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-
- (This file is a 'work-in-progress' and still raw. It may have
- some typos and errors in it. It may have some superfluous or
- outright incorrect information. Most everything suggested has
- been tested and works. We wanted this file out and available
- for everyone to see NOW so that people could see if it helps
- and to get feedback on areas that are confusing or unnecessary
- or need improving.
-
-
- I-Motion, Inc.
- Technical Support
- 1341 Ocean Ave, Box 417
- Santa Monica, CA 90401
-
- Tel. (310) 576-1885 Fax (310) 576-1889 Product Info (800) 443-3386
- TechBBS (310) 576-1820 Hintline (900) 884-6684
- (310) 576-1821 Hint BBS (Needs Access Software)
-
-
- General setup information
- and specific problems.
-
-
- Alone in the Dark
- Alone in the Dark II
- Jack in the Dark
-
-
-
- This is a support file to help with general
- system setup and specific problems. Following is a list of the
- usual problems or symptoms of a problem, and what heading to
- look for in this file to correct or help the problem. It's
- suggested that everyone running the games check the Memory
- Configuration section. The game is very finicky about how
- memory is allocated, and other system settings. About 90
- percent of the problems encountered running the games are
- memory related, and pretty easy to fix. If you don't see your
- problem on the following list, check the 'Unresolved But
- Working On It' section for problems we're still working on or
- are so rare that we can't duplicate the problem.
-
-
- General installation problems:
-
- * At installation of the floppy disk version of Alone in the
- Dark, disk #2 reads wrong and the installation fails. You're
- probably running SHARE.EXE. Check the 'Install Disk Strangeness'
- section.
-
- * At installation of Alone in the Dark II, (floppies... no CD
- version... coming soon... September 15...) one of the installation
- disks gives a bad sector or read error of some kind, see
- 'Install Disk Strangeness'.
-
- * The 'Winstall' Windows game installation program won't
- recognise the sound card installed. There's a bug in the
- Alone in the Dark CD-ROM and Alone in the Dark II 'Winstall'
- program. Run the DOS install and it should find your
- sound card. If not, there's probably a device conflict.
- Check the 'Sound' section.
-
- * 'MCGA' is the only option being given in the Hardware
- options screen. This is because... MCGA is the only option
- possible. The games were designed to use the 320x200 pixels
- with 256 colors MCGA standard. If for some very wacked-out
- reason you can select something else?... do give us a call.
-
- General memory or game freeze and hang problems:
-
- * At game start, the screen goes black, and the system
- hangs. Check 'Memory Configuration'.
-
- * The game seems to start OK, but eventually freezes and
- hangs. Check
-
- * '128K EMS Necessaire', '...EMM386 or QEMM...' or some such
- message pops up, and the game stops. 'Memory Configuration'.
-
- * The game seems slow, or the sound is distorted. Usually
- 'Memory Configuration', maybe 'Sound'.
-
- * 'File not found' error pops up and game stops. Check Memory
- Configuration for info on 'SHARE.EXE', 'FILES=', and 'BUFFERS='
- settings. If its Alone in the Dark II and it says :
- 'Mask11.pak file not found', you've probably hit the "Ship
- Bug," and can check the 'Ship Bug' section.
-
- Miscellaneous problems:
-
- * CD-ROM Alone in the Dark runs when you first install it, but
- when you try to restart the computer and run the game, it
- can't find the CD. (Usually a Sony CD-ROM drive.) Start the
- computer and put the CD in the drive. Change to the drive
- letter of the CD-ROM ("D:", "E:", or whatever...) and do a
- directory (e.g. "dir".) Change to the game directory on
- the hard disk (usually "C:\INFOGRAM\INDARK") and run the
- game ("INDARK".) You may have to do this every time you
- play the game. (If it still doesn't work, try running the "INSTALL"
- program from the CD-ROM, but just quit back to DOS immediately,
- DO NOT reinstall the game, then go to the directory as above and
- run the game.)
