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-
- RIPPER
- WALKTHROUGH
-
- This is pretty much a step by step walkthrough of the game. However, part of th
- e fun of this game is figuring out where to go or who to talk to next as you ga
- ther more clues and information. You may enjoy Ripper more if you refer to this
- only when you're really stuck or need a hint for a puzzle. Although this walkt
- hrough is arranged in a fairly logical order, your game may not follow this ord
- er exactly, depending on who you've talked to or where you've been.
-
- This will tell you everything you need to look at or take in each act, every pl
- ace to go and who to talk to, and will give hints for all puzzles.
-
- For the puzzles I've tried to give just a general hint first under each main he
- ading. For progressively more complete answers, read down the indented list und
- er each heading. But be aware that reading these hint lists will gradually give
- away the answers to the puzzles.
- Try covering them and only reading as far as you need.
-
- Often certain events, conversations or puzzles need to be completed before othe
- r possibilities will open up. If you're really stuck, there is someone you have
- n't talked to, something you haven't seen, or a lead you haven't followed throu
- gh.
-
-
- **********************
- **IMPORTANT NOTE**
- **********************
- Puzzle solutions given here are with difficulty level set to MEDIUM.
- Many puzzle solutions will be different with difficulty levels set to EASY or H
- ARD.
-
-
- GENERAL NOTE:
- Talk to everyone as much as you can at every place you go.
- Examine any item you scan into your database.
- With a few exceptions, you will always enter cyberspace from the newsroom
- computer.
- Combat - In shooting situations it's often (not always) better to keep
- your mouse button held down.
- Save your games OFTEN, especially after completing difficult puzzles.
- Remember that you can change the difficulty level of puzzles and combat under
- "options" if you're stuck.
-
- -------------------------------------------------------------------------------
-
- PROLOGUE
-
- After talking to Magnotta and Karl, look at the computer.
- Pick up the broken mug.
-
- HOW DO I PUT THE MUG TOGETHER?
- Start with the largest piece.
- Place the handle last.
-
- ACT I
-
- Police Station
- Talk to Brannon and Magnotta.
- Scan and read the 2 reports from Magnotta's desk.
- Talk to the clerk in the evidence room.
-
- HOW DO I GET THE EVIDENCE FROM THE EVIDENCE ROOM?
- From this guy?? Forget it.
-
-
- Tribecca Center
- Talk to the receptionist.
- Talk to Dr. Burton and Dr. Cable.
- Look at the holographic journal and the Ripper image.
-
- HOW DO I GET IN THE LOCKED DOOR ON THE 2ND FLOOR?
- For now, you don't.
-
- Go to the morgue and talk to Farley.
- Look at the 3 bodies.
-
-
- Newsroom
- Talk to Ben.
- Read Catherine's note to you.
- Look through Catherine's Rolodex.
-
-
- Cyberspace
- Read the Virtual Herald.
- Go to the library.
- Take the list of call numbers.
- Talk to the librarian.
-
- HOW DO I DECODE THE CALL NUMBER?
- It needs to resemble the other call numbers.
- Start with the part inside the brackets.
- Ignore everything but the letters (inside the brackets).
- Substitute the first "i" with "eye"
- What is the numerical equivalent of "no eye aid"?
- The answer is 2020, +1.
- The 18 at the end needs to be a letter.
- The 18th letter is R.
- No other call numbers begin with AB; they all begin with H.
- Try HC. (AB...C; also, Stein was logged into the Victorian collection).
- The complete call number is HC2021R.
-
-
- Catherine's Apartment
- Look at the inscription on the laser cane, at the birthday card, and the star
- chart.
-
- WHAT DO I DO WITH THE CRYSTALS?
- You need to form a constellation.
- Which one?
- Seen any dates around?
- When is Catherine's birthday? What sign is she?
- Form the constellation Pisces.
- Try to use the entire area. Using the star chart, try
- plotting it on a grid first.
