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- INSTALLATION INSTRUCTIONS FOR FOOTBALL PRO PATCH DISK VERSION 1.01
-
-
- *---- ROSPLYR.CPP:1779 FIX
-
- Some users have experienced a problem with the game abruptly
- exiting to DOS with the error message "ROSPLYR.CPP:1779". This
- message indicates a corrupted league that must normally be deleted
- and restored from a backup (if one has been made).
-
- Our attempts to duplicate the error (running hundreds of seasons)
- have, until now, been unsuccessful. We have been able to duplicate
- this error by shutting off (or resetting) the computer with the
- program running.
-
- This patch will close all league files immediately after they are used
- rather than leaving them open until normal program termination or
- until another league is loaded, thereby preventing the corruption from
- occurring again. Additionally, it should be able to recover a league
- that has the error, although some of the most recent roster moves may
- not be incorporated.
-
- The computer-managed teams will automatically sign free agents to fill
- any roster slots left from the league repairing procedure. Human-
- owned teams must be reviewed for completeness and free agents must be
- signed by the human player before continuing game play.
-
- THE FOLLOWING PROCEDURES MUST BE USED TO ENSURE THAT YOUR VERSION OF
- FBPRO IS PROPERLY UPDATED:
-
- 1. Backup all user created data. This includes the league files and
- all plays, plans and profiles. The league files are all the ones in
- the FBPRO directory that start with the name you used when you created
- the league. The plays, plans, and profiles will usually be found in
- the CUSTOM directory using the name you gave them when they were
- created. Assuming you have the program installed to the default drive
- and directory C:\DYNAMIX\FBPRO, you are using the NFLPA93 league and
- you are backing up to a floppy disk in drive A:, the following steps
- should be used:
-
- a) Type: C: <Enter>
- b) Type: CD\DYNAMIX\FBPRO <Enter>
- c) Type: COPY NFLPA93.* A:\ <Enter>
- [Repeat this for each league you have created.]
- d) Type: CD CUSTOM <Enter>
- e) Type: MD A:\CUSTOM <Enter>
- f) Type: COPY *.* A:\CUSTOM <Enter>
-
- 2. Use the UNINSTAL program included with FBPRO to completely delete
- the existing installation:
-
- a) Type: C: <Enter>
- b) Type: CD\DYNAMIX\FBPRO <Enter>
- c) Type: UNINSTAL <Enter>
-
- 3. Reinstall FBPRO using the procedures found in your game manual.
-
- 4. Copy your league files back into the FBPRO directory:
-
- a) Type: C: <Enter>
- b) Type: CD\DYNAMIX\FBPRO <Enter>
- c) Type: COPY A:\NFLPA93.* <Enter>
- [Repeat for each league backed up.]
- d) Type: CD CUSTOM <Enter>
- e) Type: COPY A:\CUSTOM\*.* <Enter>
-
- 5. Install this patch. Using the same assumptions as in step 1 and
- assuming you are installing the patch from a floppy disk in drive A:
-
- a) Type: A: <Enter>
- b) Type: INSTALL C:\DYNAMIX\FBPRO <Enter>
- c) Follow the instructions on screen
-
- Note: If you have installed FBPRO to a directory other than the
- default C:\DYNAMIX\FBPRO, use the appropriate directory in the above
- steps. If you are installing this patch from a drive other than A:,
- use the appropriate drive letter. If you wish to backup your files
- to a location other than a floppy disk in drive A:, use the
- appropriate location.
-
-
-
- *---- FREE GAMEPLAY ENHANCEMENTS
-
- The programmers have been tweaking a few aspects of gameplay in
- response to user feedback. This patch also includes some changes
- that we hope will improve play balance and increase your enjoyment
- of the game. The following changes have been made:
-
- 1. Long distance running fatigue effect has been reduced slightly.
- On long runs, the ball carrier won't slow down as much as
- before. (Fatigue is amended after the play instead of during.)
