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- 9/23/96
-
- THRED README.TXT
-
- STOP! Read Liscense.txt before you do anything else.
-
- Ok, now that that's done...
-
- This is a beta copy of Thred. It is NOT a public beta. You are free to
- use this version of Thred within the limits of the liscense that
- accompanies Thred.
-
- Like I said, this is not a public beta of Thred. We are still working on
- it and have a long list of bugs that we are working on. We want you to be
- able to use Thred if you like, but we don't want any input on Thred right
- now. Please just use this software. We know that you will have some
- problems with Thred and we are sorry about that. We're working to fix
- Thred, but thought that it was time to let everyone use it.
-
- I'll say it again (just because I know there are some die-hard "please
- fix this" people out there): DON'T SEND US E-MAIL. I don't care how small
- your request is or how easy you think it would be to fix the one problem
- that is bothering you or how cool the feature you're thinking of would be.
- DON'T DO IT. PLEASE. You will not get a response from me or Jon if you
- send us e-mail with bug lists or requested features. I promise.
-
- The THRED TUTORIAL is included with Thred. I have spent many hours on this
- and I know it's still pretty thin. It's all you have right now. If you
- have questions, feel free to post them to the rec.games.computer.quake.editing
- newsgroup. Maybe someone there will help you. Do not send me e-mail asking
- for help with Thred. I won't answer it.
-
- THINGS TO DO:
-
- Unzip Thred into \quake\thred, it's the best place for Thred. Then read
- the tutorial while you have Thred running. Read it all, as there are a
- lot of things in there that describe both how to use Thred and how to make
- things in Quake.
-
- Have fun! :)
-
- -= Jim Lowell =-
-