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- ▄██████▄ ▄██████ █████▌▐███████▀▀▄█████ ██████ ████████▀▀ ▀█████▀ aC!
-
- ■■■ QUALiTY FRεεWARε AND SHARεWARε AT L0WεST PRiCεS! ■■■
-
-
- ^^ FATAL! PRESENTS ^^
-
- [ MENU! v1.1h FOR REMOTE ACCESS 2.0X ]
-
-
- .Disclaimer.
-
- This program is released as SHAREWARE which means that you may evaluate it
- for a reasonable period of time (usually 30 days) and then either
- register it or delete it COMPLETELY off your hard disk !
- Please read more information about registering in the REGISTER.NOW file.
- Disassembling or changing the program (.exe) files is strictly prohibited
- and is a violation of the copyright owned by the author !
- I guarantee that this program needs some space on your hard disk.
- I don't take any responsibility for damages caused by the program.
-
-
-
- .What is it?.
-
- FaTAL!MENU is not the first but the most comprehensive LIGHTBAR utility
- for Remote Access 2.0x. You can define custom lightbar driven menus that
- will guide your users through your board very comfortably by using the
- cursor keys or defined hotkeys.
- This tool is able to replace a lot of other tools flying around, offering
- even more functions than most of them. It will easily do the following jobs:
-
- - Your Mainmenu, Filemenu, Message menu etc. :-)
- - Quick Login
- - Upload manager (Private upload, normal upload etc.)
- - Lightbar-Logoff
- - Ansi-BBS-Addys
- - Comment to Sysop-crew (buit-in or external message editor!)
- - Door-executer
- - Lightbar Bulletins with animated enter prompts
-
-
-
- .The features at a glance.
-
- - Supports .ANS / .AVT / .ASC and .PCB (!) files
- - Supports RAL Prompts and ANSI nesting
- - Associate hotkeys with lightbars
- - You can define min/max security level and flags for each lightbar
- - "Hidden" lightbars only reachable by hotkey
- - Multiple commands for each lightbar possilbe
- - Nice info text for each lightbar definable just like in setup programs :)
- - Autoexec-lightbars
- - RA-Menu-jumps (like fatal!doors did)
- - RA-Hotkey-stuffing ("simulates" a keypress for RA)
- - Internal menu structure with 50 levels deep GOSUB/RETURN and GOTO commands
- - ESC-Key definable
- - Random enter prompts (see also special FATAL! control codes)
- - No jumpy cursor, it is hidden on both sysop's and user's end
- - USERDOES-Support, definable for each menu (FaTAL!WHO recommended)
- - Nice scrolly feature supporting PCB colorcodes AND RA-CONTROL-CODES !!
-
-
-
- .The new FATAL!-DOOR-ENGINE supports the following:
-
- - PCB color codes (@-Codes) in ansis and prompts !
- - RA control (^K/^F) and color codes
- - Some special FATAL! control codes like Animated enter prompts in ansis
- using the @Yxxx-yyy command (xxx=RandomStart, yyy=RandomEnd)
- - Receiving of online-messages in a nice popup-window
- - RA semaphore files support (RAXITx.x - see RA.DOC)
- - Built in ANS and AVT decoding for local screen
- - Sysop can terminate the door with ALT-X without any changes being written
- - Sysop can see user's password with ALT-P
-
-
-
-
- --------------------------.How to use it.------------------------------------
-
- There are three main ways in using MENU!, the well known "menu jump" ,
- the "stuff Key" and the new "modify menu" method.
-
- MENU JUMP METHOD:
-
- You create a new .MNU file using RACONFIG, putting an AUTOEXEC MENU 7
- (External Program) in the first line, to start MENU!.
- the second line is a RETURN FROM GOSUB which makes RA read the menu stack
- and return to the menu in the stack. Since MENU! changes this entry, RA will
- jump where you want and thus giving the possibility to branch into different
- RA menus, controlled by FaTAL!MENU.
- (See JUMP command in the command description)
-
-
- STUFF KEY METHOD:
-
- In the main menu for example, instead of showing a "TEXTFILE WITH MENU HOTKEYS"
- you AUTOexecute the FaTAL!MENU which then "simulates" a keypress to RA by
- stuffing it into the local keyboard buffer and exiting MENU!.
- This gives you the possibility to make almost EVERYTHING lightbar-controlled.
- But for this to work the user MUST HAVE HOTKEYS "ON" in his user record !