-
- * In Alone II, One-Eyed Jack tells his story, the little girl leaves
- the room, and... nothing happens. One-Eyed Jack just stands there
- and you can't move in the cell or access inventory. Some people
- have reported this problem... If you let it sit for a LONG time,
- (one person waited 45 minutes!) it seems to eventually UN-freeze
- and continue. You might try setting the CONFIG.SYS file to
- 'BUFFERS=60' and 'FILES=50' and see if it helps. Also try disabling
- as many device drivers as you can, (Smartdrv, mscdex, vsafe, etc.)
- Check 'Memory Configuration' below.
-
- * Walking through walls and doors, can't get amulet,
- pipecleaner won't pick lock, pirate holding little girl and
- can't access inventory or move, teddy bear? cannon? big ghost
- won't die? winged monsters? false book? Check the 'Tech Problems
- That Aren't Really Tech Problems (Mostly...)' section.
-
- * 'Mask11.pak file not found' error in Alone in the Dark II.
- Check the 'Ship Bug' section.
-
- * Sound card not recognized, memory configured fine but still
- hanging, screen flickering, or bad sound, Doublspace, Stacker,
- check the 'Unresolved But Working On It' section.
-
-
- ********* Memory Configuration **********
-
- All these games are very finicky about memory setup.
- Memory requirements are:
-
- Conventional Free EMS (Expanded) Free
-
- Alone in the Dark > 560k (> 256k)*
- CD-ROM Alone in the Dark > 520k (> 256k)*
- Alone in the Dark II > 560k > 256k (Must have)
- Jack in the Dark > 580k > 128k (Must have)
-
- * Not really needed, should run OK without Expanded, and you
- can probably save some conventional memory by turning OFF
- Expanded memory.
-
- These values can be checked with the 'MEM' command from the
- DOS prompt. (Check the 'Free' settings, not the 'Total' settings.
- Also, don't confuse 'Extended, XMS' memory with 'Expanded, EMS'
- memory. Two different things...)
-
- If these values are not high enough, the games will not work
- properly. Either they will just start up into a blank screen and hang
- the system, or they will run fine, or maybe slow, but probably
- eventually hang. (Usually at an important moment...)
-
- If your a rank beginner to computers, you should probably jump
- down to 'CREATING A BOOT-DISK.' You will be able to run the game with a
- system configuration from a bootable floppy and leave your present
- configuration alone. You will just have to boot from the floppy disk
- whenever you want to play the game.
- If you have some experience tweaking your system and playing with
- the CONFIG.SYS and AUTOEXEC.BAT files, or just want to dive in and find
- out more about the computer, you can try some of the next suggestions.
- Whether you ARE a rank beginner or a computer GOD, make sure
- you make backups of your CONFIG.SYS and AUTOEXEC.BAT files so you
- can put your system back the way it is now, before you tinker with
- the next part. (Also, you should make yourself a boot disk of some
- sort anyway, so that if, in changing settings, your boot-up fails or
- hangs, you will be able to fix it by booting up with a boot disk and
- correcting the problem. Without the boot disk, you're stuck. If
- you've got the MS-DOS or PC-DOS installation disks, you can use
- those to boot your system. But if you don't, and you don't have a
- boot disk... MAKE ONE.)
- As stated above, the games need a pretty good chunk of free DOS
- memory with Expanded memory enabled. This can be done with the EMM386.EXE
- memory manager, QEMM, 386MAXX, or others. Also, they need the 'BUFFERS='
- and 'FILES=' statements in Config.sys set pretty high.
-
- The following are some suggested CONFIG.SYS file settings:
-
- DOS 5, 6.0, 6.2
-
- DEVICE=C:\DOS\HIMEM.SYS <--- Needed to run EMM386.EXE
- DEVICE=C:\DOS\EMM386.EXE RAM 1024 <-- Turn on 1024k of Expanded
- memory. (Make sure there's
- no 'NOEMS' switch on this
- line)
- DOS=HIGH,UMB <--- Load DOS high and turn on upper memory
- support to load device drivers high.
- Make as much memory available as possible.
- BUFFERS=30 <--- A little high, but the game will run better with
- a lot of them. **** Make sure there's NO ',0' on
- this line like 'BUFFERS=10,0' this can confuse
- the games.
