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- **** Sun Burst ****
- Code by Owain Cole
- Started 1st August 1996 (ish!)
-
- History
- -=+++=-
-
- Dawn of time : Creation of universe.
- 25 Dec -2 : Mr J. H. Christ born.
- 10 Nov 1066 : Battle of Hastings.
- 13 Jan 1978 : Owain Cole born Cheltenham hospital.
- 28 Jul 1996 : Game Super Foul Egg completed and released.
- 29 Jul 1996 : Sun burst concept envisaged.
- 01 Aug 1996 : First rendered graphics by Ben. Work started on code
- 13 Aug 1996 : Got very (very) drunk. Don't remember much of this day.
- 15 Aug 1996 : Got A level results. Got drunk.
- 31 Aug 1996 : Most of game code in place. Auto-ships work (ish!)
- Asked Ben for more graphics... Redid alphabet.
- 16 Sep 1996 : Started training as an engineer, production halted for a
- while.
- 19 Oct 1996 : Bought 'In the Mix 96' and started production again.
- 10 Nov 1996 : Got the very nasty oblique colision code to work.
- 17 Nov 1996 : Haven't done much this week. Got pissed yesterday though.
- 30 Nov 1996 : Now I have a SA RiscPC. Nice to know my games still work.
- Think I might have to do a bit of work on the game now.
- 25 Dec 1996 : Merry Chrismas. Loads'a prezzies I hope! And no, I'm not
- working on this stupid game on Christmas day either.
- 23 Feb 1997 : Hmmm, this game is begining to get on my nerves. I've got
- 128K of source and I'm still not much closer to completion
- than I was about 2 months ago. It's starting to get me down
- a bit. Don't know if I can be bothered to finish it.
- 20 Mar 1997 : Shields working - looks groovey!!!
- 20 Jun 1997 : Most of plot integrated into game.
- 10 Aug 1997 : Oops, I've been working on this for a year now. Perhaps
- I'd better finish it.
- 24 Sep 1997 : Doh!! Still working on the station. 3 menus done but a bit of
- a problem with positioning with equipment. Ner-mind.
- NB On 23feb1997 source was 128K. Is now 220k - which causes a
- bug in my version of Zap! So now I'm spliting it all up into
- assembly bit (170oddK) and the rest and LIBRARYing the assem
- from the other bit. Heh heh.
- 13 Oct 1997 : Hmmm, gone to uni. Got lumbered with a pillock for a room mate
- Heh heh. Well not actually. Ummm, done some more on the station.
- God I hate Pascal. Stupid degree.
- 25 Nov 1997 : Doh, still working on the silly station. Doing the damage bit.
- : Too much other stuff to do. Girlfriend. That kind of thing.
- 07 Dec 1997 : Fixed intro which was too slow on slow machines. Doh.
- 15 Dec 1997 : Hmmm, would appear that zap has again failed to cope with a very large
- BASIC file. It keeps on crashing.. doh.
- 25 Dec 1997 : 12:08am I'm bored. Xmas is shite. I miss my girlfriend. Just
- Integrating the map data and the messages. Ie the plot bit.
- 05 Feb 1998 : Oooh. It's gotten on quite a bit. Might just work.
- 15 Feb 1998 : Start on wimp task bit in basic.
- 18 Mar 1998 : Worked my arse off this time. Got all plot done, fixed undockable bug.
- And basically it's close to finishment again!!!
- 14 Apr 1998 : OK, so now it's finished apart from a few more situations. And perhaps
- ARM coding the user input section so it works on an ARM250.
- 03 Aug 1998 : How many years? Anyway, decided to add this bit. Finished pretty much
- now. Gonna send it off in a couple of days to Nathan then wait for the
- the complaints to come rolling in.
-
-