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- Magic Carpet FAQ
- ================
-
- Contents:
-
- 1. What is Magic Carpet?
- 2. Where is it available?
- 3. OK, I have the demo. What do I do?
- 4. What are the key controls?
- 5. What spells and monsters are there?
- 6. What's the framerate like?
- 7. Any known bugs?
- 8. Strategies?
- 9. How does net play wor?
-
- All comments to robj@netcom.com; it seems I'll be reading comp.sys.ibm.pc.
- games.action avidly for a few weeks, too.
-
- -------------------------------------------------
-
- 1. What is Magic Carpet?
-
- From my first post about the game:
-
- "There's a certain feeling I get from playing a really good game, one
- which is good in a _new_ way. It's that "instant classic" buzz. I
- got it in spades with Doom, as did millions of others. And I get it
- almost _more_ powerfully from Magic Carpet.
-
- "This game feels like flying in a dream. When I dream about flying, I
- am generally able to just float above the ground, rising up through
- trees or flying around houses or whatever. Low-level, slow, almost
- like walking through the air. That is what flight in Magic Carpet is
- like. It's a very different experience from any game I've seen.You
- just float up off the ground, and drift (or race, with the right
- spell) over the hills and the ocean.
-
- "You also find yourself hurling fireballs and lightning bolts, putting
- tents and houses under your control, igniting trees (don't get too
- close!--you can hear the fire burning), cutting the earth in two,
- raising volcanoes, and getting attacked by worms, dragons, undead
- soldiers, and a lot of other creatures, including other players (yes,
- net play). The combat reminds me a lot of Doom, except you are flying
- over free-form texture-mapped terrain. There is definitely that
- adrenalin rush when something sneaks up on you, or when you hear the
- wailing of the fire worms.... You can only see so far before the
- world vanishes in fog--but, unlike Strike Commander, it works here.
- The world appears eerily out of the mist around you....
-
- "This game is like Populous (it's from Bullfrog) plus Doom plus a new
- way to fly with a computer."
-
- 2. Where is it available?
-
- Shipping worldwide now, ads far as I know, on CD-ROM only. The demo
- is available from ftp.ea.com.
-
- 3. OK, I have the demo. What do I do?
-
- The demo's excuse for documentation is laughable. It explains nothing
- about the gameplay. Here's the scoop.
-
- You are on a magic carpet. You are seeking to collect magic energy,
- "mana." You can either find mana lying around, or kill creatures to
- release it. You can "possess" mana by casting a possession spell at
- it (much like you toast monsters by firing fireball spells at them).
- The more mana you have, the more spells you can cast. Collect enough
- mana, and you will get the option to go on to the next level.
-
- You can't contain all this mana. So you need a castle to hold it.
- You get a castle by shooting a "castle" spell at a patch of ground.
- As you possess mana, this nice balloon floats from your castle and
- picks it up. Once it's in your castle, it gives you regenerative
- power. As your castle fills up, you will need to cast more "castle"
- spells to watch it grow.
-
- There are magic spells lying around, which look like pink urns. Fly
- through them to collect the spell. When you start the demo, you are
- right in front of three of them: fireball, possession, and castle.
- Fly through them. Then hit ENTER.
-
- You are now on the map screen. You can mouse-click on one of the spell
- icons in the lower right of the screen, and that spell will get assigned
- to te button you clicked with. I like fireball in my left hand and
- possession in my right, so I can waste something and then grab the mana
- before it hits the ground. But don't do that yet. Left-click on the
- castle icon and hit ENTER.
-
- Back in the game, click left button while looking towards the ground.
- Presto, your castle. Now go back and get your spells set up, and
- prepare to blow things up. Due south of you are some bumblebees,
- which are hard to cope with; try flying north, casting possession on
- the buildings. Note they get your flag; you now have their mana.
- Their archers will attack other sorcerors, too.
-
- Now you just kill lots of things, grow your castle, watch out for the
- other wizard, avoid getting your castle drowned in skeletons, and try
- to collect all the power in the world!
-
- When you play, the top of the screen has a mini-map, then a series of
- three little readouts. The readouts are for your castle, balloon(s),
- and you yourself; each top bar is health, and each lower bar is mana
- level (white is current; gray is maximum). In the upper right is an
- icon for each spell you have selected to use; the tiny white dots are
- the number of times you can cast that spell at your current mana
- level, and the gray bar is how close your current mana level is to
- giving you a new spell. It seems that your personal mana is used up
- rapidly by spellcasting but then replenished rather rapidly depending
- on how much mana you have in your castle.
-
-
- 4. What are the key controls?
-
- Easiest controls (for me) are mouse in one hand, for turning or
- pointing up or down, and arrows in the other hand, for
- forward/backward speed and for strafing. You can also use a gamepad
- but (as with Doom) it's very important to be able to walk in a circle
- shooting at something, and this is awkward with a gamepad.