- FILES=40 <--- Also a bit high, but the games do quite a bit of
- file juggling. If you're "close but not quite" to
- the memory requirements for the games, set this and
- the BUFFERS statement to lower values to get back 1
- or 2 k.
- DEVICEHIGH= <--- Put this instead of any more 'DEVICE=' statements
- OTHER than the ones above. (i.e. change 'DEVICE=C:
- \DOS\SETVER.EXE' to 'DEVICEHIGH=C:\DOS\SETVER.EXE')
-
- (Most of the above settings can be reached with Memmaker, which
- comes with MS-DOS 6.0 and above, or with Optimize, which comes with QEMM.
- See 'TOO STRANGE!...' below.)
-
- QEMM, 386MAX, Etc.
-
- Use your memory manager to create 'Expanded' or EMS memory as
- per the instructions in your manual for it. Then set the other settings
- above for DOS=, BUFFERS=, and FILES=. (Once we become more familiar with
- the various switches and setups for these drivers, we will post some
- suggested settings.)
-
-
- For the AUTOEXEC.BAT file:
-
- DOS 6.0, 6.2
- Load as many drivers and TSRs high with an 'LH ' (Note the space...)
- inserted to the left of the pathname. (Not the PATH= statement!)
- (i.e. change 'c:\mouse\mouse.com' to 'lh c:\mouse\mouse.com')
-
- Watch out for 'SHARE.EXE'! If it's loaded it can confuse the
- games. It will interfere with the installation of Alone I on disk #2,
- and it might cause some problems or hangs with all of the games.
- Try running with 'SHARE.EXE', but if you have problems, delete the
- line in AUTOEXEC.BAT, (or 'REM' it out.) If you're on a network, or
- you know you need it, you should probably follow the instructions
- below for making a boot-disk.
-
- QEMM, 386MAX, Etc.
- You're probably already running as many things high in AUTOEXEC.BAT
- as you can if you're using these memory managers, and have used
- their setup programs. (Like 'Optimize' for QEMM.) Check your documentation
- for loading TSRs high.
-
- TOO STRANGE!, MEMMAKER, OPTIMIZE, Etc.
- If all the above gymnastics seem confusing or are frightening,
- try using MEMMAKER (DOS 6.0 or 6.2) or OPTIMIZE (QEMM) or whatever the
- similar program is with your memory manager package. These programs set
- up your CONFIG.SYS and AUTOEXEC.BAT files for optimum memory usage. They
- will prompt you for various settings (Make sure you tell them that you
- need to USE EXPANDED or EMS memory (They SHOULD ask you...) and let them
- do their stuff. They'll reboot your machine once or twice checking out the
- best combination. If, after the process completes, you decide you want to
- put the files back to the way they were before you started, they will have
- copied the original files to some other CONFIG and AUTOEXEC files with a
- different extension ('.BAK', '.QDK', '.OLD', '.000', etc.)
- * * * Once you've run MEMMAKER, make sure to go back into the CONFIG.SYS
- file and change the 'BUFFERS=' statement to the above settings. MEMMAKER
- adds a ',0' to the line.
-
- If you've done all of the above and there STILL is not enough
- conventional memory, you can try tweaking the EMM386.EXE line by adding on
- to the end of it "FRAME=C800 I=B000-B7FF I=D800-EFFF". So... the whole
- line would read :
-
- DEVICE=C:\DOS\EMM386.EXE MIN=0 RAM 1024 FRAME=C800 I=B000-B7FF I=D800-EFFF
-
- This will use the area in upper memory that would be used by a mono-
- graphics card. Since hardly anyone uses such a thing anymore, it can usually
- be included (the "I=....") by EMM386.EXE for use as an upper memory area.
- This will make at least an extra 32k available for loading devices high.
- Again, MEMMAKER can do this for you. When you run it, choose 'Custom' set
- up, and make sure Expanded Memory is set to 'YES', and on the Advanced
- Options screen, make sure the 'Use monochrome region (B000-B7FF) for
- running programs' item is set to 'YES'. (Also, if the 'Optimize upper
- memory for use with Windows' item is set to 'YES', you might try setting
- it to 'NO'. This won't hurt anything, and will increase upper memory.)
