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- ╘══════════════════════════════════════════════════════════════════════════╛
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- SoftNet Card Guppies
- Version 1.0
- Copyright 1995 - 1996 SoftNet
- All Rights Reserved
-
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- Co-Owners' of SoftNet
-
-
- David Smart Peter Kling
- Space Station Info System Technology, Inc.
- FidoNet: 1:324/285 1:374/169
- Phone BBS/FAX: 1-508-454-0356 1-407-729-9166
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- Guppies - User documentation -(1)- March 10, 1996
- ╒════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ LICENSING INFORMATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘════════════════════════════════════════════════════════════════════════════╛
-
- This is a licence agreement between you, the end user, and SoftNet
- Card Guppies, including any Screen, Executable, documentation, etc are
- the property of SoftNet. Please read the terms and conditions of this
- licence agreement carefully before using the software. If you for any
- reason, whatsoever, cannot accept the conditions in this agreement,
- you are not permitted to use Card Guppies.
-
- You acknowledge and agree that Card Guppies is a proprietary product
- of SoftNet protected by applicable copyright laws and international treaty
- provisions. You further acknowledge and agree that all rights, title,
- and interest in, and to Card Guppies are and shall remain with SoftNet
-
- Card Guppies may be used for a period of thirty (30) days on a trial
- basis to allow you to determine its suitability for your particular
- application. After this period you MUST register Card Guppies, or remove
- it from your system. Registration entitles you to use Card Guppies and
- any future versions of Card Guppies for as long as you wish, subject
- to any special licensing conditions and/or applicable upgrade fees
- attached to future versions.
-
- In the event that you are in violation of this licence agreement,
- you agree and accept that SoftNet may cancel your registration and
- any rights to use Card Guppies that you may have. In the case of a
- dispute over the licence agreement, you further agree and accept to
- fully reimburse SoftNet for legal and other expenses resulting from
- the dispute.
-
- Card Guppies is provided "as is", without warranty of any kind, or
- fitness for a particular purpose, either expressed or implied, all
- of are hereby explicitly disclaimed. SoftNet only guarantees that
- Card Guppies will occupy disk space.
-
- SoftNet liability resulting from your use or inability to use
- Card Guppies is limited to the amount that the affected party has paid
- for it, or in the event that Card Guppies was registered with a third
- party for payment to SoftNet, liability is limited to the amount
- that was received by SoftNet from that third party.
-
- Neither SoftNet nor any of its employees, agents, or other
- representatives are in any way obligated to provide future versions
- of, or support for, Card Guppies. You may freely distribute and copy
- Card Guppies provided that no fee is charged and the Card Guppies
- distribution archive contains unmodified copies of the original files
- as produced by SoftNet Pay Bulletin Board Systems may, however, charge
- their normal fee provided that no additional charge for Card Guppies is
- levied No part of Card Guppies may be modified, altered, reverse
- engineered, sold, or distributed in any form what so ever which would
- involve some sort of trade without prior written permission from SoftNet
-
- Guppies - User documentation -(2)- March 10, 1996
- ╒════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ INTRODUCTION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘════════════════════════════════════════════════════════════════════════════╛
-
- SoftNet Card Guppies is a fun, simple game which challenges you
- to achieve the highest monthly score possible.
-
- The object of the game is to:
-
- A) Be the first player to reach 2,000,000,000 (2 billion) dollars.
-
- or...
-
- B) Be the highest scorer for the month.
-
- A) When a player reaches 2,000,000,000 points (or dollars), the player
- is put into the hall of fame for that month. The player is then
- considered a winner and can not play until the next month's play
- is started. The overall winner is the player who reaches
- 2,000,000,000 points first.
-
- B) If no one reaches 2,000,000,000 points during the month the player
- with the highest score is declared the winner.
-
- You will start with $200 at the beginning of each month. If you
- lose all of your money on any given day, your turn is ended for that
- day. Then the system will either cash-in one of your banks or restart
- you at $200 (if you have no banks) the next day that you play.
-
- To play the game, you wager some or all of your "score", guessing
- if the next card that is drawn will be higher or lower than the current
- face-up card.
-
- There are three tiers on the game board. Tiers one and two pay off
- at 2 to 1 odds and tier three pays off at 3 to 1. You may wager any
- amount between $1 and the full amount of your "score" on the first two
- tiers. However, on the third tier you are required to wager at least
- half of your bankroll.
