home *** CD-ROM | disk | FTP | other *** search
- Name : King's Quest 7 - The Princeless Bride
- Producer :
- Source : Steven L. Zook
-
-
- This walkthru is a very shortened way to complete the game. It takes
- many shortcuts and is not actually intended to be used as-is. Primarily
- it is intended to document the key actions necessary to complete the
- game. There are many other paths through the game and in a normal game
- much searching around and talking to characters would be necessary to
- learn enough to choose the actions taken. If you follow this walkthru
- you will finish the game but will miss most of the cleverness, charm,
- and wit of the game designers.
-
- The walkthru also contains many sequences that do not need to be
- followed in order. Most chapters have several tasks which must be
- completed but do not have to be completed in the order presented.
-
- I played the 1.1 version of the game for this walkthru. At press-time I
- have heard rumors of a 1.5 version which fixes the bugs and crashes
- that occur in this version.
-
-
- Chapter 1 - "Where in blazes am I"
-
- This chapter has at least three very different paths based on the
- wether or not the Desert Spirit is helped and wether the 'Hunting Horn'
- is retrieved before helping him. In this version, the absolute minimum
- step path is shown ( where he is not helped ). This version skips some
- of the tricker sequences ( like turning salt water to fresh ).
-
- Take 'Ripped Petticoat' from cactus.
- Walk 2 screens south. Take 'Hunting Horn' from skeleton.
- Walk 3 screens north.
- Enter cave north. Take 'Basket'.
- Examine 'Basket' and open lid.
- Rotate 'Basket' to see 'Corn Kernel' inside and pick up 'Corn Kernel'.
- Pick up all four 'Clay Jar's in any order ( first 3 will break ).
- Leave cave.
- Use 'Corn Kernel' on sand under dripping water.
- Examine gourd plant just left of corn stalk.
- Examine picture on rock wall right of cave entrance.
- Take 'Gourd Seed' from now open gourd plant.
- Walk 1 screen east.
- Use small door under "Rare Curiosities" and talk to Kangaroo Rat.
- Use 'Hunting Horn' on Valanice to blow out dust.
- Use 'Hunting Horn' on eastern Jackalope hole twice to stun Jackalope.
- Take 'Jackalope Fur' from cactus.
- Take 'Glasses' from ground.
- Use small door under "Rare Curiosities".
- Use 'Glasses' on Kangaroo Rat.
- Use 'Gourd Seed' on Kangaroo Rat and trade for 'Turquoise Bead'.
- Walk 2 screens west and 1 screen south.
- Take 'Stick'.
- Take 'Salt Crystals' from south edge of pool.
- Use statue's head, this rotates it and causes sun rays to come out.
- Examine statue's collar and line all blue beads to third column.
- Use wrist band on statue's right hand, this drains the pool.
- Enter empty pool.
- Examine offering tray.
- Examine empty part of tray.
- Use 'Turquoise Bead' on offering tray.
- Examine offering tray.
- Take 'Turquoise Piece' on right.
- Leave pool.
- Walk east 2 screens.
- Use 'Ripped Petticoat' on 'Stick' to make 'Flag'. and put it in
- inventory.
- Enter doorway.
- Use 'Flag' on scorpion, quickly or Valanice will expire.
- Examine statue.
- Use center symbol on side.
- Take blue bead at bottom on one hand of statue.
- Place yellow bead at right on other hand.
- Place red bead at left on pedestal right and behind statue.
-
- Note last two steps are not always necessary due to bug in some versions.
-
- Take 'Turquoise Piece'.
- Leave building.
- Walk 2 screens west and 1 north.
- Use 'Stick' on cactus right of doorway and take 'Prickly Pear'.
- Use one 'Turquoise Piece' on the other to make 'Puzzle'.
- Examine lock above doorway twice.
- Use 'Puzzle' on lock.
- Enter open doorway.
-
- Inventory: 'Golden Comb', 'Clay Pot', 'Stick', 'Basket', 'Hunting Horn',
- 'Jackalope Fur', 'Prickly Pear', 'Salt Crystals'.
