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- THE DIG¬ RELATES AN EPIC SCIENCE FICTION ADVENTURE LucasArts
- Teams Up with Entertainment Giants to Offer Gripping Interactive
- Story
-
- San Rafael, CA -- Combine LucasArts╒ expertise in crafting compelling
- interactive entertainment with inspiration from Steven Spielberg, special
- effects from Industrial Light & Magic and dialogue from award-winning science
- fiction writer, Orson Scott Card, and you have what amounts to one of the
- most dramatic stories ever told on CD-ROM -- The Dig. LucasArts
- Entertainment Company╒s deep space adventure about a team of space explorers
- who become stranded on an alien planet, will release for PC
- CD-ROM in the fall of 1995.
- Entertainment Experts Collaborate
- Armed with Steven Spielberg╒s vision of a game that conveyed the alien feel
- of FORBIDDEN PLANET and the fallible humanity of THE TREASURE OF THE SIERRA
- MADRE, The Dig project leader Sean Clark created a story with depth,
- complexity and significance. ╥It╒s been an incredible experience to take an
- idea from Steven and then craft a game of this magnitude around it,╙ said
- Clark. ╥Since Steven is an avid gamer, my team and I made story and gameplay
- our top priorities.╙
- LucasArts and Industrial Light & Magic artists combined their technologies
- to generate several special effects for the game. These effects focus on
- objects -- such as asteroids, planets and alien ships -- moving through space
- and incorporate techniques such as morphing, lens flares,
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- The Dig/2
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- prism effects and warping star fields. The shots are composited with 3-D and
- 2-D backgrounds and characters to create realistic, yet other-worldly,
- extra-terrestrial phenomenon.
- Additional input into the game comes from science fiction writer, Orson
- Scott Card, winner of the Hugo and Nebula awards for his novels, Ender╒s Game
- and Speaker for the Dead. Card, in concert with Clark, is penning the game╒s
- dialogue. Providing the music behind the words and images is a
- Wagnerian-inspired score. Both The Dig╒s graphics and soundtrack reflect the
- mysterious, fantastical and alien feel of the game.
- The Dig also will be the centerpiece in another kind of entertainment
- collaboration. A novelization published by Warner Books, an audio drama and
- a CD soundtrack published by Polygram will release simultaneously with the
- game.
- Transported to an Alien World
- The Dig offers a riveting and expansive game experience centered around an
- original science fiction story, and the game╒s characters and their
- interactions are complex and dynamic. The player╒s alter ego is Commander
- Boston Low, a NASA veteran who leads a team of two -- geologist, Ludger
- Brink, and journalist, Maggie Robbins -- on what should be a routine mission:
- (1) blast an asteroid in an unstable orbit around Earth into a stable
- rotation; (2) become a hero. Unfortunately, they don╒t make it home for the
- parade in their honor.
- The asteroid transforms into an alien spaceship, and the team is transported
- to a strange, dangerous and seemingly abandoned planet. Then
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- The Dig/3
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- the apparitions appear. Through exploration and experimentation, the player
- learns about the species that formerly inhabited this planet -- a species
- that discovered immortality and now exists in a ghost-like state. They
- desperately want something from their captive trio. It╒s a high price to
- pay, but it may be the only way back to Earth.
- Minimum System Requirements
- Ñ 486/33 Ñ Double-speed CD-ROM drive
- Ñ 8 MB RAM Ñ 8-bit sound card
- Ñ DOS 5.0 or Windows 95
- About LucasArts
- LucasArts Entertainment Company develops and publishes interactive
- entertainment and educational software. LucasArts is one of three Lucas
- companies. Lucas Digital Ltd., comprised of Industrial Light & Magic and
- Skywalker Sound, is dedicated to serving the needs of the entertainment
- industry for visual effects and audio post-production. Lucasfilm Ltd.
- includes George Lucas' feature film and television activities, as well as the
- business activities of the THX Group and Licensing.
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- # # #
- 5/95
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- The Dig Development Team
- Project Leader Sean Clark
- Lead Artist Bill Tiller
- Lead Programmer Gary Brubaker
- Supervising Animator Sean Turner
-