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- Version 4.00
- Copyright (c) 1991 Graham Cluley. All Rights Reserved.
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-
- Howdy! And congratulations (it says here..) on acquiring yourself a copy of
- JACARANDA JIM. In this adventure you can expect three things; Excitement,
- Intrigue, and two broken promises..
-
- ┌────────────────────────────────────────┐
- │Everything you ever wanted to know about│
- │JACARANDA JIM but were too afraid to ask│
- └────────────────────────────────────────┘
-
- 1. This is a shareware or user-supported adventure game. Whilst I retain
- copyright to the program I am perfectly happy for you to give copies of
- JACARANDA JIM to your friends, colleagues, bulletin boards and user
- groups provided no profit is made at my expense and the files are not
- tampered with in any way.
-
- It is possible that you received this adventure game from a shareware
- library or public domain group. Money you may have paid to these groups
- is NOT passed on to the author of the software, you have merely paid for
- the media (ie the disk, or modem connect charge) on which the software is
- contained. The fee shareware companies charge for their services should
- be minimal.
-
- If you find yourself enjoying JACARANDA JIM please consider registration.
- Registration entitles you to a 5¼ or 3½ inch disk containing the very
- latest version of JACARANDA JIM, detailed maps of Ibberspleen IV, free
- updates of the program, a bonus game and help from the author.
-
- The registration charges are shown below:
-
- ┌───────────────────┬───────────┬──────────┐
- │ JACARANDA JIM │ 5¼ inch │ 3½ inch │
- │Registration prices│ disk │ disk │
- ├───────────────────┼───────────┼──────────┤
- │United Kingdom │ £5 │ £6 │
- │United States │ $15 │ $15 │
- │Australia │ AU$23 │ AU$23 │
- │Germany │ DM 30 │ DM 30 │
- │France │ Fr 100 │ Fr 100 │
- └───────────────────┴───────────┴──────────┘
-
-
- American players of my games can register their copies with my USA
- representative: Nels Anderson. You can send registrations to Nels at
- the following address:
-
- Nels Anderson, 92 Bishop Drive, Framingham, MA 01701, USA. You can
- also contact Nels on Compuserve (CIS: 71020, 2613) and his Bulletin
- Board Xevious (508 875 3618). Please add $2 for shipping and
- handling. Nels can accept credit card registrations, but please
- remember to quote your expiration date!
-
-
- All other countries can register with me, Graham Cluley, at:
-
- Graham Cluley, "Malvern", Seaton Road, Camberley, Surrey GU15 3NG, UK.
-
- But please don't telephone me!! If you've got a query drop me a line
- and I'll do my best to help. Sorry, but I cannot accept credit cards
- like Nels.
-
-
- 2. The character of Alan the Gribbley is based upon someone I once knew
- - although not really qualifying to be described as a "person". He was a
- failed accountant with vaguely homicidal tendencies. Yes, he did have a
- beard, did hum smugly, and did have a copy of PC Tools Deluxe.
-
- Thankfully I have not had the pleasure of bumping into this gentleman
- for some time now, though I can still feel the bruises from his infamous
- "I can kill a cow with my bare hands in 157 different ways"
- demonstration. If I were you I'd follow my example and just not have
- anything to do with bearded men.. they're bad news.
-
- If you are ever in a Guildford pub and you see a man in a stripey
- jumper.. just be careful.
-
-
- 3. An adventure such as JACARANDA JIM will expect you to enter a wide
- variety of commands such as "GO NORTH", "ASK ERNIE ABOUT HIS NOSE",
- "PUSH THE PINK BUTTON WITH THE CUCUMBER", "DUFF HIM UP", and "GET ALL".
- As you can see it is a good idea to think of any command by the phrase
- "I would like to.."
-
- For example, you might decide "I would like to GO NORTH", and so all you
- would have to do is type in "GO NORTH". Similarly the thought "I would
- like to TAKE THE TAPE" could be entered as just "TAKE THE TAPE".
-
- All of these "commands" are entered at the > prompt.
-
- A wide vocabulary is understood by the adventure. Obviously if I were to
- list all the words understood by JACARANDA JIM many of the puzzles would
- be given away, but here are a few that might come in useful...
-
- SAY, HIT, ATTACK, GO, WALK, SHOUT, ASK, LIST, INVENTORY, EXAMINE, LOOK,
- SCORE, GIVE, PULL, PUSH, HELP, WEAR, GET, DROP, WAVE, CLIMB, EAT, and
- so on...