- The answer:
- Row # Column #
- 1 3
- 2 1
- 3 4, 8
- 4 6
- 5 2, 9
- 6 4
- 7 7, 9
- 8 5
-
- Look at the books the light shines towards.
-
-
- Soap Beatty's
- Talk to Soap.
- Check out that magazine rack on the way out.
- Scan the computer manual. Don't worry. You won't need to deal with this
- until Act II. And yes, it is going to be as hard as it looks.
-
-
- Wofford Cottage
- Talk to Covington Wofford.
- Find the three puzzles in the house.
-
- ROLLING BALL PUZZLE
- You must get the ball to the bottom right corner in three moves.
- Try to determine which buttons must be on for the correct paths to be
- open.
- The answer: Buttons 1 and 4 must be on.
- To do this in 2 moves:
- Move 1: 1, 2, 5 on
- Move 2: 2 & 5 off; 4 on
-
- BANK PUZZLE
- You must insert 4 coins in the correct order.
- Did you look at the Patent plaque on the way upstairs?
- Ignore the letters.
- Do the math.
- Multiply 2 x 255127.5
- The answer is 510255.0
- 5-10-25-5 are the four coins.
-
- CLOCKS PUZZLE
- Set each of the clocks to the appropriate time, using the Time Zone
- chart.
- How do I know what time to set them for?
- Did you see the clock in the bedroom upstairs?
- Why these particular clocks? What (or where) do
- you associate with each one?
-
- Pyramid = Egypt
- Cuckoo Clock = Germany
- Army Clock = USA
- Time in USA is 2:35. Germany is 6 hours later.
- Egypt is 7 hours later.
- It could be AM or PM.
- The answer is: Egypt 9:35PM, Germany 8:35, USA 14:35.
-
- Replace the 3 burnt out vacuum tubes on the table near Wofford with the
- ones you received after completing each puzzle.
- Turn the power on.
-
- At this point you can go to cyberspace from Wofford's computer.
-
- Cyberspace
- Go to Wofford Well and look at the models.
- Go to Catherine's Well and get her journal.
-
- WHAT IS PASSWORD FOR WOFFORD WELL?
- It appeared on the screen above the vacuum tubes.
- Password: vulcan
- Look at the models.
-
- WHAT IS PASSWORD FOR CATHERINE'S WELL?
- What clues has she left for you?
- The crystal puzzle solution gave you the answer.
- Look at the books in her apartment again.
- Password: horoscope
-
- COMBAT - CATHERINE'S WELL
- Aim at the lights around the bottom.
- Keep your finger down on the mouse button.
- Use your shield if it gets too close to you.
-
- HOW DO I DECRYPT CATHERINE'S JOURNAL?
- You can not do this until later in Act II.
-
-
- Cafe Duchamps
- Talk to Gambit Nelson.
- Talk to the bartender.
- Have a beer. Have as many as you want.
-
-
- Falcon Eddie's
- Talk to Twig.
-
-
- Newsroom
- Talk to Ben.
-
-
- Cyberspace
- Go to Falcon Eddie's Well.
-
- WHAT IS PASSWORD FOR FALCONETTI'S WELL?
- What is the name of his well?
- Have you heard this anywhere before?
- If not you should go back and see Twig at Falcon Eddie's.
- You don't need to talk to him. Just listen.
- Password: circus maximus
-
- COMBAT - FALCONETTI
- How do I tell the good guys fom the bad guys?
- It's tricky. They will always appear in the same places
- so you may have to go through a couple of times.
- You can hit a few good guys and still win.
- In general bad guys are greenish, skeletal and
- have weapons.
- In general good guys are brown and dark.
-
-
- Falcon Eddie's
- Talk to Eddie.
-
-
- ACT TWO
-
- Tribecca Center
- Talk to the receptionist.
- Talk to Dr. Burton and Eddie.
- Deck into Catherine's brain.
-
- HOW DO I GET CATHERINE TO TALK?
- You need to gather more information about the Ripper to tell her.
- You can come back anytime you have some.
