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- 3dshade.zip Three Dimensional Shading In Computer Graphics
- bsp_tree.zip This article explains how bsp (binary space partitioning) trees
- bsptip.zip Binary Space Partition algorithm info
- gouraud.zip How to code gouraud shading Full pascal source included
- gpoly.zip Wgt graphics tutorial #2 topic: gouraud shaded polygons
- karmadoc.zip More about shading, z-buffer, and textures
- phong.zip A new approximation technique for the phong shading model based
- povzine2.zip PovZine March/April 1995 Volume 1, Issue 2
- povzine4.zip PovZine Summer 1996, magazine for POV users
- ray.zip Ray-Tracing with Affine Transforms
- shadows.zip A Comparison of Three Shadow Volume Algorithms
- 3dcd19gz.zip 3D Objecad 32-Bit Z-buffered Gouraud Engine ver 1.9
- 3dplg.zip PLG Models Real Time Renderer.
- 4dxdemo.zip 4DX Rendering Engine Demo 32 Bit for Watcom C/C++ 10
- ast_gen.zip Ast_gen generates a POV-Ray "include" file for the purpose of
- clmn.zip Column.C, a program that creates input for povray 3.0
- dgas095a.zip Dave G's Animation System 0.95 for POV-Ray
- explode.zip Object exploder for persistence of vision 3.X
- gvectors.zip Gouraud Vectors complete with c++ source code
- lensflar.zip Lens flare for persistence of vision 3.X
- mikado.zip Persistence of Vision Ray Tracer Scene
- pasphong.zip A freeware 100% pascal phongshading program (source)
- phongsrc.zip Fake phong source! (environment mapper) full pascal source
- phsphere.zip Phong Shading Demo with C source
- pob_sdk.zip POB SDK Version 0.8 (06/97) BETA
- povlathe.zip Lathe Generator for POV-Ray v2
- povsrc_1.zip Pov-Ray ver 2.2 source.
- prv2_4.zip POWER RENDER 2.4
- threedom.zip Threedom: a 3D polygon renderer
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