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Text File | 1995-03-31 | 43.3 KB | 1,299 lines |
-
-
- Solutions to various problems encountered in 'T7G'
-
- Neil B. Breeden II
- and
- George F. Gaut Jr
-
- Febuary 2, 1994
-
-
-
- PAGE: I
- INTRODUCTION and NOTES:
-
- Well, I've just seen the ending sequence on CD #2. I solved all the
- puzzles except for the Microscope puzzle. I had to go to the Help Book
- three times to get past it. I have to say that this is one of the coolest
- game's I have EVEN seen. I really enjoyed the graphics, music (be sure
- to play the songs on CD 2 in your audio CD player, some great music!)
- and the puzzles. I enjoyed the ending though I thought it was a bit
- short. Be sure to read the credits at the end, if anyone gets through
- to the Best Girl I'd like to know how she was!
-
- See you at Stauf's house,
- Neil
-
- --------------
-
- NOTE: Not all puzzles are solved in this text!!!
-
- If you can add any solutions I encourage you to do so. If you would like
- you can send your solutions to me and I'll roll them into this text giving
- you credit if you wish.
-
- Genie: NEIL@DP
- AOL: NEILBII
- BioHazard: FailSafe (See text at the end of this file!)
-
- We make no guarantees as to the accuracy of these solutions. While I've
- tried to make this text as accurate as possible I cannot guarantee that it
- is 100 percent correct.
-
- Also note that these solution have not been optimized. There may be MUCH
- better ways to solve them.
-
- The latest version of this file can be found on the 'BioHazard' BBS, see
- our ad on the last page for the phone numbers.
-
- I also want to thank Trilobyte and Virgin. T7G is one awesome game. I
- can hardly wait for whatever comes next!!!!!!!!!!
-
- We want to wish you the BEST OF LUCK with your gaming!
-
- Neil
-
-
- PAGE: II
- Revision History:
-
- 30-May-1993 Initial creation of file. Uploaded to AOL, Genie and
- BioHazard.
-
- 31-May-1993 Added 'Coin' puzzle solution.
- Added notes on 'Knights' puzzle.
- Added 'Flip Picture' Puzzle.
- Added 'Letter Block' Puzzle.
- Expanded 'MAZE' map to show path.
-
- 01-JUN-1993 Added notes on the 'Piano Puzzle'.
-
- 04-JUN-1993 Added Maps.
- Added solution to 'Bishops'.
- Added Notes on 'Stauf's Face' Puzzle.
-
- 05-JUN-1993 Finished work started on June 4th.
- Added solution to the 'PIT' puzzle.
-
- 06-JUN-1993 Fixed a couple of typo's in the file.
- Wrote a small c program to convert the ANSI
- graphics to '+-|' textual graphics so that I
- don't have to maintain two versions.
-
- 07-JUN-1993 Added 'Star Knife' puzzle.
- Added 'SkyScraper' puzzle.
- Fixed 'Piano Bar' Solution.
- Fixed layout problem causing page numbers
- to not be printed.
-
- 08-JUN-1993 Added too/Corrected maps
- More minor edits.
-
- 25-JUN-1993 Added Musical Notation to the Piano Puzzle.
