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- Compiled by Colonel Aubrey "SwiftHeart" Chen & Colonel Klaus "Gremlin"
- Weidner of TCN.
- ----------------------------------------------------------------------
-
- WC3 Mission Tree
- ----------------
-
- CD1 Orsini-4
- / \
- / \
- Tamayo Tamayo-2___
- \ / \
- \ / |
- Locanda-2 |
- / \ |
- / \ |
- CD2 Blackmane Blackmane-3 |
- \ / \|
- \ / |
- Ariel |
- / \ |
- / Delius-1 |
- | / | |
- Caliban | Delius-2_ |
- | | | \|
- \ | Delius-3_ |
- \ |/ \|
- Torgo |
- | |
- CD3 Torgo-2 |
- | |
- Loki-3 |
- / \ |
- / (stranded) |
- | |
- Alcor-4___________ |
- | \|
- CD4 Freya |
- | |
- Freya-3___________ |
- | \|
- Hyperion__________ |
- | \|
- Kilrah-1__________ |
- | \|
- | Proxima
- | |
- | Sol
- Kilrah-2__________ |
- | \|
- Kilrah-3__________ |
- | \|
- Kilrah-4 |
- / \ |
- / \ |
- (win) (lose2) (lose1)
-
- (win) : Kilrathi surrenders. Fly home to Earth in shuttle.
- (lose1): Ejection seat picked up by Thrakhath. Confederation defeated.
- (lose2): No pick-up by Thrakhath.
-
- Note: The numbers represent the deciding missions in that series.
-
-
- WC3 Mission Analysis
- --------------------
- Guideline:
-
- Mission designation: Mission name
- Wingman Ship (default) (Kills, Cumulative)
- Mission content
- Note: (Kills, Cumulative) Only includes direct winning path
-
-
- ORSINI A001: Simple Patrol
- Hobbes only *Hellcat (4,4)
- 2 Darket at Nav 1
- 2 Darket at Nav 3
-
- ORSINI A002: Simple Patrol 2
- No Flash/Flint Arrow/*Hellcat/Thunderbolt (5,9)
- 2 Darket at Nav 2
- 1 Transport, 2 Darket at Nav 3
-
- ORSINI A003: Escort Medical Cargo Transport
- No Flash/Flint *Arrow/Hellcat/Thunderbolt (10,19)
- 2 Darket, 1 Dralthi --> Nav 2
- 1 Corvette, 2 Darket at Nav 2
- 2 Darket + 2 Darket at Nav 3
-
- ORSINI A004: Escort Civilian Transport, Skipper Missile
- No Flash *Arrow/Hellcat/Thunderbolt (13,32)
- 4 Darket + 2 Dralthi at Nav 1
- 2 Dralthi, 1 Corvette + (1 Skipper) --> Nav 2
- 2 Darket + 2 Darket at Nav 3
- (2 Corvette, 2 Dralthi --> Victory, if you failed to protect the
- transport.)
-
- TAMAYO B001: Defend Victory
- Maniac *Arrow (14,46)
- 2 Darket, 1 Paktahn +
- 2 Darket, 1 Paktahn +
- 2 Darket, 2 Paktahn +
- 2 Dralthi, 2 Paktahn at Victory (Weasel, Mitchel)
- Note: Weasel bites the dust real quick.
-
- TAMAYO B002: Destroy Enemy Transports
- Hobbes&Flint Arrow/Hellcat/*Thunderbolt/Longbow/*Excalibur (17,63)
- 1 Corvette, 4 Vaktoth + 4 Darket + 4 Dralthi at Nav 1
- 4 Transport at Nav 2
-
- SIMULATOR B003: Duel Flash
- None *Arrow (0,63)
- 1 Flash
- Note: +1 under Ace in killscore.
-
- TAMAYO C001: Same as TAMAYO B001.
-
- TAMAYO C002: Same as B002, except,
- 4 Dralthi at Nav 3
- 2 Transport, 4 Vaktoth at Nav 4
-
- TAMAYO C003: Same as TAMAYO B003.
