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- OUTPOST: The Read Me File 1.1
- *************************
- We'd like to thank you for purchasing this marvelous game.
- You're a fine human being.
-
- This document and the other text files included with OUTPOST
- contain a tutorial, helpful gameplay hints, performance improvement
- notes, technical notes, and game changes/updates.
-
- ***********************************************
- HELPFUL HINTS
- *************
-
- The TUTORIAL.TXT file and the OUTHINT.TXT file included in the
- OUTPOST directory contain additional information that is not
- included in the manual. The additional information consists of:
-
- *Quick Start Tutorial
- *Helpful Hints
-
- and additional technical information. In addition, the saved
- game starter colony, TUTOR.OPS, which was built using the
- methods in the tutorial, is included. You can also use the
- TUTOR.OPS file as an Easy level starter game by selecting the
- Load Game option from the game's control panel.
-
- The Quick Start Tutorial and the Helpful Hints are particularly useful
- for the first time OUTPOST player. They provide assistance for the
- new player to develop a better understanding of the dynamics of the
- interdependent activities of building a colony.
-
- BEGINNER LEVEL:
-
- This version of the game incorporates a new difficulty level setting
- for OUTPOST players. If you'd like to try it, select BEGINNER
- when the game asks you which difficulty level you require. On the
- Beginner level, you have no mined resource restrictions, allowing
- you to learn how to construct your colony, control morale, use
- power, and manipulate your population without limitations on new
- construction. Your colonists will still die due to accidents and
- old age, and they will still require food to eat and air to breathe,
- but they won't be dying due to a lack of mined resources.
-
- SAVE GAMES:
-
- Games can only be saved from the main game screen where you see
- the diamond-shaped map. If you encounter a problem saving a
- game, try running another turn before you select the Save Game
- option. This will complete the internal processing steps required to
- save a particular state of the game.
-
- SITE MAP COLOR MARKERS:
-
- Colored markers identify locations on the site map. Red diamonds
- mark potential mines, white diamonds mark depleted mines, light
- blue dots mark your colonies, and a dark blue triangle marks the
- rebel colony location. If you don't have an Orbital Observer satellite,
- the rebel colony will remain invisible on your site map unless it
- becomes abandoned, in which case the marker will change into a
- light blue dot.
-
- ELEVATION MAP COLORS:
-
- The main thing to remember about the false color elevation map is
- that black areas represent clear terrain. You can reach the elevation
- map if you right click on the site map, then select the Tools and
- Elevation Map options. The best area to start your colony is black
- with a red diamond (mine marker) nearby.
-
- DEFECTION LEVELS:
-
- Defections will occur when morale in a colony drops below 200 for
- an extended period of time. Your colonists will defect to the rebel
- colony at an increasing rate for every turn in which morale is below
- 200. If morale hits zero, the colony will empty out quickly.
-
- The reverse of this is also true. If your colony's morale rises above
- 800 for a prolonged period, rebel colonists will defect to your colony.
- The rate of immigration will increase as your morale gets closer to
- 1,000. This increased population load means that the immigrants
- will have to be housed and fed, just like your regular colonists;
- otherwise morale will start dropping.
-
- Defections can also result in a "ghost town" ending for your colony,
- as well as the ability to assume ownership of the abandoned rebel
- colony. Both possibilities are described below.
-
- GHOST TOWN ENDING:
-
- If your colony is completely abandoned due to colonist defections,
- you will find that your colony is suddenly inactive and you are unable
- to get reports by clicking on your structures. An AI message will
- inform you that your colony is abandoned. At this point, you still
- have access to the AI interface News Briefs, which will give you the
- final news reports from your colony.
-
- ACTIVATING AN ABANDONED REBEL COLONY:
-
- When the rebel colony has been abandoned, the dark blue triangle
- changes into a light blue dot, just like the one that marks your home
- colony. You can assume ownership of the rebel colony by left
- clicking on the site map where the rebel colony is located, then left
- clicking on the rebel Command Center. You will then be able to see
- the rebel colony executive report. When there are multiple colonies
- available, clicking on any Command Center makes that the active
- colony. Until another colony's Command Center is selected, all
- reports you see will only relate to the active colony.
-
- When you assume the operation of a rebel colony, you will have the
- capability of bulldozing their structures and rebuilding the colony, or
- starting to build new structures right away using normal building
- methods.