-
- 02-FEB-1994 Added Solution for Microscope Puzzle
-
- PAGE: III
-
-
- Index: Page Solved/Notes
- ---------------------------------------- ---- ----------------------
- Introduction and Notes I
- Revision History II
- Index III
- Maps IV
- Telescope in the Library 1 Solved
- Spiders on the Star 2 Solved
- Skulls and Headstones in my cake 3 Solved
- Eight queens that do NOT get along 4 Solved
- Blood flow 5 Hints
- aMAZEing, isn't it 6 Solved
- Can's in the pantry 7 Solved
- Letter Flowers on my bedspread 8 Solved
- Grating - Ain't it? 9 Solved
- Coins on the Briefcase 10 Solved
- Bishop's needing a change 11 Solved
- Crypt in the basement 12 Hints
- Knights in the Bathroom 13 Hints
- Card Shark 14 Solved
- Through the Microscope 15 Solved
- This is the PIT's 17 Solved
- Flip Picture 18 Hints
- Spelling Blocks 19 Hints/Answer
- Piano Bar 20 Solved
- Stauf's Face 21 Hints
- Star Knifes 22 Solved
- SkyScraper 23 Solved
- Ad for the BioHazard BBS 24
-
-
- PAGE: IV
-
- Maps:
-
-
- [Blocks] [Knights]+---------+-------+
- +----+ ++**++-----+[bishops]|[Blood |
- | | | |Bath | BED2 | flow]+-------+
- +----+--+-+ | | | | BED1 |[Eight |
- ++[Flip] | | +-+ ++--+ +---+---+ ++ Queen]|
- | Toy +----+ Game |
- ++ room +----++ +----+----+ ++S +--++ ++-----+-+
- +-------+ | | |t | | |
- +------------+ |[Letters|a | | |
- | Alter [Pit] | on the |i | | [Card] |
- +-------+----+ [Coins]| Bed]|r | | BED5 |
- |Lab | BED4 | BED3 |s +----------+
- +----+ | | **[Knifes]
- [MicroScope] +--------+--------+
-
-
-
- +-----------+
- +---------+ +----------+ | [piano] |
- | [face] | + [cans] + | Music |
- +---------+ + Kitchen + | |
- | +------+--+ +----+----------+
- +-----------+-+----+ +-+ | |Library ++
- | [cake] + |stairs| [Telescope]|
- |Dining Room +-----------+
- | + |
- +-------------+ Stained
- +----------------------- Glass
- Window
- [Spider]
-
- +-------------------+
- | +----+ +----+ +----------- ----+
- | +----+ +----+ | |
- | +----+ +----+ | ---------+ |
- | +----+ +----+ | | |
- | +----+ +----+ +----------- |
- | +----+ +----+ | | E]
- | [Crypt] | +--------+ Z
- +-------------+ | ++ A -------+
- ++ | ++ [M |
- ++ ++ +-------- |
- +-------+ | |
- | -------+ ## -------
- | ##
- +------------- ## -------
- [Grate]
-
-
- PAGE: 1
-
- Telescope in the Library:
-
- OBJECTIVE: Spell out the sentence by clicking on the letters. After
- selecting a letter the next one selected MUST be
- connected to the last via a canal on the map of Mars.
-
-
-
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- Click on the Letters starting with the T at the bottom to spell:
-
- THERE IS NO POSSIBLE WAY
-
- PAGE: 2
-
- Spiders on the Star:
-
- OBJECTIVE: Cover all the purple circles around the edge of the star
- with spiders. NOTE: The puzzle is won when all but one
- circles have been covered with a spider. The spiders
- will move alone one of the lines from the starting
- circle to the ending circle.
-
-
- SOLUTION:
-
- P1
-
- P6 P4
-
- P3 P7
-
- P8 P2
- P5
-
-
-
- Click on then Click to move to
- -------- ---------------------
- P1 P8
- P2 P1
- P3 P2
- P4 P3
- P5 P4
- P6 P5
- P7 P6
-
-
- OR
-
- 1.) Click any purple circle to start.
- 2.) Click on either purple circle connected via the lines to the
- one from step 1 to have the spider move to there.
-
- 3.) Pick a purple circle so that after the spider moves he will
- be on the circle from step #1 above.
- 4.) Click on the circle from step #1 above to have the spider move
- to it.
-
- 5.) Pick a purple circle so that after the spider moves he will
- be on the circle from step #3 above.
- 4.) Click on the circle from step #3 above to have the spider move
- to it.
-
- Continue this way around the star, picking a spot so that the spider
- can move to the place you CREATED the last spider on.
-
- PAGE: 3
-
- Skulls and Headstones in my cake:
-
- OBJECTIVE: All 6 guest's need to receive an equal share of cake. The
- problem is that the pieces given to each guest must touch
- on a side. The final shape of the pieces for each guest
- doesn't matter.
