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- DR. DREAD
- Copyright 1995 Nannette Thacker. All rights reserved
- SHINING STAR SOFTWARE
-
- DREAD NIGHTLY MAINTENANCE:
- ──────────────────────────
- Maintenance must be performed in a nightly maintenance batch file:
- dread maint
-
- DREAD SYSOP MODE:
- ─────────────────
- dread sysop
-
- BEFORE MUDDLEING THROUGH THIS ENTIRE FILE
- (WHICH IS FOR THOSE WHO LIKE TO MUDDLE) --
- THOSE WHO DON'T LIKE TO MUDDLE: READ THIS:
- To install --
- USE THE INSTALL.BAT
- For sample .bat file --
- SEE sample.bat
-
- DO NOT USE THE SAMPLE.CFG FILE UNLESS YOU HAVE SPECIAL CONSIDERATIONS!
-
- That is short & sweet and should do it. If it doesn't, then start muddleing.
-
- Sample Door Batch File
- ──────────────────────
-
- @echo off
- cd\pb\games\dread
- dread c:\pb\node1\dorinfo1.def 1
- cd\pb\node1
-
- or
-
- @echo off
- cd\pb\games\dread
- dread c:\pb\node%1\dorinfo%1.def %1
- cd\pb\node%1
-
- Call the Dread Sysop Mode, which provides a User Editor and
- Input of the Registration Key by adding the word "sysop" to
- the end of the command line.
-
- dread sysop
-
-
- INSTALLATION PROCEDURE:
- ───────────────────────
- Create a DREAD directory.
- Unarchive your DREAD*.ZIP file in the DREAD directory.
- Type:
- install new
- if a new installation or:
- install upgrade
- if upgrading.
-
- DREAD.CFG:
- ──────────
- NOTE: THE SAMPLE.CFG FILE IS NOT NECESSARY IN 99% OF ALL CASES.
- You have the ability to customize Dr. Dread if you wish to eliminate
- the use of a fossil driver or when you are using unusual irqs or ports.
- The file to alter is the sample.cfg file. Most BBS systems will have no
- need of setting up this file or altering it.
-
- If you *do* require altering the sample.cfg file, rename it dread.cfg
- for nodes requiring the same settings or dread.cf1, dread.cf2, etc. for
- nodes requiring different settings.
-
- Place the name of the config file on the command line like so:
-
- dread c:\pb\node1\dorinfo1.def 1 dread.cfg
- or
- dread c:\pb\node1\dorinfo1.def 1 dread.cf1
- dread c:\pb\node2\dorinfo2.def 2 dread.cf2
-
- Local Mode
- ──────────
- The door can be tested in Local Mode before setting up your .bat file(s):
-
- DREAD local "Your Name"
-
- If you just type:
- DREAD local
- The system will default to "Sysop" as your name. Within the game you will
- be asked to give an alias for play.
-
- If your entire family is playing locally, each one can pass their real
- name on the command line for identification and then if they play via
- the BBS as well, it will use the same record for play.
-
- Running from Type 7 Shell to DOS
- ────────────────────────────────
- DR. DREAD can be run from your bbs with a type 7 shell to dos. An example
- command line within your BBS system config would be:
-
- Quickbbs:
- command.com /c dread.bat or
- command.com *C dread.bat
-
- Proboard:
- *Z dread.bat
-
- MULTI-NODE DREAD:
- ─────────────────
- CALL DR. DREAD MULTI-NODE THE SAME AS SINGLE NODE:
-
- dread c:\bbs\node1\dorinfo1.def 1 dread.cfg
- dread c:\bbs\node2\dorinfo2.def 2 dread.cfg
- dread c:\bbs\node3\dorinfo3.def 3 dread.cfg
- ^
- ^
- node #
-
- Please pass the drop file and path, the node number, and optionally the
- name of the configuration file (dread.cfg or if multi-node and you want
- different configurations, dread.cf1, dread.cf2, etc. If using same
- configuration, they can all use the same config file).
-
- MULTI-NODE SUPPORT
- ──────────────────
- Dr. Dread is a true Multi-User Door Game. It supports multi-nodes. We have
- tested it on six nodes successfully, and I'm sure it will support even more.