-
-
- *** WARNING!! Some Super-VGA cards use this monochrome area for
- some of their graphic modes. If you use the above settings and your graphics
- do strange things or your system hangs, you may have to take them off the
- line and follow the steps for creating a boot-disk below. However, the
- vast majority of cards don't use this area, so it should be fine for
- most people to try.
-
-
-
- ***** CREATING A BOOT-DISK *****
-
- This is often the simplest way to get the games working without
- having to reconfigure your entire system. You will create a disk that
- will have the necessary system files to boot the computer and modified
- versions of CONFIG.SYS and AUTOEXEC.BAT that will load as few drivers or
- TSRs as possible.
-
- 1. Get an unused disk that will work with your 'A' drive.
-
- 2. Put it in the drive.
-
- 3. Type at the C: prompt :
-
- FORMAT A: /S
-
- Hit the 'enter' key at the end of the line.
- This will format the disk and transfer the system files
- needed to boot the disk.
-
- 4. Change to the A: drive by typing:
-
- A:
-
- and 'enter'
-
- Then, at the A: prompt type:
-
- EDIT
-
- And hit 'enter'...
- (If your using PC-DOS, its either 'ED' or just 'E' and
- 'enter'.)
-
- 5a. You are now (or should be...) in a text editor. Enter the
- following just as it is here :
-
- DEVICE=C:\DOS\HIMEM.SYS
- DEVICE=C:\DOS\EMM386.EXE RAM 2048 D=64
- DOS=HIGH,UMB
- BUFFERS=40
- FILES=40
- STACKS=9,256
- FCBS=4,0
- LASTDRIVE=Z
-
- If you are making a boot disk for the CD-ROM version of Alone in
- the Dark, you will have to check the CONFIG.SYS on your C: drive
- for the DEVICE or DEVICEHIGH statement loading in your CD-ROM
- driver file, or check the documentation for your CD-ROM drive.
- (The DEVICE line should be reasonably easy to identify. Just copy
- the line from the C:\CONFIG.SYS file to the above A:\CONFIG.SYS
- after the LASTDRIVE=Z statement. If it is a DEVICE statement, make
- it a DEVICEHIGH statement, to load the driver into upper memory.
-
- If you are not using Doublespace or Stacker to make compressed
- volumes on your hard drive, skip ahead to 6.
-
- 5b. If you ARE using Doublespace, DriveSpace, Stacker, or some other
- disk compression driver, and the game is installed on a compressed
- volume, then you will have to include those drivers in this
- CONFIG.SYS file. (If the game is NOT installed on a compressed
- volume then you can leave this CONFIG.SYS as it is and skip
- ahead to 6.)
-
- Using DoubleSpace or DriveSpace:
- Add a line after the 'LASTDRIVE=Z' in the CONFIG.SYS as follows:
-
- DEVICE=C:\DOS\DBLSPACE.SYS /MOVE ----> for DoubleSpace
- or DEVICE=C:\DOS\DRVSPACE.SYS /MOVE ----> for DriveSpace
-
- This will load the DBLSPACE.BIN or DRVSPACE.BIN driver into
- high memory and let you access your compressed volumes.
- Skip ahead to 6.
-
- Using Stacker or other compression software:
- You will have to look at your CONFIG.SYS file in the root
- directory of your C: drive, or check the documentation of your
- disk compression software, to see what DEVICE or DEVICEHIGH
- statements are used to access your compressed volumes. If you
- check the CONFIG.SYS on C:, generally, the DEVICE or
- DEVICEHIGH statements with the pathname of your compression
- utility are the ones you will need to copy to this CONFIG.SYS.
- i.e. Stacker would look something like the following:
-
- DEVICEHIGH=C:\STACKER\STACKER.COM C:\STACVOL.DSK
- DEVICE=C:\STACKER\SSWAP.COM C:\STACVOL.DSK /SYNC+
- etc.
-
- Copy these lines over to the CONFIG.SYS on drive A: and
- you should get access to your compressed drives. (Do check
- your documentation, though...)
-
- 6. Hold the ALT key down and press 'F' to access the file menu.
