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- on mouseEnter me
- puppetSound(1, "Plastic Jug Hit")
- updateStage()
- set the member of sprite the currentSpriteNum to "Cat8R"
- end
-
- on mouseLeave me
- puppetSound(1, 0)
- updateStage()
- set the member of sprite the currentSpriteNum to "Cat8Kb"
- end
-
- on mouseDown me
- puppetSound(1, "Bottle Pop 2")
- updateStage()
- go("C8")
- end
-