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- on mouseDown
- global infoline
- set infoline to infoline + 1
- if infoline > 1 then
- set infoline to 0
- end if
- puppetSound("click")
- if infoline = 1 then
- set the locH of sprite 48 to the locH of sprite 48 - 600
- set the blend of sprite 48 to 100
- end if
- if infoline = 0 then
- set the locH of sprite 48 to the locH of sprite 48 + 600
- set the blend of sprite 48 to 0
- end if
- updateStage()
- end
-