- Use the mouse or arrow keys to select 'Save as...' Enter in the
- file name box 'A:\CONFIG.SYS' and select '<OK>' with the mouse
- or hit 'enter'. (If you're using the PC-DOS editor, or some other
- editor, follow the commands for that editor to save this file as
- 'CONFIG.SYS' to the A: drive root directory.) You have now saved
- a new 'CONFIG.SYS' file in the root directory of drive 'A:'.
-
- 7. Now for the AUTOEXEC.BAT file... Hold the ALT key down and press
- 'F' to access the file menu again. Use the arrow keys to select
- 'New', or just hit the N key. (If you've modified the CONFIG.SYS
- file since the last time you saved it, the editor will ask if
- you want to save it again. If it's just as it should be, choose
- OK.) Now you've got another clear screen.
-
- Enter the following just as it appears here:
-
- PATH=C:\;C:\DOS;C:\WINDOWS;
- @ECHO
- PROMPT $P$G
- LH C:\MOUSE\MOUSE <--- (Or wherever your mouse driver is
- SET TEMP=C:\DOS located and called.)
-
- If you are NOT making a boot disk for the CD-ROM version of Alone
- in the Dark, skip ahead to 8.
-
- If you ARE making a boot disk for the CD-ROM version of Alone in
- the Dark, you will have to add a line to the above to load the
- MSCDEX.EXE driver. Check your AUTOEXEC.BAT file on your C: drive
- and copy the line with MSCDEX.EXE on it to the above lines. It
- should look something like this:
-
- LH C:\DOS\MSCDEX.EXE /D:MSCD000
-
- If there is no 'LH' put one in. You might also add an ' /E' (note the
- space) after the 'MSCD000', so that it uses Expanded memory for
- buffering rather than conventional, thus saving memory. (The number
- might not be 'MSCD000', but it should match a similar number on the
- CD-ROM driver DEVICEHIGH line in the above CONFIG.SYS.)
-
- 8. Hold the ALT key down and press 'F' to access the file menu.
- Use the mouse or arrow keys to select 'Save as...' Enter in the
- file name box 'A:\AUTOEXEC.BAT' and select '<OK>' with the mouse
- or hit 'enter'. (If you're using the PC-DOS editor, or some other
- editor, follow the commands for that editor to save this file as
- 'AUTOEXEC.BAT' to the A: drive root directory.) You have now saved
- a new 'AUTOEXEC.BAT' file in the root directory of drive 'A:'.
-
- 9. That's pretty much it. You should now reboot the computer with
- this disk in drive A:. Watch as the boot-up process loads in files
- from this disk and look for error messages. If you see any 'file not
- found' or 'error in line ...' messages, you've probably mistyped a
- line or a pathname. If it all goes well, type "MEM" and hit the
- 'enter' key. Check that the FREE conventional and EMS memory is large
- enough to accomodate your game. If you're using disk compression
- software, make sure you can access your compressed volumes. If you've
- set up this boot-disk for CD-ROM access, check that you CAN access
- it.
-
- If there's still not enough memory, check the options under the
- 'Memory Configuration' heading above for EMM386.EXE and try some
- of the more advanced settings in the A:\CONFIG.SYS.
- If you can't access your compressed or CD-ROM drives, check your
- documentation for these device drivers.
- If, no matter what you try, you can't get enough memory set up,
- (which should only happen if you're loading in disk compression AND
- CD-ROM drivers,) you may have to install the game on an
- uncompressed drive, and delete the compression DEVICE statements
- from your CONFIG.SYS on your game boot-disk.
- If that's not an option, you may be stuck... Call our tech support
- line.
-
-
- ************ Install Disk Strangeness ***************
-
- Something odd is going on with some of our installation disks
- for Alone in the Dark II... We're not yet sure where the problem is coming
- from. It may be the production process, the translation process from the
- French format to American, (the games are originally French,) or some bug
- in the Install process.
- First off, make sure you're not running a TSR called SHARE.EXE in
- your AUTOEXEC.BAT file. If you are, it may be the culprit. It definitely
- causes an error on disk #2 of the 1st Alone in the Dark install.