-
- A right click on any friendly Command Center will bring up the
- "Move Colonists" interface. This friendly little box asks for the
- number of colonists you'd like to move, which colony you'd like to
- move them from, and which colony you'd like to move them to.
- After you fill in your responses, run a turn to move that portion of
- your population.
-
- GETTING SHAFTED
-
- If you're having trouble digging deeper mine shafts or air shafts,
- keep this in mind:
-
- 1. To extend a mine shaft to a deeper level on planets where this is
- possible, place a robominer directly on an existing underground
- mine shaft.
- 2. To extend an air shaft to a deeper level on planets where this is
- possible, place a robodigger directly on an existing underground
- air shaft.
-
- WHEN ROBODIGGERS DIG
-
- On the surface of the planet, a robodigger can only dig a new level
- when it starts next to a surface tube connecting it to its home
- colony. Because the robodigger constructs the air shaft for the
- underground levels, the tube connection is required to carry air and
- power to underground structures.
-
- EXPLODING ROBODIGGERS
-
- If you find that you've built your colony in an area surrounded by
- impassable terrain, don't give up hope. Place a robodigger on the
- impassable location of your choice and set it to "Self-Destruct". As
- if by magic, the robodigger will destroy itself and leave clear terrain
- in its place two turns later. Underground, the contained explosion of
- the robodigger will also destroy any structures on the eight tiles
- immediately surrounding it.
-
- PLAYING THE OUTPOST SOUNDTRACK ON YOUR
- CD PLAYER:
-
- The orchestrated OUTPOST soundtrack is the classic "Mars, the
- Bringer of War" movement from the Gustav Holst symphony, "The
- Planets." You can listen to this dramatic soundtrack by inserting the
- CD into any handy CD player, or by using the Windows Media Player
- on the CD-AUDIO setting to play it from your CD-ROM drive. Skip to
- Track 2 and play the theme.
- (The score to "The Planets" is copyright G. Schirmer, Inc.)
-
- ***********************************************
-
- IMPROVING GAME PERFORMANCE
-
-
- PREFERENCES FOR SPEED:
-
- To improve the performance of OUTPOST on slower machines,
- choose the "Preferences" button on the control panel that starts the
- game, or right click on any area outside the tile map diamond when
- you're playing the game. Select Control, then Preferences. Click on
- the boxes for each option you wish to de-select. If the box has no
- "X" in it, the option is turned off. Press the OK button to return to
- the normal game screen. To be sure the change in options has the
- desired effect, save your game, exit, and restore the game.
-
- If you're looking for a hardware solution, the animated sequences
- will run best on CD-ROM drives that are double-speed or faster.
- Increasing your amount of system RAM to 8 Megabytes or better will
- also improve game performance.
-
- We also recommend that you run OUTPOST using a Swap File under
- Windows. In order to do this, you need to launch Windows in
- Enhanced mode. For more information about creating a swap file
- and launching Windows in Enhanced mode, consult your Windows
- documentation. If you continue to run into problems, a good
- troubleshooting technique is to increase the size of your swap file.
-
- SOUND CARD OPTIONS:
-
- OUTPOST supports Windows-compatible sound cards. During the
- install process, you are asked if you have certain sound cards
- installed on your system because they require modified music files to
- play correctly. If you responded with the "I have no idea" option,
- and you have since learned that you have a Roland MT-32, CM-32,
- or LAPC-1 sound card, re-install the game and select that option to
- improve the quality of the OUTPOST music.
- ***********************************************
-
- MICRO SOLUTIONS TO MACRO PROBLEMS
-
- Problem: After installing OUTPOST, I double-click on the game
- icon but all I see is a black screen.
-
- Solution: Use the ALT-TAB function to find the Midi Sequencer
- window. Make sure the "Don't display this warning in future" box is
- checked and then select "OK." Make sure to restart Windows so the
- changes can take effect.
-
- Problem: The animated sequences are all distorted when I run in
- 32,000 or 16 million color modes.
-
- Solution: Some video cards may experience graphics distortion if run
- in high color mode. Selecting a 256 color driver will remedy this
- problem.
-
- Problem: "Some of the text within the dialog boxes or buttons
- appear to be cut out. How do I solve this problem?"
-
- Solution: Make sure you are selecting a video driver that uses small
- fonts. Windows video drivers that have a Large Font option will
- display incomplete text message within OUTPOST dialog boxes. For
- information about changing your video driver, consult your Video
- Card or Windows documentation.
