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- Day One
-
- Problem:
- Where's my desk? What do I do there?
-
- Hint:
- Enter the sergeant's office and walk to the desk against the
- right wall. Look in the In Basket on your desk. Read the note.
-
-
- Problem:
- What do I do in the briefing room?
-
- Hint:
- Walk into the room and talk to Officer Morales. Go to the front
- of the room and get the clipboard hanging on the left side of
- the podium. Conduct the briefing. Go to your office and conduct
- an interview with Morales after the briefing.
-
-
- Problem:
- What should I do during the interview with Officer Morales?
-
- Hint:
- After Morales is seated, talk to her. Continue talking with
- her until she walks out. Select Sustained on the form.
-
-
- Problem:
- What should I do in the locker room?
-
- Hint:
- Find your locker. It is in the middle of the middle row. Open
- it. Take the nightstick, the flashlight, and the notebook.
-
-
- Problem:
- Where else can I go on the first floor?
-
- Hint:
- Just down the hall from the locker room is a supply closet. Open
- it and take some batteries and flares for later.
-
-
- Problem:
- I can't seem to do anything on the third floor!
-
- Hint:
- You will need a computer ID request form. Go back to your office
- and look in your In Basket. You will find a computer ID request
- form. Present the requisition form to the head technician, and
- will give you an access card for the computer on your desk.
- Click the hand icon on the card to pick it up.
-
-
- Problem:
- When do I get to leave the station?
-
- Hint:
- After you receive your computer access card from the Electronics
- Systems Control office go back to your desk and try out your
- machine. Explore the station. After a while you'll be paged. Use
- the phone on your desk to respond to dispatch. Get in the the
- black and white and hit the road!
-
-
- Problem:
- How do I operate the patrol car?
-
- Hint:
- Click the hand icon on the driver's door to get in the car.
- Click the walk icon on your door to exit the car. You'll be able
- to exit your car only when you have a genuine need to be
- somewhere. You can accelerate, decelerate, and turn your car by
- clicking on the small, moving car appearing on your screen.
- Don't take the corners too fast and obey the traffic laws! Turn
- on your flashing lights and siren only when you are going to
- pull somebody over or you are rushing to the scene of a crime.
-
-
- Problem:
- Where is Aspen Falls? What do I do there?
-
- Hint:
- Drive along River until you see the Aspen Falls sign. Stop your
- car and exit. After talking to the concerned female citizen with
- the child in her arms, go one screen right to the river. Here
- you'll find a man acting strangely. Click the hand icon on him.
- He will throw your badge in the river and then dive in himself.
- While he's swimming search his clothes, find his keys, and throw
- them in the river. Just before he attacks you, select the
- nightstick, and click it on him. While he's on the ground, cuff
- him. Search him when you take him back to the car. Put him in
- the passenger seat and take him to jail. The jail is located
- back at the police station.
-
-
- Problem:
- How do I book the prisoner?
-
- Hint:
- Lock your gun in the gun locker after you arrive outside the
- jail. Enter the jail and walk to the booking window. Take the
- nut's knife and put it into the property drawer. Hand the jailer
- the nut's driver's license. Click the hand icon on the sally
- port door and enter the correct section number to complete the
- booking.
-
-
- Problem:
- How do I complete my shift on Day 1?
-
- Hint:
- Since you have been assigned traffic duty, it is time to patrol
- the freeway (41). The first stop is a problem with Morales.
-
- * * *
-
- Traffic Duty
-
- Problem:
- How should I handle Officer Morales?
-
- Hint:
- Talk to Officer Morales then the violator. Talk to Officer
- Morales again. This time, a decision dialog box will appear on
- your screen. Select the Signature box. Talk to the violator one
- last time, then get in your car and drive away. Continue
- patrolling the freeway.
-
-
- Problem:
- Who should I pull over on the freeway?
-
- Hint:
- You should pull over anyone violating the law. Perhaps a
- speeder, someone driving under the influence, someone driving
- dangerously slow. Be observant out there. Click the eye icon on
- any suspect vehicles. You'll get a description and more
- importantly you'll get the license plate number. Click the hand
- icon on the computer screen, select Plate ID and enter the
- license number in order to identify the vehicle and driver.
- There is one speeder who is one of Lytton's finest working
- undercover. Don't pull him over. Tip: look for exempt plates.
-
-
- Problem:
- Help! I keep getting run over trying to get out of my car!