- (See STUFF command in the command description)
-
- MODIFY MENU METHOD:
-
- You create a new .MNU File where you put as many lines like your BBS has into,
- each line must be AUTOEXEC and only allowed for one node. Have a look at the
- enclosed !FTLMENU.MNU, thats the one I use :)
- In the CTL file then you use the command MODIFY to change the line matching
- the actual node number to another TYPE and OPTION and then JUMP to the menu.
- By doing this you can save a lot of tiny .MNU files by just modifying one
- to the function you need right then.
-
-
- HOW TO DEFINE THE LIGHTBARS:
-
- Defining the lightbars is very easy on one hand but somehow dangerous on the
- other hand, since you have to be sure not to make definition mistakes !
- Lightbars are currently defined by special characters for start and end
- directly in the ANSI file. The character is a ASCII 173 (ALT-173) which
- looks like "¡". Is you for example want to define 2 lightbars for a
- "quick login" you would do it as following in your ANSI editor:
-
- ¡ Quick Login ¡ ¡ Normal Login ¡
-
- for a left-right arrangement or
-
- ¡ Quick Login ¡
- ¡ Normal Login ¡
-
- for an up-down arrangement.
-
- When you are ready with your ansi (of course there shouldn't be any ¡'s
- except those for the lightbars!) you can test it and wander around with the
- Lightbars. You should use the the same fore- and background color for the ¡'s
- so they won't be visible later.
-
- Please note:
-
- It's best to have straight columns and rows of lightbars like
-
- LIGHTBAR LIGHTBAR
- LIGHTBAR LIGHTBAR
- LIGHTBAR LIGHTBAR
-
- and to AVOID arrangements like
-
- LIGHTBAR LIGHTBAR
- LIGHTBAR
- LIGHTBAR LIGHTBAR
-
- since the program wouldnt know to which column the middle lightbar belongs!
-
- Now that you have defined all lightbars in the ANSI, you have to define
- the actions taken when pressing ENTER on a lightbar.
- To do this you must understand how the positions are made up because in the
- .CTL file you have to state a number representing a lightbar.
- Your ANSI file must be 23 lines long. The lightbar tags are counted from
- top-left to bottom-right as follows:
-
- All lightbars in the leftmost column have their Y-position in the ANSI as tag.
- All lightbars in the second column have their Y-position + 23 as tag.
- So for each additional lightbar-column you have to add 23 to the Y-postion.
-
- An Example:
- column 1 column 2 column 3
- -----------------top of ansi---------------------
- 1 |
- 2 |
- 3 |
- 4 | LIGHTBAR1 LIGHTBAR3 LIGHTBAR4
- 5 | LIGHTBAR2
- 6 |
- . |
- . |
- . |
- 23 |
- -----------------end of ansi---------------------
-
- LIGHTBAR1 : Tag 4 because Y-position is 4
- LIGHTBAR2 : Tag 5 because Y-position is 5
- LIGHTBAR3 : Tag 23+4=27 because Y-position is 4 in the second column
- LIGHTBAR4 : Tag 23+23+4=50 because Y-position is 4 in the third column
-
- You have to state the lightbar tag after the MENU= command.
- (see command description below).
-
- For our little example it would look like:
-
- MENU=04,<commands for LIGHTBAR1>
- MENU=05,<commands for LIGHTBAR2>
- MENU=27,<commands for LIGHTBAR3>
- MENU=50,<commands for LIGHTBAR4>
-
- This kind of numbering has the advantage that you can easily insert light-
- bars without having to change all the MENU= lines.
-
-
-
- In the [DEFAULT] menu block you can define global commands valid for the
- ctl file. these defaults can be overridden in any menu block.
-
-
-
-
- -----------------------.Commandline Parameters.------------------------------
-
- MENU!.EXE <menu> [/C<ctlfile>] [/REM]
-
- <menu> must be specified and defines the CTL menu block to start in.
-
- /C<ctlfile> tells MENU! to read ALL informations from the specified CTL File.
-
- /REM makes MENU! "remember" the CTL menu block where it was before.
- This overrides the also given <menu> which still MUST be given.
- In case no POSFILE is found MENU! starts at <menu>.
- THIS ONLY WORKS IN REGISTERED MODE AND IN CONJUNCTION WITH A
- POSFILE -> (see below).
-
-
- WARNING: Be sure to use the *M parameter when calling MENU! from RA
- otherwise there might be not enough free conventional RAM for
- MENU! to work proberly.
-
-
- ---------------------.CTL File Commands Overview.----------------------------
-
- The MENU!.CTL file MUST be plain ASCII with <CR> terminated lines, use an
- ASCII editor like DOS's EDIT.COM !