-
- The S's represent sections with a SKULL, the H's sections with a Headstone.
- The section without an H or S are just icing.
-
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-
-
- Solution:
-
-
- Click on all 5 pieces with the number 1. After they fly from the cake
- click on all 2's, then 3's, 4's, 5's and finally 6's. All 6 guests
- received 5 pieces total consisting of 2 skulls, 2 headstones and 1 icing.
-
- +----+----+----+----+----+----+
- | S1 | H2 | H2 | S2 | H3 | S6 | Note: This is one of at least
- +----+----+----+----+----+----+ two solutions!
- | 1 | H1 | S1 | S2 | H3 | S6 |
- +----+----+----+----+----+----+
- | 4 | H1 | H4 | 2 | S3 | 6 |
- +----+----+----+----+----+----+
- | S4 | S4 | H4 | 3 | S3 | H6 |
- +----+----+----+----+----+----+
- | H5 | H5 | S5 | 5 | S5 | H6 |
- +----+----+----+----+----+----+
-
- PAGE: 4
-
- Eight queens that do NOT get along:
-
- OBJECTIVE: Position eight queens on the board so that no queen can capture
- another queen. NOTE: Queens can move in any direction including
- diagonals for as many squares as they want.
-
-
-
-
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-
-
-
- Solution:
- +----+----+----+----+----+----+----+----+
- | | | | QN | | | | |
- +----+----+----+----+----+----+----+----+
- | | | | | | QN | | |
- +----+----+----+----+----+----+----+----+
- | | | | | | | | QN |
- +----+----+----+----+----+----+----+----+
- | | QN | | | | | | |
- +----+----+----+----+----+----+----+----+
- | | | | | | | QN | |
- +----+----+----+----+----+----+----+----+
- | QN | | | | | | | |
- +----+----+----+----+----+----+----+----+
- | | | QN | | | | | |
- +----+----+----+----+----+----+----+----+
- | | | | | QN | | | |
- +----+----+----+----+----+----+----+----+
-
- PAGE: 5
-
- Blood flow:
-
- OBJECTIVE: Open/Close gates so that the blood can flow from the heart to
- the end. NOTE: Click the heart to get the blood flowing when
- you think you have it.
-
- The easiest strategy I found was to start from the end. Click the gates
- and you will notice that the end with the little ball is fixed. Click the
- gates open and closed so that there is a continuous path for the blood to
- follow. By staring at the end this path is obvious.
-
- PAGE: 6
-
- aMAZEing, isn't it?
-
- OBJECTIVE: Find your way through the maze to the basement. Another puzzle
- awaits you there. NOTE: The room with the Bishop puzzle has
- a maze on a carpet. This is also the map to the basement.
- The maze is recreated below. The lengths of sections in the
- actual maze seem different than the map indicates even though
- the overall relationship of openings etc. seems correct.