-
-
- Go to the morgue and talk to Bob.
-
-
- Police Station
- Talk to Brannon.
- Go to the interrogation room and watch Magnotta with 2 different suspects.
- Go to the files room and read Magnotta's personnel file.
-
- HOW DO I ACCESS FILES IN THE FILE ROOM?
- Where did Magnotta leave his stuff?
- Get the scan card from the counter next to Brannon.
-
-
-
- Catherine's Apartment
-
- WHAT IS THE CODE TO DECRYPT CATHERINE'S JOURNAL?
- NOTE: You can not do this until Act 2, after you've been to the
- file room in the police station.
- It's in Magnotta's personnel file.
- Think of 'Catherine' words.
- The code is: scorpio
-
-
- HOW DO I UNLOCK THE BOOK IN CATHERINE'S APARTMENT?
- The answer is hidden in Catherine's journal.
- Look at the third paragraph.
- Find the numbers hidden within the text of the third paragraph.
- The answer is (starting from top and going clockwise):
- 1-5-5-3-6-2
- Use the disk in Catherine's computer.
-
-
- WHAT DOES 46X2 å 7INV=5 MEAN??
- It is a mathmatical equation.
- Find something to help you do some advanced math.
- Go to the newsroom and use the calculator.
- Enter the equation exactly as it is on the calculator.
- Take the bugs.
-
-
- Police Station
- Plant the bug in Magnotta's office.
-
-
- Tribecca Center
- Talk to the receptionist
- Plant the bug in Dr. Burton's office.
-
- HOW DO I GET IN DR. BURTON'S OFFICE?
- You need another scan card. Who might have one?
- Pick up the scan card from the receptionist's desk.
-
- Look at the inscription in the book and scan the items on her desk.
-
-
-
- Gym
- Talk to the receptionist.
- Look through the records. Busy place, huh?
- Talk to Dr. Burton.
-
-
-
- University
- Talk to Prof. Bech
- Find the Web Runners secret address from the bulletin board flyers.
-
-
- HOW DO I ARRANGE THE FLYERS? WHAT IS THE CORRECT ORDER?
- Place five of the flyers in the correct order, side by side (not
- overlapping) along the bottom of the board.
- Arrange them to form a sentence (sort of) that tells where the
- Web Runners are meeting.
- The sentence begins with "Webb Runners".
- Answer:
- Webb Runners the new address at a former warehouse converted
- to a loft apartment on Grammercy Street all this month.
- Note the numbers at the bottom of each flyer.
-
-
- Web Runners Loft
- Talk to Kashi.
- Look at the photographs.
-
- WHAT IS THE ENTRANCE CODE TO WEB RUNNERS LOFT?
- Remember those flyers?
- Use the numbers from the bottom of the flyers, in order.
- Answer: 4-50-14-42-86
-
-
- Newsroom
- Talk to Ben.
-
-
- Cyberspace
- Solve the Web Runners slider puzzle.
- Research the Web Runners by clicking on the video screens.
-
- WHAT IS PASSWORD FOR WEB RUNNERS WELL?
- Kashi told you. It was also written on one of the photos in
- the loft.
- Answer: anachrony station
-
- HOW DO I SOLVE THE SLIDER PUZZLE?
- First take a good look at the completed picture.
- Try starting in the lower left corner and working out from there.
- The upper right corner will be the empty square.
-
-
- Near this point in the game, a WAC transmission from Stephanie Jordan will inte
- rrupt you. Go to Web Runners loft. When Magnotta leaves, look around.
-
-
- Gym
- Talk to Dr. Burton
-
-
- Falconetti's
- Talk to Eddie
-
-
- Police Station
- Talk to Magnotta
- Talk to Brannon.
-
-
- Tribecca Center
- Go to the morgue and talk to Bob.
- Using the manual from Soap's, repair the computer chips.
-
-
- HOW DO I REPAIR THE COMPUTER?
- Have you tried kicking it a few times??