-
-
- [<label>] : Start label for each menu block in the .CTL file.
-
- REGCLR=b,f : Color definition for the copyright and register-info line
- at the bottom of the screen. b=background,f=foreground.
- {+} Registered only
-
- ANSI=<file> : Background ANSI for the menu block where the lightbars
- are defined in.
-
- LIGHTBARCLR=b,f : Color definition for the active lightbar, the inactive
- colors are taken from the ANSI.
-
- USERDOES=<text> : USERDOES-info for the menu block, is written to the
- USERDOES.x file created by MENU!.
-
- MINSCROLLBPS=x : Used in the [DEFAULT] menu block to define the minimum
- bps rate to show the SCROLLTEXT.
-
- SCROLLTXTPOS=x,y : Defines the starting x/y position for a scrolly
-
- SCROLLTXTLEN=x : Defines the "window", how many chars to show at
- the same time, range 5-80, keep small as possible
- 'cause it has to be transferred realtime :-)
-
- SCROLLSPEED=x : Most important thing... the SPEED of the scrolly,
- range 1-30 , 1=Fastest for >14400bps 30=Snail :)
-
- SCROLLCLR=b,f : Default color settings for the scrolly, but you
- can have it as colourful as you want using the PCB-
- COLOR CODES in the scrolltext.
-
- SCROLLTEXT="<TEXT>" Text to be scrolled. You can define a maximum of 8
- SCROLLTEXT= lines, they will be linked together
- internally before scrolling. AND NOW THE HIT:
- YOU CAN USE RA's CONTROL CODES IN THE TEXT, so
- you can welcome your users with their NAMES etc. :-)))
- To do this, I suggest using
- RACONFIG > MANAGER > CTL-FILES > OTHER and then type
- MENU!.CTL to edit the CTL with RACONFIG's editor where
- you can put RA CONTROL CODES into the text by pressing
- CTRL-P and the code (see RA.DOC)
-
- STARTONCE=<tag> : Defines the lightbar to start at when no position file
- exists and the internal GOSUB stack is empty.
-
- STARTALWAYS=<tag> : Defines the lightbar to start always at regardless what
- position is in the stack. The position file is also
- ignored.
-
- [END] : END marker for each menu block in the .CTL file.
-
-
- MENU=<tag>,<cmd> : Definition of action taken when ENTER is pressed on a
- certain lightbar.
- <tag> is the lightbar tag number as described above.
-
-
- Some commands can only be stated once per MENU= line, These are marked
- with an "*" in the description below. Other commands can be chained
- and will be processed in the order they are stated (e.g. First show an
- ansi, then jump to the upload menu).
-
- <cmd> can be one of the following:
-
- * KEY <ESC,0-9,A-Z>
- Associates a HOTKEY with the MENU= line. Can only be used
- once per line. If you define one MENU=00,KEY x,...
- line then this function can only be called via hotkey,
- since lightbar 00 will never exist :)
- If you want to define some hotkeys not in conjunction
- with lightbars you have to use tags that are not occupied
- by a lightbar. Remember that each MENU= line (except
- followups) MUST have a UNIQUE tag number, so MENU=00
- can only be used ONCE (Useful for the ESC key).
- KEY ESC defines action taken when ESC is pressed.
-
- * AUTO
- Defines the whole line as AUTOEXEC, which means it will
- be processed instantly when the lightbar is selected,
- without the need to press ENTER on it.
-
- * MINSEC <0-65535>
- Minimal security required for this MENU= line to be
- processed.
- {+} Registered only
-
- * MAXSEC <0-65535>
- Maximal security required for this MENU= line to be
- processed. With the security commands it's easy to
- set up two MENU= lines having the same lightbar
- tag but different functions depending on the user's
- security level.
- {+} Registered only
-
- * FLX <A1-A8,B1-B8,C1-C8,D1-D8>
- Flags that the user must have SET for this MENU= line
- to be processed. FLAG A1A2 means A1 AND A2 must be SET
- {+} Registered only
-
- * FLO <A1-A8,B1-B8,C1-C8,D1-D8>
- Flags that the user must NOT have SET for this MENU= line
- to be processed. FLAG A1A2 means A1 AND A2 must be SET
- {+} Registered only
-
- SHOW <filename> <promptcommand>
- Shows <filename> to the user and immediately returns if
- NO promptcommand is given. <promptcommand> can be
- 0 for the RAL-prompt or xx RND yy z for a FATAL! Prompt
- like used with all the other FATAL! Programs.
