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- ▒▒▒▒▒ I D I O T 'S D E L I G H T ▒▒▒▒▒
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- ▒▒▒▒▒ June 4th, 1993 v1.3 ▒▒▒▒▒
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- Updating From v1.2 to 1.3
- =========================
-
- Copy IDELIGHT.EXE, IDELIGHT.SLB & IDELIGHT.HND over the old files and your
- done!
-
- Fixes And/Or Changes
- ====================
-
- * Now automatically detects and adjusts screen to 25 line mode for RIP
- Graphics. This stops the scrunching look on the users term.
-
- * Fixed bug that were the game would not always award free hands.
-
- * Built in Setup program that use to be external. It will now also read in
- the games current .CFG file when executed if one is found. Support for
- environment variables were added and you know have to specify SETUP on the
- games command line to execute it.
-
- * Added a new program in ALL game packages named JNSCHAMP that will allow
- editing of the Champion data. This will work for all JNS Software Games.
- See the documentation file for details.
-
- * Made major changes to the way this and all other JNS doors handle Multi-
- node support. The game now uses enviroment variables in the configuration
- file thus eliminating the need for multiple configuration files. See the
- documentation file for details.
-
- * With the above change the configuration is not read from the command line.
-
- * When using the fossil option an 'F' is now attached to the users baud
- rate like 'Baud: 9600 F'.
-
- * When using a Node ID environment variable in the configuration file the
- game will now attach the Node ID on the SysOp statis line to the baud
- rate like 'Baud: 9600 / Node 1'. This is handy when running DESQview.
-
- * Fixed a cosmetic bug when displaying daily champs scores. When the scores
- went past a single page things got messed up.
-
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- ▒▒▒▒▒ May 9th, 1993: v1.2 ▒▒▒▒▒
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- Fixes & Changes:
- ================
-
- * When user cleared all 48 cards the game would not acknowledge a win.
-
- * Added a built-in .DAT (Player Record) editor. This is like the ones
- in JNS Edit but is now in with the game. Must be Registered To enable.
-
- * Added rountine in case 0 byte hand file was found. The door will now
- create a new one if it is 0 bytes or missing.
-
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- ▒▒▒▒▒ May 1st, 1993: v1.1 ▒▒▒▒▒
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- Fixes & Changes:
- ================
-
- * Fixed a bug where if the player won then the game would keep repeating
- the win.
-
- * Removed a line of testing code that made the 'F' free play key work
- repeatedly. Sorry about this...
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