-
-
- +-----------------------------------------------------+
- | +--->---+ |
- +---+-+-+|+---+-+|+-+---------------------------------+
- | | | ||| | ||| |+--->---+ |
- | + | | ||| + | ||| ||+---+-+|+-+---+-+------------- |
- | | | | |^| | | |V| ||| | ||| |+-+| | |
- | | | | ||| | | ||| |^| + | |V| ||+|| +---------------+
- | | | | ||| | | ||| ||| | | ||| |^|V| |+---->---->---+|
- | | | | +|| | + ||| +|| | | ||| +|||| ||+---+-+-+---+||
- | | | | || | |V|+-+| | | |V| |||| |^| | | | |||
- | | | | +^| | + ||||+ | | | ||| +^|V| +|| + + | + + |V|
- | | | | ||| | | |||^| | | | ||| |||||+-+| | | | |||
- | | | | ||| | | ||+|| | | + ||+-+|||+|+ | | + | + | ||+-
- | | | | ||| | | |+-+| | | |+->-+|+-+| | | | | | | |+-->Exit to Basement
- | | | +-+|+-+ +-+---+-+ +---+-----+---+-+-+ +-+-+ +-+---
- | | | +------<---------<---------<---------<---------<Start from Kitchen
- | | | +-+-+-+---+ +-+-+---+ +-+-+---+ +-+---+ +-+---+ +-
- | | | | | | | | | | | | | | | | | | | | | | |
- | | | | + | | + | | | | + | | | | + | | + + | | + + | |
- | | | | | | | | | | | | | | | | | | | | | | | | |
- | | | | + | + | | | | | | | + | | | | | + | + | + | + |
- | | | | | | | | | | | | | | | | | | | | | | | |
- | | | + | | + | | | | | | | + | | | | | +-+---+ | +---+
- | | | | | | | | | | | | | | | | | | | | | |
- | | | + | | | | | | | + | + | | + | + | +- ----+-----+
- | | | | | | | | | | | | | | | | |
- | | + | | | | | + | +---+---+-+---+---+------------- |
- | | | | | | | | |
- +-+---+-+-+ +-+---+-----------------------------------+
- | |
- +-----------------------------------------------------+
-
- PAGE: 7
-
- Can's in the pantry:
-
- OBJECTIVE: Rearrange the can's so that they make a complete sentence. The
- only VOWEL is Y.
-
- Here is a hint from the game:
-
- Bashful nomad, craftily, agilely, meet secretly near my
- underground vault.
-
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-
-
- And here is the final solution:
-
- Shy
- gypsy slyly
- spryly tryst
- by my crypt
-
- PAGE: 8
-
- Letter Flowers on my bedspread:
-
- OBJECTIVE: Make a sentence from the letters on the bedspread.
-
- NOTE: From the last selected letter the next letters that can be used
- are either -5, -3, +3 or +5 letters away.
-
- NOTE: The STARS are used as spaces.
-
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- Here is the flow for the answer: KEY: Spaces-to-move Letter
-
- Start with the T +5 Y
- (Work +5 H -3 O
- DOWN -3 E -3 U
- this -3 STAR -3 R
- Column +5 S +5 STAR
- first) -3 K +3 F
- +5 Y +3 A
- +3 STAR +5 T
- +3 I +3 E
- +3 S -5 STAR
- -5 STAR +3 I
- +3 R -5 S
- -5 U -5 STAR
- +3 D +3 B
- +3 D +3 L
- +3 Y +5 O
- +3 STAR -3 O
- +5 D
- +3 Y
-
- PAGE: 9
-
- Grating - Ain't it?
-
- OBJECTIVE: Move the grate parts around so that the circle cut in two
- of them is over the opening. The bottom one protects you from
- the spikes.
-
-
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-
-
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-
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- I've numbered the six position's of the grates like this:
-
- 1 2 3
-
- 4 5 6
-
- Click on these position's to arrange the grates so that you
- can get through:
-
- 5
- 6
- 3
- 2
- 5
- 4
- 1
- 2 (The top circle should be in position 1)
- 5
- 6
- 3
- 2
- 5 (The bottom circle should be in position 2)
- 4
- 1
- 2
- 3
- 6
- 5
- 4
- 1
- 2
- 3
- 6
- 5
- 4
- 1
- 2
- 3
- 6
- 5 (You should now have a completed circle)
-
- PAGE: 10
-
- Coins on the Briefcase:
-
- OBJECTIVE: Turn over ALL coins. Once a coin is turned over only the coins
- along the column above/below or on the row to the right/left of
- it can be flipped. There are two puzzles in the sequence.