- xx is the prompt to start at, RND yy, if given, activates
- the random prompt function selecting a prompt between
- xx and yy automatically. z is the number of blank lines
- MENU! will insert after the ANSI before showing the prompt.
- Remember: The FATAL! Prompts must be in <RA-DIR>\PROMPTS.
-
- EXEC <filename.ext> <parameters>
- Executes <filename> as a sub-door from within MENU! with
- auto-memory-swap feature, giving as much as possible of
- free DOS memory for the sub-door. <parameters> are passed
- to the program as command-line parameters, substituting
- *B with the DTE BPS RATE, *P with the COM PORT (1-4),
- *C with the PORT (0-3) and *N with the actual NODE NUMBER.
-
- JUMP <ramenu>
- Writes <ramenu> to the exitinfo-menustack and terminates
- MENU!, causing RA to jump to <ramenu> when it encounters
- the next RETURN FROM GOSUB command.
- THERE CAN BE SEVERAL <RAMENU> TO JUMP INTO !
- NOTE THAT THEY WILL BE EXECUTED IN REVERSE ORDER THAN
- STATED, Example:
- JUMP TOP SCAN MESSI is executed by RA in the order
- MESSI -> SCAN -> TOP !!!
- REQUIREMENT:
- EACH MENU *MUST* END WITH A AUTO-RETURN COMMAND !
-
-
- STUFF <keystroke>
- Puts <keystroke> into the local keyboard buffer and
- terminates MENU!, causing RA to interpret the "stuffed"
- key as the user's keystroke and to take actions defined
- in the RA menu where MENU! is called from.
- WARNING: This only works with HOTKEYS "ON" in user's
- setup !!!
-
- MODIFY <.MNU-File> TYPE:<typ> OPT:<option>
- Modifies the first line in <.MNU-FILE> matching the
- actual node number to Menu Type <typ> and inserts <option>
- into the option-line.
- For the RA-Type definitions please see RA.DOC :-)
-
- RZ <path>
- Activates the INTERNAL Z-Modem Protocol to receive
- files from the user into the directory <path>.
- The internal Z-Modem is ZedZap8k compatible (8k Blocks!)
-
- SZ <file>
- Activates the INTERNAL Z-Modem Protocol and sends
- <file> to the user.
-
- GOTO <menublock>
- Causes MENU! to read the [<menublock>] defined block
- from the .CTL file without remembering where it came from.
-
- GOSUB <menublock>
- Causes MENU! to read the [<menublock>] defined block
- from the .CTL file, remembering up to 50 levels deep
- where the GOSUB was executed from.
-
- RETURN
- Causes MENU! to return to the last menu where a GOSUB
- was encountered or, if the stack is empty, to terminate
- MENU! like QUIT does.
-
- QUIT
- Terminates MENU! with errorlevel 0, saving back the
- EXITINFO.BBS for RA to recognize changes made with the
- built-in usereditor for example.
-
- MSG [AREA:<areanum>] [TO:<name>] [SUBJ:<text>] [PVT]
- Initiates the built-in message-write functions.
- If AREA:<areanum> is stated with a valid area number, the
- user will write the message into that area, if it's set
- to 0 or not stated at all, the user will write in his
- active message area.
- If area type is "pick an alias", the user is prompted
- for an alias to use.
- if TO:<name> is stated, the message will be adressed to
- that person regardlessly if it exists in the userbase
- or not otherwise the user is prompted for the receiver
- and depending on the type of area (Echomail/Local) the
- receiver must exist in the userbase or not.
- if SUBJ:<text> is stated, the message will be sent with
- <text> in the subject field, otherwise the user will be
- prompted for a message subject.
- if PVT is stated, the message will be private if the
- area is a PRIVATE/PUBLIC type.
- If the user has FULL SCREEN editor set to "YES" and the
- EXTERNAL EDIT line in RACONFIG is NOT EMPTY, the external
- editor will be called, otherwise a simple internal line-
- editor is used.
- {+} External Editor only in Registered version
-
- * NOPOSFILE
- Tells MENU! not to save the lightbar position file
- to disk at shutdown. Useful before logging the user off
- so the next user has "fresh" positions.
- {+} Registered only
-
- * NOSAVEPOS
- Tells MENU! not to save the position of the actual menu
- to the position file when processing a GOTO, GOSUB,
- RETURN, STUFF, JUMP or QUIT command, useful for a
- "quit"-lightbar, so the lightbar doesn't reappear
- on "quit" when restarting the menu.