- 2. Fumbles recovered by a punting team will now result in a first
- down for that team, regardless of recovery field position,
- since it was a change of possession (we checked this with the
- NFL office).
- 3. The passing "accuracy error" zone has been reduced. This should
- make passing a tad easier. Many people have suggested that
- passing is too difficult. This will increase the receptions
- slightly.
- 4. Kickoff distance has been increased. You should see more out of
- the back of the endzone. Kickers in the NFL are really
- booming the ball this year!
- 5. Blocking time has been increased for kickoffs. Blockers will
- block a little smarter and longer. (Yes, it is very possible
- to run a kickoff back for a TD, we have at least 3 a week in
- our league in the office.)
- 6. Increased chance of blocked FG/Punts.
- 7. Improved logic for computer downing the ball in the endzone (Basic
- action mode). You can still down the ball in Standard and
- Advanced by simply pressing the B button AFTER the return man
- has caught the ball in the endzone. In BASIC mode, the
- return man will down anything in the back half of the endzone,
- and will try to return kicks in the front of the endzone based
- on his IN and also how close the nearest defender is.
- 8. Retirement algorithm has been improved. Although there is still a
- chance of early retirements for some players, most players
- will be retiring somewhere between there 10th and 15th season,
- depending on injuries, how well their team did the previous
- season, etc.
- 9. All Pro games with conference names > 16 characters should work
- properly now. If your conference names were longer than 16
- characters, the All Pro game might have had trouble generating
- rosters.
- 10. Drafting AI has been tweaked so that Kickers & Punters are NOT
- drafted during round 1 of the college draft.
- 11. Potential injury point error. If an injury from the arcade game
- returned an invalid value to the shell, the game may have
- locked up in the shell during the updating for stats and
- injuries. Although we received no reports of this, it could
- have happened in extreme circumstances.
- 12. Can no longer change SIM type of games AFTER the first game of a
- week has been started. (i.e., can't go from regular to FAST
- sim after week has started). Some people were using normal
- SIM for the first game, then switching to FAST sim. This
- trashed some of the data in the league. Switching to FAST
- sim once the first game STARTS (instead of finishes) is no
- longer possible.
- 13. Remote play has been enhanced. Now you can pass a drive letter
- to allow people to use other logical drives. For example,
- start the game with "HIKE -XP D:" if the game is on D:. The
- directory must still be the same, however.
- For example, your commissioner can have his league on C: in
- \DYNAMIX\FBPRO, and you can have your league on D:, but you
- must still have it in \DYNAMIX\FBPRO.
- 14. The OFFRB2 profile has been changed to fix the punting problem
- within the defensive 5-35 field position while down by 10
- points on 4th down. They will now kick FG's like they are
- supposed to. If you have already changed this yourself, when
- the patch installs it will give you a message that this file
- was not changed. Don't worry about it.
- 15. All Pro game roster generating: no more 'not enough memory to
- determine all pro teams' message. If there isn't enough low
- memory to do a database analysis, then players are selected
- solely by their attributes (as if no games have yet been
- played and that season's performance is not measured.)
- 16. F6 key prints .lbm file of screen in the shell as well as the
- arcade game now.
- 17. CEI's have been slightly reduced.
- 18. The "phantom load box" on the VCR screen from camera #1 has been
- fixed.
- 19. FG % has been pushed down slightly (along with PAT's). The best
- kickers in the league should be getting about an 80% success
- rate and the worst kickers will be getting about 40%. Because
- the ratings on the stock DYNAMIX league are much lower than
- the ratings of the NFLPA leagues, kickers are getting about a
- 20-50% range on FG success. This can be improved by increasing
- the STrength and DIscipline ratings of the kickers using the
- built in player editor. Players generated for the College
- Draft will have normalized ST and DI ratings so the problem is
- only with the initial league configuration. If you are using
- NFLPA players in a Career League this will never be a problem
- for you.
- 20. There is a lower chance of broken tackles for RB's against LB's
- now.