- It probably will interfere with your installation if its there. If you
- are running on a network, or you know you need SHARE.EXE running, you
- should probably leave it in the AUTOEXEC.BAT on drive C: and make a
- boot-disk without it. (See CREATING A BOOT DISK above...)
-
- The other problem is that some disk in the package, usually only one,
- but ANY one from disk #1 to #9, will give a 'sector not found' error in the
- install program and quit, with installation incomplete, or the disk is simply
- not read at all. If this is happening, there are some things you can try.
- Try to XCOPY the files from the disks directly into the game
- directory on your hard drive. Try:
-
- XCOPY A: C:\INFOGRAM\INDARK <--- (INDARK2 for Alone II)
-
- This sometimes works where the install won't.
- If you have access to another computer, see if that computer can
- read the disk. If it can, either try a diskcopy program to copy the disk and
- then use that copy in place of the original and try running the install
- again; or install the whole game on that second computer, make a backup of
- the game directory and all the game files with backup software, and restore
- the game onto the first computer. (You can use the MSBACKUP program with
- MS-DOS 6.x or the regular BACKUP and RESTORE commands, or whatever else...)
- If this isn't possible, or doesn't work, try a commercial disk repair
- program on the disk. MS-DOS SCANDISK apparently won't do it, but PC-TOOLS
- DISKFIX and Norton's DISK DOCTOR seem to have success in repairing the bad
- disk so that your computer will read it. (Even if the disk repair seems to
- fail, check the disk again anyway. I had this happen the first time I
- installed the game on my home PC and Norton Disk Doctor reported a problem
- and didn't even try to fix it, but the disk read OK after that... Not sure
- why, but it did.)
- If NONE of these options work, or just aren't practical, or you just
- want to forget about it and get a disk that works, you can return the weird
- disk (or disks) to us and we'll ship you out a new one.
-
-
- *********** SOUND *************
-
- Sound cards can be a bit of a problem on some systems... Especially
- for Alone II and Alone CD, the install program tries to identify the card in
- the system, and with the tremendous number of sound cards and drivers and
- possible device conflicts, it can get confused.
- (The DOS 'INSTALL' programs can be run at any time after installation of
- the game to access and change soundcard settings. Go to the game directory
- and run 'INSTALL', click on the 'OPTIONS' button and then the
- 'Hardw. Options' button and click the down arrows of the FM Card and
- Sample Card windows to change settings.)
- As stated earlier, the 'WINSTALL' program to install Alone II and
- Alone CD are easily confused in Windows and may not find your soundcard. Use
- the 'INSTALL' program from DOS. You can also find a fixed 'WINSTALL' on some
- online services and on our own BBS. (To be installed late May, '94.)
- If you've already installed with the 'WINSTALL' and you're trying to
- change the sound settings in the game directory with the regular 'INSTALL,'
- it still may not find you're 'FM Card.' You may have to do the install over
- with the DOS 'INSTALL' program.
- One general item to try for sound problems, with a Soundblaster or
- compatible, is to choose 'Soundblaster (no DMA)' in the 'Hardw. Opt.' page of
- the 'INSTALL' program, though you may not have this option availble. This
- often avoids some hardware conflicts in some systems.
- If the DOS 'INSTALL' still can't find the card properly, there may
- be a hardware conflict in your system, or it may be an older Soundblaster
- Pro or compatible. The game comes with the sound drivers in the game
- directory. 'ADLIBM.COM' is the FM Card driver for music, and 'DRV_SB.COM'
- is the Sample Card driver. You can try running these drivers before running
- the game as follows:
-
- For 'No FM Card Available', go into the game directory and type
- 'ADLIBM' and press return, and then type 'AITD2' and return to run the game.
- You should then have music.
- For 'Buzzer 386DX' select 'Do not use' in the Sample Card setting
- in the 'INSTALL' and click on 'Update' in the first page. Then type 'DRV_SB'
- and press return (all in the game directory, e.g. 'C:\INFOGRAM\INDARK2\
- DRV_SB',) then type 'AITD2' and return to run the game. You may have to get
- to a point where you're actually playing the game and hit the 'Esc' key and
- turn sound effects ON to actually hear them. If you get an 'Out of Memory'
- error when you try to run the game, there's probably a device conflict, or
- some other driver is already in memory or left the soundcard unrecognizable.