- Alright, first assign a letter to each chip and try replacing the
- numbers in the instructions with the letters.
- These chips go in the inner circuit, the four that are close
- together forming a square:
-
- XD773956PELT9RJ X9773959PEET9RJ XDD73912PEET9RJ XDD37916PEET99J
- Here is the answer, assuming your chips are lettered from the top down:
- CHIP ROW COLUMN
- A 3 1
- B 5 1
- C 5 2
- D 1 2
- E 2 1
- F 2 5
- G 3 3
- H 2 2
- I 4 1
- J 3 2
- K 1 1
- L 4 2
- M 2 3
- N 3 5
- O 3 4
- P 2 4
-
-
- HOW DO I OPEN THE DOOR WITH THE VOICE LOCK?
- First you'll need to record Dr. Burton's voice.
- Just go talk to her. Didn't know you had that tape recorder, eh??
- After you have the voice sample, who might have some advice?
- Talk to Soap Beatty.
- Now you'll need more advice.
- Check back to Catherine's notes. They have continued decrypting.
- Go to the library in cyberspace and get an audio editor.
- Listen to the tape and find the words that will make the correct
- sentence.
- Quantitize the tape to break the words apart.
- Select and copy the correct words in the correct order.
- Do not leave spaces in between words. Be precise.
- The correct sentence is: "This is Dr. Burton. Open up."
- Go to the voice lock and play the edited tape.
-
-
- HOW DO I MAKE THE MONKEY TALK?
- Look at the video from the flashlight-like object.
- Adjust the 3 sliders in the correct order.
- If the monkey does anything other than scream, you are on the right
- track.
- "Hunger, pain, etc" is NOT the correct answer.
- Move the first slider down about 1/4.
- Move the second slider down about 3/4
- Move the third slider down about 1/2
- The correct sentence is:
- "She can kill others like me without touching them in cyberspace."
-
-
- This is a good time to check back to Catherine's journal again. It will
- continue decrypting.
-
-
-
- Cyberspace
- Go to Falcon Eddie's secret well.
- Solve the face puzzle.
- Examine the letters and book.
-
-
- WHAT IS FALCON EDDIE WELL PASSWORD?
- It's in Catherine's notes.
- The password is: Leather Apron
-
-
- HOW DO I SOLVE THE FACE PUZZLE?
- The pieces are divided into groups, each of which has a different
- movement pattern.
- First find the different groups and how they move.
- It may be easier to get the outer pieces in position and then do the
- face last.
-
-
- Gym
- Talk to Dr. Burton
-
-
- Police Station
- Talk to Magnotta
-
-
- Tribecca Center
- Deck into Catherine's brain and talk to her.
- Talk to Dr. Cable.
- Look at the Ripper image.
-
-
- Near this point in the game, you will receive a WAC transmission from Farley.
- Go to the Cafe Duchamps to meet him.
-
-
-
-
-
- ACT III
-
- ***NOTE***
- It is impossible to continue with a step-by-step walkthrough for Act 3.
- There are slight variations in the game in Act 3, depending on which of the
- four endings you will get.
- However, here are all of the things you should look at or take, and hints for a
- all Act 3 puzzles.
- But remember that there is more to do in Act 3 (places to go and people to talk
- to) than what is listed here.
-
-
- Magnotta's Apartment
- disarm the door lock
- scan the WAC into your database.
-
- HOW DO I DISARM THE DOOR LOCK?
- The lock has 8 buttons. The code will contain 6 digits.
- Look at the circuit box to the left of the door.
- There are 6 circuits.
- What do they all have in common?
- Divide the number on each circuit by 4.
- The answer will be the code to enter into the door lock.
- (NOTE: The code is different each time you play the game, so the
- actual answer
- can not be given here. It is also possible that in your game
- the numbers may all be divisible by a number other than 4).
-
-
- You now have more of Catherine's journal to read.
- You can also now read the remainder of the first part of her journal. It has
- completely decrypted.
-
-
- Cyberspace
- Look at the new book in Falconetti's Well (there are several pages).