-
-
- Other paths:
-
- The Wanderer will give an item ( either a rope or bug reducing powder
- ), if he receives fresh water. Fresh water is made by picking an 'Ear
- of Corn' from the corn stalk. Then go to the salt water pool and fill
- the 'Clay Pot' with salt water from the pool. Prime the statue ( head
- and collar ) as usual. Using the 'Golden Comb' on Valanice, cry into
- the statue's bowl, pour the salt water into the bowl, and put the 'Ear
- of Corn' into the statue's left hand. The water should be transformed
- to fresh. Then use the 'Clay Pot' to give the fresh water to the
- wanderer.
-
- Instead of getting the 'Hunting Horn', the 'Glasses' can be had by
- getting a 'Rope' from the Wanderer. Then the rope is used to trip the
- Jackalope by tying it to two cactuses and tripping him.
-
- Instead of using the 'Flag' to trick the scorpion, the scorpion can be
- rendered harmless by using bug reducing powder from the wanderer.
-
-
- Chapter 2 - "A troll is as a troll does."
-
- This chapter is a fairly long one. A lot of time is spent walking back
- and forth through the underground. The items necessary to make the
- magic potion do not have to be collected in any particular order. There
- are also two bowls in the kitchen, one is gold and one is brass.
-
- Leave room.
- Take 'Toy Rat'.
- Take 'Shield' from wall just left of throne.
- Enter kitchen at top right.
- Get kicked out, overhear witch, leave mud pool area.
- Enter kitchen at top right.
- Use 'Toy Rat' on floor by cook troll, quickly or Rosella will expire.
- Take 'Bowl' from bottom left shelf.
- Use machine right of shelves to get 'Baked Beetles'.
- Leave kitchen.
- Enter mud pits and overhear trolls discuss "sleeping aids".
- Leave mud pits.
- Enter workshop at lower left.
- Descend to lower area.
- Take 'Lantern'.
- Use 'Bowl' on green water by entrance to make 'Bowl with Green Water'.
- Walk to edge of crevasse and feel updraft.
- Walk to lower edge and jump to center island.
- Jump to upper left area and take 'Wet Sulphur'.
- Jump back and exit area.
- Walk to right in front of fire, wait till fire is hot.
- Use 'Lantern' on fire to make 'Lantern with Spark'.
- Use 'Wet Sulphur' on fire to put "sexist pig troll" to sleep.
- Take tongs from tool rack, use on brown box, use on water pail to get
- 'Silver Spoon', and replace tongs on rack.
- Leave workshop.
- Enter area to lower left.
- Try to leave area on bridge to right.
- Examine 'Shield' and take 'Shield Spike' from it.
- Examine cart at upper left.
- Use 'Shield' on empty axle then 'Shield Spike' on axle.
- Ride cart.
- Enter dragon cave at upper right.
- Enter dragon lair to right.
- Talk to dragon.
- Use 'Lantern with Spark' on dragon to receive 'Big Gem'.
- Return to workshop.
- Talk to jeweler troll.
- Use 'Big Gem' on jeweler troll in exchange for 'Hammer and Chisel'.
- Return to dragon lair.
- Use 'Hammer and Chisel' on dragon's tail just after it flops to floor to
- get 'Dragon Scale', quickly or Rosella will expire.
- Return to main hall and use the 'Bowl with Green Water' on the troll.
- Give the rest of the ingredients to the troll: 'Silver Spoon',
- 'Baked Beetles', and 'Dragon Scale'.
- Rosella ends up human and gets a 'Silver Pellet'.
- Move large bench seat under picture.
- Then stack small seat and foot stool on top.
- Overhear plotting, fall, and take 'Dragon Toad'.
- Walk to bedroom, overhear argument.
- Use 'Dragon Toad' on Mathilde, she gives you 'Enchanted Rope'.
- Try to leave to lower-right.
- Use 'Toy Rat' on Malicia, quickly or Rosella expires.
- Leave to lower-right.
- Use 'Enchanted Rope' on elevator.
- Use elevator.
-
- Inventory: 'Lantern', 'Hammer and Chisel', 'Dragon Toad', 'Silver Pellet'.
-
-
- Chapter 3 - "The sky is falling."