-
- Multi-players can actually "see" each other "traveling" in the zones. A
- "phone" feature allows sending public or private messages to other on-line
- players. It also features "rewinding" up to 9 messages and "putting messages
- on hold" to "play back" later. Players can "walk" across another player
- to see who they are and challenge them to a friendly battle. The score list
- reports "who's on line" and what "node" they are calling in on.
-
- The installation automatically takes care of setting the *.exe
- and *.txt files to READ ONLY. This is necessary for multi-user play since
- users will get a sharing violation if they try to access those files at
- the same time from within the game. This is a (hak kaff) "feature" of
- using Turbo C/C++ as a compiler. Sorry. ;)
-
- Dr. Dread will use the record locking options built into SHARE from MS DOS
- 3.30 or later. Or you may use your Network's Sharing capabilities.
-
-
- RESETTING THE GAME
- ──────────────────
- Go to Sysop Mode and use the "Reset Game" option.
- Run sysop mode from dos by typing at the dos prompt:
- dread sysop
-
- This allows you to retain your list of Dread Heads.
-
- Sysop Mode
- ──────────
-
- Sysop mode can be accessed by DOS:
-
- DREAD sysop
-
- SYSOP MODE MENU FUNCTIONS:
- ──────────────────────────
- Enter Registration Key
- Scores by Agent Name -- YOU MAY NEED TO RESELECT PLAYER WHEN DONE
- Scores & Last Date On by Real Name -- MAY NEED TO RESELECT PLAYER
- Where located in Game by Agent Name -- MAY NEED TO RESELECT PLAYER
- Select Player to Edit by Alias
- Delete Player
- Move Player to Zone 1 Command Center (in case trapped somewhere)
- Reset Game (will delete all players)
- Toggle Long/Short Mode On and Off
- Quit Editor
- Current Player Alias: MoonDust Name: Nannette Thacker
-
-
- ENTER REGISTRATION KEY
- ──────────────────────
- After we have received your registration form in REGISTER.DOC, we
- will send you a registration key. You will use this menu item to
- enter the key. Master Card and Visa registrations are also available.
-
- SCORES & WHERE LOCATED
- ──────────────────────
- You can choose to view the scores by the Agent Name, the Player Name,
- or you can View the Agent's by where they are located in the Zones.
- This will help you to identify what the real name of a player is.
- When done viewing the player list, it will set you to the end of the
- database and you may need to reselect the player, if you had a player
- selected before looking at the list.
-
- SELECT PLAYER TO EDIT BY ALIAS
- ──────────────────────────────
- Once you have viewed the player list, you can select the player you wish
- to work with by their alias name. Then you can DELETE or MOVE them.
-
- DELETE A PLAYER
- ───────────────
- This will permanently remove a player from the game. S/he can still
- come back as a new player and start over. This allows you to
- delete players who may have entered an "obscene" alias.
-
- MOVE PLAYER TO ZONE 1 COMMAND CENTER
- ────────────────────────────────────
- Why would you want to do this? Well, so far, there is no reason. But
- have you heard of other games where the player is stuck out on a
- mountain or in the ocean somewhere and can't get out. Well, that's
- what this is for.
-
- With the ability of teleportation, the player may ignorantly use
- their last teleportation to teleport to a zone where they trap them-
- selves in a mountain or something. Hopefully they'll be smart enough
- to only use their last teleport to teleport to a safe Command Center.
-
- QUIT SYSOP MODE
- ───────────────
- This exits the Sysop Mode and takes you back to the BBS.
-
- CURRENT PLAYER ALIAS: NAME:
- ────────────────────────────
- Current Player Alias: MoonDust Name: Nannette Thacker
- This gives the name of the player and his/her alias in case you
- are trying to track down a certain agent for disciplinary or other
- reasons.
-
- RESET THE GAME
- ──────────────
- (Start over): This will delete all players in the player database
- and allow you to reset the game. The list of Dread Destroyers or
- Dread Heads will be retained. All messages will also be deleted.
