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- Menu Master (Tm)
-
- Version 3.00
-
-
- The Ultimate Menu Editor
- For Remote Access
-
- Copyright 1993 by Pegasus Software
-
- Fido : 1:2613/477
-
-
- Documentation Copyright 1993
- by
- Pegasus Software
- Benjamin Schollnick
- and
- Rick Luquette
-
-
-
-
-
- Table of Contents
-
- Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
-
- The Real Basics . . . . . . . . . . . . . . . . . . . . . . . . . . 4
-
- Setting Up Menus . . . . . . . . . . . . . . . . . . . . . . . . . 4
- ANSIMode . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
- AutoMode . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
- Default_Prompt . . . . . . . . . . . . . . . . . . . . . . . . 5
- Default_Sec . . . . . . . . . . . . . . . . . . . . . . . . . 5
- FlagA, FlagB, FlagC, and FlagD . . . . . . . . . . . . . . . . 5
- HotKey_Edit . . . . . . . . . . . . . . . . . . . . . . . . . 5
- Linenumber . . . . . . . . . . . . . . . . . . . . . . . . . . 5
- MultiPath . . . . . . . . . . . . . . . . . . . . . . . . . . 5
- Path1, Path2, and Path3 . . . . . . . . . . . . . . . . . . . 5
- SecurityLevel . . . . . . . . . . . . . . . . . . . . . . . . 5
- ShowData . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
- Status_Line . . . . . . . . . . . . . . . . . . . . . . . . . 5
- Swap1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
- Swap2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
- SwapToEms . . . . . . . . . . . . . . . . . . . . . . . . . . 6
- TopMenu . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
- WordWrap . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
-
- Status Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
-
- Menus and Speed Keys . . . . . . . . . . . . . . . . . . . . . . . 7
- Add [Alt-A] . . . . . . . . . . . . . . . . . . . . . . . . . 8
- Copy [Alt-C] . . . . . . . . . . . . . . . . . . . . . . . . . 12
- Copy Menu [Ctrl-C] . . . . . . . . . . . . . . . . . . . . . . 12
- Delete [Alt-D] . . . . . . . . . . . . . . . . . . . . . . . . 13
- Delete Menu [Ctrl-D] . . . . . . . . . . . . . . . . . . . . . 13
- Edit [Alt-E] . . . . . . . . . . . . . . . . . . . . . . . . . 13
- Global Change [Alt-G] . . . . . . . . . . . . . . . . . . . . 13
- HighLight [Alt-H] . . . . . . . . . . . . . . . . . . . . . . 14
- Insert [Alt-I] . . . . . . . . . . . . . . . . . . . . . . . . 15
- List [Alt-L] . . . . . . . . . . . . . . . . . . . . . . . . . 15
- New Menu [Ctrl-N] . . . . . . . . . . . . . . . . . . . . . . 15
- OS Shell [Ctrl-O] . . . . . . . . . . . . . . . . . . . . . . 16
- Prompt [Alt-P] . . . . . . . . . . . . . . . . . . . . . . . . 17
- Rename Menu [Ctrl-R] . . . . . . . . . . . . . . . . . . . . . 17
- Save Menu [Ctrl-S] . . . . . . . . . . . . . . . . . . . . . . 17
- Settings [Alt-S] . . . . . . . . . . . . . . . . . . . . . . . 17
- Write To Menu [Ctrl-W] . . . . . . . . . . . . . . . . . . . . 18
-
- Command Line Options . . . . . . . . . . . . . . . . . . . . . . . 19
-
- Enhanced Menu Displays . . . . . . . . . . . . . . . . . . . . . . 19
-
- Extended Path Switching . . . . . . . . . . . . . . . . . . . . . . 20
-
- Editing the Help File . . . . . . . . . . . . . . . . . . . . . . . 21
-
-
-
-
-
- Grouping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
-
- Speed Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
-
- Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
-
-
-
-
-
- Introduction
-
- Welcome to Menu Master, the Ultimate Menu Editor for Remote
- Access. If you've used prior versions of Menu Master then you want to
- get ready for possible culture shock. Many things have changed since
- v1.20, but just as many have stayed the same.
-
- Menu Master is well named. It's a Menu construction utility -- a
- fully functional and ready to run Menu tool kit. It gives you a user
- friendly environment to work in while you work on your menus. Menu
- Master is a quantum leap forward when compared to the Menu Editor that
- comes with Remote Access, with it's very simplistic and frequently
- awkward controls.
-
- One of Remote Access's most attractive features is its configura-
- bility, thanks to the ability to customize the Menus. Your users will
- spend most of their time using your menus. A good design will impress
- them, while a poor one will confuse or bemuse them.
-
- Menu Master won't design the menus for you. but it certainly will
- make it easier for you to discover the "one" style of menus which you
- will like. The Remote Access Menu Editor is often awkward, sometimes
- difficult to use, and doesn't have a fully developed simulation mode.
- Menu Master will simulate menus and let you see exactly what the users
- will see when they are logged in.
-
-
- The Real Basics
-
- Menu Master should run on any IBM compatible computer system. It's
- been tested on various 80x86 based computers including 8088 and 386
- based systems. In fact, most of the development has been done on a 8088
- based machine so performance should be more then adequate on those
- machines.
-
- No special changes should be necessary on your system, although
- you should have SHARE installed. Menu Master will automatically detect
- the RA environmental settings and use them to locate your configuration
- files.
-
-
- Setting Up Menus
-
- Menu Master can take its setup information from an optional
- configuration file called MM.CFG. This file sets the defaults that will
- determine how Menu Master displays menus on startup. Since it is a text
- file, you can create it with any standard text editor. (A sample is
- included in the release archive.) If you choose not to create MM.CFG,
- Menu Master will use its internal defaults which can be changed within
- the program.
-
- MM.CFG consists of keywords followed by the value you wish to
- assign to that option. It's important to remember that MM.CFG only
- controls the Simulation mode settings when you first run Menu Master;
-
-
-
-
-
- it has no effect on the menus your users will see. Any of the options
- in MM.CFG except the paths for the MultiPath function can be changed
- from within the program for the current session only. Keywords may be
- placed in any order and are not case sensitive, so they may be in all
- upper case, all lower case, or any combination. If a keyword or the
- entire configuration file is missing, the default will be used (shown
- in brackets in the list below). Any line which begins with a semicolon
- or a carriage return will be considered a comment; anything else that
- is not a valid keyword will cause an error message.