-
- With each "round" you will begin at the bottom tier. An initial
- face-up card is displayed. The trick is to guess if the next card to
- be displayed will be higher or lower than the face-up card. So, you
- must make a wager. You can do this by either selecting to enter the
- amount you wish to wager, or by selecting H to bet half your "score"
- or A to bet all of your "score" ACES ARE HIGH and DUECES ARE LOW.
- If you "tie", the house will give you back half of your bet.
-
- You are allowed to C>hange one card per tier. For example, if
- the current face-up card is an 8 and you so desired you could select
- C to exchange the draw pile card for the face-up card.
-
- Each time you get a score of $10,000,000 or more, you will
- receive one "bank". Each bank is worth $10,000,000. When a bank
- is earned, $10,000,000 is subtracted from your current score. At the
- end of the month, the player with the most banks and highest score
- is the winner. Banks are considered "history", so they are not readily
- cashable. However, if you start a new day with $0 and you have at least
- one bank, the system will cash-in a bank for you and adjust your score
- accordingly.
-
- Guppies - User documentation -(3)- March 10, 1996
- ╒════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ INSTALLATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘════════════════════════════════════════════════════════════════════════════╛
-
- SoftNet Card Guppies runs great as a type 7 door on RemoteAccess
- and QuickBBS. All File I/O uses record locking and this door will run
- fine on two nodes simultaneously. All you need to do is pass one to
- three command line parameters.
-
- These are:
-
- - The maximum number of rounds a player may play per day. This
- should be a value between 1 and 10. If it's not, it will default to 5.
-
- - A /D tells Guppies to use a Door.Sys Drop File
-
- - You can pass the node number if you like. This is only used for
- the status bar. /N# where # is the node number.
-
- Examples:
- GUPPY.EXE 7 7 rounds per day. Node 1. Use Dorinfo1.def
- GUPPY.EXE 5 rounds per day (default). Node 1. Use Dorinfo1.def
- GUPPY.EXE 10 /D 10 rounds per day.
- Use DOOR.SYS instead of DORINFO1.DEF.
- GUPPY.EXE /N3 Running on node 3. RA/QBBS allow you to pass this
- using *N
-
- NOTE: If you are running this program under PCBoard, you will have
- to load a FOSSIL driver from a batch file before the game is
- run, and unload it when the game is finished and before control
- is returned to the BBS.
-
- Card Guppies can be run in the BBS system directory or in a
- directory of its own.
-
- Type 7 command line:
-
- C:\BBS\DOORS\GUPPY\GUPPY.EXE 10 /N*N
-
- That's all there is to installing the Card Guppies door. There
- is no setup program needed.
-
- Guppy.exe will read and write its own files in the directory
- containing the GUPPY.EXE file. Dorinfo1.def or door.sys will be
- read from the current directory.
-
- Guppies - User documentation -(4)- March 10, 1996
- ╒════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ SUPPORT FILES ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘════════════════════════════════════════════════════════════════════════════╛
-
- The following is a list of files related to the operation of
- this program. It is noted whether or not the file is absolutely
- required in order for the program to run.
-
- Filename Required Description
- ------------ -------- ------------------------------------------------
- GUPPY.EXE Yes The main progam executable.
- GUPPY.ANS Yes The game board graphic.
- SNG.ASC Yes The SoftNet Card Guppies graphic.
- SNG.ANS Yes The SoftNet Card Guppies graphic.
- GUPPY.HLP Yes Help file.
- GUPPTURN.TXT Yes Text file explaining end of turn.
- WINNER.TXT No Text file displayed to hall-of-famers.
- GUPPY.DOC No This documentation.
- GUPPY.DTE No This is a date file. This is used to determine
- when the end of month has been reached.
- GUPPY.HSC No This file contains the last month's high scorer
- statistics.
- GUPPY.TOP No Contains hall-of-famers for the month.
- LASTMON.TOP No Contains hall-of-famers for previous month.
- GUPPY.DAT Yes This is the player data file. If it does not
- exist, it will be created.
- GUPPY.SCR No ASCII text file containing top-15 scores list.
-
- ╒════════════════════════════════════════════════════════════════════════════╕
- │░░░░░░ SUPPORT SYSTEMS ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
- ╘════════════════════════════════════════════════════════════════════════════╛
-
- Comments, suggestions and bug reports are welcome. If you have
- any, you should contact one of the SoftNet Support Systems listed
- in the enclosed Support.Doc
-
- If you're reporting a bug, please give as much detail as possible
- about the problem you are experiencing so that it can be duplicated
- and fixed. Please include the Version of the program and the type of
- hardware and software you are running.
-
- Guppies - User documentation -(5)- March 10, 1996
-
-