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- on mouseDown
- puppetSound("lightswt.wav")
- puppetSprite(7, 1)
- repeat while the mouseDown
- set the castNum of sprite 7 to the number of cast "rhelp02.bmp"
- updateStage()
- end repeat
- set the castNum of sprite 7 to the number of cast "rhelp01.bmp"
- updateStage()
- go("helpstart")
- end
-