-
-
- Here is a list of available keywords:
-
- ANSIMode [On]: Determines the status of ANSI mode in your simula-
- tion.
-
- AutoMode [Off]: Determines whether [Ctrl-A] commands will be
- activated by the simulation.
-
- Default_Prompt [Command:]: Sets the default prompt for new menus
-
- Default_Sec [5]: Sets the default security level to be used in the
- Insert and Add commands.
-
- FlagA, FlagB, FlagC, and FlagD [--------]: Controls simulated flag
- settings.
-
- HotKey_Edit [Off]: Determines the setting of the AutoEdit function
- at startup.
-
- Linenumber [On]: Determines whether Line Numbers will be visible
- on your simulation screen.
-
- MultiPath [Off]: Determines whether Menu Master will allow Extend-
- ed Path Switching.
-
- Path1, Path2, and Path3 [No Defaults]: Sets paths for Extended
- Path Switching.
-
- SecurityLevel [5]: Determines the Security Level you will simu-
- late.
-
- ShowData [Off]: Determines whether command type explanations will
- be shown.
-
- Status_Line [On]: Determines whether the status line will be
- displayed at the bottom of your screen. When turned off, the
- menu will look exactly like it will be displayed to your
- users. If a Type 40 ANSI/ASCII menu screen is displayed, then
- ANSI_Mode must also be turned ON.
-
- Swap1 [No default]: Specifies the command to be run by pressing
- [Alt-F1]. This function might be used to run an ANSI drawing
- program to edit ANSI menu screens.
-
-
-
-
-
- Swap2 [No default]: Specifies the command to be run by pressing
- [Alt-F2]. This function might be used to run a text editor to
- edit ASCII menu screens.
-
- SwapToEms [On] : Enables swapping to EMS when shelling to DOS with
- Ctrl-O.
-
- TopMenu [TOP.MNU]: Identifies the first menu to be loaded when
- starting Menu Master.
-
- WordWrap [Off]: Determines whether WordWrap will be ON or OFF.
-
-
- To use Menu Master, simply change to your Remote Access directory
- and type MM. After the opening screens, you'll be placed in the main
- editing screen and shown TOP.MNU (or the menu identified by the TopMenu
- keyword in MM.CFG), and the status line will appear across the bottom
- of the screen if the Status_Line keyword in MM.CFG is set to ON.
-
-
- Status Line
-
- If activated, the status line will show the following options in a
- two line display that is too wide for the printed page (the settings of
- the options will be determined by MM.CFG):
-
- Line 1
-
- F1:ANSI ON
- F2:Data Mode OFF
- F3:Numbers ON
- F4:Ctrl-A Mode OFF
- F5:Hot Edit ON
-
- Line 2
-
- TOP.MNU
- S:32000 A:XXXXXXXX B:XXXXXXXX C:XXXXXXXX D:XXXXXXXX
-
- On the first line, the status of options is shown by the word On
- or Off, as set in MM.CFG or by the defaults. Also, if your video system
- supports it, options that are on are in bright white text, while
- options that are off are not highlighted. You can toggle the options to
- the opposite state by pressing the indicated function key.
-
- F1 Toggles ANSI or ASCII mode. Shows how your screen will appear
- to users with and without ANSI capability.
-
- F2 Toggles Data mode, which gives you brief information about
- each menu option instead of the display text. Data mode is
- very useful if you are making menus featuring text file menus
- activated automatically by [Ctrl-A].
-
-
-
-
-
- F3 Toggles line numbers, which help you to pick the correct line
- to edit.
-
- F4 Toggles Ctrl-A mode. In Ctrl-A mode, the simulator will
- display a text file used as the display for the menu. Also,
- it will automatically load Type 1, Type 2, or Type 4 menus
- with a Ctrl-A if this option is ON. If you need to Edit a
- menu in which you're using a Ctrl-A to call up another menu,
- turn this option OFF and you will stop at the first menu and
- be allowed to edit the options in it.
-
- F5 Toggles Hotkey Editing. If ON, you'll automatically move into
- command edit mode when you press an activation key.
-
- F6 Allows you to change the security and flags that are being
- simulated, and other configuration items.
-
- The second line shows the menu you are now editing and the securi-
- ty level and flag settings you are simulating. [F6] allows you to see
- how the menu will appear to users at various security levels and flag
- settings, and also to change some of the options in MM.CFG. Changes to
- the MM.CFG settings are in effect for the current session only; to make
- permanent changes, edit MM.CFG with any text editor.
-
- When Hotkey Edit is turned off, moving around from menu to menu is
- as easy from within Menu Master as it is on the BBS itself. You can
- move from one menu to another by pressing the same key that would call
- up the secondary menu on your BBS. Some menu types, such as Type 7's
- and Type 15's, will not activate but instead will display a data line
- telling you the key's function. If Hotkey Edit is turned on, you'll
- automatically move into command edit mode by pressing the activation
- key.
-
-
- Menus and Speed Keys
-
- You can bring up the menus within Menu Master in several ways.
- Pressing [ESC] will give you the Main Menu. You can reach the File menu
- by choosing File from the Main Menu, or by pressing [Alt-F] from the
- simulation screen. To the left of each menu option is an Alt-Key or
- Ctrl-Key combination (Speed Keys) that will activate that function
- without bringing down the menu. Also, once a menu is shown, you can
- press the first letter of an option to activate it, or move the high-
- light to that line and press [Enter]. If you're using a mouse, a click
- on the mouse key will pull down the Main Menu, and a click on the
- proper line will activate that option.