-
- This chapter is somewhat tricky as Valanice must walk back to the
- desert to complete it. Also, without foreknowledge, it is easy to have
- finished chapter 1 without enough objects to solve a couple of puzzles
- in chapter 3. However, Valanice can always go back to the desert and
- get them. Most of the rest of the action is fairly straight-forward.
-
- Use 'Prickly Pear' on monster, quickly or Valanice expires.
- Walk 1 screen north west then one screen west.
- Talk to the stag at length until he tells of Lord Feldspar.
- Walk 1 screen and 1 screen north.
- Jump to boulder in muddy stream bed at left, then to center, and to top.
- Use 'Basket' on spider.
- Examine the bird.
- Walk 1 screen north west.
- Enter through small door right of city gate.
- Use 'Golden Comb' on the duke.
- Enter the China Shop.
- Talk to Fernando about "Treasure".
- Walk 1 screen east.
- Use cover over bird cage.
- Use door of cage.
- Examine bird in cage and retrieve 'China Bird'.
- Return to China Shop, use 'China Bird' on Fernando and get 'China Mask'.
- Leave shop walk near Town Hall door.
- Use 'China Mask' on Valanice and use Town Hall door.
- Leave party through curtained door at rear.
- Walk left on stairway down and continue walking to door.
- Use door twice to enter powder room.
- Leave powder room by examining third mirror from the door.
- Use drawer on right side of desk and take 'Magic Statuette'.
- Leave office and walk west to main landing.
- Walk south from landing back to party.
- Leave Town Hall and walk to east pond.
- Take 'Wooden Nickel' from mockingbird nest.
- Use 'Salt Crystals' on Valanice and enter Faux Shop door.
- Use 'China Mask' on Ersatz the Turtle and trade for 'Rubber Chicken'.
- Use 'Wooden Nickel' on Erastz and trade for 'Book'.
- Walk back to Desert.
- Walk 2 screens east and use "Rare Curiosities" door.
- Use 'Book' on Kangaroo Rat and trade for 'Crook'.
- Return to woods and examine flowers at left of screen.
- Use 'Clay Pot' on flowers and get 'Nectar in Pot'.
- Walk back to Falderal and use 'Crook' on cheese in pond to get 'Moon'.
-
- Inventory: 'Golden Comb', 'Stick', 'Hunting Horn', 'Jackalope Fur',
- 'Nectar in Pot', 'Rubber Chicken', 'Magic Statuette', 'Moon'.
-
-
- Chapter 4 - "Will the real troll king please stand up"
-
- This is the first chapter with events that happen without user command.
- The Bogey-Man can appear at any time and "get" Rosella. When the
- Bogey-Man appears, just move off screen and return ( until Rosella is
- wearing the 'Black Cloak' ). Note that the 'Extra Life' is not
- necessary to complete the game ( there are two levels of completion ).
- However, the most successful complete needs it.
-
- Use shovel blade, quickly or Rosella will expire.
- Talk to gravedigger about his rat Iggy ( 3 times ).
- Walk south east and watch brat.
- Walk west and watch other brat.
- Walk east and use rope to enter Jack-o-Lantern.
- Take 'Back Bone' from floor just south of coffin.
- Take 'Foot-In-A-Bag' from coffin.
- Use rope to leave Jack-o-Lantern.
- Walk west, watch brat, and enter Dr. Cadaver's house.
- Use 'Back Bone' on doctor and receive 'Weird Pet'.
- Walk east and use 'Weird Pet' on brats.
- Use 'Weird Pet' on elevator to rescue 'Gravedigger's Rat'
- Walk north to graveyard.
- Use 'Gravedigger's Rat' on gravedigger and receive 'Gravedigger's Horn'.
- Walk south east.
- Use 'Hammer and Chisel' on casket to save cat and get 'Extra Life'.
- Walk north and take 'Shovel'.
- Walk west, south and south again.
- Stand at extreme lower-left of screen and use 'Gravedigger's Horn'
- Enter hole.
- Examine lock. Use skull then bat then spider.
- Use 'Dragon Toad' on the king.
- Use 'Hammer and Chisel' on his arm-band, quickly or Rosella will expire.
