home *** CD-ROM | disk | FTP | other *** search
- Cible = Objet
-
- !ANC::Aide du Nautile de Cristal
- !anc x_anc x_anc HEX_TORSE_HEX_SQUELETTE
-
- !DSP::flash disparition
- !flash0 x_flsh0 x_flsh0 HEX_BASSIN_HEX_SQUELETTE
- !flash1 x_flsh1 x_flsh1 HEX_BASSIN_HEX_SQUELETTE
- !flash1 x_flsh2 x_flsh1 HEX_BASSIN_HEX_SQUELETTE
- !flash1 x_flsh3 x_flsh1 HEX_BASSIN_HEX_SQUELETTE
-
- !EXP::EXPlosion d'objet
- !explo x_explo x_explo HEX_TETE_HEX_SQUELETTE linked
-
- !FIR::torche
- !fir x_fir x_fir HEX_REPERE_HEX_SQUELETTE !zbuffer
- !fir2 x_fir2 x_fir2 HEX_REPERE_HEX_SQUELETTE !zbuffer
- !fir2 x_fir3 x_fir2 HEX_REPERE_HEX_SQUELETTE !zbuffer
-
- !GAZ::jet de gaz
- !gaz x_gaz1 x_gaz1 HEX_REPERE_HEX_SQUELETTE
- !gaz x_gaz2 x_gaz2 HEX_REPERE_HEX_SQUELETTE
- !fuh x_fum1 x_fum01 HEX_TETE_HEX_SQUELETTE linked
- !fuh x_fum2 x_fum02 HEX_TETE_HEX_SQUELETTE linked
-
- !ICH::impact chronomantik
- !ich x_imp1 x_imp1 HEX_TORSE_HEX_SQUELETTE
- !ich x_imp2 x_imp2 HEX_TORSE_HEX_SQUELETTE
- !ich x_imp3 x_imp2 HEX_TORSE_HEX_SQUELETTE
- !ich x_imp4 x_imp2 HEX_TORSE_HEX_SQUELETTE
- !ich x_imp5 x_imp2 HEX_TORSE_HEX_SQUELETTE
- !ich x_imp6 x_imp2 HEX_TORSE_HEX_SQUELETTE
- !ich x_imp7 x_imp2 HEX_TORSE_HEX_SQUELETTE
- !ich x_imp8 x_imp2 HEX_TORSE_HEX_SQUELETTE
- !imp x_imp0 x_imp0 HEX_TORSE_HEX_SQUELETTE
-
- !ISO::impact sort offensif
- ich x_imp1 x_iso1 HEX_TORSE_HEX_SQUELETTE
- ich x_imp2 x_iso2 HEX_TORSE_HEX_SQUELETTE
- ich x_imp3 x_iso2 HEX_TORSE_HEX_SQUELETTE
- ich x_imp4 x_iso2 HEX_TORSE_HEX_SQUELETTE
- ich x_imp5 x_iso2 HEX_TORSE_HEX_SQUELETTE
- ich x_imp6 x_iso2 HEX_TORSE_HEX_SQUELETTE
- ich x_imp7 x_iso2 HEX_TORSE_HEX_SQUELETTE
- !imp x_imp0 x_imp0 HEX_TORSE_HEX_SQUELETTE
- exp x_exp x_exp HEX_TORSE_HEX_SQUELETTE
-
- !LEM::Pouvoir LΘmures 1/2
- !cette partie doit etre fixΘe sur celui kifΘ le sort
- !spk2 x_spk3 x_spk3 HEX_TETE_HEX_SQUELETTE
- !spk2 x_spk4 x_spk4 HEX_TETE_HEX_SQUELETTE
- !boom1 x_boom1 x_boom1 HEX_TETE_HEX_SQUELETTE
- !boom1 x_boom2 x_boom1 HEX_TETE_HEX_SQUELETTE
- !boom1 x_boom3 x_boom1 HEX_TETE_HEX_SQUELETTE
- !LEM::Pouvoir LΘmures 2/2
- !cette partie doit etre fixΘe sur celui ki subit le sort
- !bada x_bada x_bada HEX_REPERE_HEX_SQUELETTE
- !spk3 x_spk x_spk5 HEX_REPERE_HEX_SQUELETTE
- !glo x_glo x_glo3 HEX_REPERE_HEX_SQUELETTE
-
- !LOE::lancer de sort offensif ETReinte
- !shoot x_shoot x_shootr HEX_TETE_HEX_SQUELETTE
- !spark x_spark x_sparkr HEX_TETE_HEX_SQUELETTE
- !spark x_spark0 x_sparkr HEX_TETE_HEX_SQUELETTE
-
- !LOS::lancer de sort offensif SABLE
- !shoot x_shoot x_shoot HEX_TETE_HEX_SQUELETTE
- !spark x_spark x_spark HEX_TETE_HEX_SQUELETTE
- !spark x_spark0 x_spark HEX_TETE_HEX_SQUELETTE
-
- !LSU::lancer de sort utilitaire
- !lsu x_lsu1 x_lsu1 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsu2 x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsu3 x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsu4 x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsu5 x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsu6 x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsu7 x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsu8 x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsu9 x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsua x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !lsu x_lsub x_lsu2 HEX_REPERE_HEX_SQUELETTE
- !ssu x_ssu1 x_ssu HEX_REPERE_HEX_SQUELETTE
- !ssu x_ssu2 x_ssu HEX_REPERE_HEX_SQUELETTE
- !ssu x_ssu3 x_ssu HEX_REPERE_HEX_SQUELETTE
- !ssu x_ssu4 x_ssu HEX_REPERE_HEX_SQUELETTE
-
- !MAG::mode magie
- !mag x_mag x_mag HEX_TETE_HEX_SQUELETTE linked !zbuffer
-
- !MAO::effet magik sur obj
- !spk1 x_spk1 x_spk1 HEX_TETE_HEX_SQUELETTE
- !spk1 x_spk2 x_spk2 HEX_TETE_HEX_SQUELETTE
- !glo x_glo1 x_glo1 HEX_TETE_HEX_SQUELETTE
-
- !SCE::Sort Continu Etreinte
- !sce x_sce x_sce HEX_TETE_HEX_SQUELETTE linked
-
- !SIR::sort continu chant des SIRenes
- !sir x_sir x_sir HEX_TETE_HEX_SQUELETTE linked
-
- !SMK::geyser
- !smk x_smk1 x_smk1 HEX_BASSIN_HEX_SQUELETTE
- !smk x_smk2 x_smk2 HEX_BASSIN_HEX_SQUELETTE
- !fum x_fum1 x_fum1 HEX_TETE_HEX_SQUELETTE
- !fum x_fum2 x_fum2 HEX_TETE_HEX_SQUELETTE
-
- !TJA::Tir JAdgar
- !tja x_tja x_tja HEX_TETE_HEX_SQUELETTE
- !w5 x_w5 x_w5 HEX_TETE_HEX_SQUELETTE
-
- !TLK::disparition Tetradon Lemure Kronos
- !tk x_tk x_tk HEX_BASSIN_HEX_SQUELETTE
-
- !TLP::teleportation-dΘpart en mem temps que TLP1(disp3)
- !tlp x_tlp0 x_tlp1 HEX_BASSIN_HEX_SQUELETTE linked
- !TLP::teleportation-arrivΘe en mem temps que TLP2(disp4)
- !tlp0 x_tlp4 x_tlp3 HEX_BASSIN_HEX_SQUELETTE linked
-
- !WAV::vague deferlante
- !wave x_wave x_wave HEX_REPERE_HEX_SQUELETTE !zbuffer