-
- When the main menu is activated, the following will be displayed:
-
- ╒══════════MenuMaster═══════════╕
- │ File Settings Edit Utility │
- ╘═══════════════════════════════╛
-
-
-
-
-
- The file menu presents the following display:
-
- ╒══════════MenuMaster═══════════╕
- │ File Settings Edit Utility │
- ╘═╒═════════════════════════╕═══╛
- │ New Menu │ <Cntl-N> │
- │ Save │ <Cntl-S> │
- │ Save As │ <Cntl-W> │
- │ Rename Menu │ <Cntl-R> │
- │ Copy Menu │ <Cntl-C> │
- │ Delete Menu │ <Cntl-D> │
- │ Quit │ <Alt-X> │
- ╘═════════════════════════╛
-
- On either menu, a highlight bar marks the current option. The file
- menu can be called by pressing [Alt-F] from the simulation screen, by
- pressing F from the Main Menu, by moving the highlight bar to the File
- line, or by bringing up the Main Menu and then using your mouse to
- click on the File line.
-
- The four methods of choosing an option are functionally equiva-
- lent. At the beginning, you'll probably call up menus and choose your
- options, but soon you'll be using the Speed Keys like a pro!
-
- Here is a detailed explanation of each option in the Main and File
- Menus. They are listed alphabetically.
-
- Add [Alt-A]: Allows you to add a command to the end of your menu.
- If you want to add a command in the middle of the menu, use Insert or
- Copy and then Edit. Pressing [Alt-A] brings up the Add/Edit screen:
-
-
-
-
-
- ┌────────────────────────────────────────────────────────────────────┐
- │ Editing Entry #: 13 │
- │ 1 2 3 4 5 6 │
- │12345678901234567890123456789012345678901234567890123456789012345678│
- │····································································│
- │ │
- │Optional Data: │
- │····································································│
- │ │
- │Menu Type....>0·· │
- │Security.....>0···╓──────────────────────Keys In Use───────────────╖│
- │Key..........>? ║?0?H012CGP? ║│
- │ForeGround...>7· ╙────────────────────────────────────────────────╜│
- │BackGround...>0· │
- │A Flags......>--------╔════════════════════Shift-FKeys═════════════╗│
- │B Flags......>--------║ This information reproduced below because ║│
- │C Flags......>--------║ of space limitations on the printed page ║│
- │D Flags......>--------╚════════════════════════════════════════════╝│
- │ [F4] Extended Security Options │
- │ [F10] To Finish And Save Changes │
- │ [ESC] To Abort Changes To This Entry │
- │[HOME]-Beginning of Line, [END]-End of Line, [INS]-Toggle Ins Mode │
- │ [F2]-Center Display Line, [F1]-Menu Type Help │
- └─────String To Appear On Menu, ^String^ Makes String Highlighted────┘
- TEST.MNU S:32000 A:XXXXXXXX B:XXXXXXXX C:XXXXXXXX D:XXXXXXXX
-
- ╒════════════════════════════════════════════════════╕
- │ F1-┌ F2-┐ F3-└ F4-┘ F5-─ F6-│ F7-├ F8-┤ F9-┴ F10┬ │
- │ (Use PgUp & PgDn To Change Char Set) │
- ╘════════════════════════════════════════════════════╛
-
- Adding menu options is as easy as filling in the blanks. The top
- line is the display line. Anything you type here will display on the
- menu. If you leave it blank, the menu will show a blank line. Normally,
- each text line is followed by a carriage return, but adding a
- semi-colon (;) at the end of the line will eliminate the carriage
- return. A line containing only a semi-colon will not affect the menu
- display at all.
-
- The numbers above the line are to aid you in placing items on the
- screen. Be sure to note the editing keys shown at the bottom of the
- screen. [F2] will center your data, [F3] allows selection of the
- graphics character set palette, [Home] moves you to the beginning of
- the line, [End] to the end of the line, and [Ins] toggles between
- Insert and Overtype mode. Including an up-carat (^) on the line toggles
- between regular and highlight mode. In the following line:
-
- This is a ^display line^ in the menu
-
- the words "display line" would be highlighted. The words "This is a"
- and "in the menu" would both take on the foreground and background
- colors specified on the Add/Edit screen.
-
-
-
-
-
- Be careful when using the highlight (^) character in text lines.
- It will appear to take a character position on the edit screen, but
- will not use a space in the actual menu display. Also, using the
- highlight (^) character can produce some interesting effects. If you
- have your foreground set to white and your background to blue, this
- line will have a blue background beginning all the way at the left
- margin, and ending immediately after the last character:
-
- This is a display line in the menu
-
- On the other hand, this line will show the blue background only behind
- the letters:
-
- ^ ^This is a display line in the menu
-
- If you want the blue background to cover the entire line, use the first
- example but pad it with spaces all the way to the end of the line.
-
- Other special purpose keys in Add/Edit Mode include [Ctrl-Enter]
- and [F10], either of which will save your work and then return you to
- Simulation Mode (if you're in Edit Mode), or give you another blank
- command screen (if you're in Add Mode), and [Esc], which aborts the
- changes on the current command screen and returns you to Simulation
- Mode. [F1] also has a special function, described under "Menu type"
- below.
-
- Pressing [PgUp] or [PgDn] flips through 100 special characters you
- can include on the text lines of your menus, or you can choose from a
- list by pressing [F3]. Use the shifted function key to include the
- graphics character in your menu's text line. Remember that users
- without IBM compatible equipment or that do not have a suitable graph-
- ics card might not be able to display characters that are above 126 or
- below 28 on the table of ASCII characters. Characters below 28 and
- character 127 are control characters that control various communica-
- tions functions, or in some cases trigger the display of special
- information by the BBS.
-
-
- @ Displays the current file area
- ` Displays the current message area
-
- Menu type defines which one of the available options will be called by
- this command. A complete, detailed list of Menu Types are detailed in
- the Remote Access instructions, but by pressing [F1] you will be shown
- a complete list of all available menu types.
-
- Security and A-D Flags determine which users will have access to
- this command. A user must have a security level at or above the speci-
- fied limit AND the specified flags to use this command. As a sysop,
- system security should be your most important concern, so a thorough
- understanding of security levels and flags is necessary. By default,
- Menu Master places you in Insert mode, but this can be a problem when
- changing flags. Since a maximum of eight flags are allowed on each
- line, and all eight are already set to [-], you won't be able to "add"
-
-
-
-
-
- an [X] character to toggle a flag on. Delete the [-] character or press
- the [Insert] key to change to Typeover mode, and you'll be able to make
- the changes.