- End up with 'Magic Wand' and 'Troll King as Scarab'.
- Take 'Black Cloak' and use it on Rosella.
- Walk north and enter Dr. Cadaver's house.
- Talk to the doctor and get the 'Defoliant'.
- Walk east and scare brats then walk south to garden.
- Use 'Defoliant' on green monster, quickly or Rosella will expire.
- Use 'Foot-In-A-Bag' on venus fly trap plants.
- While they are busy, take little red 'Fragrant Flower' at their base.
- Walk east.
- Walk quickly past Malicia's house, King will want to jaw awhile.
- Walk north behind Malicia's house.
- Use green vine covering hole under Malicia's house.
- Use 'Shovel' on hole to enlarge it.
- Enter hole.
-
- Note that there is a bug here that sometimes prevents the next action.
- If the dog is barking before entering hole. Go back to the front of the
- house and walk east. Then walk west again. The dog should not be
- barking. It is then safe to enter the hole.
-
- Inside room, go back down under floor as soon as possible.
- WHen dog sticks its nose in the knot-hole, use 'Defoliant' on him.
- Enter room.
- Keep examining third drawer of chest until you get 'Mysterious Device'.
- Use pile of clothes to put them back in drawer.
- Take 'Woolen Stocking'.
- Leave room through floorboard.
- Use black cloak to put it back on.
- Walk to front of house and then east.
- Try to walk east, were-bear will confront Rosella.
- Use 'Silver Pellet' on 'Woolen Stocking' to make 'Sling' and use 'Sling'
- on were-bear, quickly or Rosella will expire.
- Walk north, cross river bed, and walk north west.
- Use small door to enter town.
- Use door on town hall to enter.
- Leave party room though curtain at rear.
- Walk right and down, and continue to powder room door.
- Use powder room door twice to enter.
- Examine plaque on base of statue.
- Use 'Woolen Stocking' on plaque to clean it.
- Examine plaque again.
- Examine grapes on pillar at right of room.
- Use 'Hammer and Chisel' on grapes to get 'Golden Grape'.
- Use 'Golden Grape' on statue to partially open entrance.
- Walk to left side of room.
- Use 'Magic Wand' on 'Troll King as Scarab'.
- Put 'Magic Wand' back into inventory and enter entrance.
- Walk north west.
-
- Inventory: 'Lantern', 'Hammer and Chisel', 'Defoliant', 'Magic Wand',
- 'Shovel', 'Extra Life', 'Fragrant Flower', 'Woolen Stocking',
- 'Mysterious Device'.
-
-
- Chapter 5 - "Nightmare in Etheria."
-
- This is another chapter with a lot of walking around. It is also the
- longest. Every time you pass through central screen in Etheria you have
- to wait for little creatures to dance with Valanice ( or else warp
- through ).
-
- Use 'Rubber Chicken' on tree at right.
- Use 'Moon' on rubber chicken on tree.
- Take 'Feather' from tree branch.
- Use 'Magic Statuette' on snake salesman trade for 'Were-beast Salve'.
- Leave town.
- Walk east 3 screens.
- Use 'Feather' on snoring rock.
- After getting clued in, walk 2 screens west, cross stream bed.
- Walk south and 2 screens east.
- Use 'Nectar in Pot' on statue.
- Walk west.
- Use 'Jackalope Fur' on 'Were-beast Slave' making 'Were-beast Slave with fur'.
- Use 'Were-beast Slave with Fur' on Valanice.
- After monster is defeated walk east.
- Walk carefully past venus fly trap plants and leave garden north.
- Walk east and then back west, use rope to enter Jack-o-Lantern.
- Take 'Femur Bone' from mummy.
- Use rope to leave.
- Walk 2 screens west and 1 north.
- Use 'Femur Bone' on dog.
- Talk to the dog till Valanice gets 'Horseman's Medal'.
- Walk south and use 'Horseman's Medal' on crying woman.
- Walk 2 screens east and take 'Lit Firecracker'.
- Walk 2 screens west.
- Use 'Lit Firecracker' on lock of crypt door.
- Enter crypt and use dog statue.
- Examine open casket to get 'Horseman's Head'.