- {+} Registered only
-
- * INFO <xx>,<yy>,<len>,"<text>"
- INFO defines a help line, displaying <text> at position
- xx,yy with length len. The rest will be filled with
- blank spaces. If the infoline is longer than len, the
- rest will be cut off.
- Use the pcb-codes for colors :).
- It is recommended to state an extra MENU= line with the
- same tag as the MENU= line the help is for.
-
-
-
- ----------------------------.Quick Installation.-----------------------------
-
- ..1.. Create a dir preferably in your RA system dir and copy all files to it.
-
- ..2.. For a quick demonstration go to that dir and type MENU! MAIN /L.
-
- ..3.. Edit an ANSI and save it preferably in .PCB format so you don't need
- separate .ANS and .AVT files !
-
- ..4.. Edit the given .CTL file to suit your needs.
-
- ..5.. Make up your mind what you want to use FaTAL!MENU for, we will give
- an example here how to install it as a LIGHTBAR-LOGOFF.
-
- So this is the LOGOFF menu block in the .CTL file (without the line
- numbers ofcourse) :
-
- ---cut------cut------cut-----
- 1. [LOGOFF]
- 2. REGCLR =01,11
- 3. ANSI =LOGOFF
- 4. LIGHTBARCLR =04,15
- 5. USERDOES =MyWo Lightbar-Logoff
-
- 7. MENU=09,RETURN
- 8. MENU=10,STUFF !,NOPOSFILE
- 9. MENU=11,STUFF %,NOPOSFILE
- 10. MENU=12,GOSUB ADVERTS
- 11. MENU=13,EXEC M:\RA\UTILS\WALL\FTL!WALL.EXE
- 12. MENU=14,EXEC M:\RA\UTILS\STN\STN.EXE
-
- 14. [END]
- ---cut------cut------cut-----
-
-
- Explanation:
-
- Line 1 : The start label, must be unique in the ctl file to find the block
-
- Line 2 : REGCLR gives REGISTERED sysops the opportunity of changing the
- colors of the bottom line "Fatal!Menu by Electron/Fatal" and
- to switch it off completely with REGCLR=00,00 !
-
- Line 3 : ANSI defines the background-ansi to show (w/o extension!)
-
- Line 4 : LIGHTBARCLR defines how the active lightbar will look like
- (Background,Foreground)
-
- Line 5 : USERDOES defines what users on other lines will see in FaTAL!WHO
-
- Line 7 : MENU=09 means this is the control-line for the leftmost lightbar
- found in line 9 (counted from top of screen)
- RETURN means pressing ENTER here will return to the calling menu
- if there is one or exit MENU! if this was the first menu
-
- Line 8 : STUFF ! means pressing ENTER on this lightbar will STUFF the "!"
- into sysop's keyboard buffer and exiting MENU! immediately so
- that RA recognises the "stuffed" keypress and reacts in it's menu.
- NOPOSFILE stops MENU! from saving the lightbar position.
-
- Line 9 : Same as for line 8, here we stuff a "%" into the buffer
-
- Line 10: GOSUB ADVERTS branches to the ADVERTS menu block in the CTL file, if
- not defined, MENU! will exit with an error message to sysop and user.
-
- Line 11: EXEC is the command to call "sub-doors" from MENU! (with ext!)
-
- Line 12: same as for line 11
-
- Line 14: The end label, vital for MENU! to find it's way through the nasty
- ASCII rubbish :-)
-
-
-
-
-
-
-
-
- __. ____
- / | / /\
- ____________________________________ _________/ | / / \
- \ | \ | \ | \ /
- \______ _______|__ \______ |___ \ | \ /
- / / \ / | \ | \ /
- / ____/ _ \/ | _ \ |_______ \/
- : \ | | | /\ | | / / /\ :
- ::: :\ __|:|____|__ / :\ __|__|__ / ______/:/ \ ::
- |:::::\ /::::::::::::\ /::::\ /::::::::\ /\ /::::::::\ /::|
- -+------\/--------------\/------\/----------\/--\/----------\/---+-
- | ---/\/ ALWAYS THE LATEST REMOTE ACCESS WAREZ \/\--- |
-
-
- ***************************************************************************
-
- UPDATES ARE FREE DOWNLOAD IN MYSTERIOUS WORLDZ BBS (+49-30-8329130)
- AND ALL REG- AND DISTSITES AROUND. DON'T MISS TO CALL TODAY.
-
- ***************************************************************************
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