-
- Key is the character your callers will use to select the menu
- option. Alphabetical characters will automatically convert to upper
- case if necessary. Your users can use upper or lower case.
-
- Remember that many computers that are not IBM compatible may not
- be able to generate all of the characters on the IBM-style keyboard, so
- characters such as the brace ({}), the bracket ([]), the tilde (~), the
- vertical line (|), and the backslash (\) should be avoided on commands
- you intend for public access. Often characters such as these make good
- choices for restricted access commands, such as menus or special read
- commands for your co-sysops as many users will not even be able to
- generate them.
-
- Keys in Use shows you which keys already have a function in the
- current menu. Once you understand what you're doing you can use the
- same command more than once and let it have different effects for
- different users. For example, you might want to install two different
- time banking programs. The first might allow users to borrow online
- time. You probably won't want to let new users do that. The second door
- might not have that function, but will still allow users to save their
- own time for later use. You can use the [B] command for both choices as
- long as you follow three simple rules:
-
- 1. The most restrictive command must come first. Users who meet
- the security level and flag restrictions will select the
- first command and never get to the second.
-
- 2. The less restrictive command must come after the first.
-
- 3. Only include a text line on the least restrictive command.
-
- Simple enough? If you set the first command at security level 10,
- and the second command at security level 5, a user with a security
- level of 10 will activate the first command, while a user with a
- security level of 5 will activate the second. If you place the lower
- security level first, the user with the higher security level will
- trigger the first command and never make it to the second.
-
- Foreground and Background set the colors that users who have
- access to the command will see when the text line displays on their
- screen. This applies only to users who have chosen to use ANSI graph-
- ics. Colors can add interest and excitement to your system, but they
- can also make it unreadable, especially if you use certain color
- combinations such as dark gray on black. Any combination that does not
- produce a high contrast will be useless on a monochrome system. Some
- colors produce underlined text in monochrome, while others blink! If
- you don't have access to a monochrome system yourself, your best bet is
- to ask a user you trust to let you know if there are any areas on your
- menus that are useless to her/him. You'll need to print out a list of
-
-
-
-
-
- your commands first since your user won't be able to report invisible
- commands!
-
- Here is a list of available colors:
-
- Black . . . . 0 Dark Gray . . . . 8
- Blue . . . . 1 Light Blue . . . 9
- Green . . . . 2 Light Green . . . 10
- Cyan . . . . 3 Light Cyan . . . 11
- Red . . . . . 4 Light Red . . . . 12
- Magenta . . . 5 Light Magenta . . 13
- Brown . . . . 6 Yellow . . . . . 14
- Light Gray . 7 White . . . . . . 15
-
- Only colors 1-7 can be used for background colors. If 8 is entered
- for the background color, the command will blink; if 9 is entered, the
- command will blink in reverse colors.
-
- Copy [Alt-C]: Allows you to copy or move commands from one place
- on your menu to another. Pressing [Alt-C] gives the following display:
-
- ╓───────────────────────────────────────╖
- ║ Copy Range Start Entry:1· ║
- ║ Copy Range Ending Entry:1· ║
- ║ Copy Range Before What Entry:1· ║
- ║ Delete Source Entries?Y ║
- ╙───────────────────────────────────────╜
-
- If you enter 1 as your start entry, 5 as your ending entry, and 10
- as your destination entry, and answer No to Delete Source Entries?,
- menu items 1-5 will become items 10-14, and previous #10 will move to
- #15. If you answered Yes to Delete Source Entries?, then previous items
- 6-9 will become 1-3; previous items 1-5 will become 4-9, and item 10
- will remain in place, as will any other items that follow. To add an
- item to the end of the menu, enter a destination entry one higher than
- the last line on your menu. So if your menu has 10 lines, entering a
- destination before line 11 would copy the entry to the end of the menu.
-
- Copy Menu [Ctrl-C]: This command allows you to replace one menu
- with another or create a new menu as a duplicate of a previous menu.
- You'll be shown the standard file display box (see page 65). Select the
- file you want to copy (or type in the name including the .MNU exten-
- sion, or another extension if appropriate), and you'll be prompted for
- the destination name:
-
- ╓────────────────────────────────────────────────────────╖
- ║Destination Menu Name: (.MNU Extension Assumed) ········║
- ╙────────────────────────────────────────────────────────╜
-
- While it is necessary to type in the extension for the source
- file, it is not necessary to enter the extension for the destination
- menu name. This allows you to copy backup menus or create "core" menus
- for later use in creating new menus. A core menu contains the shell of
-
-
-
-
-
- commands you will use on every menu. As an example, suppose you wanted
- every menu to have this basic structure:
-
- Menu Master v3.00
- Menu Title Here
-
- (Individual menu commands go here)
-
- <G>oodbye Menu <Q>uick Bye
- <-> Return to Previous Menu <T>ime Remaining Online
- <S>earch Userlog <R>eturn to Top Menu
-
- Time remaining: 9999 minutes Enter your command:
-
- You could create a special menu named CORE.MNU and duplicate it to
- create all your other menus. This will save you lots of time in creat-
- ing new menus. For additional protection, you might want to rename
- CORE.MNU to CORE.COR or CORE.!!! or some other name so Menu Master and
- Remote Access will ignore it except when using the copy function.
-
- Delete [Alt-D]: Allows you to delete a command. Use this option
- with caution as there are no second chances.
-
- Delete Menu [Ctrl-D]: Allows you to delete unwanted menus and
- their backup files. Choosing this option brings up the File
- Display Box. As always, you can choose the menu to be deleted
- from the display, or type in the filename and extension
- yourself. Use this option with caution as there is no second-
- ary prompt to ask you if you're sure. Once you delete a file,
- it's gone forever! (Not really ... if you know how to recover
- deleted files through DOS, you can retrieve it as long as it
- hasn't been overwritten.)