- Solve the Book Puzzle and get the audio disc.
- Go to the Wofford Well and talk to Hamilton Wofford.
-
-
- HOW DO I SOLVE THE BOOK PUZZLE IN FALCONETTI'S WELL?
- All you need to use are the letter from Jack and the list of books.
- Arrange 14 book titles to correspond/relate to the 14 sentences
- from Jack's letter.
- For example, "Red ink is fit enough" = "Deficit Spending" (red
- ink - deficit)
- Answers:
- "I keep hearing..." Home Repair
- "I have lauged..." Auto Racing
- "That joke..." Epileptic
- "I am down on..." Neo New Age
- "Grand work..." Earn Thousands
- "I gave the lady..." Duchess
- "How can they..." Fly Fishing
- "I love my work..." Phoenix
- "You will soon hear..." Role Playing
- "I saved some..." Hemorraghing
- "Red ink..." Deficit
- "The next job..." VanGogh
- "Keep this letter..." Keeping Sharp
- "Good luck." Rabbits Foot
-
-
-
- Listen to the audio file from Falconetti's Well when you return to the newsroom.
-
-
- Tribecca Center
- Check Catherine's brain waves on the computer.
-
- HOW DO I KNOW WHAT DATES TO ENTER?
- The Virtual Herald has the date on the front page of each issue.
- I enter the date but it's invalid.
- Do not enter the year. Only the day and month.
- Dates: 11/18 - 11/23
- You must enter every date. When you're finished, talk to Dr.
- Cable.
-
-
- Pan Financial Bank
- (You must talk to Catherine for this location to open up).
- Open the safe deposit box and scan the document.
-
- WHAT IS THE COMBINATION FOR THE SAFE DEPOSIT BOX?
- Where have you seen George Rhodes' name before?
- Look in Catherine's Rolodex.
- The answer is in the Rolodex entry for George Rhodes.
- The combination is 18-56-21
-
-
-
- Cyberspace
- Go to Kane's well. He will send you to Isis' well.
- Go to Isis well. Answer the riddle by decoding the hieroglyphs and
- spelling the answer.
- Get the three weapons from their respective wells.
- Go to the Berman Well.
- Solve the bar code puzzle and scan the documents.
-
-
- WHAT IS PASSWORD FOR KANE'S WELL?
- Soap told you.
- password: digital eden
-
-
- WHAT IS PASSWORD FOR ISIS WELL?
- Kane will tell you.
- password: psy bard
-
-
- WHAT ARE PASSWORDS FOR WEAPON ONE, TWO AND THREE WELLS?
- Hamilton Wofford told you.
- They are also automatically written in your notebook.
- Weapon one: pegasus
- Weapon two: orestes
- Weapon three: odysseus
-
-
- HOW DO I SOLVE THE RIDDLE AT ISIS' WELL?
- Listen to the clue you are given:
- "The sign 'the vulture' is the end. For you it may be the
- beginning."
- The beginning of what?
- How many characters are there? Note that there are 4 you can
- not select.
- There are 26 characters.
- The vulture symbol is the letter "a".
- The alphabet continues clockwise from the vulture symbol,
- skipping the four corners.
- Using this code, decode the message on the tablet.
- The message says: shelter noose mouth quail folded
- cloth
-
- I HAVE THESE WORDS. NOW WHAT??
- The words describe the pictographs to use to solve the riddle.
-
- word row location letter
- shelter top 5th from left H
- noose right 5th from top O
- mouth bottom 2nd from right R
- quail bottom 3rd from left U
- folded cloth bottom 3rd from right S
-
- The answer is: Horus
-
-
-
- HOW DO I GET WEAPON ONE?
- HOW DO I WIN THE CHESS GAME?
- This game has special rules.
- You'll need to figure them out. It may take a while. It may
- take quite a while...
-
- Here are some hints:
- Your two knights (2 in gold) are unusable until all of your
- pawns (cute little guys) are gone.