-
- Problem: "Some of the text within the dialog boxes or buttons
- appear to be cut out. How do I solve this problem?"
-
- Solution: Make sure you are selecting a video driver that uses small
- fonts. Windows video drivers that have a Large Font option will
- display incompletetext message within OUTPOST dialog boxes. For
- information about changing your video driver, consult your Video
- Card or Windows documentation.
- ***********************************************
-
- MORE TECHNICAL NOTES FOR WINDOWS CD-ROM USERS:
-
- WINDOWS USERS:
-
- We highly recommend that you disable your screen savers while
- playing OUTPOST. If you are in the middle of game play and your
- screen saver kicks in, you may experience audio break-ups and/or
- video break-ups. You will also want to disable any audio
- enhancement utilities such as Whoop-it-up, Icon hear-it, etc...as they
- may cause audio problems during simulation play.
-
- AUDIO BREAK-UP QUESTIONS:
-
- If you experience audio cutouts during the game you may need to
- alter the audio buffer size of the MSCDEX driver located in your
- AUTOEXEC.BAT file. You can do this by adjusting the
- /m:AUDIOSIZE parameter. We recommend that this value be set to
- at least 10. If you experience slow movement or audio cutouts
- consistently, you may wish to lower the size of this buffer. For more
- tips, please refer to the "OTHER NOTES" section.
-
- GENERAL QUESTIONS:
-
- Q: "I have never installed a Sierra game through Windows.
- What do I do?"
-
- A: To install OUTPOST through Windows, you need to do the
- following:
-
- 1) Enter Windows.
- 2) From the FILE menu, select RUN.
- 3) Type d:\setup (or whatever your CD drive letter is) and click on
- the OKAY button.
- 4) Follow the prompts.
- This will allow you to play the game through Windows. It will create
- an OUTPOST program group.
-
- Q: "What resolutions does the game run in?"
-
- A: OUTPOST will support most Window video drivers but requires a
- 640x480 256 color driver or better.
-
- Q: "I've got an SVGA video card, but OUTPOST does not appear to
- be running in 256 colors?"
-
- A: You may not be running in 256 color display mode. Check this by
- going to the MAIN program group and double-click on the Windows
- Setup icon to see your current display mode. "VGA" indicates that
- you're running in 640 x 480 in 16 color. To run in SVGA's 256
- color mode, the SVGA display driver would need to be loaded.
- These SVGA drivers are provided by the video card company rather
- than by Microsoft. Most 256 color video drivers do not come
- standard with Windows, so you may need to contact your hardware
- or your video card manufacturer to obtain the specific drivers for
- your video card. If you're unfamiliar with installing these drivers,
- consult your video card manual or your dealer for more information.
-
- Q: "What's the difference between BASE and EXTENDED sound
- cards?"
-
- A: The basic difference between the two is with the number of
- instruments and notes that each can play. Examples of sound cards
- that often run in BASE MIDI mode include the original Sound Blaster,
- Thunderboard, and Pro Audio Spectrum cards. BASE level MIDI
- cards are configured to use channels 13 through 16 in the MIDI
- Mapper.
-
- Examples of EXTENDED MIDI devices include the Roland MT-32,
- CM-32, LAPC-I, and various General MIDI devices such as the
- Roland Sound Canvas and the Wave Blaster. Many of the newer FM
- sound cards such as the Soundblaster 16 and the Pro Audio
- Spectrum 16 may also use a special Extended MIDI mapper setting
- which enables them to play in extended MIDI mode. EXTENDED
- level MIDI cards are configured to use channels 1 through 10 in the
- MIDI Mapper. If you have an FM Synthesis card, choosing
- EXTENDED MIDI might not dramatically improve the music you hear
- within the game.
-
- Q: "The music is fine but the audio and/or voice volume is low, or
- vice-versa. What can I do?"
-
- A: Many sound cards also come with Windows mixer software that
- can adjust the SYNTHESIZER and DAC volume levels separately. Try
- running this utility and adjusting the input levels of the various
- devices.
-
- Q: "The music is fine, but the voices hesitate or skip. What can I
- do?"
-
- A: Basically, the audio will hesitate or skip if played during an
- animated sequence. Waiting for the audio to finish before running the
- animated sequence, or vice-versa, will normally remedy this problem.