- Check device conflicts and make sure you aren't loading in any sound drivers
- before running the game. (Make sure you're system doesn't boot directly into
- Windows... The Windows sound drivers can leave the soundcard in an unstable
- state. Put an 'REM ' at the beginning of the 'WIN' line in your AUTOEXEC.BAT
- file, e.g. 'REM WIN /3'.)
- For problems with BOTH, run 'ADLIBM' first, as above, then "DRV_SB'
- as above and run the game.
- You will have to do this every time you run the game, though you
- could write a batchfile to do it for you with one command.
- It seems that some Soundblaster Pros and compatibles sometimes have
- the above difficulties, we're working on a solution. Check for fixes on AOL,
- Compuserve, Prodigy, and our BBS.
-
- Most soundcards these days are Soundblaster compatible, and must be
- properly configured for your system. You may have already seen advice on IRQ
- settings and conflicts with other cards or devices, but here it is again.
-
- The traditional settings for Soundblaster (Basic, Pro, 16) are:
-
- IRQ 7, (5 these days,) DMA 1, and interrupt address 220h.
-
- Make sure that there are no other devices in your system that have
- the same IRQ or DMA settings that are likely to be on and used at the same
- time as the soundcard. Definitely make sure nothing has the same interrupt
- address. With many soundcards this can be done with a configuration program
- that comes with the soundcard, but this may not be enough... You should check
- the physical jumper settings on the card itself by opening the case and
- pulling out the card and comparing it with the chart in the card's
- documentation. (If there's no documentation... call the company that makes
- the card, or who you got it from...) Many soundcards allow you to change the
- DMA setting on the card. Try setting the DMA to 0 or 3 and see if the game
- will work. (This is an awkward step as most software expects to find a
- soundcard at DMA 1... You'll have to run the configuration software for the
- card and perhaps reconfigure a lot of your other software... It may be
- easier to simply change the DMA back to 1 when you are done with the game.)
-
- * Pro Audio Spectrum / Logitech SoundMan 16 Cards *
- If the Soundblaster emulation on the card is set to IRQ 5, the card
- may not be identified in the 'INSTALL' as a Soundblaster. You may just get
- 'Buzzer 386DX.' If you can set the IRQ to 7, the 'INSTALL' seems to then find
- the card, but this can involve changing the IRQ on some other device.
- (Probably the parallel port, see 'Sound,' above.)
- Often, the PAS16 takes IRQ 7 for itself for 16 bit sound, and gives
- the Soundblaster emulation IRQ 5. Usually, Alone II and Jack in the Dark
- won't see any sound card at all with these settings. Most versions of PAS16
- come with the driver, MVSOUND.SYS, which is installed as a 'DEVICE=' in your
- CONFIG.SYS. This driver will have two switches, a 'Q:x' and an 'S:x,x,x,x'
- switch. The first is the IRQ for PAS16, and the second is the soundblaster
- emulation settings. Often, they will read 'Q:7' and 'S:1,220,1,5', or
- something similar. If you simply switch the 7 and the 5, make it 'Q:5'
- and 'S:1,220,1,7' this is enough to switch the IRQ at boot-up. However,
- this could mean reconfiguring a LOT of software, inclucing Windows, to look
- for these new settings. You can just set up a boot disk with the above
- settings, for playing the game, and keep the original settings in your
- C:CONFIG.SYS. That way, on your regular boot-up, the IRQs will be set up
- for the rest of your software, but the boot disk will let the INSTALL for
- Alone II and Jack find the soundcard.
-
- ********** SHIP BUG *************
-
- There is a bug late in the game. Darnby will be on the ship and in a
- room where some men are on bunks, sleeping. As Darnby walks through the room,
- the game stops and the message 'MASK11.PAK file not found' is displayed.
