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- WALK-THRU FOR FULL THROTTLE
-
- First of all - are you sure you really need this? This is a very easy game.
- Just try all of the possibilities, and you'll be able to solve any of the
- puzzles.
-
- However, if you insist, here's the complete solution to the game's puzzles.
-
- DOWN AND OUT AT THE KICKSTAND BAR
-
- To begin with, you are inside a garbage dumpster. Punch the rightmost lid
- to get out. Leave the screen to the right. Use your hand on the bike -
- oops, no keys! Enter the bar by using your foot on the door. Talk to the
- bartender as long as you want, then use your hand on him. After some further
- animated discussion, you get your keys. Leave the bar, use your hand on the
- bike again, and take off!
-
- You'll have your first bike fight. Just follow the instructions in the
- reference guide. Basically, move your mouse to the right and click a lot.
-
- After you win the fight, you'll pop a wheelie and then suffer a small mishap.
- When you wake up, you'll find yourself in...
-
- MELONWHA'?!?
-
- You'll be introduced to Mo. After talking to her, get the gas can and hose.
- Also, look at the picture on the wall. Leave the shack.
-
- Outside, you'll talk to Miranda, the reporter. Tell her about the ambush.
- After you leave the shack, she'll take off. You'll come back on screen and
- share a dry witticism. Now leave again.
-
- First, go to the trailer. Use your hand on the door to get Todd to come up
- from down below. While he's talking to you, use your foot on the door.
- Enter the trailer. Take the lockpick from the cabinet and the meat from the
- refrigerator. Step on the tan strip near the right rear; you'll be taken
- below to the workshop. Grab the torch. You'll be instantly taken back to
- Mo's.
-
- Leave Mo's and head for the gas tower on the far right of Melonweed. Use
- the lockpick on the lock. Grab the lock when you're done. Enter the door.
- Go over to the ladder and touch it. Gawds, what a noise! Quick, hide in the
- shadows to the extreme rear and far left of the tower. Wait for the cops to
- arrive. They'll look for you in the tower. While they're up there, open the
- gas cap of their vehicle. Use the hose on the gas cap and use the gas can on
- the hose. Lastly, use your mouth on the hose. After some more hijinks with
- the police, you'll go back to Mo's.
-
- Now head for the junkyard. Lock the gate with the lock, then climb the chain.
- Go to the parts pile toward underneath the lights. Oops, did I forget
- to mention the dog? After playing with him for a while, re-enter the junk
- yard. Move all the way to the right; eventually a red arrow will point you
- to a place where the dog likes to play with his cars. DON'T MOVE! Use the
- meat on the blue car next to you. Exit back to the left. See the big
- crane? Move the cursor over it until it become a red arrow. Then click,
- and you'll be taken to the control room. Move the magnet over the dog's car.
- Hit the button to turn on the magnet and use the far left lever to lower the
- crane until it picks up the car. Raise the magnet as far as it can go.
- Now leave, enter the junk yard, and grab the forks from parts pile.
-
- After some more conversation with Mo, you'll leave Melonweed, apparently
- forever. However, some cops have some areas of disagreement to discuss. So,
- go back to the gas tower and touch the ladder again. Quick, leave, get back
- on your bike, and get out of town whilst the cops check out the alarm.
- Now you can really leave Melonweed, apparently forever.
-
- After a very long cutscene with some interesting points (don't forget Corley's
- nickname for his daughter), you'll go back to Melonweed and Mo's shack. All
- you need to do here is look at the debris. After Ben makes some Sherlock
- Holmes-like observations, leave the shack, and use your bike. Exit to the
- top-left of the screen: You've said goodbye to Melonweed forever (no, really!)
- and you're off to the Mink Ranch.
-
- AIN'T GONNA HAPPEN
-
- Alas, your police friends still want to talk with you, and they've closed
- off the roads. You'll find yourself once again in front of the Kickstand.
- Go behind the bar to your favorite garbage dumpster. Look in the dumpster.
- You'll find a new resident - Miranda, who looks right at home. She'll give
- you a fake ID. Now you can go enter the bar. Talk to the truck driver as
- long as you want, then show him the ID. He'll put you in the front of his
- truck. Now you can get by the roadblock.
