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- ULTIMA 8 - THE PAGAN [WALKTHROUGH]
- By: King UrinTank/Butthole Surfers
- ------------------------------------
- Okeydokey kids! Here comes the first of many... Don't read this if you
- don't want to know! STOP NOW!
-
- A brief walkthru of sorts for Ultima VIII: Pagan
- Enjoy! And don't give me hell for it!
-
- -Travel to Mythran of the Plateau area by following the path North of
- Tenebrae into a cave. Jump across the water via stones. The 2 gates are
- opened by moving the six levers until each is in the position where it
- turned the winch. Then use the 7th winch, cross the bridge, ane the broken
- one should be fixed.
- -Visit the transporter in Mythran's, also the one in Tenebrae above Mordea.
- You'll need to purchase a Scroll from Mythran. This is re-usable. You'll
- use it twice for sure.
- -The key to get the dagger is with Aramina when she's at her home in Eastern
- Tenebrae.
- -You can get Sticks in Western Tenebrae by a Big Tree near an abandoned house
- in the North-Western portion of the map.
- -Executioner's hood is west and south of the Archway which puts you in the
- Necromancer's Map Region. It's protected by Changlings.
- -To cast Necromancer spells you need to put the reagents in a bag,
- Double-click on the Key of the Caretaker, and then click on the bag.
- -To find the Necromancers in the Catacombs you should look for a small room
- to the North-East which has no roof, cobwebs on the door, and a Ghoul inside.
- Enter the room and you'll fall through the floor, into the Lower Catacombs.
- -When you finish with the Necromancers, after you re-enter the Catacombs via
- a cave, you need to go immediately south until you find a door. This will
- lead you to the Mountain King.
- -Work your way through the caves Southward. You will know the Entrance to
- the Hall of the Mountain King by it's Large double-doors. Open them by
- conjuring a Golem from the dirt.
- -Once inside, head North and East until you find some ruins. Outside(?) it
- are some levers, pull both(?). Then head back south until you can go West.
- There should now be some red stepping-stones which appear and disappear over
- a chasm. Hop across these and continue in this direction.
- -Once you solve the ForceFields puzzle unlock the door, and head West/South.
- -You'll need to jump some stones over water to find a key on a skeleton.
- -Head back and then Northward past the FireShrooms. Cross the small lake.
- Then take your 2nd left which is a SMALL crevice. This will lead to another
- door which you have the key for.
- -Run down the corridor. Jump some more moving-platforms. Then head Northward
- into the room with all the Skeleton's and Ghouls. At the top you'll meet
- the King.
- -Now head Southward. If you have the Recall Item from Mythran visit the
- transporter, or else just step on the Rune/Icon and you're teleported to
- the front of the Hall. Either way you want to:
- -Head back to the Necromancer's. Talk to him. Double-click on Lothian to
- inter her.
- -Talk to the Necromancer again. Re-enter the Catacombs. Find the room with
- the plaque which reads "Toward fate do you travel." Unlock it with the Key
- of the Scion.
- -Head into the Shrine area. Find the 5 levers and figure out how to get the
- key from the chest. Open the door to the north with this key. In this maze
- you can find the "Skull of Quakes" which I never used. Dunno what it's for.
- -Work your through to a jump over a small chasm and then find the gravesite.
- Cast "Open Ground" here. Fall through the hole.
- -Find all the Rolling spheres and the blue floor. You'll need to toss
- something(skull) over the gate onto the raised platform to open the gate.
- -Get both keys in this area. Jump over the light-ray to save hp's. To solve
- the "Hanoi's Tower" puzzle you'll need to move all the stairs into the
- middle. Your first step will take away a stair, and your second will place
- it. You cannot place a larger step on a space where there is a smaller one.
- -Cast "Rock Flesh"(sp?) to walk through the light-rays unharmed. Unlock the
- doors. Find the key under the Skeleton's body on the broken bench.
- -Head back to the Rolling Spheres by unlocking several doors with this key.
- Almost all can be opened now. Get the Ceremonial shield and return to the
- place with the benches. Place the shield on the altar.
- -The door to Khumash-Gor is opened with the scroll you get from Mythran's.
- To defeat him easily cast a "Grant Peace" on the ghost which attacks you.
- -Get the Obelisk Tip, and Leave the Catacombs.
-
- -If Devion is placed in Jail, you will need to use Mythran's scroll to open
- the wall where a small purple book lies encaged.
-
- Things get kinda un-linear from this point, so I'll just try to break it into
- elements. The doorways to the areas of Fire, Air, and Water are all sorta
- near the gateway you went through before finding the Double-Doorway to the
- Hall of the Mountain King. Each is unlocked with the Key of the Caretaker.
-
- EARTH:
- -You can get the Heart of Earth easiest by transporting to the Hall of the
- Mountain King and heading out the doors to the south, then Unlocking the
- door to the East and Heading up the West-fork. Work your way behind the
- Conventicle and keep moving until you find a plaque with the words:
- "M(??????) Conventicler"(?) on it, and a grave with a gate and a lever.