-
- Edit [Alt-E]: Allows you to edit an existing command. You'll be
- shown the following display:
-
- ╔═══════════════════╗
- ║Edit Which Entry?1·║
- ╚═══════════════════╝
-
- Enter the line number you want to edit. You'll go to the Edit
- screen so you can update the menu. Remember to press [F10] to
- save your work. See the section on Adding menu options for a
- complete discussion of Add/Edit Mode. Remember that it's not
- necessary to press [Alt-E] if AutoEdit is turned on.
-
- Global Change [Alt-G]: Allows you to make changes to several or
- even all of your menus at one time. Pressing [Alt-G] or
- choosing Global from the menu will present these choices:
-
-
-
-
-
- ╒Choose What to Change╕
- │Visible Text │
- │Optional Data │
- │Menu Type │ ********* NOTE **********
- │Security Level │ * The Flags can be *
- │HotKey │ * accessed by scrolling *
- │ForeGround │ * Down farther *
- │BackGround │ *************************
- │Hi-ForeGround │
- │Hi-BackGround │
- │Prompt-ForeGround │
- │Prompt-BackGround │
- ╘═════════════════════╛
-
- This function is similar to the Global Search/Replace func-
- tion of many word processors. If you choose Display Text,
- you'll be shown this display:
-
- NOTE: On String Searches, Only An Exact Match Will Be Replaced.
-
- ╓Enter The Display String To Search For:────────────────────────╖
- ║·······························································║
- ╙───────────────────────────────────────────────────────────────╜
-
- ╓Enter The Replacement Display String:──────────────────────────╖
- ║·······························································║
- ╙───────────────────────────────────────────────────────────────╜
-
- After entering the search string, you'll be shown the re-
- placement string menu. Menu Master will search through the
- text lines on all of your menus and replace them according to
- your instructions. If you have the following line on all of
- your menus:
-
- <^G^>oodbye -- Logof the system
-
- you can use this feature to correct your spelling error!
- Enter the incorrect line under "Enter The Display String To
- Search For," and the corrected line under "Enter The Replace-
- ment Display String." Only exact matches will be replaced, so
- if you leave out a character (including the highlight (^)
- character), the replacement will not be made.
-
- The next screen will be file display box, by using the
- [Space] bar, mark those menus you want to have searched.
- Other menus will be ignored. Menu Master will search through
- the marked menus, making replacements as warranted.
-
- All other options are almost the same, varying only slightly
- in the display. For example, if you choose HotKey, you'll be
- asked for the menu hotkey rather than the display text.
-
- HighLight [Alt-H]: Allows you to change foreground and background
- colors of highlight text.
-
-
-
-
-
- Insert [Alt-I]: Inserts a command into a menu. You'll be shown the
- following display:
-
- ╓───────────────────────────╖
- ║Insert Before What Entry?1·║
- ╙───────────────────────────╜
-
- Enter the line number you want the new command to precede,
- and you'll be brought to a blank Edit screen so you can enter
- the new command.
-
- List [Alt-L]: Lists the commands that make up the menu. First, you
- must decide whether you want to print the list:
-
- ╓──────────────────╖
- ║List To Printer? N║
- ╙──────────────────╜
-
- If you say [No], the list will display on your screen. If you
- say [Yes], the list will be printed on the printer. Pressing
- [Esc] will abort the printout. Either way, it will follow
- this format:
-
- 1 Str:<^P^>ost Messages in Current Area ;
- Menu Type:27 Sec:0 Key:P Foreground:4 BackGround: 7
- DATA:
- FLAGS> A:-------- B:-------- C:-------- D:--------
-
- 2 Str:<^R^>ead Messages in Current Area ;
- Menu Type:23 Sec:0 Key:R Foreground:4 BackGround: 7
- DATA:
- FLAGS> A:-------- B:-------- C:-------- D:--------
-
- 3 Str:<^D^>etail Scan of Current Area ;
- Menu Type:24 Sec:0 Key:D Foreground:4 BackGround: 7
- DATA:
- FLAGS> A:-------- B:-------- C:-------- D:--------
-
- 4 Str:<^B^>asic Scan of Current Area ;
- Menu Type:25 Sec:0 Key:B Foreground:4 BackGround: 7
- DATA:
- FLAGS> A:-------- B:-------- C:-------- D:--------
-
- This condensed format may seem confusing at first, but it
- presents all of the information shown on the edit screen for
- each command. In this case, nearly all commands have their
- security levels set to 0 and flags are all reset because
- access is determined in the individual message bases rather
- than at the menu level.
-
- New Menu [Ctrl-N]: Calls up a new menu for you to simulate or
- edit. You'll be shown a list of all available menu files,
- from which you can select the one you want, or you can type
- out the name. The menu list will resemble this one:
-
-
-
-
-
- ╒═════════════════════ D:\RA\MENUS\*.MNU ════════════════════════╕
- │ │
- │ [C:] LOBBY.MNU OLGAMES2.MNU REPORTS.MNU │
- │ [E:] MCITY.MNU OLGAMES3.MNU S-VERM.MNU │
- │ [F:] MCSGAME.MNU OLGAMES4.MNU SYSOP.MNU │
- │ ..\ MCSMENU.MNU OLGAMES5.MNU TERM.MNU │
- │ COMBINED.MNU MESSAGES.MNU OLGAMES6.MNU TOP.MNU │
- │ DL-QBBS.MNU MULTINOD.MNU OLGAMES7.MNU TOP_1.MNU │
- │ DOORS.MNU NET_MAIL.MNU PEGASUS.MNU TOP_2.MNU │
- │ FILES.MNU OLGAMES.MNU QMX.MNU │
- │ LIBRARY.MNU OLGAMES1.MNU │
- │ │
- ╘Select File or Type <FileName>═══<Space> to Change Display Mode═╛
-
- Pressing the space bar will give a more detailed display
-
- ╒═════════════════════ D:\RA\MENU\*.MNU ════════════════════════╕
- │ [C:] OLGAMES1.MNU 3/18/93 8:12p │
- │ [E:] OLGAMES2.MNU 4/20/93 7:00a │
- │ [F:] OLGAMES3.MNU 3/18/93 8:12p │
- │ ..\ 9/ 8/92 9:08a OLGAMES4.MNU 4/ 6/93 8:17a │
- │ COMBINED.MNU 3/18/93 8:11p OLGAMES5.MNU 3/18/93 8:12p │
- │ DL-QBBS.MNU 5/ 2/93 9:20a OLGAMES6.MNU 3/18/93 8:12p │
- │ DOORS.MNU 3/18/93 10:04p OLGAMES7.MNU 3/18/93 8:11p │
- │ FILES.MNU 4/ 1/93 9:14a PEGASUS.MNU 3/18/93 8:12p │
- │ LIBRARY.MNU 3/18/93 8:11p QMX.MNU 3/18/93 8:12p │
- │ LOBBY.MNU 6/16/93 5:30p │
- ╘Select File or Type <FileName>═══<Space> to Change Display Mode╛
-
- Use the up and down arrow keys to scroll the list if its too
- long to fit on the screen at one time.
