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-
-
- M I N E F I E L D D O C U M E N T A T I O N
-
- Version 1.0
- Copyright 1995 - 1996 SoftNet
- All Rights Reserved
-
-
-
- Co-Owners' of SoftNet
-
-
- David Smart Peter Kling
- Space Station Info System Technology, Inc.
- FidoNet: 1:324/285 1:374/169
- Phone BBS/FAX: 1-508-454-0356 1-407-729-9166
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ LICENSING INFORMATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- This is a licence agreement between you, the end user, and SoftNet.
- This Software package, including any documentation etc are the property
- of SoftNet. Please read the terms and conditions of this licence
- agreement carefully before using the software. If you for any reason,
- whatsoever, cannot accept the conditions in this agreement, you are not
- permitted to use this Package.
-
- You acknowledge and agree that MineField is a proprietary product of
- SoftNet protected by applicable copyright laws and international treaty
- provisions. You further acknowledge and agree that all rights, title,
- and interest in and to this software are and shall remain with SoftNet.
-
- This Software may be used for a period of sixty (60) days on a trial
- basis to allow you to determine its suitability for your particular
- application. After this period you MUST register MineField, or remove it
- from your system.
-
- Registration entitles you to use MineField and any future versions of Mine
- Field for as long as you wish, subject to any special licensing
- conditions and/or applicable upgrade fees attached to future versions.
-
- In the event that you are in violation of this licence agreement, you
- agree and accept that Softnet may cancel your registration and any
- rights to use MineField that you may have. In the case of a dispute over the
- licence agreement, you further agree and accept to fully reimburse SoftNet
- for legal and other expenses resulting from the dispute.
-
- MineField is provided "as is", without warranty of any kind or fitness for a
- particular purpose, either expressed or implied, all of are hereby
- explicitly disclaimed. Softnet only guarantees that MineField will occupy
- disk space.
-
- SoftNet's liability resulting from your use or inability to use Mine
- Field is limited to the amount that the affected party has paid for it or
- in the event that MineField was registered with a third party for payment
- to SoftNet liability is limited to the amount that was received by SoftNet
- from that third party.
-
- Neither SoftNet nor any of its employees, agents, or other representatives
- are in any way obligated to provide future versions of, or support for,
- MineField.
-
- You may freely distribute and copy MineField provided that no fee is charged
- and the distribution archive contains unmodified copies of the original
- files as produced by SoftNet Pay Bulletin Board Systems may, however,
- charge their normal fee provided that no additional charge for MineField
- is levied. No part of MineField may be modified, altered, reverse engineered,
- sold, or distributed in any form whatsoever which would involve some sort
- of trade without prior written permission from SoftNet.
-
- See REGISTER.ARJ for registration forms.
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ INTRODUCTION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- Mine Field is an online door program for any BBS that uses a FOSSIL driver and
- can generate a DORINFO1.DEF, or DOOR.SYS drop file. The game challenges users
- to achieve the highest monthly score possible. The object of each game is to
- maneuver the man (the 'X' character) from the "START" square to the "FINISH"
- square without being blown up. Moving is done with the numeric keys 1, 2, 3,
- 4, 6, 7, 8, and 9. For this reason and for ease of movement it is recommended
- that players use the numeric keypad and have their NUM LOCK set to on.
-
- Mine Field runs fine as a type 7 door. User time remaining and user inactivity
- and carrier detect are all tracked from within the program. Also, this version
- supports CTS flow control on high speed modems using locked DTE.
-
- This is an ANSI game which requires the end user to have ANSI graphics turned
- on on the BBS. The user must also be running a communications program which
- supports ANSI or a system which has an ANSI driver loaded. If the user does
- not have ANSI graphics enabled on the BBS, Mine Field will notify the user
- that ANSI is required and will then exit back to the BBS.
-
-
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ INSTALLATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- Mine Field is a pretty simple game. It allows the Sysop to define four
- command line parameters. They are:
-
- /Un - Where 'n' is the number of plays each player may make per
- day. If the /U is Not used the Default is 15 plays. if you
- just issue the /U without any additional number it will
- the default of 32000 Maximun Plays.
-
- /S - Supresses the status bar. The default setting is to display
- the status bar.
-
- /D - Use Door.Sys instead of Dorinfo1.Def
-
- /DEBUG - Force Door to Write Full DEBUG LOGS
-
- /Nn - Where 'n' is the node number. Defaults to 1
-
- /P<path> The dropfile path, if not in the current directory.
-
- /L - Invoke Local Mode (NO Fossil Detection)
-
- Examples:
-
- MINEFLD.EXE /U5 /S /N3 Allows players 5 games per day
- Status bar is supressed
- Running On Node 5
- MINEFLD.EXE /U100 Allows players 100 games per day
- MINEFLD.EXE /U1000 Allows players 1000 games per day
- MINEFLD.EXE /U32000 Virtually allows players to play for as long as
- they wish same as /U.
- MINEFLD.EXE MaxPlays set to 15.
-
- Mine Field can be run in the BBS system directory or in a directory of it's
- own. MineField will look for the dorinfo1.def or door.sys file in the current
- directory, and its own files in the directory containing MINEFLD.EXE
-
- You can run MineField as a type 7 as follows:
-
- C:\BBS\DOORS\MINEFLD\MINEFLD.EXE /U100 /N*N
- ^^ RA/QBBS pass the node # using *N
- That's all there is to installing the Mine Field door. There is no setup
- program or command line parameters needed.
-
- NOTE that there is a 5 second delay when entering and exiting the door when
- it is unregistered. Other than these short delays, nothing is disabled in
- the unregistered version, and these delays are removed when you register.
-
- ╒═════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ PLAYING THE GAME ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘═════════════════════════════════════════════════════════════════════════════╛
-
- The object of the game is to maneuver your man (the 'X' character) through
- the mine field, ultimately reaching the "FINISH" square. Each time you make
- it alive, your score is incremented.
-
- Each game begins with a value of 500 points. Each move you make adds to
- that value. The more mines there are planted, the more each move is worth.
-
- Number of Mines Planted Move Value
- ----------------------- ----------
- 3 25
- 4 50
- 5 75
- 6 100
- 7 125
- 8 150
-
- Each time you move, the Move Value is added to the Game Worth. If you make
- it to the "FINISH" square, the Game Worth is added to your score. So, the
- more moves you make, the more the current game is worth. But don't be a
- hot-dog or you might be sorry!
-
- Each month, all the player scores are reduced back to 0 and the play begins
- over again.
-
- To move your player, turn your NUM LOCK key ON. Then use the numeric key pad
- to move your man up, down, left, right and even diagonally. If you feel you
- must quit during a game, pressing Q will end the current game. Pressing R
- will redraw the screen (in cases where line noise is a present).
-
- N U M E R I C K E Y P A D
-
- (u)
- (up/left) 7 8 9 (up/right)
-
- (left) 4 5 6 (right)
-
- (down/left) 1 2 3 (down/right)
- (d)
-
-
-
- ╒════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ SUPPORT SYSTEMS ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘════════════════════════════════════════════════════════════════════════════╛
-
- Comments, suggestions and bug reports are welcome. If you have
- any, you should contact one of the SoftNet Support Systems listed
- in the enclosed Support.Doc
-
- If you're reporting a bug, please give as much detail as possible
- about the problem you are experiencing so that it can be duplicated
- and fixed. Please include the Version of the program and the type of
- hardware and software you are running.
-
-