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- 19 November 1994
- Bloodnet Walkthru ;-)
- ------------
- I know, there is already such a file about Bloodnet, but that one is incomplete.
-
- This is the quickest way to the end of this game, although talking to more persons
- gives you more things to do, more fun, and more money.
- First of all: do not talk to Shock Maraud at the Strawberry Fields if you don' t want to
- fight every 5 minutes. But if you do so, you are able to sell the things you find on
- your enemy's dead body s, and then you can buy better stuff.
-
- 1: Tackett's lab
- Take the Implant Plans.
- Take the 4MB chip and place it in the decking unit.
- 2: Houstin Matrix Rovers
- Take the Patch Cord.
- Talk to Larry Owen.
- 3: Abyss
- Talk to Rymma Fizz
- Get at least one other person to join you, Monnick St. Clair is a good choice.
- 4: Metropolitan Museum of Art
- Talk to Montgomery Taylor, answer NO to his first question.
- 5: Vince Munition Depot
- Buy a Jury Rig Toolkit.
- 6: Central Park
- Talk to Kimba West. If there are only three persons on the screen, go to some other
- place and return, until there are seven persons.
- Talk twice to Sander Tomalin. Put the Soul Box in the decking unit.
- Search the area and take the dirt .
- Talk to Mother Mary in the second screen.
- 7: Cafe Voltaire
- Talk to Leonora Major. Answer YES.
- Talk to Oscar Nandez in the second room.
- 8: Cyberspace
- Always talk with every person you meet, you will only meet them once!
- Go via FATS to the MAJOR well.
- 9: Kafka Conspiracy
- Talk to Coover Tristan
- 10: Electric Anarchy
- Talk to Phree Tought.
- Talk to Nai Hilistick.
- Talk to Chuck.
- Talk to Pracktle K. Oss.
- Talk to Auntie Matter.
- Talk to Garrick Fizz and make him join you.
- 11: Autonomy Dogs
- Talk to Wild Child.
- Talk to Sabaccatus St. Aubens.
- 12: Hard Metals
- Talk to Tempered Steele and make him join you.
- Talk to Liquid Nails.
- 13: Metropolitan Museum
- If your bloodlust is already high, about 80% or so, search the area and take the
- coffin. Byte the gard, and don't let your party members come in action.
- 14: St. Patrick's Cathedral
- Talk to Mother Mary and Brother Complicitus, twice to both.
- 15: Hellfire Club
- Talk to George Yachisin.
- Talk to Renfield.
- 16: Strongarm Tacktick
- Buy the Lockpick Casing and the Diagnostic Unit.
- Jury-rig an Electronic Lockpicks.
- 17: Renfield
- If your party is not complete yet, make his number six. Drop the coffin and use the
- dirt on it. This gives you the possibility to rest and recover here.
- 18: TransTechnicals
- (You have to wear the security badge before you can enter here)
- Security: kill Chief Daryl Paine. Search the room and take everything.
- Emily Esaki: search the room and take everything.
- Bill Doughan: talk to him
- Nanotech Lab: search the room and take everything. Use the lockpick on the
- second door, in that room search the area and take everything.
- 19: Lazlo Green ( first you have to read the crackdown list )
- Search the room and take the gasmask. Let someone put it one his head.
- 20: Electric Anarchy
- Talk to Phree Thought. Give her the Dragon Soul Box.
- 21: Icon Robbers Studio
- Use the Somnavapor, the one with the gasmask should do that. Search the room
- and take the Holocam and the Holofilms, and the transmitter if you talk to more
- people than necessary.
- 22: Doom Pilots
- Talk to Ghost Walker.
- 23: Madame Mescal
- Buy and use the Instapigment.
- 24: The Cloisters: do not kill one of the knights!
- Sebastianes room: take the beads.
- Weaponroom: film Stark and use the film in front of the mirror. Search the room and
- take everything.
- Talk to Sir Theodoric, search the room and take everything.
- 25: Cafe Voltaire
- Place the beads next to Cyril Thorpe.
- Put the Azrael box in your decking unit, and the TransTechs Security.
- 26: Cyberspace
- Go via FATS to the well MEDIUM.
- Talk to Cyril Thorpe.
- 27: Cloisters
- Don't wait to long to reenter this place, otherwise the Instapigment is useless and
- you have to fight the knights. If that happens, you can t get blessed soulblades...
- Sebastians room: he will bless the soulblades and the stakes.
- 28: Cyberspace
- Talk to Melissa Van Helsing if you didn't do that earlier.
- 29: Le Phood
- Talk to Melissa and make her join you. Dismiss Renfield if you have to chouse
- someone.
- 30: Hellfire club
- Talk to Alexander Tennent.
- Take a picture of Walter MacCalaster.
- 31: Van Helsings Apartment
- Kill the vampires, go to the second room, search it and take at least the Signal
- Scrambler. Save...
- 32: Grants Tomb
- Use the Scrambler to get to the second room.
- Surprise... Restore, dismiss the bad girl, rest at Renfields place and buy
- ammunition if necessary.
- Kill everyone and take the Emerald Pendant.
- Free Alexander Tennent with the Lockpicks.
- 33: TransTechnicals
- Talk to Bill Doughan.
- 34: Electric Anarchy
- Talk to Chuck and make him member of the group.
- Disassemble the Green Pendant.
- Put the Emerald Looker Chip in the decking unit.
- Put the Tacketts Essence in the decking unit.
- 35: Cyberspace
- Talk to Tackett Cybervision.
- Go via FATS to the KANSAS well.
- Talk to Sally.
- 33: Saint Patricks Cathedral
- Dismiss Chuck.
- Talk to Mother Mary and make her join you, you will need her to get in the final well.
- If your ammo or your health is low, do something about it now.
- 34: TransTech room 1122
- Kill everyone in the battle. It can happen in a few moments, but sometimes you will
- have to restart the computer because your not always able to kill Van Helsing
- himself. Don't let Mother Mary die...
- Talk to Dr. John Walker.
- 35: Cyberspace
- Go via FATS to ELIZABETH well.
- 36: Final scene
- Kill the six Dracula Images.
- Kill Dracula, it is easy with the blessed stake.
-
-
- So, that is it. If you look for more wells, here are some addresses: TTHEAT,
- NYVAULT, BLACKWOOD, SOFTBALL and NOUN.
- (by Erwin Van Himste, Belgium)
-