-
- Select the menu you want to simulate or edit by moving the
- highlight over the desired menu, or click on it with your
- mouse, or type in the menu name. If you enter a name that
- doesn't exist, you'll be asked if you want to create it from
- scratch, which is usually not a good idea.
-
- OS Shell [Ctrl-O]: Allows you to drop into DOS. Handy for renaming
- files to an extension other than *.MNU. This function re-
- quires about 307 KB of available memory, so if you're using a
- multitasker or have shelled from Remote Access and don't have
- that much memory available, it won't work.
-
- After dropping to DOS, you'll see a display like the follow-
- ing:
-
- Menu Master v3.00 Shell Active. Type EXIT to Return.
-
- Microsoft(R) MS-DOS(R) Version 5.00
- (C)Copyright Microsoft Corp 1981-1991.
-
- [MenuMaster v3.00 Shell]
- D:\RA>
-
-
-
-
-
- Menu Master will swap out of memory, but you still might not
- have enough memory left to do heavy duty work. Your display
- will show information on the version of DOS loaded on your
- system. To return to Menu Master, type EXIT and press [En-
- ter].
-
- Prompt [Alt-P]: The Prompt is the line at the bottom of the menu
- that you use to tell callers to enter their command. This
- function allows you to change the prompt's text and colors.
-
- Rename Menu [Ctrl-R]: First you're asked for the new name:
-
- ╓───────────────────────────────────────────────────╖
- ║Rename What Menu? (.MNU Extension Assumed) ········║
- ╙───────────────────────────────────────────────────╜
-
- If you press [Enter], you'll see a file display box, that
- will allow you to select the menu that you want to rename.
-
- After selecting the menu to be renamed, you're prompted for
- the new name:
-
- ╓───────────────────────────────────────────────────╖
- ║Rename What Menu? (.MNU Extension Assumed) ········║
- ╙───────────────────────────────────────────────────╜
- ╓─────────────────────────────────────────────────╖
- ║Enter New Name: (.MNU Extension Assumed) ········║
- ╙─────────────────────────────────────────────────╜
-
- Enter the new name without the .MNU extension, which will be
- added automatically.
-
- Pressing [Esc] aborts any option in Menu Master until the
- menu is actually saved. As an extra precaution, Menu Master
- stores the previous version of your menu with the extension
- .BAK. Once you're sure the menu is the way you want it, you
- can delete the .BAK file.
-
- Save Menu [Ctrl-S]: Saves the menu you're working on.
-
- Settings [Alt-S]: Brings up the main menu with Settings highlight-
- ed. Pressing [Enter] brings down the Settings menu:
-
-
-
-
-
- ╒══════════MenuMaster═══════════╕
- │ File Settings Edit Utility │
- ╘═══════╒═══════════════════════════════╕
- │ Ansi Mode │ F1 │
- │ Data Mode │ F2 │
- │ Line Numbers │ F3 │
- │ Autoexec Mode │ F4 │
- │ Hot Key Editing │ F5 │
- │ Change Configuration │ F6 │
- │ Redraw Menu │ F7 │
- │ MultiPath Control │ F8 │
- │ Change Language │ F9 │
- │ Edit Help File │ <None> │
- ╘═══════════════════════════════╛
-
- As before, you may either choose an option from the menu,
- click on it with your mouse, or use the Speed Key (in this
- case, the function key). Speed keys work even if the menu is
- not showing, so they really do speed things up.
-
- Pressing [F6] will allow you to change the simulated security
- level and flag settings, and the system configuration:
-
- ╒════════════Menu Master Global Settings══════════════╕
- │ General Configuration Settings │
- │ │
- │ Emulated Security Level? 64000 │
- │ Emulated Flag A: XXXXXXXX │
- │ Emulated Flag B: XXXXXXXX │
- │ Emulated Flag C: XXXXXXXX │
- │ Emulated Flag D: XXXXXXXX │
- │ │
- │ Other Settings │
- │ │
- │ Menu Data is Shown? N Ansi Mode is On? Y │
- │ Autodisplay is On? N Line Numbers is On? Y │
- │ MultiPath is On? N Word Wrap is Active? N │
- │ Swapping to EMS Memory? Y Status Line is Shown? Y │
- │ Edit by Hotkeys? Y │
- ╘═════════════════════════════════════════════════════╛
-
- The information on the top half of the screen duplicates the
- settings on the status line, while the bottom half allows you
- to edit settings in MM.CFG (see page 53).
-
- Write To Menu [Ctrl-W]: After you have loaded a menu into Simula-
- tion/Edit mode, this option will allow you to save it under a
- different name. You can add any extension you like. If you
- don't put an extension, Menu Master will add .MNU for you.
- There are no safety precautions, so it's easy to make a
- mistake and overwrite the wrong menu. It's safer to copy the
- menu to the new file first, and then edit it under it's new
- name.
-
-
-
-
-
- Command Line Options
-
- There are two command line options available for use with MM.EXE:
-
- -D: This is the "Directory" Command, it causes Menu Master to
- begin by displaying the Ctrl-N directory listing.
-
- -Q: The "Quick" Command, it allows registered users to bypass the
- opening screen.
-
- These options may also be set with an environmental variable:
-
- SET MM=DIR QUICK
-
- using either one or both options, if you're a registered user.
-
-
- Enhanced Menu Displays
-
- Once you have your BBS running successfully, you may want to
- become more creative and design customized menus to display to your
- users. This is most often done with automatically executing Type 40
- menu commands, although Type 5 and Type 45 could also be used.
