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- PLEASE READ THIS FILE COMPLETELY DETROIT VER. 2.1 UPDATE JULY 28, 1994
-
- Files included in this patch
-
- IDATA00.BIN BDDATA00.BIN BLVL.BIN COLNAM.BIN COMPNAME.BIN
- CONFIG.BAT CONSULT.BIN CONVERT.EXE DESIDATA.BIN DET001.EXE
- DETCFG00.BAK DETFX5.VOC DETGAME0.BIN DETGAME1.BIN DETOFF00.BIN
- DETV20.EXE END_GAME.EXE EVENT0.BIN EVENT1.BIN EVENT10.BIN
- EVENT11.BIN EVENT12.BIN EVENT13.BIN EVENT2.BIN EVENT3.BIN
- EVENT4.BIN EVENT5.BIN EVENT6.BIN EVENT7.BIN EVENT8.BIN
- EVENT9.BIN FLEANIM.BIN FULL01.BIN FULL02.BIN FULL03.BIN
- FULL04.BIN GHOST.BIN MARKMODD.BIN MEDIAREV.BIN MENUDATA.BIN
- MENUHELP.BIN MESSDATA.BIN MISCDATA.BIN MODPRESS.BIN NAME0.BIN
- NAME1.BIN NAME2.BIN NAME3.BIN NAME4.BIN NAME5.BIN
- NAME6.BIN NAME7.BIN NAME8.BIN PRINTER.BIN PUBLICAT.BIN
- README.TXT REVIEW.BIN RPTHEAD.BIN SUBSDATA.BIN YEARDATA.BIN
-
-
- This update fixes all known problems in Detroit, and adds complete
- modem play.
-
- CONVERT.EXE
- NOTE: The patch installation will attempt to run the Convert Program
- automatically. You can assume that it completed successfully unless you
- receive an error message.
-
- This program will update any of your save games so that they
- will work with this updated version of Detroit. To update your
- saved games, simply type CONVERT and press <enter> . This will update all
- saved games in the Detroit directory. (Note: this file must be in the Detroit
- directory for it to work.) Note: the patch installation will attempt to
- automatically convert any save games in the current path.
-
- BE AWARE THAT IT WILL NOT PROPERLY CONVERT
- GAMES SUFFERING FROM THE "PHANTOM" WORKER BUG DESCRIBED
- BELOW. Try if you like, but these games may continue to exhibit random
- behavior - possibly quite differently from the original problem.
-
- CONFIG.BAT
- Abrupt modem disconnection may damage the detcfg.bin file, which records
- information on your modem, sound card and printer setup. If this happens,
- type CONFIG and press enter. This will create a fresh configuration file.
- You will then need to set the information up again.
-
- MODEM PLAY
- The modem play portion of the Detroit is turn based, like the regular game.
- Each player must take his or her turn and then hit the Month End icon. When
- both players have completed a month, each machine must send information to
- the other before the next month can begin. When a player has clicked on
- the Month End icon, a message will be sent to the other player's computer.
- This message will show up on the tool bar (below the money that you have
- in your checking account) in green and will stay there until that player
- clicks on Month End.
-
- Bugs fixed in this version:
-
- -"PHANTOM" WORKERS
- On some machines, idle assembler or technician lines would occasionally
- increase to 255 workers, immediately driving labor costs for the player
- through the roof. This will no longer happen.
-
- -GAME END CRASH
- The first version of the game sometimes crashed when hitting "MONTH END" in
- December of 2006.
-
- -FOUR DESIGNS
- On some machines, when a player created four cars of the same type
- (e.g. sedan), demand would unaccountably drop. This will no longer happen.
-
- -INTEREST STOPS
- The first version of the game did not always accrue interest correctly
- after the savings account went over $1,000,000,000.
-
- -ACCOUNT OVERFLOW
- The first version of the game would state that no money was available after
- the checking account topped $1,000,000,000,000.
-
- -LOAN CUTOFF
- The AI would not allow loans over $1,000,000,000. If the player asked for
- more, a lesser amount would be given.
-
- -PROFIT REPORT
- If more than $1,000,000,000 in profits were achieved, the profit report
- graph would display incorrect data and could crash the game if the player
- clicked on the bar.
-
- -MANUAL ERROR
- It states in the manual that when your Technicians discover a new tech
- level, they will notify you. In fact, you need to refer to the research menu
- for any information regarding new levels of tech.
-
- *************** MODEM & NULL MODEM PLAY ***********************
-
- INSTRUCTIONS FOR MODEM AND NULL MODEM PLAY:
- From the startup menu, select the modem option. This will open the modem
- menu. When in the modem menu, you must set the appropriate baud rate, comm
- port and link type (null modem or actual modem). Click on the command button
- to toggle between Master and Slave modes. One machine must be the Master and
- the other must be the Slave (For Null Modem players, after you have selected
- who will be the Master and who the Slave, you can both click on the Connect
- button). The player on the Slave machine can then go ahead and press the
- connect button and await the connection from the Master machine. (The Slave
- machine will time out in 4 minutes.) The player on the Master machine should
- then type in the Slave machine's phone number. The Master machine's player
- can then press the Connect button to dial the Slave machine's phone number.
-
- Setting up the game:
- Once connected, you have the choice of starting a new game or loading a saved
- game. To start a new game, click on the Start button. It is the
- responsibility of the Master machine to set up the companies' names and
- starting territories for both players.
-
- Saving a game in modem play:
- The Master machine is the only machine that can save a game. To save a
- game, click on the Disk icon or go to the filing cabinet in the Administration
- office, just like normal.