-
- LOCANDA D001: Eliminate All Enemy Presence
- All Arrow/*Hellcat/Thunderbolt (30,93)
- 2 Vaktoth + 4 Dralthi --> Nav 2
- 3 Darket + 4 Strakha at Nav 2
- 1 Destroyer, 4 Dralthi + 2 Dralthi + 2 Dralthi + 2 Dralthi at Nav 3
- 1 Fireclaw, 5 Darket at Nav 4
-
- LOCANDA D002: Destroy Biomissiles
- No Cobra/Flint Arrow/Hellcat/*Thunderbolt (9,102)
- 8 Strakha (2 at all times), 1 Destroyer, 1 Biomissile +
- (2 Biomissile) at Nav 1
-
- LOCANDA D003: Go After Flint? (optional)
- None Ship you flew in LOCANDA D002 (33,135)
- 1 Scout, 2 Vaktoth (R)
- 1 Corvette, 3 Dralthi + 4 Darket + 4 Dralthi (R)
- 4 Darket + 3 Dralthi (R)
- 1 Cruiser, 4 Darket + 4 Darket + 2 Vaktoth (Flint is here) (R)
- Note: (R) denotes random encounters. They can appear at any Nav
- point and are not restricted to the order listed above.
-
- BLACKMANE E001: Defend Blackmane Base
- All Arrow/*Hellcat/Thunderbolt (16,151)
- 4 Dralthi + 4 Darket + 4 Darket + 1 Bloodmist, 3 Paktahn at Base
-
- BLACKMANE E002: Escort Supply Transports
- All Arrow/Hellcat/*Thunderbolt (12,163)
- 4 Dralthi at Nav 1
- 4 Strakha + 4 Strakha at Nav 2 (captured Terran transports)
- Note: Beware of the captured transports. If you get too close to
- them, their detonations will damage your fighters severely.
-
- BLACKMANE E003: Escort Weapons Transports
- All Arrow/Hellcat/*Thunderbolt (16,179)
- 2 Sorthak + 2 Sorthak at Nav 1
- 4 Strakha + 4 Strakha --> Nav 2
- 2 Vaktoth + 2 Vaktoth at Nav2 (Asteroids)
-
- BLACKMANE F001: Assist Evacuation, Escort Convoy
- All Arrow/*Hellcat/Thunderbolt
- 1 Carrier, 8 Dralthi (2 at all times) at Nav 1
-
- BLACKMANE F002: Assist Evacuation 2, Escort Convoy (Pulsar)
- All Arrow/Hellcat/*Thunderbolt
- 4 Strakha at Nav 2
- 3 Dralthi (x3) at Nav 3
-
- BLACKMANE F003: Final Evacuation Assistance?
- All Arrow/Hellcat/*Thunderbolt
- 3 Strakha --> Nav 1
- 4 Strakha + 4 Strakha at Nav 1 (Asteroids, captured Terran
- transports)
- Note: Beware of the captured transports. If you get too close to
- them, their detonations will damage your fighters severely.
-
- ARIEL G001: Clear All Nav Points
- All Arrow/Hellcat/Thunderbolt/*Longbow (25,204)
- 1 Corvette, 2 Transport, 2 Strakha + 2 Strakha at Nav 1
- 4 Strakha at Nav 2
- 1 Carrier, 4 Darket + 4 Dralthi + 4 Darket + 1 Vaktoth at Nav 3
-
- ARIEL G002: Ambush Enemy Convoy (Nebula)
- All *Thunderbolt/Longbow (34,238)
- 1 Destroyer, 1 Transport, 4 Vaktoth + 4 Vaktoth + 4 Darket at Nav 1
- 1 Corvette, 1 Transport, 4 Darket at Nav 2
- 1 Destroyer, 1 Transport, 4 Vaktoth + 4 Vaktoth + 4 Darket at Nav 3
-
- ARIEL G003: Escort Victory to Jump Point
- All Arrow/Hellcat/*Thunderbolt/Longbow (18,256)
- 2 Paktahn, 2 Darket --> Nav 1
- 1 Carrier, 2 Strakha + 2 Darket + 2 Darket + 2 Darket at Nav 1
- 1 Corvette, 4 Strakha + (1 Skipper) at Nav 2
-
- CALIBAN H001: Defend Destroyers