-
- BACKUPS
- ───────
- If you are limited on backup space, but would like to backup the
- crucial Dr. Dread files, the ones to back up are:
- MAINT.DBF
- PLAYERS.*
- DESTROYS.*
-
- The maint database contains your maintenance information, to be used
- with the nightly maintenance routine.
-
- The players database and indexes contain the scores and inventory of
- all the players.
-
- The destroys database and indexes contain the list of agents who
- have succeeded in making it to Dr. Dread's Laboratory and attempting
- to capture him. Players might be somewhat upset if they make it through
- and their name gets lost from this list.
-
- DR. DREAD MAINTENANCE
- ─────────────────────
- The DREADM.exe is no longer used and can be deleted from your DOS
- directory if you have it from a previous version.
-
- In order to perform daily maintenance you must do it in your nightly
- maintenance .bat file.
-
- cd\bbs\games\dread
- dread maint
-
- That's it! It will automatically delete inactive players more than
- 30 days old. It will delete old messages and phone chat. Reindex
- databases, etc.
-
- SHAREWARE -- TRYING IT OUT
- ──────────────────────────
- You may run Dr. Dread from DOS to try it out first. Just issue the
- following command from dos:
-
- dread local
-
- The non-registered version allows you to experience the Command Center,
- the Zones, the Missions, the Traps, Transporting, Maps, Key Quests --
- and more, all before you register. There is no expiration date. There
- is no request to remove it from your system after so many days. The
- registered version offers more Zones, more Missions, more Droid
- difficulty levels, and more key quests -- more FUN!
-
- When you can afford to register, all you will need to do is plug in a
- number. You won't need to install a new EXE. You won't need to download
- a key every few weeks. Your key will be valid for new versions. All
- upgrades are FREE. *We reserve the right to change keys if we find our
- key has been hacked and released to others. In that case we will notify
- you of the new key when the new version comes out.
-
- Everything is fully tested for many weeks before final release.
-
-
- Full Features in the Registered Version
- ────────────────────────────────────────
- I know it is difficult to get enough money to register all the games
- you would like to register. You are not limited to a trial time period.
- You may keep the unregistered version on your BBS as long as you wish.
- Yet, remember, this is NOT FREEWARE, it is SHAREWARE, and at such a
- time as you can afford the SHAREWARE registration fee, please send it.
-
- The game is fully functional, but with the registered version, your
- users will get 93 more Zones, 9 more key quests, three times as many
- missions, 50 more Droid Difficulty Levels, and will be able to attempt
- to capture Dr. Dread and receive their name on the Dread Head List!
-
-
- Benefits of registering
- ───────────────────────
-
- 1. 100 Zones, more Missions, more Key Quests!
- 2. All future updates FREE when freqed from BBS's carrying the files.
- 3. Author support.
- 4. Top priority for suggested game features and enhancements.
- 5. Dread Head listings -- List of those who have made it to Dr.
- Dread's Lab and attempted to capture him.
-
- ERRORS:
- ───────
- If you get an error -70 during packing and reindexing of a database,
- refer to the database name on the screen. That error will happen if someone
- else is using the game while you are trying to do maintenance on the
- other node.
-
- If that is NOT the problem, then that database is probably corrupted.
- If you run "dread maint" and it happens again, you will need to
- unarchive the game again. You may pull your maint.dbf from backup
- to save your registration information.
-
- If your remote callers get aschii dumped characters are the screen when
- DREAD but locally it looks okay:
- If you have a dread.cfg or dread.cf1 etc. file, please edit it and
- make sure anything referring to Personality is totally deleted. For
- some reason on some systems the Personality profile causes this to happen.
- Deleting it seems to resolve the problem.
-
- ERROR -120: This error occurs when your disk is full. Check and make
- sure you have a lot of hard disk memory. Perhaps you're getting low.
- Clear up some hard disk space.
-
- ERROR -200, -300, -310: One of your database files or indexes is
- probably corrupted.
- Run the nightly maintenance. If that fails, you will have to delete
- your entire directory and unarchive the original and install it new.
- To uninstall the entire directory, be sure to: attrib -R *.* first.
-
- ERROR -920: Out of memory. Dread tried to allocate memory from the heap,
- but no memory was available.
-
-
-