- There is a fix available on the major online services and on our BBS, but
- this bug will not prevent you from finishing the game. Just stay away from
- that part of the room. If you're stuck at this point see the section 'Tech
- Problems That Aren't Really Tech Problems (Mostly...)' below.
-
-
- ********** TECH PROBLEMS THAT AREN'T REALLY TECH PROBLEMS (MOSTLY...) *********
-
-
- Alone in the Dark II:
-
- Darnby, in some areas, can "squeeze" through walls and doors.
- (Usually with the sword in his hand.) Sometimes he'll get stuck somewhere or
- find some guys frozen. This is an aspect of the 3D shapes used in the game.
- It is NOT meant to be part of the game. If you had to do this to get
- somewhere, you've missed something.
- Along the same lines, Grace can get stuck in some spots. At the top
- of the stairs in the house, she can get into a spot she just can't get out
- of. Be careful, and save often.
-
- Are there two closed doors on the first floor of the house that you
- can't open? One will... The other is the front door, and it should never
- open, though you might be able to "squeeze" partway through it (see
- above...) The other has a service window in it... If you were a waiter,
- what would go in a service window? (Think French... It's a French game...)
- The cook in the kitchen says something about this, too, though you might
- have killed him before he could tell you.
-
- The little girl is being held up in the air by a pirate; Darnby's in
- the background in chains; can't move or access inventory or actions. The game
- just keeps looping! You've switched characters. It's easy to spot when you
- become the little girl, but the switch back to Darnby can be a stumper. You
- won't be able to access your inventory or actions, because Darnby has nothing
- and is still in chains. Use the arrow keys and keep trying to do something.
- Eventually he will.
-
- You're the little girl and you've done everything you can in the
- house, you go back to the ship, and two little cooks catch you. You wind
- up back in the cell with a pirate holding you up in the air... You've
- actually switched characters again, back to Carnby. Press the right arrow
- key a few times and watch him.
-
- There's a cannon on the ship in a room accross from the barracks,
- (see Ship Bug, above,) in which the 'Push' command doesn't seem to work.
- When you press the space-bar to make Darnby push, he just stands there. If
- he's in the right spot, (and has done something first,) it WILL work and
- he'll go through a special sequence setting something up. Just keep trying
- to push something from all sides.
-
- There's a REALLY big guy who comes up from the floor on the ship, who
- shakes the whole ship when he walks, and you can't kill him... Don't even
- bother trying, just run away from him.
-
-
- *********** UNRESOLVED, BUT WORKING ON IT ************
-
- There are still some problems people have reported that we haven't
- worked out yet. Some have partial solutions, some don't... Most of the
- following suggestions seem to work, or have worked enough to offer here.
- But don't forget the Tech-Support number, (310) 576-1885. This file doesn't
- put us out of a job...
-
- * QEMM *
- When QEMM is running with 'Stealth' turned on, it will swap the
- ROM BIOS area of upper memory into extended, or expanded memory, and use
- that area as more available upper memory for TSRs and device drivers loaded
- high. This is a very nifty trick and works most of the time, UNLESS some
- device or TSR tries to access these areas directly without a legitimate
- BIOS call. Then things can get messy. Since enabling EMS memory eats up
- 64k of upper memory, it's often desirable to have 'Stealth' turned on to
- be able to fit everything into upper memory. If you're experiencing
- problems with one of the games, (hanging, video flickering, sound,)
- try taking the 'ST:x' parameter off of the QEMM line in you're CONFIG.SYS.
- (Although, we should say we have had virtually no direct problem with
- QEMM, all of our software works fine with it. It's usually some TSR or
- driver doing something a little screwy.)
-
- * Still Won't Work! *
- Some systems have hardware (SVGA Cards, Soundcards, Networks, Etc.)
- that use areas in upper memory that are mapped by EMM386, QEMM, or 386MAX as
- free upper memory. Often things seem to work fine, but sometimes something
- conflicts and... You know the rest. You can try loading device drivers and
- TSRs low; making a boot-disk with hardly anything on it; try excluding
- portions of upper memory in blocks starting with C000-C7FF and go up from
- there. If it suddenly all works with some exclusion, try to narrow it down
- to as small a segment as you can and then just exclude that.
-
-
-