- All Arrow/*Hellcat/Thunderbolt/Longbow (7,263)
- 2 Vaktoth, (1 Destroyer, Sheffield never loses the battle)
- at Nav 1
- 1 Destroyer, 2 Vaktoth + 2 Vaktoth at Nav 2
-
- CALIBAN H002: Destroy Enemy Convoy (Nebula)
- All Arrow/Hellcat/*Thunderbolt/Longbow (18,281)
- 4 Darket at Nav 1
- 6 Dralthi + 4 Vaktoth at Nav 2
- 2 Corvette, 1 Destroyer, 1 Scout at Nav 3
-
- CALIBAN H003: Escort Victory 2 (Nebula)
- All Arrow/*Hellcat (29,310)
- 1 Corvette, 4 Darket --> Nav 1
- 1 Corvette, 4 Darket --> Nav 1
- 4 Dralthi + 1 Corvette, 2 Dralthi + 4 Vaktoth + 2 Vaktoth,
- 2 Darket + 4 Darket at Nav 1
-
- DELIUS I001: Search & Destroy, Eliminate Enemy Base (Asteroids)
- All *Arrow/Hellcat/Thunderbolt/Longbow
- 4 Vaktoth, 1 Asteroid Base + 2 Vaktoth (joins battle after 3rd
- Vaktoth is dispatched) at Nav 1
- 3 Dralthi + 3 Dralthi at Nav 2
- 2 Dralthi + 2 Darket at Nav 3
- 4 Vaktoth at Nav 4
-
- DELIUS I002: Destroy Inbound Enemy Ships (Asteroids)
- All Thunderbolt/*Longbow
- 1 Corvette, 4 Dralthi at Nav 1
- 4 Darket at Nav 2
- 1 Destroyer, 2 Dralthi + 1 Corvette, 2 Vaktoth + 2 Vaktoth,
- 1 Sorthak + 4 Dralthi at Nav 3
- Note: Ejection => end credit.
-
- DELIUS I003: Victory vs. Enemy Base (Asteroids)
- All *Arrow/Hellcat
- 2 Darket --> Nav 1
- 2 Darket --> Nav 1
- 2 Dralthi, (1 Asteroid Base, if you could beat Victory's CS
- Missiles to it)
-
- TORGO J001: Clear System for Behemoth
- Flint *Arrow (28,338)
- 2 Strakha, 2 Paktahn at Nav 1
- 2 Vaktoth, 2 Paktahn (x5) at Nav 2 (Flash, Primate)
- 2 Strakha, 2 Paktahn at Nav 3 (Vagabond, Styg)
-
- TORGO J002: Mine Jump Points
- All Thunderbolt/*Longbow (16,354)
- 2 Vaktoth, 2 Paktahn at Nav 1 (Asteroids)
- 2 Vaktoth, 2 Paktahn at Nav 2
- 2 Vaktoth, 2 Paktahn at Nav 3
- 2 Vaktoth, 2 Paktahn at Nav 4
-
- TORGO J003: Disable Tankers (Asteroids)
- All Arrow/*Hellcat (6,360)
- 3 Tanker (disable), 2 Asteroid + 2 Asteroid + 2 Asteroid at Nav 1
-
- LOKI K001: Sweep Loki VI Environ
- All Arrow/*Hellcat (34,394)
- 1 Corvette, 4 Darket + 1 Corvette, 4 Vaktoth at Nav 1
- 6 Dralthi + 4 Dralthi (joins battle after a certain period of time)
- at Nav 2
- 6 Vaktoth + 4 Darket + 4 Strakha at Nav 3
-
- LOKI K002, KA02: Cover Behemoth
- All Arrow/*Hellcat (12,406)
- 4 Paktahn at Victory
- 2 Corvettes + 4 Strakha + 2 Paktahn at Victory
-
- LOKI K003 (--> Kilrah): Defend Behemoth (unwinnable)
- All Arrow/*Hellcat (3,409)
- n Paktahn at Behemoth
- Note: Killscore depends on how many Paktahns you can dispatch in
- approx. 1 min 20 sec.
-
- LOKI K03A (--> Kilrah): Intermission (plot advancement)
- None Ship you flew in KILRAH K003 (0,409)
- 1 Destroyer, 1 Thrakhath at Victory
-
- LOKI K004 (--> Kilrah): Accept Thrakhath's Challenge?
- None Ship you flew in KILRAH K004 (0,409)
- 1 Destroyer, 1 Thrakhath at Victory
- Note: Fight Thrakhath, return to Victory => end credits.