-
- Loading a game in modem play:
- The saved game MUST reside in the Master machine's save games slot.
- After the connection has been established, click on the load game option from
- the Start and Load option box.
-
- CHAT MODE:
- A Chat function exists that will allow you to chat with your opponent over
- the modem. To open a chat window, simply press the F3 key. A dialog window
- will appear where you can type and receive messages. If a message has been
- sent, the word CHAT MAIL will appear above the dialog window on the tool bar
- notifying the other player that a message is waiting in the chat queue.
-
- Function keys to operate chat mode :
-
- [F3] = Enter chat mode.
- [Enter] = Send a message.
- [Ins] = Receive a new message.
- [Del] = Clear your old message.
- [Esc] = Quit chat mode.
-
- ***** NEWS! EXTRA GAME FEATURES! READ THIS, DON'T IGNORE IT!!! *****
-
- Several features were added to the game after it shipped, and a couple were
- modified. Here are the details, plus some clarifications of existing,
- unchanged rules. In order to print this file:
-
- 1) Turn on your printer.
- 2) Change into the directory that you installed DETROIT to. So, if you
- installed DETROIT into the default directory, type CD\DETROIT <Enter>
- 3) Type PRINT README.TXT <Enter>
-
- DIFFICULTY OPTIONS
- After you select the START option, you will see the DIFFICULTY MENU.
- This gives you several levels of difficulty at which you can play the game.
- When following the TUTORIAL, select the MEDIUM difficulty button.
-
- SOUND EFFECTS
- On slower machines, playing sound effects may slow the game further, so you
- may wish to turn sound effects off. Also, AdLib samples play the quickest, so
- owners of AdLib compatible cards (e.g. SoundBlasters), may wish to use the
- SETUP program, and choose AdLib as their sound card.
-
- STRIKE RESOLUTION MENU
- If your workers go on strike due to low wages, you will be presented with
- the Strike Resolution Menu. This presents you with the workers' wage demands
- and a box for you to make a counter offer. If the workers accept the offer,
- you have avoided a strike. If not they strike, and will produce nothing that
- month. The Strike Resolution Menu will return every month until the strike is
- resolved.
-
- WORLD WAR I, THE GREAT DEPRESSION, WORLD WAR II, OIL CRISIS
- During the World Wars, the Depression and the 1970's oil crisis, the Demand
- for your automobiles will fall drastically, so don't be surprised by sudden
- cuts in profit.
-
- AUTOMATION & WAGES
- The amount which you pay each assembler reflects not only their actual
- salary, but also all of the equipment which you have in your factory for them
- to use, so they may seem high. Also, over time, each factory you own will
- become more and more efficient. This reflects the effect of modernized
- equipment and automation. However, this modern hardware will cost you: the
- amount you pay per assembler will rise steadily, over and above inflation.
-
- PUBLIC DOMAIN TECHNOLOGY
- Technology becomes publicly available if three (3) companies have developed
- it not two (2).
-
- UPDATING MODELS
- When you Update an existing model, any existing stock will be converted
- into stock of the new model. For this, you will be charged a fee equal to
- twice the difference in the Material Costs between the old and new model.
-
- MODEL'S OVERALL RATING AND MATERIAL COST
- On the top left hand side of the Car Design screen, you will now see the
- Model's Overall Rating and Material Cost.
-
- BODY BUTTON
- The BODY Button, to the right of the TYPE Button, represents the FOUR
- basic body styles available for your car designs.
-
- BUY BUTTON
- If you wish, you may now buy a car design from a design team outside of
- your company. This will cost a substantial amount. To do this, use the BUY
- button, at the top left corner of the Car Design screen.
-
- BODY TECHNOLOGY LEVELS
- As you research new Body Technology Levels you will be able to design
- new types of cars, such as Compacts.
-
- CHECKING & SAVINGS
- In the Banking Menu, the CHECK button moves money from your Savings to your
- Checking account. The SAVE button does the opposite. These were reversed in
- the manual.
-
- LOANS
- In order to change the TERM of your loan, you must FIRST change the Term to
- the length you wish, and then request the loan. Once a loan has been taken,
- there can be no negotiating a new Term.
-
- MEGA-MENU
- A new Menu has been added to the game. It combines all the menus in the
- Sales & Factory screen into one. Once you become comfortable with the Menus in
- the Sales & Factory screen, you may find this one to be quicker. Because of
- the number of buttons on this screen, it was impossible to include any
- keyboard hot keys, so you will need a mouse to use it.
-
- STOP BUTTON
- On the left side of the Factory Menu is the STOP button. This will free all
- workers on a line, and clear the Model being produced by that line. To use the
- button, highlight the line you wish to affect, and hit the STOP button.
-
- CLOSING SALES OFFICE & FACTORIES
- Closing a Sales Office or Factory earns you money. A Sales office that is
- Closed will generate $2,500, while a Factory that is Lowered will generate
- 1/3 of what it would cost you to buy that factory.
-
- SUBSYSTEM REPORT GRAPH
- The Subsystem Graph represents Technology currently being INCLUDED in a
- production vehicle and not those Technologies that have been developed but not
- incorporated in a production vehicle.
-
- PRINTING REPORTS
- You may only print reports that have a printer icon below the exit report
- button. This includes all written reports, but not the Graph reports.
-
- NUMBER PAD
- In order to use the Number Pad on your keyboard, you must have the
- NUMLOCK key activated.
-
- We hope you like the changes we've made and enjoy the modem play. If you
- experience any more problems please feel free to contact us at (617)225-0848.
-
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