-
-
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-
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- Solution:
-
- +----+----+ +----+
- | 20 | 19 | | 1 |
- +----+----+----+ +----+ +----+----+
- | 1 | | 2 | | 3 | | 2 | 3 |
- +----+ +----+ +----+----+ +----+----+----+
- | 13 | | 14 | | 15 | 4 | 5 |
- +----+----+----+----+----+----+----+ +----+----+----+----+
- | 9 | 8 | 21 | 12 | 16 | 4 | 15 | | 14 | 13 | 6 | 7 |
- +----+----+----+----+----+----+----+ +----+----+----+----+
- | 10 | | 11 | | 12 | 11 | 8 |
- +----+----+ +----+ +----+ +----+----+----+
- | 7 | | 6 | | 5 | | 10 | 9 |
- +----+ +----+----+----+ +----+----+
- | 18 | 17 |
- +----+----+
-
- PAGE: 11
-
- Bishop's needing a change:
-
- OBJECTIVE: Swap the bishop's out, white to black.
-
- NOTES: You DO not have to move White/Black/White/Black etc.
- You can start with Black or White AND can move multiple
- Black or White Bishop's in a row.
-
-
- SOLUTION: By numbering the board as show follow the moves in the
- numerical order under the #'s columns.
- (IE: 1,2,3,4,5,6,7 etc)
-
- A B C D E
- +----+----+----+----+----+
- 4 | BL | | | | WH | 4
- +----+----+----+----+----+
- 3 | BL | | | | WH | 3
- +----+----+----+----+----+
- 2 | BL | | | | WH | 2
- +----+----+----+----+----+
- 1 | BL | | | | WH | 1
- +----+----+----+----+----+
- A B C D E
-
-
- # Black Moves # White Moves
- -- -------------- -- --------------
- 1 A2->B3 2 E2->D3->B1 Note: I wish to thank
- 3 B3->D1 4 E4->D3->C4 whomever devised
- 5 B1->A2 this solution!
- 6 D1->C2->E4 7 C4->E2
- 8 A2->C4
- 9 E4->B1
- 10 A4->C2->E4 11 E2->D1
- 12 C4->B3->A4
- 13 B1->D3 14 D1->B3->A2
- 15 D3->E2
-
- Two White and Two Black Bishop's should now be switched.
-
- # Black Moves # White Moves
- -- -------------- -- --------------
- 16 A3->B2 17 E3->D2->B4
- 18 B2->D4 19 E1->D2->C1
- 20 B4->A3
- 21 D4->C3->E1 22 C1->E3
- 23 A3->C1
- 24 E1->B4
- 25 A1->C3->E1 26 E3->D4
- 27 C1->B2->A1
- 28 B4->D2 29 D4->B2->A3
- 30 D2->E3
-
- All Bishop's should now be swapped.
-
- PAGE: 12
-
- Crypt in the basement:
-
- OBJECTIVE: Get the lid's all closed before the dead escape.
-
- There are 9 coffins arranged like this:
-
- 1 2 3
- 4 5 6
- 7 8 9
- (You)
-
- Clicking to open/close the lid on one affects the ones around it
- like this: (X) is the one clicked - n means no change in the lid.
-
- n 2 n 1 n n n n 3 1(2)3 n n n
- 4(5)6 (4)n n n n(6) n n n n n n
- n 8 n 7 n n n n 9 n n n 7(8)9
-
- (1)2 n n n n n 2(3) n n n
- 4 5 n 4 5 n n 5 6 n 5 6
- n n n (7)8 n n n n n 8(9)
-
- Notice that clicking 2,4,6 or 8 has no effect on 5.
-
- One more thing: Several times while trying to click on #9 I managed to
- instead click while the right beckoning hand was displayed. This exits
- the puzzle early. Be sure you have the EYE before clicking in a coffin.
-
- Although I am sure there is a nice algorithm for this solution I still
- have not found it. I have managed to solve it by brute force only.
-
- By resetting the puzzle I usually find a fairly easy one to solve within
- a few minutes.
-
- PAGE: 13
-
- Knights in the Bathroom:
-
- OBJECTIVE: Swap the Black and White Knights.
-
- Solution: I've solved this through brute force. It took enough moves
- that I don't plan to document it here.
