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- | -P-R-O-D-U-C-T-I-O-N-S- |
- `---------------[ PRESENTS ]---------------'
- MERCHANT PRINCE UPDATE
-
- Merchant Prince Version 1.10 Patch files.
-
- Bug Fixes Between 1.00 and 1.10
-
- 1. Mouse cursor in the Modify Groups screen can cause screen corruption
- when dragging a unit if cursor is moved to far left. There were no other
- noticed side effects to this.
-
- 2. Commodities Screen - Mercenary section allowed removal of Home Army
- and Home Fleets. This should not have caused any other side effects.
- Some persons complained that they would then lose popularity for not
- spending the military budget, but this happens normally if the unit is
- killed or heavily damaged. Simply hire another mercenary to stop losing
- the popularity - as indicated in the manual.
-
- 3. Generating a random world after restarting from a game which was also a
- random world, (without going to DOS), causes players to start from some
- city other than Venice. Main problem with this being that Home Army and
- Home Fleet still start in Venice. There might have been other side effects
- here. It seems #4 below was caused by this situation.
-
- 4. Under above conditions (#3), A.I. occassionally popped a human error
- message during it's move. A.I. functioned fine after clicking O.K. to the
- error message.
-
- Big Fixes Between 1.10 and 1.20
-
- 5. Exploring the Lower Right edge of the map caused lockups. A.I. know to
- lock up under similiar conditions.