- Fight Thrakhath, unable to return to Victory => stranded.
- Ignore Thrakhath, return to Victory => ALCOR L001.
- Cannot eject.
-
- ALCOR L001: Defend Victory, Clear All Nav Points
- Hobbes *Arrow (50,459)
- 3 Corvette + 1 Corvette, 4 Vaktoth + 8 Darket at Nav 1 (Sheffield)
- 2 Vaktoth, 4 Paktahn + 6 Dralthi + 6 Dralthi + 4 Paktahn at Nav 2
- 4 Strakha at Nav 3
- 4 Vaktoth at Nav 4
- 2 Sorthak + 2 Sorthak at Victory (Primate, Ragtop, Coventry)
- Note: Drinking excessively before flying is a crime.
-
- ALCOR L002: Clear Asteroid Field of Enemy Presence (Asteroids)
- All *Arrow/Thunderbolt/Longbow (38,497)
- 3 Corvette, 1 Destroyer + 1 Corvette, 6 Darket at Nav 1
- 4 Asteroid + 4 Strakha + 4 Strakha at Nav 2
- 1 Destroyer, 4 Paktahn + 6 Darket + 4 Dralthi at Nav 3
-
- ALCOR L003: Go After Hobbes? (optional)
- None *Hellcat
- 1 Hobbes at Nav 1
- 1 Stalker, 2 Strakha + 3 Paktahn (Vaquero, Primate)
- Note: Vaquero dies. +3 under Ace in killscore for dispatching Hobbes
- and Stalker.
-
- ALCOR L004, LG04: Extract Scientist from Prison
- None *Excalibur (16,513)
- 6 Darket at Nav 1 (space)
- 6 Ekapshi, 4 Ground Object at Landing Zone (planet surface)
- 4 Ekapshi, 4 Tank, 3 Ground Object at Nav 1
- 5 Ground Object at Nav 3
-
- FREYA M001: Suppress Freya Space Defenses
- Vaquero/Maniac/Flash/Flint All/*Longbow (26,539)
- 1 Destroyer, 2 Darket + 4 Darket at Nav 1
- 2 Corvette, 4 Dralthi at Nav 2
- 1 Carrier, 4 Dralthi + 4 Darket + 4 Dralthi at Nav 3
-
- FREYA M002, MG02: Destroy Shield Generator
- None *Excalibur (20,559)
- 4 Dralthi --> Nav 1 (space)
- 4 Ekapshi at Landing Zone (planet)
- 4 Ekapshi, 15 Ground Object --> Shield Generator
- 4 Ekapshi, 5 Ground Object, 1 Shield Generator at Shield
- Generator
- 2 Dralthi at Exit Point (space)
- 2 Dralthi --> Victory
-
- FREYA M003 (Loviatar): Destroy Inbounds at Jump Point
- No Hobbes/Cobra All/*Thunderbolt (21,580)
- 3 Dralthi + 1 Corvette, 2 Darket + 3 Darket + 3 Darket +
- 3 Vaktoth + 2 Vaktoth, 1 Darket + 3 Darket at Nav 1
-
- HYPERION N001: Deliver Prototype T-Bomb
- None *Excalibur (14,594)
- 4 Dralthi --> Entry Point (space)
- 2 Ekapshi at Landing Zone (planet)
- 2 Ekapshi --> Fault Line
- 2 Ekapshi, 1 Fault Line at Fault Line
- 4 Dralthi --> Victory
-
- HYPERION N002: Escort Cap Ships, Destroy Enemy Fleet
- No Hobbes/Cobra Arrow/*Hellcat/Excalibur (21,615)
- 1 Destroyer, 2 Darket + 2 Darket + 2 Dralthi + 2 Dralthi at Nav 1
- (Sheffield)
- 1 Carrier, 2 Dralthi + 2 Dralthi + 2 Paktahn + 2 Vaktoth at Nav 2
- (Conventry)
- 1 Cruiser, 2 Paktahn at Nav 3 (Ajax)
-
- HYPERION N003 (Freya): Defend Jump Point to Kilrah
- No Hobbes/Cobra All/*Excalibur (20,635)
- 1 Destroyer, 4 Darket + 4 Darket + 2 Dralthi at Nav 1
- 4 Darket at Nav 2
- 1 Cruiser, 4 Darket at Nav 3 (Asteroids)
-
- KILRAH P001: Jump Into Kilrah Home System
- 0-3 Wingmen from All except Hobbes/Cobra *Excalibur (35,670)
- 2 Sorthak at Jump Point
- 2 Corvette, 4 Darket + 4 Dralthi at Nav 1
- 2 Corvette, 4 Dralthi + 6 Strakha at Nav 2
- 1 Destroyer, 4 Darket + 6 Darket at Nav 3
- Note: At least one wingman dies. Killscore no longer accessible.
