible with Apple and
- MS-DOS systems), and an interface box and transformer. This
- Technology Pack is suited for use by four students at one
- computer station.
-
- 18: How can I get LEGO/Logo
-
- a. "LEGO tc logo" is sold by LEGO Dacta, c/o LEGO Systems Inc., 555
- Taylor Road, Enfield CT 06082, (800) 243-4870. It is available for
- the IBM-PC and the Apple II series (IIe and IIgs) computers.
- For a full color, descriptive brochure, write:
-
- LEGO Dacta
- 555 Taylor Road
- P.O. Box 1600
- Enfield, CT 06083-1600,
-
- or call, toll free, (800) 527-8339.
-
- b. Paradigm Software sells the "Pearl Controller" which allows
- interfacing a LEGO/Logo kit sold by LEGO to the Mac. Phone contact is
- (617) 542-4245.
-
- c. Bots, Inc. sells a robotic controller for the Mac compatible with
- LEGO sensors and motors. Contact Len Erickson at Bots, 905 South
- Springer Road, Los Altos, CA 94024, (415) 949-2566.
-
- 18A: What do the schools use LEGO/Logo For
-
- I have used LEGO Educational products in my classes for two years
- now, and as far as I am concerned, they are the "...best thing
- since sliced bread!" For more information about how I use LEGO
- LOGO in the physics lab, drop me a line on most of this same
- "station" and I'll be happy to talk to you about it:
-
- Ron Revere= rrevere@vdoe386.vak12ed.edu.
-
- 19: What are other major uses of Logo [eg orienteering,...]
-
- From: dal3@cbnewsg.cb.att.com (dale.e.parson)
- It's a thinking-person's walk, & fun for those desk-sitters like myself
- who can beat hard-core jocks by virtue of superior map&compass skills
- (the REAL practitioners are ALL good at map&compass, so competition for
- them degenerates to mostly physical prowess). Where's the educational
- hook? I first started thinking about orienteering-as-math when running
- across Seymour Papert's use of having kids walk & turn as an intro.
- to Logo (somebody else can post about Logo if there's a question, but
- basically is body-oriented geometry/computer programming that has
- locally-referenced linear (go forward N steps) and rotational (turn
- right Y degrees) building blocks, not global Cartesian-coordinate-
- disembodied geometry (no universal frame of reference outside the body).
- Logo was meant to map to kids' perceptions of their bodies-in-the-world,
- & is often intro'd by having them walk out Logo programs before approaching
- the computer.
-
- Orienteering extends Papert's simple walks. There IS a universal
- reference--north is north--but setting up the map-to-where-I-am
- correspondence & using that to decide next move is VERY body
- oriented. It's not just an APPLICATION of math, its INHERENTLY
- mathematical. One of the most fundamental mathematical concepts is
- MAPPING, relating entities in one domain somehow to entities
- in another. Orienteering does this right up front. Most beginners,
- including 5 year olds, like to get the map, the compass, and their
- eyes all agreeing on north at one time before proceeding. There
- are short-cuts for speed--use the protractor built into the orienteering
- compass to get off-north degrees from the map without looking at the
- world, then set the compass physical sight using this reading without
- aligning the map--but like most math short-cuts, beginners should
- best avoid them until they are comfortable with the basic processes.
-
- Beyond mapping, there is SCALING/RATIOS, English-to-Metric, PLANNING,
- domain-specific symbol recognition, physical fitness & endurance,
- geography, patience building in 5 & 37 year olds, after-walk picnics,
- ecology & botany (it's in the woods or desert), & history (our last meet
- was at Daniel Boone Homestead). With a 5 year old I keep the formal math
- pretty light, but when augmented with protractor+ruler play to draw
- shapes at home on off-days, it's a good dose of body geometry. When
- we get to the Pythagorean theorem or linear projections some day,
- these kids should have lots of concrete experiences from which to
- build.
-
- 20: Can Logo help the handicapped?
-
- Marvin Minsky reports that, ``In the LOGO project here, a graduate
- student, Jose Valente, was introduced to a severe CP patient who could
- only grunt and voluntarily move a few muscles. He was considered
- hopelessly retarded by the institution staff (age 17). Valente
- coupled him to a turtle geometry system with a head-pointer, and it
- turned out that he knew quite a lot of language and quite a lot of
- intuitive geometry; in a couple of years he had become a good
- programmer, was admitted to Amherst, and got a job in a registrar's
- office in a local university, etc.''
-
-
- Staying up to date and Advancing the State of the Art
-
- : Related professional organizations
-
- : Conference listings
-
-
- : Publications
-
- 25: Books
-
- For late elementary through junior high kids:
- ---------------------------------------------
-
- Watt, Daniel: _Learning with Logo_ (McGraw-Hill)
-
- Abelson, Harold: _Apple Logo_ (McGraw-Hill)
-
- Birch, Alison: _The Logo Project Book_ (Terrapin, Inc)
-
-
-
- For high school to adult:
- -------------------------
-
- Harvey, Brian [that's me!]: _Computer Science Logo Style_ (MIT Press)
- vol. 1: Intermediate Programming
- vol. 2: Projects, Styles, and Techniques
- vol. 3: Advanced Topics
-
- Friendly, Michael: Advanced Logo (Lawrence Erlbaum Associates)
-
- Burke, Michael, and L. Roland Genise: _Logo and Models of Computation_
- (Addison-Wesley)
-
-
- Using Logo to teach other stuff (mostly math)
- ---------------------------------------------
-
- Cuoco, Albert: _Investigations in Algebra_ (MIT Press)
-
- Clayson, James: _Visual Modeling with Logo_ (MIT Press)
-
- Goldenberg, E. Paul, and Wallace Feurzeig:
- _Exploring Language with Logo_ (MIT Press)
-
- Lewis, Philip: _Approaching Precalculus Mathematics Discretely_
- (MIT Press)
-
-
- 26: Centers of Research
- 1. MIT
- 2. University of Virginia
- 3. University of Oregon
-
- : Acknowledgements
-
- [Fred Martin | fredm@media-lab.media.mit.edu | (617) 253-7143
- MIT Media Lab | Epistemology and Learning Group | Cambridge, MA 02139]
-
- [Gerald A. Edgar edgar@mps.ohio-state.edu]
-
- [jp2r+@andrew.cmu.edu Jim Peters]
-
- [Ron Revere= rrevere@vdoe386.vak12ed.edu.]