- Ghosts and Ghouls attack once you get near. Get the key from the corpse.
- -Head back to the Conventicle. Unlock the doors with this key. Cast "Open
- Ground" near the Grave. Pick up the Heart of Earth.
-
- WATER:
- -Find Hydros by walking to the South Side of the lake and hopping across the
- broken land-bridge.
- -Enter the cave entrance which is near the South-West side of the lake. Hop
- the wall with a hole in it. Go through a few more walls, and eventually find
- a grave above a cliff and next to a small pond. Cast "Open Ground" to free
- the water.
- -Return and talk to Hydros.
- -Head back to Tenebrae and talk to Devion for the Key to the Tear of Seas.
- I dunno if he'll be offering it yet. If he doesn't, go on to the other
- elements and he eventually will.
-
- AIR:
- -Find your way to town. Talk to Stellos, and then (the guy with a sword?)
- who Stellos tells you to see about joining their order. Pass the first test.
- -Head West of the town to the point for the test of Centeredness. Can't miss
- it. The test is kinda tricky at first, but the trick is to be in the center
- before each new gust of wind.
- -Head back to town and talk to Stellos who'll give you a key to the mines.
- -The mines are below the Monastery. Take the stairs down in the Kitchen.
- Find 8 pieces of silver. The building with no door opens with Mythran's
- Scroll, and contains The Protector sword. (+5 AC?)
- -Return to Tenebrae and have the Blacksmith in Western Tenebrae make you 7
- Foci. Then go BACK to Argentrock and place the foci on the altar.
- -To pass the third test you need to return to the mine. Cast "Aerial Servant"
- on the wounded Torax in the West-end of the mine to bring him closer. Then
- cast heal it with "Healing Touch."
- -Talk to the Xavier again. To find his focus cast "Hear Truth" and ask
- both he and Stellos about people. Finally ask Holy Cyrrus about Torwin's
- whereabouts. Head to Windy Point.
- -To reach Stratos, hop from between the pillars at Windy Point. Hop your way
- up to her. You can save some time for yourself by casting "Reveal" while
- she's visible and then "Aerial Servant" to get the Breath of Wind.
-
- FIRE:
- I just stumbled on this area, and didn't have a problem with any bugs this
- might have caused. So you can do it this way:
- -To cross the Lava-River you need to find the point where Devion talks to you
- at. Then cast "Air Walk" and leap across. (leaping directly Left from your
- point of view looking at the monitor.)
- -Jump the water and climb the cliff to "Daemon's Crag."
- -Visit Bane and get her trust.
- -Visit Vadion(?) and get his trust.
- -Give whomever you like most the other's TrueName.
- -Learn to cast Fire-Spells in the Library. Make sure the reagents are kinda
- close to the candles they're supposed to be. You'll need reagents and a few
- candles.
- -Return to whomever you chose and take the casting-test.
- -Head West and cross the Land-Bridge and enter the Obsidian Fortress.
- -Run like hell from those Demons!
- -Talk to the third Demon you see.
- -Prepare these spells: Flash, Endure Heat, Extinguish, Banish Demon, and Armor
- of Flames. You might want to do others as well, but these are necessary.
- You can save some time later by preparing Explosion and FlameBolt if there
- are enough symols/rods/talismans.
- -Solve each of the 4 puzzles, and when you have all 4 symbols return to the
- Talking Demon.
- -Finish the Master's test, making sure to have a Banish Demon ready.
- -After the scene with Pyros, you should return to the Obsidian fortress and
- kill the Master. Take the Tongue of Flame from him.
-
- Now you need to visit Mythran and learn some spells from him. You want to
- get the "Ethereal Travel" spell from him for 250 coins. To get money, I
- slept in the Jeweler's bed for an hour and she was gone when I woke up. I
- robbed her blind, and then went back to sleep again. She was back upon waking
- so I sold her all her gems and had enough money. I'm too kind...
-
- Once you cast Ethereal travel you'll need to defeat each element. Use each
- symbol on each respective Titan. Here are some tips to ease getting to them:
-
- Earth: Use "Endure Heat" to get past the lava. I don't get the rocks part.
- Water: Just keep hopping!
- Fire: You'll need a bunch of white balls to drop on the glowing squares.
- Air: Ignore all treasure! Just KEEP hopping...
-
- Once you have beat them all and have 4 glowing objects, place them on the
- Pentacle in this order:
- Mesostel Pa - Heart of Earth
- Perivolcan Pa - Tear of Seas
- Perivolcan Ze - Tongue of Flame
- Mesostel Ze - Breath of Wind
- Aphelion - Obelisk tip
-
- Then double-click on the Tip, and then click on yourself. This should then
- open the Black Gate if you have them in the right order.
-
-
- >---------
-
- p.s.
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