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- @FLOORS
- *BOXCAP 0
- *CEILING 135 346
- floora.set #4
- *BOXCAP 1
- floorb.set #2
- *BOXCAP 2
- floorc.set #3
- *BOXCAP 3
- floord.set #2
-
- @WALLS
- *DRYCHASM
- pit.img
- *WETCHASM
- water.img
- *LAVACHASM
- lava.img
-
- *DOOR 0
- door1.img
- *DOOR 0
- door2.img
- *DOOR 0
- door3.img
- *DOOR 0
- door4.img
- *DOOR 0
- door5.img
- *DOOR 0
- door6.img
-
- dwa01.set #2
- dwb01.set #2
- dwc01.set #2
-
- *LEVELDOWN
- stairdwn.img
- *LEVELUP
- stairup.img
-
- *TRANS
- *DOOR 90
- mcell.img
-
- *BOXSIDE 0
- *DOOR 1
- dwd01.set #2
- *BOXSIDE 1
- *DOOR 2
- dwe01.set #2
- *BOXSIDE 2
- *DOOR 1
- dwf01.set #2
- *BOXSIDE 3
- *DOOR 2
- dwg01.set #2
- *BOXSIDE 4
- *DOOR 1
- dwh01.set #2
- *BOXSIDE 5
- *DOOR 2
- dwi01.set #2
- *BOXSIDE 6
- *DOOR 1
- dwj01.set #2
- *BOXSIDE 7
- *DOOR 2
- dwk01.set #2
- *BOXSIDE 8
- *DOOR 1
- dwl01.set #2
- *BOXSIDE 9
- *DOOR 2
- dwm01.set #2
- *BOXSIDE 10
- *DOOR 1
- dwn01.set #2
- *BOXSIDE 11
- *DOOR 2
- dwo01.set #2
- *BOXSIDE 12
- *DOOR 1
- dwp01.set #2
- *BOXSIDE 13
- *DOOR 2
- dwq01.set #2
- *BOXSIDE 14
- *DOOR 1
- dwr01.set #2
-
- @FLATS
- bagage1.img F:1
- brazier.dfa S:3
- candle.dfa S:1
- nbones1.img
- flag.img
- *ITEM 1
- key.img
- ncolumn1.img F:1
- *ITEM 2
- deadbody.img
- *ITEM 3
- equipmen.img
- *ITEM 4
- treasre1.img
- *ITEM 5
- treasre2.img
- *ITEM 6
- treasre3.img
- daltar1.dfa F:1
- imaiden.img F:1
- coffin1.img F:1
- coffin2.img F:1
- roots1.img
- roots2.img
- roots3.img
- chains1.img
- chains2.img
- rubble.img
- *ITEM 7
- chestc.img
- *ITEM 8
- chesto.img
- *ITEM 32
- rat.dfa
- *ITEM 33
- goblin.dfa
- *ITEM 34
- lizrdman.dfa
- *ITEM 35
- wolf.dfa
- *ITEM 36
- snowwolf.dfa
- *ITEM 37
- orc.dfa
- *ITEM 38
- skeleton.dfa
- *ITEM 39
- ogre.dfa
- *ITEM 40
- spider.dfa
- *ITEM 41
- ghoul.dfa
- *ITEM 42
- hellhoun.dfa
- *ITEM 43
- ghost.dfa
- *ITEM 44
- zombie.dfa
- *ITEM 45
- troll.dfa
- *ITEM 46
- wraith.dfa
- *ITEM 47
- beholder.dfa
- *ITEM 48
- icegolem.dfa
- *ITEM 49
- stonegol.dfa
- *ITEM 50
- irongole.dfa
- *ITEM 51
- firedaem.dfa
- *ITEM 52
- medusa.dfa
- *ITEM 53
- vampire.dfa
- *ITEM 54
- lich.dfa
- *ITEM 55
- Mage', 0
- *ITEM 56
- Spellswd
- *ITEM 57
- Battlemg
- *ITEM 58
- Sorceror
- *ITEM 59
- Healer
- *ITEM 60
- Nightbld
- *ITEM 61
- Bard
- *ITEM 62
- Burglar
- *ITEM 63
- Rogue
- *ITEM 64
- Acrobat
- *ITEM 65
- Thief
- *ITEM 66
- Assassin
- *ITEM 67
- Monk
- *ITEM 68
- Archer
- *ITEM 69
- Ranger
- *ITEM 70
- Barbaria
- *ITEM 71
- Warrior
- *ITEM 72
- Knight
-
- @SOUND
- arrowfr.voc 2
- bash.voc 27
- bodyfall.voc 20
- clank.voc 4
- clicks.voc 25
- closdoor.voc 5
- deepchoi.voc 28
- dirtl.voc 0
- dirtr.voc 1
- drip1.voc 16
- drip2.voc 17
- drums.voc 18
- eerie.voc 30
- ehit.voc 10
- explode.voc 8
- grind.voc 14
- hichoir.voc 29
- humeerie.voc 31
- lock.voc 21
- opendoor.voc 6
- portc.voc 15
- slowball.voc 7
- splash.voc 23
- swimming.voc 22
- swish.voc 11
- uhit.voc 9
- wind.voc 19
-
- @TEXT
- *TEXT 0
- A sign reads,
- The Bestiary - Section 1
- *TEXT 1
- A sign reads,
- The Bestiary - Section 2
- *TEXT 2
- A sign reads,
- The Bestiary - Section 3
- *TEXT 3
- A heavy, musky scent wafts through the
- rough hewn corridors. In the distance
- you can hear what sounds to be low growls...