-
- Q: "I've got a Roland MT-32 (or a Sound Canvas, or a General MIDI
- device) and a Sound Blaster. The speech is okay, but the music and
- sound effects are incorrect. What can I do?"
-
- A: Quit the game, reset the EXTENDED sound device, then restart
- the game. This will flush the odd sounds that may have been loaded
- by a previous game or MIDI play option. If you have a Roland MT-
- 32, try using the specific MID file created for this device.
-
- OTHER NOTES
-
- If you are experiencing random lockups, make sure that you are
- using the latest Microsoft CD-ROM extensions driver, version 2.23.
- MSCDEX 2.23 is also shipped with MS-DOS 6.2 or above and
- should be found in your DOS directory. Contact Microsoft or your
- local dealer if you need the latest Microsoft CD-ROM driver.
-
- If you have any random problems running under Windows, you may
- be running third party shells such as HP's Dashtop, Norton Desktop,
- PC-Tools or Kids Desk. Please refer to their documentation for
- troubleshooting tips.
-
- If the audio still skips after trying the suggestion outlined in the
- first section of this README file, try the following troubleshooting
- steps:
-
- 1: On most CD-ROM drives, there is a /M:X stock buffers parameter
- for the MSCDEX line in your AUTOEXEC.BAT. Adding /M:20 should
- help to eliminate audio skipping and choppy video segments.
-
- Example of AUTOEXEC.BAT line:
-
- LH C:\DOS\MSCDEX.EXE /D:MSCD001 /V /M:20
-
- NOTE - the above line is provided only as an example. Your
- MSCDEX statement will most likely be different than the example
- noted above. Your path and switches might be different. In any
- case, the /M:X value can be added at the end of the MSCDEX line.
-
- 2: In the SYSTEM.INI file found in your WINDOWS directory, try
- increasing the DMABufferSize line to 256. This line will appear in
- the [386ENH] section of this file and should read as follows:
-
- DMABufferSize=256
-
- As with other Windows applications, installing OUTPOST will update
- your SYSTEM.INI and WIN.INI files. If you want to immediately
- restore your system environment after installing OUTPOST CD-ROM,
- we took the added precaution of backing up your original WIN.INI
- and SYSTEM.INI files into the \WINDOWS directory. The WIN.INI
- file is renamed WIN.OPS, and SYSTEM.INI is renamed SYSTEM.OPS.
- Normally there is no need to restore these files, since these files are
- constantly updated every time you use Windows. Do not copy
- and/or rename these files in your WINDOWS directory after installing
- OUTPOST, or you'll lose any changes made during the initial
- OUTPOST setup.
- ***********************************************
-
- GAME CHANGES/UPDATES
-
- ADDITIONS
-
- The following features were added to OUTPOST since the game
- manual was written:
-
- * A BEGINNER level for new OUTPOST players.
-
- * Tutorial and Hint text files.
-
- * The TUTOR.OPS starter colony saved game.
-
- ***********************************************
-
- TECHNICAL SUPPORT
-
- If you continue to experience any problems, or if you have any
- questions concerning any of the above steps, our Technical Support
- Team will be more than happy to assist you. Please call (206) 644-
- 4343 between 8:15 am and 4:45 PM Monday through Friday Pacific
- time. We can also be reached by fax at (206) 644-7697 or by mail
- at the following address:
-
- SIERRA ON-LINE
- P.O. BOX 85006
- BELLEVUE, WA 98015-8506
- ATTN: TECHNICAL SUPPORT
-
- You can also reach the Technical Support Department on the
- following
- services:
-
- Sierra BBS..................(209) 683-4463 (Settings 8,N,1 & up to
- 9600 bps)
- CompuServe Access: GO SIERRA
- Compuserve..................GAMAPUB (Technical Support ID
- 76004,2143)
- PRODIGY.....................(Technical Support ID WBWW55A)
- GEnie............................Private E-Mail: SIERRA.SUP
- America Online.............Keyword: Sierra
-
- Please outline the problems along with specific information about
- your
- computer system, and we will gladly respond to your fax, letter or
- BBS
- message as soon as possible.
-
- Try our new automated line for Technical Assistance. This new
- service
- offers a complete listing of the most common technical issues
- experienced with Sierra family products and has optional fax-back
- technology so you can obtain a printout of these issues. The number
- for this service is (206) 746-8100.
-
-
-