-
- He'll drop you off at the Mink Ranch. After you swear a vow of death upon
- the guy who helped you out, enter the front door of the Mink Ranch (which is
- at the bottom-right of the screen). You'll find Mo's bedroom. Use your hand
- on her pillow - you'll find a very versatile tire iron. Get the tire iron and
- use it on the trunk. You'll find a hose you can use to fix your bike.
-
- What follows next is another long cut scene. After briefly seeing Mo (and
- eating her dust), and watching the trucker get his (but not from you), you'll
- find yourself next to a pile of fertilizer.
-
- MY FRIENDS ON THE OLD MINE ROAD
-
- First, use the tire iron on the wheels. The use your hand on the trailer.
- This should tip it over. While you're at it, grab some fertilizer - only a
- little. Then, head back up the road (towards the top of the screen). Ignore
- any signs leading to the Mine Road; you'll get there later.
-
- You'll come across Nestor and Bolus. They'll follow you. Again, ignore the
- signs and lead the straight to the fertilizer. They'll crash (but live).
- After Colonel Blair - er, sorry, Adrian Ripburger - takes them away, you'll
- find yourself next to the ruins of the bridge. Head back down the road and
- wait until you see a stop sign. Click your mouse then, and you'll stop at
- the crash site. Use the tire iron on the rear fender. You'll get a hover
- lift. Use it on your bike.
-
- Now for the Old Mine Road. Head up the road in any direction, and click when
- you see a sign for the Mine Road. The first person you'll meet is Father
- Torque. Talk to him for a while. Then you'll start meeting friends and
- having pleasant conversations with them. Here's what you'll need:
-
- CHAIN - This you get from a guy on a small bike - just punch him
- enough, he'll go down easy.
-
- CHAINSAW - Mohawk woman is impossible to beat with ordinary weapons.
- Just click the right mouse button until your fertilizer
- appears, then get close to her and use it. She'll go down
- easy.
-
- BOARD - The guy who has this is tough, but a whack from the chainsaw
- will convince him to part with it.
-
- BOOSTER PACK - You don't have a lot of time to get this guy before he boosts
- away, but a couple of hits with the chain, and you'll have
- a new booster pack. Don't use the chain with the skull, just
- the plain chain.
-
- GOGGLES - The Cavefish don't come here to play. The way to get them is
- to wait for the Cavefish to raise his (its?) head, then get
- as close as possible without bumping and use the board to give
- him a whack. One hit should put him down, but the timing has
- to be right.
-
- You can fight the others if you want, but they're just for fun. TIP: If you
- come across someone you don't want to fight, hit the esacpe key to skip the
- fight.
-
- Once you have the goggles, wait until the goggle picture appears in the top
- right part of your screen, then click your mouse. You'll put on the goggles.
- Look at the lower left part of the screen, and wait for the word "CAVE" to
- appear. Click your mouse, and you'll enter the Cavefish's lair.
-
- Keep driving down the road, through the turn, until you see the weird giant
- carvings - and a ramp. Use your hand on the ramp to push it behind your
- bike. Use your hand again on the ramp to hook it up to your bike. Use your
- bike, and drive down the road to the turn. Use your hand on the ramp again,
- and watch the Cavefish waste themselves. You can now leave the cave.
-
- After setting up the ramp, read the sign next to your bike. Read the plaque
- in the lower right part of the sign. You'll now jump over the gorge, and be
- on your way to Corville.
-
- HOLY GROUND
-
- Walk down the hill and enter the stadium. Go to the souvenir stand and use
- the joystick to move the toy car around until it runs down. Then look at the
- souvenirs at the rear of the stand. While the old guy's back is turned, grab
- the yellow bunny. Head back to your bike and use it to drive towards the top
- of the screen.
-
- You'll see the Vulture's hideout, protected by a mine field. Use the bunny on
- the mine field. He'll hop along until he blows up, but he'll leave behind
- a battery. Grab the battery and head back towards the souvenir stand.
-
- Once there, use the battery on the toy car. Then use the joystick to move
- the car off the top of the screen. Then drive the car into the turnstile.
- The old man will go chasing after it. While he's gone, grab the box of
- bunnies. Go back to the mine field.