-
-
-
- Starting layout
- +----+----+----+----+----+
- | BL | BL | BL | BL | WH |
- +----+----+----+----+----+
- | BL | BL | BL | WH | WH |
- +----+----+----+----+----+ BL = Black Knight
- | BL | BL | | WH | WH | WH = WHite Knight
- +----+----+----+----+----+
- | BL | BL | WH | WH | WH |
- +----+----+----+----+----+
- | BL | WH | WH | WH | WH |
- +----+----+----+----+----+
-
-
- Legal Moves for a Knight
- +----+----+----+----+----+ +----+----+----+----+----+
- | | --+--+-+-- | | | | + | | + | |
- +----+----+--+-+----+----+ +----+-+--+----+--+-+----+
- | + | | | | | + | | --+-+--+--+-+--+-+-- |
- +-+--+----+--+-+----+-+--+ +----+-+--+--+-+--+-+----+
- | +--+----+-KN-+----+-+ | | | +--+-KN-+--+ | |
- +-+--+----+-+--+----+-+--+ +----+-+--+-+--+--+-+----+
- | + | | | | | + | | --+-+--+-+--+--+-+-- |
- +----+----+-+--+----+----+ +----+-+--+----+--+-+----+
- | | --+-+--+-- | | | | + | | + | |
- +----+----+----+----+----+ +----+----+----+----+----+
-
- PAGE: 14
-
- Card Shark:
-
- OBJECTIVE: Flip over all the cards. Only cards adjacnet too or in line
- on a row/column over already flipped cards can be flipped.
-
-
-
- +--++--++--++--+ +--+
- | 1|| 8|| 7|| 6| |14|
- +--++--++--++--+ +--+
- +--+ +--+ +--++--++--+
- | 9| |10| | 3|| 2|| 1|
- +--+ +--+ +--++--++--+
- +--+ +--+ +--++--++--++--++--+
- |13| |14| |12|| 4||13|| 8|| 9|
- +--+ +--+ +--++--++--++--++--+
- +--+ +--+ +--++--++--+
- |12| |11| | 5|| 6|| 7|
- +--+ +--+ +--++--++--+
- +--++--++--++--+ +--+ +--+
- | 2|| 3|| 4|| 5| |11| |10|
- +--++--++--++--+ +--+ +--+
-
- PAGE: 15
-
- Through the Microscope:
-
-
- OBJECTIVE: You are Blue, have more blue pieces left at the end of the game.
- To create a new Blue move one square in any direction. You can
- more up to two squares in ANY direction including diagonals,
- you may jump other cells.
-
-
-
- Starting Layout:
- +----+----+----+----+----+----+----+
- | BL | | | | | | GR |
- +----+----+----+----+----+----+----+
- | | | | | | | |
- +----+----+----+----+----+----+----+
- | | | | | | | |
- +----+----+----+----+----+----+----+
- | | | | | | | |
- +----+----+----+----+----+----+----+
- | | | | | | | |
- +----+----+----+----+----+----+----+
- | | | | | | | |
- +----+----+----+----+----+----+----+
- | GR | | | | | | BL |
- +----+----+----+----+----+----+----+
-
- This solve was given to us by one of the users of the Virgin
- Interactive BBS his name is, Cerasus Carpere. Thanks to him
- we now have a solve for one of the hardest puzzles.
-
- Here is a winning game move listing for the Microscope Puzzle
- in The 7th Guest. You will, perhaps, have to restart the puzzle
- a few times before Stauf makes the correct opening moves. This
- was just the game I recorded. After the first three moves have
- been played as listed, the playing algorithm in the programming
- will make sure that green keeps playing this game. I tested it,
- and it happened on my computer (486DX/33)... and I am confident
- that the program performs a best move search to a specified depth.
- But I can not be absolutely sure, therfore it may play differently
- on much slower or faster computers.
-
- For this listing, label the files of the puzzle board A to G (from
- left to right), and the ranks of the board from 1 to 7 (bottom to
- top). Like a chessboard, with the last file and rank missing.