-
- KILRAH P002: T-Bomb Base
- Surviving members from KILRAH P001 *Excalibur (33,703)
- 2 Corvette, 4 Darket + 4 Dralthi at Nav 1
- 2 Corvette, 4 Vaktoth + 6 Strakha at Nav 2
- 1 Destroyer, 4 Sorthak + 6 Darket at Nav 3
- Note: At least one wingman dies.
-
- KILRAH P003, PG03: T-Bomb Kilrah
- Surviving member from KILRAH P002 *Excalibur (38,741)
- 1 Destroyer, 4 Paktahn + 4 Dralthi at Nav 1
- 1 Destroyer, 4 Dralthi + 6 Strakha at Nav 2
- At Nav 3:
- -> 1 Destroyer, 3 Darket + 6 Darket (no wingman)
- -> n Stalker, 3 Darket + 6 Darket (wingman)
- At Entry:
- -> 1 Prince Thrakhath, (1 Hobbes), 2 Paktahn + 4 Darket (cloaked
- at Nav 3)
- -> (1 Hobbes), 4 Paktahn, 4n Sorthak (not cloaked at
- Nav 3)
- On Kilrah surface: (Kilrah-4)
- -> 9 Ground Object, 1 Fault Line (in Trench)
- -> 2n Epakshi, 9 Ground Object, 1 Fault Line (out of Trench)
- Note: When out of Trench, cloak for your own safety.
-
- PROXIMA R001: Defend Jump Point (unwinnable)
- Flint Arrow/Hellcat/Thunderbolt/Longbow/*Excalibur
- 4 Darket + 4 Dralthi + 4 Vaktoth + 1 Corvette, 3 Strakha +
- 1 Corvette, 3 Strakha + 1 Carrier, 4 Dralthi at Victory
- Note: Victory jumps out approx. 5 mins into the battle, stay close
- to it. Ejection => back on Victory.
-
- SOL-EARTH ORBIT R002: Defend Earth (unwinnable)
- None Arrow/Hellcat/Thunderbolt/Longbow/*Excalibur
- 4 Paktahn + 4 Paktahn + 4 Vaktoth + 1 Corvette, 3 Strakha +
- 1 Corvette, 3 Strakha + 1 Dreadnought, 4 Dralthi...(infinity)
- at Nav 1 (Sheffield, Coventry)
- Note: infinity = combinations of 4 Paktahn/1 Corvette, 3 Strakha/
- 4 Vaktoth. Sheffield and Coventry explodes really fast.)
-
- Additional notes:
- 1) <Alt>-<v> to get mission designations.
- 2) The following are not included in killscore:
- a) Missiles (Bio/Skipper),
- b) Turrets,
- c) Fighters parked in carriers,
- d) Ejected pilots,
- e) Ground objects,
- f) Disabled tankers,
- g) Shield generator,
- h) Fault lines.
- 3) Later presence of Sheffield, Coventry, and Ajax depends upon
- your success in the earlier missions. If they were destroyed
- in the early stages of the game, they would be absent in the
- later actions.
- 4) The number of waves of enemy fighters covering the cap ships
- may depend upon how fast you destroy the mother ships.
- 5) Victory's killboard is unstable.
-
- Comments, questions, corrections? Please let us know. Thank you. :)
-
- ------------------------------------------------------------------------------
- /*\-\/*\-\ Any of you ever Colonel Aubrey "SwiftHeart" Chen
- (********) ) wondered how long the of TCS CV-40 Victory
- \******/ / Human-Kilrathi swifthrt@access.mbnet.mb.ca
- \****/ / conflict would've "Currently, it's Flint-3, Rachel-1."
- \/_/ lasted if we WCers were to band together? :)
-
-
-