-
- Hint:
- Try clicking the walk icon on the passenger door of the
- suspect's car. This way Sonny won't walk out into traffic. Click
- the talk icon on the driver's side of the car. Sonny will walk
- around the front of the car and look into traffic before
- approaching the suspect.
-
-
- Problem:
- How do I write a ticket?
-
- Hint:
- When you first pull over a suspect, the time will display in the
- upper left corner of the screen. Write this time down. After you
- get the suspect's driver's license, click it on your car's
- computer screen. Select Form 900. Now enter the time you wrote
- down and the violation number of his offense from your game
- documentation. Click the hand icon on the ticket and license,
- then give them to the suspect.
-
-
- Problem:
- How do I handle a drunk driver?
-
- Hint:
- Talk to the drunk driver a couple of times. Administer the field
- sobriety test by moving the finger on the screen first to the
- extreme right then to the extreme left a couple of times. Search
- the drunk by using the hand icon. Select the handcuffs from your
- inventory and use them on the suspect. Put the suspect in your
- car by clicking the hand icon on your passenger door. Drive to
- the jail. After you reach the booking room remove the handcuffs.
- Administer a breath test using the breath machine. Click the
- hand icon on the property drawer and the drunk will empty his
- pockets. Charge him with the appropriate offense code from your
- game documentation.
-
-
- Problem:
- How do I handle the low rider?
-
- Hint:
- The low rider is blocking traffic. Try getting his attention by
- driving one car length behind him in the slow lane with your
- lights and siren on. Eventually you will get his attention and
- he'll pull over.
-
-
- Problem:
- What do I do at the Oak Tree Mall?
-
- Hint:
- Look at Marie. Take the gold chain from her hand, then ride with
- her to the hospital. When you return to the scene, talk to the
- reporter. He'll give you his business card. Put some batteries
- in your flashlight, turn it on, and look under the driver's side
- of Marie's car. Get the bronze star. Drive home, it's been a
- rough day.
-
- * * *
-
- Day Two
-
- Problem:
- What should I do at the beginning of Day Two?
-
- Hint:
- Get up and get dressed. Take the music box from the top shelf of
- your closet. Drive to the station.
-
-
- Problem:
- What should I do at the station on day two?
-
- Hint:
- Enter the Homicide office. You'll be working here now. Write
- down the two case numbers the captain gives you. Select the
- computer and insert your computer access card. Select the
- Homicide directory, then select Serial #. Enter the serial
- number from the back of the bronze star. You will get a case
- number. Select Review Case and enter this case number. View the
- case file. Enter the two case numbers the captain gave you. View
- these case files and note the time and location of each
- stabbing.
-
-
- Problem:
- What else should I do at the station?
-
- Hint:
- Talk to the officer reading the paper. He will give you a hint
- on what to do next. Call the reporter you spoke with last night.
- His business card is in your inventory. Book the bronze star and
- the gold chain as evidence for case #199144 in the evidence
- booking room beside the jail entrance.
-
-
- Problem:
- I'm visiting Marie in the hospital, what should I do?
-
- Hint:
- Get Marie's room number from the head nurse. Buy a rose from the
- florist. Give Marie the rose and the music box from home. Kiss
- her then leave the hospital.
-
- * * *
-
- Day Three
-
- Problem:
- What should I do at the beginning of Day Three?
-
- Hint:
- When you arrive at the homicide office, look in your in basket
- on your desk and read the note. Drive to the location indicated
- on the note.
-
-
- Problem:
- What do I do at the abandoned warehouse?
-
- Hint:
- Walk up the stairs over to the pile of papers behind the
- shopping cart. Identify yourself by selecting your wallet from
- inventory and clicking it on the person lying there. You've
- found the witness the note was referring to.
-
-
- Problem:
- How can I talk convince the bag lady to cooperate with me?
-
- Hint:
- Secure her cart with your handcuffs and she will return to the
- station with you.
-
-
- Problem:
- How can the bag lady help me?
-
- Hint:
- Talk to her. Take the lunch from the desk behind you in the
- homicide office and give it to her. Use your computer and select
- TOOLS. Select Drawing Composite. Keep working with the drawing
- program until the bag lady tells you that each feature looks
- okay. Now select Search. The computer will come up with some
- characters. She will give you a positive identification. Turn
- off your computer and talk to her once again, She will ask to go
- back. Return her to the warehouse. Don't forget your handcuffs.
-
- * * *
-
- Day Four
-
- Problem:
- What should I do at the beginning of Day Four?