- It is virtually impossible to win without using your knights.
- Do the best you can with your pawns, but basically - get rid of
- them.
- When pawns attack or reach the opposite side of the board they
- become fat men.
- They still behave as pawns, except they now can attack
- computer's knights.
- Having them on the board, however, still makes your knights
- useless.
-
- Pawns move: 1 square in any direction. Pawns can not attack
- computer's knights.
- But they can attack computer's pawns and dragons.
- Knights move: 1 or 2 squares in any direction, including
- diagonally.
- Kings move: 1 square but not diagonally. Can not go past grated
- row.
- The computer's pieces do not follow the same rules that yours
- do.
- The computer's knights are active from the beginning of the
- game.
- The computer's strategy seems to be to go directly for your
- king. Watch out!
- When the computer's knights transform to big mean-looking guys,
- they can bump each other off of a square in order to occupy it.
-
- In short (ha): Try to keep both of your knights and get rid of
- all your pawns
- so that your knights are useable.
- Use your knights to get the computer's king.
- Watch out for your king.
- For your first move, move your king one square
- left.
- This essentially forces the computer to move
- first.
-
- (NOTE: This is only a summary of the chess game that will
- enable you to win it.
- If you are interested in a complete set of rules, contact Take
- 2 Software).
-
-
- COMBAT: WEAPON TWO
- The blue eye is the target to hit.
- Don't forget to use your shield when it gets too close.
-
- COMBAT: WEAPON THREE
- The red eye is the target to hit.
-
- WHAT IS BERMAN WELL PASSWORD?
- It's in the electronic document from the bank.
- password: Berman4
-
- WHAT DO I DO WITH THE BAR CODES IN THE BERMAN WELL?
- Turn over three of the same number.
- You have only three chances.
- Divide the board into four quarters: top right, bottom right,
- top left, bottom left. Each quarter will have a different
- movement pattern.
- Locate where the three matching numbers are and how they move
- within their quarters.
- (NOTE - exact solution varies from game to game).
-
-
-
- Go back to Kane's well and ask about the anti-viral software.
- Go to the anti-viral well.
- Cross over to the rotating creature to receive the anti-viral software.
-
-
-
- WHAT IS PASSWORD FOR ANTI-VIRAL WELL?
- Kane will tell you when you go back to see him.
- password: exterminator
-
- HOW DO I GET ACROSS THE SQUARES IN THE ANTI-VIRAL WELL?
- You can move only to any adjacent red or green square, but not
- diagonally.
- You must cross over to the square in front of the rotating
- creature.
- Move fairly quickly - squares gradually become replaced by
- skulls.
- You may have to backtrack at some point.
- Try going to the left first.
-
-
-
- Cyberspace (later)
- Look at the game records and advertisement in Warp Space Well.
-
- WHAT IS WARP SPACE PASSWORD?
- You must talk to Gambit Nelson when you go to see Hamam at Cafe
- Duchamps to get it.
- Detective Brannon will send you to Hamam.
- password: Warp
-
-
- Newsroom
- Scan the audio-visual editor.
- Analyze the Ripper picture. To do this, just select the picture and
- click "analyze."
-
-
-
- Somewhere after this point in the game you will recieve a WAC transmission from
- Dr. Cable.
- Go to Catherine's room at Tribecca Center.
-
-
- SAVE YOUR GAME BEFORE YOU DECK INTO CYBERSPACE FROM THE HOSPITAL!!
-
-
-
- Whitechapel
- Arrange the fortune teller cards in the correct order.
-
- HOW DO I ARRANGE THE FORTUNE CARDS?
- Listen to the lyrics of the song.
- Match the images on the cards to the lyrics, in order.
- Correct order of cards:
- Seasons - Fear - Reaper - Wind - Sun - Rain
-
-
- Kill the Ripper.
-
- WHO DO I KILL?
- Good luck!
-
- _______________________________________________________
-
- Questions/Comments? email me at: JHen7@aol.com
- John Hennessy