- Leave crypt.
- Stand on path and use 'Horseman's Head' on horseman as soon as he appears.
- End up in Etheria with the 'Horseman's Fife'.
- Walk east 2 screens and climb to top of mountain.
- Use strange looking tree and climb out to end of branch.
- Examine clump of grapes to get 'Ambrosia'.
- Climb back off tree and walk south.
- Climb back down mountain and walk south.
- Walk west.
- Use south east rainbow to warp to woods by stream and bridge.
- Walk north east across bridge.
- Use 'Ambrosia' on cornucopia and take 'Pomegranate' from cornucopia.
- Walk south west across bridge and then west.
- Use 'Pomegranate' on bleeding tree to uncurse Ceres.
- Use 'Horseman's Fife' on yourself to return to Etheria.
- Walk east and then north.
- Use the strings of the harp in order 1, 5, 6, 4 to activate harp.
- Use globe of harp to warp to Fates.
- Talk to the Fates who tell you to talk to Maab in the land of dreams.
- Talk to the Fates again and they tell you to sleep to reach Maab.
- Walk south and then west.
- Use south west rainbow to warp to Ooga-Booga.
- Walk north thru gate.
- Walk west.
- Enter Dr. Cadaver's house. Talk to the doctor about insomnia.
- Use coffin to sleep.
- Use 'Horseman's Fife' to warp to Etheria.
- Walk east and north.
- Use harp to warp to the Fates. Talk to the Fates who say go to Ceres.
- Walk south and west. Use south east rainbow to warp to woods.
- Walk west and talk to Ceres.
- Use 'Horseman's Fife' to warp to Etheria.
- Use south west rainbow and walk east to Malicia's house.
- Walk north behind house, if dog is barking go back and east, then come back.
- When dog isn't barking, enter hole behind house.
- Once inside climb back under floor then try to reenter room.
- After Malicia leaves with Cuddles, reenter room.
- Examine lamp at right of room and get 'Crystal Shaft'.
- Leave room through floor and walk back to front of house.
- Use 'Horseman's Fife' to warp to Etheria.
- Use the north west rainbow to warp to desert.
- Walk 2 screens north, 1 east, and enter building.
- Use 'Crystal Shaft' on statue to energize it.
- Leave building and use 'Horseman's Fife' to warp to Etheria.
- Walk east and north and consult the Fates again.
- They give you the 'Dream Catcher'.
- Walk south and east and climb mountain.
- Use 'Dream Catcher' on cave entrance and when nightmare appears use it
- on the nightmare. Quickly or Valanice will expire.
- Enter cave and talk to "Weaver of Dreams".
- Use 'Dream Catcher' on "Weaver of Dreams" to get 'Tapestry of Dreams'.
- Use 'Tapestry of Dreams' on yourself to travel to dreamland.
- Use 'Dream Catcher' on black nightmare.
- Walk south.
- Walk into building, use 'Crystal Shaft' to free Maab and get 'Magic Bridle'.
- Climb mountain and stand behind cave.
- Use 'Magic Bridle' on white wind.
-
- Inventory: 'Golden Comb', 'Stick', 'Clay Pot', 'Ambrosia', 'Horseman's Fife'.
-
-
- Chapter 6: "Ready, set... BOOM!"
-
- This chapter has very few user actions: most of the action is fixed.
- The two settings on the 'Magic Wand' is VERY tricky.
-
- Examine the 'Magic Wand', it has two settings 'T' and 'F'.
- Use the bottom control on the 'Magic Wand' to change the setting to 'F'.
- Use the 'Magic Wand' on the false king ( thrown to back of room ).
- In volcano use 'Shovel' on yourself, quickly or Rosella will expire.
- Walk north west.
- On door use left eye, then right eye, then nose.
- Use 'Mysterious Device' on socket at right of back control panel.
- When it is fully charged it blinks; take it back.
- Use 'Fragrant Flower' on the king to rouse him and stop volcano.
- Use 'Mysterious Device' on Malicia to turn her into an infant.
- Use 'Extra Life' on Edgar to save him.
-
-
- HAPPY GAMING - Steven L. Zook - 72310,1304
-