-
- All three of these commands display a *.A?? file to the user, who
- actually sees a file with the extension of ANS if he/she has ANSI
- graphics enabled, and a file with the extension of ASC if ANSI graphics
- are disabled. The advantage of the Type 40 command over Type 5 is the
- availability of Hot Keys. When menus use hot keys, commands take effect
- immediately without forcing the user to wait for the entire menu to be
- displayed. This is especially appreciated by long distance callers when
- the sysop chooses to use elaborate animated menus, which can take a
- relatively long time to draw. If a Type 40 command is used, the display
- will be interrupted if the caller enters any valid menu command.
-
- In contrast, a Type 5 display may also be used, but the caller
- will be forced to view the entire menu before making a selection. The
- Type 45 command, which forces the caller to press [Enter] at the end of
- the display, is not very useful for menu displays. The rest of this
- section will assume that you will use Type 40 displays.
-
- In order to create customized displays, you will need to either be
- extremely familiar with ANSI color and positioning commands, or use an
- ANSI editor such as TheDraw. You can be as creative as you like, but
- remember that animation and color changes will slow your menu displays,
- especially for users calling at slower baud rates.
-
- The technique for using enhanced menu displays with Remote Access
- is a simple one. As the first command on your menu, create a Type 40
- command using [Ctrl-A] as the activation key, and with the menu name on
- the optional data line. This will automatically display the named file
- each time the menu is accessed. Create ANSI and ASCII versions of your
- menu and store them in your Text Files directory. You must have both
-
-
-
-
-
- ANSI and ASCII versions, or callers who have ANSI displays toggled off
- will not see any display at all!
-
- Now that you have created your menu, you must eliminate the
- built-in menu displays. Edit each command and delete any text in the
- display line. Insert a semi-colon [;] as the only character, indicating
- that you don't even want a carriage return. Don't forget to edit your
- Prompt to eliminate text displays.
-
- When creating your ANSI menus, keep in mind that commands on the
- menu will be displayed to everyone even if they don't have access to
- the command. Using the technique described, you can have more than one
- command using the same activation key, or commands which do not appear
- on the menu at all. You can even create more than one menu display and
- control which users see which menu with flags and security levels, or
- use the language function to control displays. Be careful because the
- more elaborate your security gets, the more likely it is that someone
- will "fall through the cracks" and end up seeing no display at all!
-
- Enhanced menu displays involve a lot more maintenance than regular
- menu displays. Each time you modify your menu, you must use Menu Master
- to edit the *.MNU file, your ANSI editor to edit the *.ANS file, and a
- text editor (or your ANSI editor) to edit the *.ASC file. Forgetting to
- edit any of these will prevent your users from taking advantage of
- changes to your system, since they won't know about them. Enhanced
- displays can create an atmosphere for your system through the use of
- "theme" menu displays, or provide additional assistance for your users
- through the use of highlights, blinking text, etc.
-
-
- Extended Path Switching
-
- MM.CFG includes this function for sysops who run Remote Access in
- a multinode or network environment. Extended Path Switching, which is
- activated with the MultiPath keyword, allows you to edit menus residing
- in multiple directories identified with the Path keywords.
-
- The menu path listed in RACONFIG.EXE in your main Remote Access
- directory or in the directory in which you started MM.EXE is the
- standard directory in which Menu Master looks for your menu files. If
- MultiPath is set to On, up to three other paths can also be used. Each
- path must be identified in MM.CFG with the keywords Path1, Path2, and
- Path3. Use the [F8] key to choose alternate directories.
-
- MultiPath can be toggled from within Menu Master, but it must be
- set up in MM.CFG for Extended Path Switching to be available, and all
- paths not listed in RACONFIG.EXE must be identified with Pathn state-
- ments.
-
- MultiPath functions like the directory setting in many word
- processors. If you change paths and then save your menu, you will
- either save the menu to the wrong directory, or perhaps even replace an
- existing menu that you did not want to change. Menu Master will obedi-
- ently follow your instructions even if it causes the replacement of
-
-
-
-
-
- valuable data, so if you activate Extended Path Switching, be sure to
- use it with caution!
-
-
- Editing the Help File
-
- Pressing [F1] while adding or editing menu commands brings up a
- help screen of available menu types. First, you are given a list of
- menu types grouped according to function, and then a sequential list.
-
- Menu Master allows you to edit the menu types, choose the groups
- to which it belongs, and specify default settings.
-
- Choosing Edit Help File from the Settings menu will give you this
- display:
-
- ╒════════════════════════════Entry # : 0════════════════════════════╕
- │ │
- │ Shown from Help Display │
- │ │
- │If Chosen, Import Data into Menu? N │
- │Help Description: Text Line (Not Considered a Command)· │
- │Help Options : None································· │
- │Which Groups....: -------- │
- │ │
- │ What will be Imported if Chosen │
- │ │
- │Display.......: ···················································│
- │Optional Data : ···················································│
- │ │
- │Security Level: 0···· │
- │ForeGround....: 0 │
- │BackGround....: 0 │
- │A Flag........: -------- │
- │B Flag........: -------- │
- │C Flag........: -------- │
- │D Flag........: -------- │
- ╘═══════════════════════════════════════════════════════════════════╛
-
- Use the [PgUp] and [PgDn] keys to move from one menu option to
- another, and the [Tab] or arrow keys to move around the edit screen.
-
- Here are the available options:
-
- If Chosen, Import Data into Menu? If set to Yes, data from the
- bottom of the screen will be set as a default if this menu type is
- chosen.
-
- Help Description: The information that will appear on the left of
- the help line, next to the menu type number.
-
- Help Options: The information that will appear on the right of the
- help line.
-
-
-
-
-
- Which Groups: Specifies grouping of menu types for the help dis-
- play. Each command can belong to more than one group; simply
- set the flag for the group(s) you wish to use.
-
- Display: The default display line if this menu type is added.
-
- Optional Data: The default optional data if this menu type is
- added.
-
- Security Level: The default security level if this menu type is
- added.
-
- ForeGround: The default foreground color if this menu type is
- added.