-
- Move carpet forward/back: up/down arrows
- Slide carpet left/right: left/right arrows
- Turn carpet left/right/up/down: mouse
- Cast spell: Left or right mouse button
- Select left assigned spell: Press 1-0
- Select right assigned spell: Press Ctrl + 1-0
- Open spells screen: Enter or left+right together
- Toggle resolution VGA/SVGA: R (requires 16 meg for SVGA)
- Destroy your own castle: Shift-L (if you're up against a cliff and
- can't expand, for instance)
- Quit to main menu, abort current level: Esc
- Quit to DOS- Shift-Q
- Restart current level: Shift-R
- Pause game: P (P again to unpause)
- F1: Sound fx on/off
- F2: Music on/off
- F3: Time acceleration
- F4: Image softening on/off
- F5: Reflections on/off
- F6: Sky on/off
- F7: Shadows on/off
- F8: Icons and map on/off
- F9: Speed blur on/off
- F10: Toggle between 3D, stereogram, and normal mode
- (If anyone can actually play in stereogram mode, please let me
- know.)
-
-
- 5. What spells and monsters are there?
-
- In the full game:
-
- Fireball: obvious.
- Possession: possess mana or buildings.
- Castle: create/expand castle.
- Accelerate (forwards): Zoom.
- Accellerate (backwards): .mooZ
- Heal: convert mana into health
- Shield: absorb damage
- Rapid Fireball: autofire.
- Beyond Sight: see other players anywhere on minimap.
- Mana Magnet: make local mana glom together.
- Lightning Bolt: ZAP! (The Krakens have this. You meet them on demo level 2.)
- Meteor: One big flaming rock. (Someone described it as
- BFG, eat your heart out.)
- Invisible: No see 'um until you cast a spell.
- Rebound: I am rubber, you are glue...
- Steal Mana: yep.
- Duel: Basically a tractor beam. Use accelerate to escape.
- Wall of Fire: SHABOOM!
- Teleport: to your castle.
- Crater: why not:
- Undead Army: Raise a lot of skeletons.
- Earthquake: Rend the land asunder. (Literally.)
- Lightning Storm: oh yes.
- Volcano: of course, this is Populous.
- Global Death: The BFG of Magic Carpet.
-
- In the demo, you can get (at least) fireball, possess, castle,
- accelerate forward & backward, heal, and rapid fireball. I think.
-
- Monsters:
-
- Apes: Rock-hurling beefy guys.
- Bees: Fast. Sting you up close. Dangerous in groups.
- Crabs: When they hatch, they have fireballs. As they eat mana
- they get lightning bolts, then meteors. (ugh!!) They lay eggs when
- they get big.
- Dragons: Airborne firebreathers. Spectacular.
- Emu Riders: Quick arrow-shooters.
- Genie: Teleporting mana-stealing fireball-casters.
- Griffins: Shoots lightning, can see invisible, never shoots first.
- Krakens: Nasty! They shoot lightning and snag you with the Duel spell.
- Skeletons: Shoot flaming arrows at you & your castle. Reproduce when
- they kill civilians.
- Trolls: Like apes, but smaller.
- Vultures: Slower bees. Good target practice.
- Worms: Ugly critters, shooting fireballs and making God-awful noises.
- Wyvern: BFDragon.
-
- I haven't seen most of this yet.
-
-
- 6. What machine is required? What's the framerate like?
-
- Requirements: DOS 5 or higher, 8MB RAM (though some people have
- apparently gotten it to work fine, minus the odd sound effect in 4MB),
- 486/33 or higher, VGA, 2MB HD space, mouse with MS-compatible driver.
- SVGA mode requires 16MB RAM and VESA-compliant card with driver
- installed. Supports Soundblaster & compatibles, AWE32, WaveBlaster,
- Ad Lib, Pro Audio Spectrum, Roland MT32, GenMIDI. Supports joystick,
- gamepad. Can run with Forte VFX-1 HMD or with red/blue goggles
- (included).
-
- On 486/33s or 486/66s, VGA framerate is apparently very good, somewhat
- slower than Doom but still playable with proper options tweaking.
- There is no way to get Magic Carpet to report its framerate, and net.
- estimates vary widely, but 15 FPS on a 66 is roughly right. On my
- P90, SVGA with all detail options on is around 10 FPS (I guess) unless
- lots and lots is happening, when it bogs down somewhat. Many people
- seem to think it is very playable, which is really the most important
- thing. (Forget about SVGA if you don't have a Pentium 66+ with PCI
- video, though.)
-
-
- 7. Any known bugs?
-
- You can't save in the middle of a level, only between levels.
-
- You can't go back to old levels or skip forward if a certain level is
- just too tough.
-
- On level 6 of the full version or level 1 of the demo, if you wait too
- long to deal with the skeletons, they will kill all the archers and
- there will be so many of them they will bog down the game. Kill them
- early to avoid the bog-down.
-
- Occasionally the mini-map or the icons at the top of the screen may
- become corrupted glitchy lines of garbage). Switching resolutions
- twice is reported to cure it.
-
- (More bug reports are solicited!)
-
-
- 8. Strategies?
-
- I like fireball + accelerate backwards when fighting bumblebees.
-
- Computer opponents seem to like castles far out at sea. Stick your
- castle inland near big mana supplies, so your balloon can grab it all
- pronto.
-
- In the full game, the other computer player isn't worth killing early
- unless you know he (they) has a spell you want. Wait, then go get his
- castle.
-
- What are your favorite strategies?
-
- 9. How does net play work?
-
- It says it requires Netbios. I don't know the details.
-
-
-
- --
- Rob Jellinghaus robj@netcom.com uunet!netcom!robj
-