-
- Hint:
- Go to the station and enter your office. Look in the In Basket
- on your desk and read the subpoena. Take the elevator to the
- Electronics Systems Control office and take the tracking device
- from the head technician's desk drawer. Go to the ground floor
- and take the calibration chart from the glove compartment of the
- black and white patrol car. Drive the unmarked car to the
- courthouse.
-
-
- Problem:
- I keep losing the court case!
-
- Hint:
- Click the talk icon on the attorneys to answer questions. Be
- sure you have the calibration chart from the black and white
- patrol car. Give the calibration chart to the prosecuting
- attorney when he asks for it. Make sure that you entered the
- correct time when you gave Juan the ticket.
-
-
- Problem:
- Morales went is making a phone call. What should I do?
-
- Hint:
- When officer Morales leaves to make a phone call, take the key
- from her purse. Have Zak make a copy of the key. Pay Zak for his
- work. Return the key to her purse before she gets back in the
- car with you.
-
-
- Problem:
- What do I do at the alley murder scene?
-
- Hint:
- Morales will take some photos. Open the trunk of the unmarked
- car, then open the case. Take the toothpicks, the scraper, and
- the envelopes. Look at the body in the dumpster. Get the
- victim's driver's license from his pocket. Click the notebook on
- the driver's license. Click the toothpick on the victim's
- fingernails. Open the victim's shirt and look at the pentagram.
- Click the notebook on the pentagram. Walk to the left rear of
- the abandoned vehicle and click the eye icon on it. Get a paint
- sample by clicking the scraper on the car. Walk to the trunk of
- the unmarked car and return the scraper, the toothpicks, and any
- unused envelopes. Drive back to the station.
-
-
- Problem:
- I've returned to the station. How do I proceed?
-
- Hint:
- Walk into the homicide office and look in the In Basket on your
- desk. Read the note. Turn on the computer on your desk. Click on
- Homicide and select New File. Book your evidence in the evidence
- booking room under the new case number you just created. Drive
- to the hospital.
-
-
- Problem:
- What should I do at the hospital?
-
- Hint:
- Look at the doctor's chart at the foot of Marie's bed. Now look
- at the IV bottle. Notice the difference between the amount the
- doctor prescribed and the actual amount in the IV bottle. Press
- the call button above Marie's head. Talk to the nurse and the
- doctor. Return to your home.
-
- * * *
-
- Day Five
-
- Problem:
- What should I do at the beginning of Day Five?
-
- Hint:
- Go into the homicide office and read the memo on the bulletin
- board. Use your computer. Select Evidence Analysis and make note
- of the description of the possible suspect vehicle. Call
- dispatch from your phone and request they broadcast a b.o.l (be
- on lookout) for the suspect vehicle. Use your computer again.
- This time select Tools, then City Map. Enter the locations of
- the three murders and Marie's attempted murder. Connect the
- locations and you will see an incomplete pentagram. If you have
- not charted the points correctly, try again until the program
- tells you you see the incomplete pentagram. Connect the fifth
- point between eighth and ninth streets on Palm. This will be the
- location of the next possible murder. Go to the psychologist's
- office across the hall from the briefing room.
-
-
- Problem:
- What should I do in the psychologist's office?
-
- Hint:
- Pick up the file on his desk and read it.
-
-
- Problem:
- OK.. I've looked at the file, now what?
-
- Hint:
- Go to the ground floor and enter your car. Respond to the "Old
- Nugget Saloon".
-
-
- Problem:
- I need help at the Old Nugget!
-
- Hint:
- Get the scraper and envelopes from the trunk of the unmarked
- car. Walk to the vehicle in front of the Old Nugget. Click the
- eye icon on the left rear side of the car. Plant the tracking
- device on the car. Click the scraper on the car to get a paint
- sample. Enter the saloon. When a second pool player enters,
- click the eye icon, then select your gun from inventory. When
- the suspect flees, follow him in your car using the tracker.
-
-
- Problem:
- What should I do at the car crash?
-
- Hint:
- Open the car trunk and get the flares. Put the flares on the
- freeway. Look at the overturned vehicle. Take the keys from the
- ignition. Open the trunk of the suspect vehicle and note how
- many cocaine packets there are. Click the hand icon on the
- cocaine packets. After the coroner arrives, return to the
- station.
-
-
- Problem:
- I've returned to the station. What do I do now?
