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- "Alien Virus" walkthrough by Darksheer
- --------------------------------------
- OK, this one was a stubborn one but anyways...
-
- Some notes:
- when i write "go back" i mean
- you should go some screens back to the place
- with items which are mentioned in the next
- action or the last fork.
- also when i write 'chat with..' be sure to
- chat on all topics available.
- and finally almost every door on ship has
- a scanner near it - i dont mention it in
- walkthrough but some of the doors can be
- opened after you use the scanner near it.
- but some doors are fake so you wont be able
- to open them.
-
- open cockpit
- take toolbox
- go to hangar
- use stripper with broken cables
- use tape with broken cables
- open door
- take cartridge,battery,cloth
- use cloth with bottle
- take cloth
- open door
- use cable on battery
- go to cockpit
- use button
- use recharge block with energy tap
- use recharge block with battery box
- chat with robot
- try to open the far door
- chat with robot
- open door
- take lamp
- open left door
- examine screen
- open 2nd drawer from left
- get memory card
- open door
- go back to robot
- chat with robot
- give memory card to robot
- go back to the last fork
- use memory card with 2 remaining doors
- open right door
- examine screen
- take neon,jar
- use neon with lamp
- go back
- open front door
- open right door
- examine jetpack
- go forward
- open door
- open left door
- open cupboard
- take 2 containers, socket wrench
- open box
- get dynamite
- go back
- open right door
- take brush
- go back
- open front door
- try to open right & forward doors
- use socket wrench with left door
- use cloth on jar
- chat with Quenivis Karde
- use jar on him
- chat again
- go forward
- use keycard on keyreader
- open door
- use wrench with glass
- take fireaxe, flare
- use keycard with keyreader
- open door
- use dynamite with safe
- go back twice
- use button
- go back to safe
- take 2 fireboxes
- one of them opens fine and another one with fireaxe
- go back
- open drawer
- use button (near monitor)
- use key to control room with left keyread
- open door
- chat with human interface
- give cartridge to him
- open door
- use scanner
- open door
- open left door
- use resizer gun with both suits
- use wrench with cupboard
- take dried food
- go back
- open right door
- take paint
- use resizer gun with box
- open vent
- go into the vent
- here navigate using printed map of tunnels to the exit
- chat with Angelo
- use lamp
- take 3 cards
- go forward
- use RGB card with right door' keyreader
- open door
- take metal piece
- go forward twice
- open robot paunch
- go back to main room
- use BRG card on left door' keyreader
- open door
- take jacket, locator beacon
- go back
- examine corpse
- use glue on hand (not yours but corpse's)
- use hand (his) on scanner
- use scanner
- open right door
- go forward
- open right door
- use security key with scanner near left door
- open door
- chat with Randell Carillon
- give him dried food
- try to take grease
- go back
- open front door
- use stripper with cable
- back to room with Randell
- use socket
- use charge block with solar accumulator
- back to kitchen
- use charge block with charge tap
- take food pack
- go back to the fork where we went into the right door only
- open left door
- open left door
- go back
- open lift door
- open cupboard
- take oxygen tank, chain, neon
- use buttons - lift is stuck now
- use neon with lamp
- open hatch
- go to shaft
- open door
- use metal piece on foam
- open door
- use metal piece with foam
- open door
- go to shaft
- open door
- get acid
- go back
- go to the shaft
- go twice to the right
- use all flippers to shut down fans (the last one is broken)
- go back to the tunnel
- browse through tunnels to find the grease
- use resizer gun with grease
- now go back to the place in tunnel with a hatch - where you entered
- these tunnels first
- use chain with handle
- use grease with floor
- use lamp
- now, with last fan stopped go through it to find out new room -
- just right under the elevator
- use acid on lift's brake
- go to the shaft
- use spindle
- use metal piece with spindle
- use jacket with shard
- use jacket
- open right door
- use wrench with cover
- use fireaxe with weight
- open left door
- open right door
- get bulb,bonsai,key
- open front door
- use tape with broken cable
- take replica
- chat with terminal
- use scanner
- chat again
- use window control
- examine figure
- use bulb with torch
- go back
- open left door
- open door
- go forward
- use fireaxe with Cara's belt
- Go back to station
- chat with Cara
- give her oxyhen tank
- go 2 rooms back
- take plastic on floor
- use button
- open door
- open right door
- get chain,machinery
- go back
- open left door
- take synt liquor
- open cupboard
- take card
- go back
- use card with control device
- use resizer gun with hook
- go down
- use fireaxe on arm
- use machinery on arm
- use chain on machinery
- use chain on junk pile
- use switch
- open door
- go between boxes
- chat with Shorts
- give liquor to him
- go forward
- open door
- chat with captain
- go back to the last fork
- go forward until you see door
- use fireaxe on foam
- use scanner
- open door
- use key on the lock
- use the lever
- take cracked crystal and a normal one
- use each of them on the place where the other one was
- use glue on plastic
- use plastic on tube
- use torch on plastic
- use the lever
- go back to the terminal in room with mechanical curtains
- chat with terminal and you must contact the passing by ship
- and see the crew members being rescued, also logon on another
- terminal to find out everything. logoff back.
- finally give destruction card to the terminal
- now go to space, one screen short of place where Cara was
- go up
- go into the hangar
- go into the cockpit
-
- GAM< OV<R
-
- P.S. If you are bored with the game then i will spoil you the
- ending: you and Cara escape and an alien also does so .......
- "to be continued!" - wait for Alien Virus 2: The Hidden Agenda
-
- Thanks to Robert Schlabbach and Pietro Montelatici for helping me
- on some of the puzzles (nope, not puzzles but spotfinding!).