- Like so:
-
- 7 X X X X X X X
- 6 X X X X X X X
- 5 X X X X X X X
- 4 X X X X X X X
- 3 X X X X X X X
- 2 X X X X X X X
- 1 X X X X X X X
-
- A B C D E F G
-
-
- PAGE: 16
-
- Follow the moves as listed, from-to, and you will finish with a
- comfortable lead.
-
- Move Ego Stauf
- # (Blue) (Green)
-
- 1. G1-F1 G7-G6
- 2. G1-G2 G6-G5
- 3. G2-G3 G5-G4
- 4. G2-F4 G6-F5
- 5. G3-F3 F5-E4
- 6. F1-E3 G6-E5
- 7. G4-F6 F4-G4
- 8. G7-G6 F3-F2
- 9. E5-D4 F2-D3
- 10. E5-D5 D3-C4
- 11. E4-F2 E5-E4
- 12. F2-E2 C4-D2
- 13. F6-E6 E2-G2
- 14. D5-C4 D2-C3
- 15. D5-C5 F2-E2
- 16. C4-C2 E2-C4
- 17. D2-E2 G2-F1
- 18. D2-E1 C5-D6
- 19. A7-C6 E6-F7
- 20. D6-E7 C3-D1
- 21. D3-C3 A1-B1
- 22. D2-C1 A1-B2
- 23. C4-B3 A1-A2
- 24. C5-A3 E4-C5
- 25. E3-E4 C6-D7
- 26. B3-B4 C6-B5
- 27. A3-A4 C6-A5
- 28. D5-C6 A5-B7
- 29. D7-C7 A5-B6
- 30. A3-A5 B7-A6
- 31. A4-A3 B7-A7
-
- Score: 26 23
-
- This solve was only tested on a 486/33mhz. From what we have heard the way
- that the AI works, the moves by the computer will be vary on faster or
- slower machines.
-
-
- PAGE: 17
-
- This is the PIT's:
-
- OBJECTIVE: Make your way along the colored bricks to reach the FINISH
- block. There is a methodology you need to follow to complete
- this.
-
- HINTS: You do not need to step om all the colored bricks to win.
- Every third brick you step on needs to be purple.
- When stepping on the FINISH brick it must be the third in that
- sequence.
-
- LAYOUT: FINISH
- +---+ +---+ +---+ +---+
- | P +---+ B +---+ B +---+-> | P = Purple Square
- +---+ P +---+BR +---+BR +---+ B = Blue Square
- +---+ B +---+ P +---+ BR = Brown Square
- +---+ BR+---+ +---+ B +---+
- | P +---+ +---+ B |
- +---+ B | | B +---+
- +---+ +---+
- +---+ B +---+ +---+ P +---+
- | B +---+ P +---+BR +---+ P |
- +---+ P +---+ P +---+ P +---+
- +---+BR +---+ P +---+
- +---+ P +---+BR +---+BR +---+
- |-> +---+ +---+ +---+ B |
- +---+ +---+
- START
-
- SOLUTION: The Book in the library says that each color represents
- a number, and that the next move depends upon what color/number
- you are starting from.
- FINISH
- +---+ +---+ +---+ +---+
- | +---+D1 +---+E1 +---+E3 | P = Purple Square
- +---+C3 +---+D2 +---+E2 +---+ B = Blue Square
- +---+C2 +---+D3 +---+ BR = Brown Square
- +---+C1 +---+ +---+ +---+
- |B3 +---+ +---+ |
- +---+B2 | | +---+
- +---+ +---+
- +---+B1 +---+ +---+ +---+
- | +---+ +---+ +---+ |
- +---+A3 +---+ +---+ +---+
- +---+A2 +---+ +---+
- +---+A1 +---+ +---+ +---+
- |-> +---+ +---+ +---+ |
- +---+ +---+
- START
-
- Step on A1,A2,A3,B1,B2 ... E2,E3
-
- PAGE: 18
-
- Flip Picture:
-
- OBJECTIVE: Using the control buttons around the edges retore the picture
- back to it's correct state. Each time the puzzle is restated
- it is scrambled different.
