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- \\modemModel.hlp
- If your modem does not appear on this list, try
- ImagiNation Network Default Settings.
- This setting uses the ATZ command supported by all Hayes-compatible \
- modems. If that setting does not work for you, try
- Generic Hayes-compatible (switchless).
- Because some other communications programs may have changed your modem's \
- settings, This choice uses the newer AT&F command which will return the \
- modem to its factory settings. If this setting causes your modem to hang \
- up and redial whenever you change rooms, try
- Generic Switchless (alternate).
- This setting uses an alternate method of transmitting a break signal for \
- modems that cannot handle our usual method.
- \\touchtone.hlp
- Almost all modern telephones have touch tone capability. If you hear \
- a series of beeps when you are dialing your phone, then you have touch \
- tone capability. If you hear a series of "clicks" instead, you DO NOT.
- \\passWord.hlp
- To prevent unauthorized access to your membership and account, a \
- password is required to enter The ImagiNation Network. Never reveal your \
- password to anyone. Doing so will enable that person to use your \
- membership account on The ImagiNation Network at will, leaving you liable \
- for whatever charges might accumulate on your account.
- \\baudRate.hlp
- The higher your baud rate, the faster your computer will be able to \
- communicate with us. This difference will be most noticeable in the \
- Bulletin Boards, the Town Hall, the Mall and the Post Office.
- \\commPort.hlp
- The ImagiNation Network can communicate using 1 of 4 communications ports \
- assigned to the modem. Pick from Communications Ports 1-4. \
- If you are unsure, start by picking Port 2. If Port 2 does not work \
- for you, please re-run the install program and try another one. Port 1 \
- is likely to be the correct one if Port 2 is not.
-
- Also, some people have non-standard communications ports. These ports use \
- different addresses or IRQ settings. If you know you have one of these \
- ports, select Non-standard Communications Port and enter the appropriate \
- numbers.
- \\nsCommPortAddr.hlp
- If your communications port is at a normal address, the following list \
- may help:
-
- Communications Port 1 (COM1:) is at 3F8
- Communications Port 2 (COM2:) is at 2F8
- Communications Port 3 (COM3:) is at 3E8
- Communications Port 4 (COM4:) is at 2E8
- \\nsCommPortIRQ.hlp
- The following is a list of IRQ settings and what they are usually used \
- for:
-
- IRQ 0 your computer's clock
- IRQ 1 your keyboard
- IRQ 2 video cards and older Tandy hard drives
- IRQ 3 communications ports 2 and 4
- IRQ 4 communications ports 1 and 3
- IRQ 5 printer port 2, XT hard drives, or sound cards
- IRQ 6 floppy drives
- IRQ 7 printer port 1 or sound cards
- IRQ 8 your computer's clock
- IRQ 9 some non-standard communications ports
- IRQ 10 generally unused
- IRQ 11 some sound cards
- IRQ 12 PS/2 mice
- IRQ 13 math coprocessors and 80486 and Pentium chips
- IRQ 14 hard drives in most computers
- IRQ 15 generally unused
- \\ID.hlp
- If you have already have a member number, enter it in the space provided. \
- If you are a new member, leave the space blank; you will receive a member \
- number when you first enter ImagiNation.
- \\phoneNumber.hlp
- number, number, glop, snort
- \\prefix.hlp
- Modem commands start with AT and end with an exclamation point (!) and one \
- or more tildes (~). The exclamation point represents a carriage return, \
- and the tilde represents a brief delay to make sure your modem has had time \
- to process the command. Modem setup strings usually start with +++ to \
- ensure that the modem is paying attention. Not all modems use the same \
- commands, but here are some common commands that we have seen, as well as \
- their uses:
-
- AT&F!~~~ Reset most modems to their factory settings.
- ATZ!~~~ An alternate method of resetting most modems.
- AT&C1!~ Tell modem to report carrier detect accurately.
- AT&D2!~ Tell modem to hang up the phone when DTR is low.
-
- Again, these commands work with MOST modems, but some behave differently. \
- Consult your manual for details, or call our Technical Support department \
- at 1-800-IMAGIN-1 (1-800-462-4461)
- \\directory.hlp
- Please enter the directory where you would like INN installed. If you \
- have multiple membership accounts with The ImagiNation Network, you may \
- wish to install each account into a separate subdirectory.
- \\areacode.hlp
- Please enter the 3-digit area code. You will then be given a menu of phone \
- numbers to dial.
- \\phonemenu.hlp
- Use the cursor keys or the tab key to move to the phone number you'd like. \
- If you are going to connect to The ImagiNation Network at 1200 baud, use a \
- number from the left-hand column. For 2400 baud, use a number from the \
- second column. For 9600 baud, use a number from the third column. If \
- there are only two columns, then there is no 9600 baud number in your \
- area code. If you select a number which is not a local call, YOU WILL BE \
- RESPONSIBLE FOR ANY TOLL OR LONG-DISTANCE CHARGES.
-