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- /*
- * Copyright (c) 1999, 2000-2001 Apple Computer, Inc. All rights reserved.
- *
- * @APPLE_LICENSE_HEADER_START@
- *
- * The contents of this file constitute Original Code as defined in and
- * are subject to the Apple Public Source License Version 1.1 (the
- * "License"). You may not use this file except in compliance with the
- * License. Please obtain a copy of the License at
- * http://www.apple.com/publicsource and read it before using this file.
- *
- * This Original Code and all software distributed under the License are
- * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
- * License for the specific language governing rights and limitations
- * under the License.
- *
- * @APPLE_LICENSE_HEADER_END@
- */
-
- #ifndef __DEV_RANDOMDEV_H__
- #define __DEV_RANDOMDEV_H__
-
- int random_open(dev_t dev, int flags, int devtype, struct proc *pp);
- int random_close(dev_t dev, int flags, int mode, struct proc *pp);
- int random_read(dev_t dev, struct uio *uio, int ioflag);
- int random_write(dev_t dev, struct uio *uio, int ioflag);
-
- u_long RandomULong();
- void read_random(void* buffer, u_int numBytes);
-
- #endif /* __DEV_RANDOMDEV_H__ */
-
-