- 21. Fair catch interference is 15 yards from the spot of the foul
- now, instead of a re-kick. This properly implements the
- 1993 rule change.
- 22. Offensive pass interference was sometimes called on a forward
- pitch, which is technically a forward pass. However, due to
- differences in the ratings and players' speed, etc., on some
- stock plays the pitch is behind, and some ahead of the QB.
- Forward pitches do not have pass interference called for
- blocking by eligible receivers now.
- 23. Coach's name: You can change a coach's name during the season
- now. Fire yourself and get a new coach!
- 24. Substitution in advanced mode. On some occasions, the FIRST
- players substituted in advanced mode would stay in (modifying
- your depth chart on the fly) while the second or later
- substitution would work for only one play. This has been
- fixed so in advanced mode, any sub you make stays in until you
- remove him (regardless of fatigue, so be careful. Players who
- get below about 50% fatigue are MUCH more susceptible to
- injury).
- 25. Command line option for advanced substitution during Standard
- Playcalling mode (with standard diagrams). Start the program
- with "hike advsub" (no dash or commas, and this is in addition
- to the other command line options. For example, you can start
- with "hike -s -na -l advsub") and you will be able to have the
- substitution methods from advanced mode (modify your depth
- chart on the fly) but have the Standard mode play diagrams on
- the playcalling screen. This is in Standard Mode. In
- Advanced mode, you will still have the play number (1-1, 1-2,
- etc.).
- 26. Double games have been eliminated for remote leagues when you have
- two teams with passwords and you intentionally fail the password
- check to sim both teams. Remote league commissioners on
- Compuserve know what this obscure error is about, but it has
- been fixed per their request.
-
-
-
- *---- NEW TECHNICAL SUPPORT INFORMATION
-
- If you continue to experience any problems, or if you have any
- questions concerning any of the above steps, our Technical Support Team
- will be more than happy to assist you. Please call (209) 683-8989
- between 8:15 am and 4:45 PM Monday through Friday Pacific time. We
- can also be reached by fax at (209) 683-3633 or by mail at the
- following address:
-
- SIERRA ON-LINE
- P.O. BOX 800
- COARSEGOLD, CA 93614-0800
- ATTN: TECHNICAL SUPPORT
-
- You can also reach the Technical Support Department on the following
- services:
-
- Sierra BBS..........(209) 683-4463 (Settings 8,N,1 & up to 9600 bps)
- CompuServe Access: GO SIERRA
- Compuserve..........GAMCPUB (Technical Support ID 72662,1174)
- PRODIGY.............(Technical Support ID WBWW55B)
- GEnie...............Private E-Mail: SIERRA.SUP
- America Online......Keyword: Sierra
-
- Please outline the problems along with specific information about
- your computer system, and we will gladly respond to your fax,
- letter or BBS message as soon as possible.
-
- New "800" Technical Support Service
-
- Why not try it...it isn't going to cost you a dime! In Sierra On-Line's
- continued commitment to providing the highest caliber of service, we have
- developed a 24 hour, "800" automated Technical Support line with every
- "frequently asked" question. To make it worth your time to try this new
- service, we've even added the capability for you to fax back to yourself
- a copy of the answer to your technical problem! Just think...no "on hold"
- time...just to the point SERVICE!!!
-
- We really hope that you will give it a try. We've made the menu structure
- very simple to follow and we are committed to keeping the issues current.
- Let's face it, the worst that could happen...you may not find the answer
- you need, and you will call our Technical Support Department and speak
- with a Technical Representative. And the best that could happen...you
- will find your answer and it won't cost you a dime. So what have you
- got to lose? Try it...you will like it!!
-
- 1-800-376-2683
-
- If you do not find the answer to your specific technical issue, you can
- call our Technical Support Department at (209) 683-8989 and speak to a
- Technical Support Representative Monday through Friday,
- 8:15 a.m. - 4:45 p.m. Pacific Time.
-
-