-
- BackGround: The default background color if this menu type is
- added.
-
- A/B/C/D Flag: The default flag settings if this menu type is
- added.
-
-
- Grouping
-
- Remote Access uses a concept called Grouping, which allows you to
- customize the display of file and message areas while running the BBS,
- and menu types within Menu Master. The Grouping concept is the same in
- all cases.
-
- Grouping of menu types serves a slightly different function, since
- it allows you to group menu types according to function. There is no
- benefit to your users at all; in fact, since the menu type grouping
- applies only to MenuMaster's help function, your users won't even know
- it exists. Within Menu Master, you can group message commands, file
- commands, user status commands, etc. The menu types are shown grouped
- when you press [F10]; a list in numerical order follows the grouped
- list.
-
- To accomplish grouping, Remote Access uses binary math, which is
- the "ones and zeros" that make up the nuts and bolts of computers. In
- binary ("base 2"), the decimal number 1 is represented as "00000001", 2
- is "00000010", three is "00000011", etc. A group of eight binary digits
- ("bits") is called a "byte"; 1024 bytes are a "kilobyte" (Kbyte, KB, or
- just K); and a thousand kilobytes are a megabyte (Mbyte, or MB). One
- megabyte is not a million bytes, but actually 1024*1000=1,024,000. That
- also explains why 640K is not 640,000 but actually 1024*640=655,360.
- And that concludes the math lesson.....
-
-
- Speed Keys
-
- The following Speed Keys are active in Simulation Mode:
-
- Alt-A Add a command
-
-
-
-
-
- Alt-C Copy/Move commands
- Alt-D Delete a command
- Alt-E Edit a command
- Alt-F Access File Menu
- Alt-G Make Global changes
- Alt-H Change Highlight colors
- Alt-I Insert a command
- Alt-S Change Settings (Flags & Security Level) being simulat-
- ed.
- Alt-L List menu commands
- Alt-P Edit Prompt string and colors
- Alt-X Exit Menu Master
- Ctrl-C Copy a menu
- Ctrl-D Delete a menu
- Ctrl-N Edit a different menu
- Ctrl-O DOS Shell
- Ctrl-R Rename a menu
- Ctrl-S Save the current menu
- Ctrl-W Write (save) to a new name
-
-
- The following speed keys are active in Edit mode:
-
- F1 Finish and Save Changes
- F2 Center Display Line
- F3 Select from graphics palette
- F10 Menu Type Help
- END Move to End of Line
- ESC Abort Changes To This Entry
- HOME Move to Beginning of Line
- INS Toggle Insert Mode
-
-
-
-
-
- Index
-
- *.ANS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
- *.ASC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
- *.MNU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16, 20
- Add [Alt-A] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
- ANSI . . . . . . . . . . . . . . . . . . . . . . . . . 5, 6, 11, 18-20
- ANSI Graphics . . . . . . . . . . . . . . . . . . . . . . . . . 11, 19
- BBS . . . . . . . . . . . . . . . . . . . . . . . . . . . 7, 10, 19, 22
- Caution . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13, 20
- Colors . . . . . . . . . . . . . . . . . . . 9, 11, 12, 14, 17, 22, 23
- Background colors . . . . . . . . . . . . . . . . . . . 9, 12, 14
- Monochrome . . . . . . . . . . . . . . . . . . . . . . . . . . 11
- Configuration Files . . . . . . . . . . . . . . . . . . . . . . . . . 4
- Copyright . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1, 16
- Ctrl-A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6, 7
- Default . . . . . . . . . . . . . . . . . . . . . . . . . 5, 10, 21, 22
- Directories . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
- Display Files
- ASCII . . . . . . . . . . . . . . . . . . . . . 5, 6, 10, 19, 20
- Door . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
- Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
- DOS Paths
- Menu Path . . . . . . . . . . . . . . . . . . . . . . . . . . 20
- DOS Shell . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
- EXIT . . . . . . . . . . . . . . . . . . . . . . . . . 16, 17, 23
- Editor . . . . . . . . . . . . . . . . . . . . . . 1, 4, 6, 7, 19, 20
- EMS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6, 18
- Environmental variable . . . . . . . . . . . . . . . . . . . . . . 19
- File area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
- Grouping . . . . . . . . . . . . . . . . . . . . . . . . . . . 21, 22
- Hot keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
- Insert [Alt-I] . . . . . . . . . . . . . . . . . . . . . . . . . . 15
- Line Number . . . . . . . . . . . . . . . . . . . . . . . . . . 13, 15
- Memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16-18
- Menu Files . . . . . . . . . . . . . . . . . . . . . . . . . . 15, 20
- TOP.MNU . . . . . . . . . . . . . . . . . . . . . . . . . . 6, 16
- Menu Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
- Message area . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
- Multinode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
- Other Options . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
- ANSI Graphics . . . . . . . . . . . . . . . . . . . . . . 11, 19
- Pegasus Software . . . . . . . . . . . . . . . . . . . . . . . . . . 1
- Security . . . . . . . . . . . . . . . . 5, 7, 9-11, 14, 15, 18, 20-22
- Restrictions . . . . . . . . . . . . . . . . . . . . . . . . . 11
- Security Level . . . . . . . . . . . . . 5, 7, 10, 11, 14, 18, 21, 22
- SHARE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
- Special Characters . . . . . . . . . . . . . . . . . . . . . . . . 10
- ^ . . . . . . . . . . . . . . . . . . . . . . . . . . . 9, 10, 14
- > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9, 13
- | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
- ~ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
- Status . . . . . . . . . . . . . . . . . . . . . . . . . 5, 6, 18, 22
- Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
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- System security . . . . . . . . . . . . . . . . . . . . . . . . . . 10
- Flags . . . . . . . . . . . . . . . . . 7, 9, 10, 14, 15, 20, 22
- Security Levels . . . . . . . . . . . . . . . . . . 7, 10, 15, 20
- TopMenu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
- Types of access
- Read . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
- Sysop . . . . . . . . . . . . . . . . . . . . . . . . 10, 16, 19
- Write . . . . . . . . . . . . . . . . . . . . . . . . . . 18, 23