- *TEXT 4
- The stench of offal and excrement is almost
- unbearable. Nearby you can hear strange
- sounds issuing from what looks like cell doors...
- *TEXT 5
- Rats
- *TEXT 6
- Goblins
- *TEXT 7
- Lizard Man
- *TEXT 8
- You suddenly realize that the illegible scrawl may
- have been a warning in trollish...
- *TEXT 9
- Snow Wolf
- Warning, specimen has ice breath attack.
- *TEXT 10
- Orcs
- *TEXT 11
- Skeleton
- *TEXT 12
- Minotaur
- *TEXT 13
- Spider
- Warning, this specimen is highly poisonous.
- *TEXT 14
- Ghoul
- Warning, highly cannabilistic.
- Do not feed.
- *TEXT 15
- Hell Hound
- Warning, this specimen is highly aggressive.
- *TEXT 16
- +123
- On this troll's body you find a crudely drawn map,
- obviously of this level. In the SE corner is a large,
- red 'x'. The map also shows an illegible scrawl just NW
- of this room, marking a location just beyond the cell door...
- *TEXT 17
- Zombie
- Warning, this specimen causes disease.
- *TEXT 18
- Wraith
- Warning, specimen has spellcasting abilities.
- *TEXT 19
- Homoculus
- Warning, specimen has spellcasting abilities.
- *TEXT 20
- Ice Golem
- Warning, this specimen has a damage aura.
- *TEXT 21
- Stone Golem
- Warning, this specimen throws rocks.
- *TEXT 22
- Fire Daemon
- Warning, this guardian is extremely dangerous.
- *TEXT 23
- Medusa
- Warning, gaze attack.
- Do not stare.
- *TEXT 24
- This cell is empty. On a plaque to one side
- has been hastily etched your name.
- It seems someone has been expecting you...
- *TEXT 25
- You can see pits behind the creatures. This
- must be what the Troll keepers use to feed the
- the captive specimens...
- *TEXT 26
- +20
- *TEXT 27
- +15
- *TEXT 28
- +20
- *TEXT 29
- Feeding Tube 1
- Caution: Specimens may inhabit these tunnels.
- *TEXT 30
- Feeding Tube 2
- Caution: Specimens may inhabit these tunnels.
- *TEXT 31
- Feeding Tube 3
- Caution: Specimens may inhabit these tunnels.
- *TEXT 32
- ^10 0
- On the floor is a pressure plate. A sign above it reads,
- -
- Emergency cell release - Section 1 and 2
- -
- Push the plate? (y/n)
- :y
- :yes
- `CORRECT
- Along the halls you hear the sound of locks unbolting...
- `WRONG
- It occurs to you that releasing the locks on all the
- cells would probably be a bad idea...
- *TEXT 33
- ^15 0
- On the floor is a pressure plate. A sign above it reads,
- -
- Emergency cell release - Section 3
- -
- Push the plate? (y/n)
- :y
- :yes
- `CORRECT
- Along the halls you hear the sound of locks unbolting...
- `WRONG
- It occurs to you that releasing the locks on all the
- cells would probably be a bad idea...
-
-