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- Following an attack on his cargo-ship by an army of
- homicidal beechwood armchairs Jacaranda Jim is forced to
- crashland on the strange world of Ibberspleen IV. Rescued from
- the burning wreckage by the mysteriously smug Alan the Gribbley,
- Jim has to do battle with manic-depressive deckchair attendants,
- the Ibberspleen Post Office and a very sinister network of dank
- caves. What is the secret of the floating sphere? Why has Alan
- been hypnotised? What would you do with a cucumber, a gin-
- spitting pirate and a piece of gristle? No, don't answer that.
-
- Version 2.0 of JACARANDA JIM includes longer descriptions, an
- improved parser and more puzzles. The puzzles towards the end of
- the game have been made significantly more challenging, with a
- greater degree of character interaction.
-
-
- If you have played previous versions of JACARANDA JIM then you may
- already have a number of SAVE files from that version.
-
- These SAVE files should NOT be loaded into this new version of
- JACARANDA JIM. From Version 2.0 onwards the SAVE file format has
- changed slightly to accomodate a series of new puzzles in the
- adventure game.