-
- Hint:
- While Officer Morales is booking evidence go to the homicide
- office. Use your copy of Morales' key to get into her desk. Look
- in her drawer and note her locker combination. Close and lock
- her drawer. Take the elevator to the garage and book your
- evidence in the evidence booking room under either case 199145
- or 199144.
-
-
- Problem:
- I'm with Marie at the hospital again. What should I do?
-
- Hint:
- Kiss her. Return home.
-
- * * *
-
- Day Six
-
- Problem:
- What should I do at the beginning of Day Six?
-
- Hint:
- Go to the Homicide office and talk to Morales. After she walks
- out of the room, take the elevator to the first floor and walk
- into the men's locker room. Create a diversion by putting a roll
- of toilet paper in the toilet. When you see water running onto
- the floor walk out of the locker room. Talk to the janitor.
- While he's busy in the men's locker room go into the women's
- locker room. Find and open Officer Morales' locker. Click your
- notebook on her locker and return to the Homicide office. Talk
- to the captain about your discovery. Wait for your partner to
- return.
-
-
- Problem:
- What do I at the coroner's office?
-
- Hint:
- Get the manilla envelope and open it. Read the tags on the
- bodies. When the coroner arrives he will give you a news
- clipping. Take note of Rocklin's last known address. Go back to
- your car. After you receive the call, respond to the hospital.
-
-
- Problem:
- What should I do at the hospital?
-
- Hint:
- Give the locket from the coroner's office to Marie. Leave the
- hospital and get back in your car. After receiving the call,
- respond to the address given to you by dispatch.
-
-
- Problem:
- What am I supposed to do at the burning house?
-
- Hint:
- Get the scraper and some envelopes from the trunk of the your
- unmarked car. When the fire chief gives his okay, enter the
- house. Pick up the photograph laying on the floor partially
- covered with debris. Look at the photo and note the following:
- a) The address partially covered by one of the subjects. b) The
- "palm" tree (street name). c) The subject in uniform. Enter the
- altar room. Use the scraper and envelope to get a sample of
- blood and hair. Return to your car and drive to the mall.
-
-
- Problem:
- I'm at the mall and I don't know what to do!
-
- Hint:
- Enter the Army recruiting office. Wait until the recruiter
- finishes his spiel then show your wallet to him. Show him the
- photo of Michael and Jessie Bains. After the recruiter prints
- out the file remove it from the printer and read it. Return to
- the car and drive to the police station.
-
-
- Problem:
- I've returned to the station. What do I do?
-
- Hint:
- Talk to the psychologist. Show him Michael Bains' military
- record. After hearing Michael Bains' psychological profile
- return to the unmarked car.
-
-
- Problem:
- I'm at the crack house but I can't get them to cooperate.
-
- Hint:
- You will need a search warrant.
-
-
- Problem:
- How do I get a search warrant?
-
- Hint:
- Talk to the court reporter. Take the news clipping out of your
- inventory and show it to the court reporter. Talk to the judge.
- Show the judge the photo of Michael and Jessie Bains. Show her
- the news clipping. The judge will give you a search warrant.
- Return to the crack house.
-
-
- Problem:
- I tried to serve the warrant but nobody is answering.
-
- Hint:
- You won't be able to serve the warrant, yet. You need to bring
- in a team to help you. Return to the station. At the station, go
- to the evidence booking room and book the photo, the sample of
- blood and hair, the news clipping, the cult book, and the cult
- ring. Then go to the courthouse. Talk to the judge in the
- judge's chambers, and she will grant your request for help.
- Return to the crack house.
-
-
- Problem:
- I'm back at the crack house. How do I proceed?
-
- Hint:
- Exit your car and draw your weapon. To draw your weapon, select
- the gun from inventory and click it on Sonny. Walk to the left
- side of the crack house door. Click the Talk icon on the ram.
- After the door is broken down, enter the house.
-
-
- Problem:
- What do I do inside the crack house?
-
- Hint:
- When you enter the house, a suspect will fire at you. Place the
- cross hairs on the suspect and immediately return fire. A second
- suspect will appear and surrender. Walk behind him and cuff him.
- After the backup officer walks the suspect out of the house,
- lift up the cushion on the sofa and take the TV remote control.
- Click the control icon on the TV and push button 8.
-
-
- Problem:
- I've discovered a secret room! What do I do?
-
- Hint:
- Walk through the fireplace with your gun drawn. A dangerous
- third suspect is waiting for you behind the barrels down here.
- As soon as you spot him, place the cross hairs on him and fire
- immediately. Congratulations! You've broken Lytton's drug cult
- ring!
-