-
- [dal3@cbnewsg.cb.att.com (dale.e.parson)]
-
- [bh@anarres.cs.berkeley.edu Brian Harvey]
-
-
- Brian Harvey: >>>volunteer to do the FAQ 8 Aug 93 20:30
- I think the FAQ as posted needs some work. A lot of things that are either one
- person's opinion or one person's experience ("We use xxx with our two kids...")
- are presented as if they are the collective thoughts of the group. I was, for
- example, surprised to read that schools only use Logo with gifted kids; that's
- not my experience, although I'm sure it's true somewhere.
-
-
- James Gow: >>>volunteer to do the FAQ 9 Aug 93 03:56
- Fred,
- According to Wally Feurzieg in his article in Digital Deli
- 1984 Logo was name by him at BBN and Paul Wexelblat built the
- first turtle on th efloor. The name of the article is Logo
- Lineage. In the article Seymour was called in as a consultant on
- the functional characteristcs. Perhaps we should revise your
- historical references a little.
-
- --
- Linc, James Internet: Gowj@novavax.nova.edu; UUCP: gatech!uflorida!novavax!gowj
- Songs of Solomon 2:12 "...the voice of the turtle is heard in our land."
- James Gow P.O. Box 700585 Miami, Fla. 33170. Disclaimer [Is this really
- necessary? I have a hard time getting people to understand that!]
-
-
- Brian Harvey: oops 9 Aug 93 16:43
- This morning I fixed a slight bug in Berkeley Logo. If you downloaded
- your copy last night, you might want to re-download. It won't affect
- you unless you have optional inputs whose default expression starts with
- a monadic minus, like this:
-
- TO FOO :X :Y [:Z -3*:X]
-
- Sorry about that...
-
-
- Paul Wexelblat: >>>>volunteer to do the FAQ (+ some history) 9 Aug 93 17:41
-
- Both Wally F. and I are available via email
- (Wally is feurzeig@bbn.com, and I am wex@uml.edu) although I am
- not able to do the FAQ, I would certainly be interested in helping
- with the history of the early Logo.
- BTW, Seymour is papert@media-lab.media.mit.edu (down the road a piece).
-
- And a titbit or two for you history buffs:
-
- The first implementation of what we now know and love as Logo, was
- written in LISP (surprise, huh?) on a PDP-1 (at BBN) Its name
- was "ghost".
-
- The first turtle was a radio controlled (wireless) floor
- roamer named "Irving" -- after the punchline of a then current
- joke. Irving had touch sensors and could do forward, back, right,
- left (rotations), and ding (Irving had a bell). Irving had his name
- changes when I started dating a girl who's father was named Irving.
- I designed and built Irving, and I added the turtle commands to Logo
- (then implemented on a different BBN PDP-1 in Assembly Language).
-
- ...Wex
-
- (Please note new domain name, now wex@cs.uml.edu)
- (University of Lowell is now University of Massachusetts Lowell)
-
-
- Erik Hatcher: Floor Turtles 9 Aug 93 19:54
- Forgive me if this has been answered already...
-
- Does anyone have information on Floor Turtles that
- connect to PC's? Where can they be obtained? What
- can they do? What is their price?
-
-
- Karl Altenburg: >Floor Turtles 9 Aug 93 23:09
-
- LEGO Dacta (the educational division of LEGO) sells LEGO kits that contain
- parts for building various physical turtles. The kits contain motors,
- sensors, computer interfaces, along with the LEGO building bricks and
- Technics pieces (gears and the like.) LEGO/Logo is a version of
- LOGO Writer with primitives for interfacing with an I/O box/card.
-
- As an example would could get their interface card, software and reference
- manual for $161; the I/O box for $188; and a set of LEGO building
- pieces (including some motors and sensor) for $161.
-
- LEGO Dacta is also coming out with a new product line using the newer
- 9 volt motors and a GUI/Logo interface this fall.
-
- There is also Fischer Technic, which is another contruction element type
- system. They sell a computer interface, sensors, motors and other
- parts required for turtles for about the same prices at LEGO (maybe a
- little more expensive.)
-
- Finially there is something called the WAO II Programmable Robotic Kit
- that was put out by company call OWI. This is a prebuit or semi-assembled
- kit robot that can be either programmed with a built in keypad (executes
- a series of commands) or can be interfaced with a computer. I've seen
- both Apple II and IBM based interfaces. Prices for the kit are around
- $80 for the robot and $40 to $60 for the interface.
-
- If you need addresses or phone numbers for more information I could
- look them up for you.
-
- --
- Karl R Altenburg altenbur@plains.NoDak.edu
- North Dakota State University, Fargo, ND 58105
-
-