-
- All in all the parser for JACARANDA JIM is quite strong and should not
- give you too much trouble.
-
-
- 4. The "LIST" and "INVENTORY" commands will tell you which objects you are
- carrying at any one time.
-
- As well as this the up and down arrows on the keyboard scroll through the
- last 10 commands you have entered. This can be very helpful if you are a
- slower typist.
-
- 5. At any time during the adventure's proceedings you can "SAVE" your
- position on disk. This is a particularly good idea if you're about to
- do something really daft like jumping off the top of a double-decker
- bus.. not that there are any in JACARANDA JIM. When you do fail miserably
- at whatever ridiculous activity tickled your fancy you can always restore
- your old position with the "LOAD" or "RESTORE" command.
-
-
- 6. In moments of extreme emergency you may just wish to quit this program.
- Earlier versions of this program required the user (thats you by the way)
- to type "QUIT" at the prompt. However, this proved too difficult for some
- people and so you now have three ways of quitting:
-
- i. Type "QUIT" at the prompt.
-
- ii. Pressing ESCape. Often accompanied by screams of "Oh my gawd how on
- earth did all these words get on my telly".
-
- iii. Pressing F10.
-
- Other useful abbreviations can be used by poor typists, or the plain
- lazy:
-
- X for EXAMINE object/thing/person
-
- L for LOOK
-
- I for INVENTORY of objects carried
-
- Frequently used directions like NORTH, SOUTH, EAST, WEST, UP and DOWN
- can be abbreviated to N, S, E, W, U and D respectively.
-
-
- Once you have already referred to a person by name you can generally
- refer to them again by using the words "HIM" or "HER". An example
- follows (user input is shown in upper case):
-
- > EXAMINE ALAN
- Alan is very handsome and sports a fine beard of
- tickertape and banana peel. He raises a distinguished
- eyebrow and blows me a discrete kiss.
-
- > ASK HIM ABOUT HIS BEARD
- Alan winks, "It was given to me by the Wild Women of
- the Hills. I had to give them a teapot first mind
- you".
-
-
- A similar approach can be taken when referring to objects which can be
- carried. For example,
-
-
- > TAKE KEY
- Okay. I have taken the gold key.
-
- > EXAMINE IT
- (the gold key)
- The gold key glistens in my hand. A length of seaweed
- clings bravely onto it.
-
- > ASK ALAN ABOUT IT
- (the gold key)
- Alan takes a look at the key in my hand. "Mmmm
- seaweed!", exclaims the Gribbley, "That'll look
- mighty fine in my beard". He snatches the gold key
- off me.
-
- > HIT HIM ON THE NOSE
- Oof! Alan begins to cry, I apologise for my cruel
- behaviour by kneeing him in the stomach..
-
-
- 7. A recent survey conducted by Miss Sian Kentrolle of Houston, Texas came
- to the conclusion that 98% of those who registered their copy of
- JACARANDA JIM with the author went on to have a life of eternal bliss,
- untold riches, and no Gloria Hunniford. All for a pittance.. Huh! Such a
- simple act, for such fulfilment..
-
-
- 8. Seriously folks, I need your money. In return I can promise you detailed
- maps, free updates and all that jazz. Upon registration you will be sent
- a 5¼ inch disk (or 3½ inch, please state which you want) containing the
- very latest version of JACARANDA JIM. I will also mow your lawn, fix
- your plumbing, and be your ever-loving honey-bun till the end of time.
- Well, possibly.
-
- Registration fees and details are shown in the main program. Type "HELP"
- if you're not sure. Okay?
-
-
- 9. If you DON'T register you're going to keep getting crummy two elastic
- bands and a tube of toothpaste software. You'll only have yourself to
- blame. I will personally see to it that a smaller African republic comes
- round your house next Wednesday and mortars your shed into smithereens.
- It makes sense to register shareware software.
-
-
- 10.Finally, many players of JACARANDA JIM ask me what the point of the game
- is. Do you have to discover the secret of the Wild Women's teapot,
- uncover a vast treasure hoard or simply get a nice haircut for less than
- two bob? Well, just as in life the final objective of JACARANDA JIM is a
- mystery. However, it just might be a good idea to escape from
- Ibberspleen IV, and continue your journey back home to Earth..
-
-
- Be seeing you
-
-
- Graham Cluley