-
- Use the box of bunnies on the mine field. All of them will start hopping
- about. QUICKLY, pick all of them up but one. Let him hop until he blows
- up. Follow his path as far as you can, the drop another bunny. Follow this
- procedure until you reach the Vulture hideout.
-
- You'll have a painful conversation with an off-screen Mo. Threaten her, call
- her names, and use the nickname her father had for her - Diapered Dynamo.
- She'll release you after a while, and the Vultures will come up with a plan
- that lead you to...
-
- THE DEMOLITION DERBY
-
- Mo's being guarded by Nestor and Bolus in the blue car, so you gotta find
- a way around them - or over them.
-
- TIP: The arrow keys are better to use than the mouse; they offer much better
- control.
-
- Go to the left center of the arena, and jump over the ramp. The bronze car
- will oblige by sitting right where you land; this stalls it. Push it to the
- ramp on the bottom right of the arena. Push it up the ramp and over. Follow
- it over; you'll bounce off it and onto the the bad guys' car, stalling it.
- Now ram Mo.
-
- She'll blow up. You run; run to the top of the screen next to the closed
- doors and set the stadium on fire. Next, you'll hop on top of the bronze
- car. Wait for the bad guys to ram the bronze car, then hop on top of their
- car. Wait for them to drive by the burning wrecks, them jump off and run
- into the fire. They'll follow and blow themselves up.
-
- EXPOSING THE RAT-FINK RIPBURGER
-
- Back at the hideout, talk to Mo some more, then look at the disassembled
- bike. You're looking for a six-digit number (no letters). In my game the
- number was 154492; it may be different on yours. Now, leave the hideout and
- go behind the factory.
-
- It's difficult to describe where you need to be when you kick the wall. It
- is to the left side of the screen, about a fourth of the way along the wall.
- See the three metal support poles attached to the wall? When you kick the
- wall, you want to be lined up with the far left pole. Wait until the green
- lines on the power meters all have black gaps (and the clicking noise stops),
- then kick the wall. If you've got it right, the hatch will open. Enter it.
-
- In Corley's office, look at the floor safe in front of the desk. Use the
- six-digit combination, the press where the initials are engraved. The safe
- will rise and you'll get a card and a reel-to-reel audio tape. Now enter the
- hallway on the right.
-
- Use the card on the card reader next to the door on the far right. Enter the
- room. There are two levers on the projector. Use your hand on the left
- motor lever once. Quickly, use your hand on the right lamp lever twice.
- Then leave the room. Mavis will leave her post and enter this room.
-
- Once back in the hallway, enter through the center door. Use the photos on
- the easel. Then sit back and watch another long cut scene.
-
- FRENZIED FUN ON THE CORLEY SEMI
-
- Ripburger has smashed your bike (although you already know from the number of
- times you wiped out on the Old Mine Road that your bike is indestructible).
- You're clinging to the front of the semi for dear life.
-
- First, open the grill. Then open the panel. When Ripburger leans out to
- close it, grab his cane. Use the cane on the fan. You'll climb through the
- engine compartment to the back of the cab. Use the tire iron on the far
- right fuel line.
-
- After some more fun, you'll find yourself in the Vulture's road-plane. Climb
- the ladder - don't worry, Ripburger is a lousy shot. Keep moving towards the
- ladder until you can climb it. Then activate the screen in the cockpit. If
- you're interested in trying to activate the self-destruct, remember Dr.
- Strangelove. What you really want to do, though, is raise the landing gear.
- You'll find this option in the Takeoff - Post Takeoff - Gear menu.
-
- Next, you'll be on top of the cab of the semi as it teeters on the bridge.
- Enter the cab, then activate the screen. Use the Defense menu to reach the
- Machine Gun menu, then use the Conrtol menu to shut down the machine guns.
- Ripburger gets his.
-
- Climb back into the road-plane. It's about to explode. Climb on your bike -
- where is it? Walk to the left side of the plane and you'll see it. Use it,
- and take off!
-
- That's it. Another long cut scene, a poignant good-bye, and credits.
-
- There's lots of other stuff you can do, like ask the bartender about the
- picture on the wall, or have fun with Mavis the projectionist. Feel free to
- try anything; nothing will kill you or make it impossible to win the game.
-
- Have Fun!
-
- -Sterman