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-
- *****************************************************************************
- * Pulsator *
- *****************************************************************************
- * (C) Copyright 1997 by Fullspeed Creative Development *
- *****************************************************************************
-
- About this Demo
- ~~~~~~~~~~~~~~~
- This is a very early Demoversion of Pulsator that shows you the first
- Features. In this version are many Bugs that we will remove in the
- final Version.
-
- Also some features aren`t included already. Mainly the Gamedesign
- and Gamplay must be improved.
-
- This version of Pulsator is built up of "wrong" Maps that means that only
- one enemiegroup can appear on the screen at once. We will change this
- for a better in the final version. Also we will include better Background-
- animations and we want to include Labyrinths where you must cotrol your
- ship trough. But now...enjoy the demo.
-
- 1. Some information
- ~~~~~~~~~~~~~~~~~~~
- Name..................: Pulsator
- Developer.............: Fullspeed Creative Development
- Publisher.............: APC & TCP
- Genre.................: Shoot`em`up
- System................: AGA Amiga, 4 MB Fast Ram, 2 MB Chip Ram, 68030+, HD
- Relasedate............: Januar, 1998
- Price.................: ca. DM 69,95,-
-
- 2. Exact describtion
- ~~~~~~~~~~~~~~~~~~~~
- Pulsator is a typical shoot`em`up like the legendery R-Type.
-
- But Pulsator includes some really new ideas, that haven`t been included
- in any other games yet, like the special 2 player mode. Pulsator also
- offers the biggest weapon system ever.
-
- Pulsator will make full use of the Amiga hardware, like the AGA-Chipset.
- With our game we provide you with some very special effects that
- requires a fast processor and some fast ram.
-
- Over 512 colours are on the screen at once. In some levels there are
- Parallaxscrolling and other technical effects.
-
- Another feature of Pulsator is, that you must flight you spacefighter
- trough many stages - at the moment we don`t know how many it will be
- in the final version.
-
- Every world includes a lot of diffrent levels and a super big enemie at
- the very end of each world. For some stages we had planned enemies that
- are bigger than the whole screen.
-
- 3. Features
- ~~~~~~~~~~~
- - 2 player mode (simultan)
- - 50 frames per secound
- - over 512 colours at the same time
- - very big weapon system
- - Parallaxscrolloing
- - Specialeffects, like Wabble, Fog, Flashings, Rain...
- - Light and Shadoweffects
- - very much levels
- - very big levels
- - 8 channel sound
- - animated Moviesequences (only CD-Version)
- - CD-Music (only CD-Version)
-
- 4. CD-Version
- ~~~~~~~~~~~~~
- Pulsator will be relased as Disk (HD required) and CD-Version.
-
- For all CD-Rom owners (min. 2x speed) we offer a special CD-Version
- that features:
-
- - animated Moviesequences
- - more levels as in the Disk version,
- perhaps some completly new worlds
- - Music direct from CD
-
- 5. Developer
- ~~~~~~~~~~~~
- Programming, Music, Ideas.......: Jochen W. Heizmann
- Level-Editor....................: Liz Tucker
- Graphics, Ideas, Design.........: Emmanuel Henné
- Ideas...........................: Eduard Zimbelmann
- Waldemar Zimbelmann
- Producer (Publisher)............: Andreas Magerl (APC&TCP)
-
- Greetings.......................: Armin Schmidthuber,
- Michael Gräber,
- Igor Vucinic,
- Michael Zimmer,
- Markus Pöllmann
-
- 6. Contact
- ~~~~~~~~~~
- Fullspeed Creative Development
- Oberer Hummelberg 1
- D-72275 Alpirsbach
- Germany
-
- Fullspeed Art & Animation Studios
- Am Mühlweiher 8
- D-66914 Waldmohr
- Germany
-
- eMail: <Fullspeed@T-Online.de>
-
- Internet: <http://www.t-online.de/home/fullspeed>
-
- 7. Fullspeed Info Mailing List
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Fullspeed Creative Development had opened an own mailing list, that
- provides you with the newest news. Subscribe now!
-
- eMail to: Fullspeed@T-Online.de
- Subject : Subscribe
-
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- - Fullspeed makes a diffrence -
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- © Copyright by Fullspeed Creative Development,
- APC&TCP
-