-
- SOLUTION: When the picture is displayed correctly before being scrambled
- the squares of it are numbered 1 to 9 as show below. Memorize
- the section and it's number as shown below.
-
- BUTTONS: Clicking on B1 increments the picture shown in squares 1,4 and 7
- to the next picture in sequence. If picture 9 was shown then
- picture 1 is displayed in that square.
-
- Clicking on B2 increments squares 2,5 and 8.
-
- Clicking on B3 increments squares 3,6 and 9.
-
- Clicking on buttons B7,B8 or B9 decrement their column.
-
- Clicking on buttons B10,B11 or B12 increment the picture on
- their row.
-
- Clicking on buttons B4,B5 or B6 decrement their row.
-
-
- (Next Picture)
- B1 B2 B3
- +----+----+----+
- B12 | 1 | 2 | 3 | B4
- +----+----+----+
- (Next Picture) B11 | 4 | 5 | 6 | B5 (Previous picture)
- +----+----+----+
- B10 | 7 | 8 | 9 | B6
- +----+----+----+
- B9 B8 B7
- (Previous Picture)
-
- Note: I had the best luck resetting the puzzle until I got one that had
- the same pattern in columns 1 and 2. I was then able to increment
- column 3 to the same pattern. I was then able to increment row 1
- and 2 until all 9 squares had the SAME picture. I then set column
- 2 to the picture before column 3. I then set column 1 to be the
- picture before column 2. I then decremented the rows 1 and 2 until
- I had the complete picture.
-
- PAGE: 19
-
- Spelling Blocks:
-
- OBJECTIVE: Rearrange the blocks to spell the correct three words.
-
- CONTROL: Clicking on the TOP of a column slides the lower two
- blocks up, the top one goes to the bottom. The opposite
- is true by clicking on the BOTTOM of a column.
- Clicking on the RIGHT edge of a row slides the row to the
- right. The rightmost block goes to the left edge. Again the
- opposite is true for the LEFT edge.
-
- The blocks always initialize to the same configuration:
-
- +---+---+---+
- | D | A | T |
- +---+---+---+
- | Y | O | B |
- +---+---+---+
- | T | E | G |
- +---+---+---+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- SOLUTION: To solve the puzzle rearrange the letters to spell the words
-
- +---+---+---+
- | G | E | T |
- +---+---+---+
- | B | O | Y |
- +---+---+---+
- | T | A | D |
- +---+---+---+
-
- PAGE: 20
- Piano Bar:
-
- OBJECTIVE: Follow the song through 18 notes repeating in a 'Follow the
- leader' type of game.
-
- SOLUTION: I taped a piece of paper to my screen and marked all the keys
- on it. Then I numbered the keys 1,2,3...18 as they were
- played.
-
- I believe this is the Sequence - Only part of the Keyboard is shown.
- I've entered this in two different formats, use the one you find easiest
- to follow.
-
- W W B W B W W B W B W B W W
- -- -- -- -- -- -- -- -- -- -- -- -- -- --
- 1 6 5 3 4 14 2 12
- 10 7 8 15 11
- 9 16 13
- 17 18
-
- W W B W B W W B W B W B W W
- -- -- -- -- -- -- -- -- -- -- -- -- -- --
- 1 . . . . . . .
- . . . . . . 2 .
- . . . 3 . . . .
- . . . . 4 . . .
- . . 5 . . . . .
- . 6 . . . . . .
- . 7 . . . . .
- . . 8 . . . .
- . 9 . . . . .
- 10 . . . . . .
- . . . . 11 .
- . . . . . 12
- . . . . 13
- . . . 14
- . . 15
- . 16
- 17 .
- 18
-
- The musical solution is:
-
- Follow the Leader through the 18 note melody by playing the following keys. The
- Piano pictured is an accurate repro of a real piano.
-
- Play in sequence:
-
- Low B, up an octave to B, F#, G, E, D#, E, F#, E, Low B, up an octave to B, C,
- B, A, G, F#, E, F#.
-
- For those who have a little trouble, it may help to remind that 'B' is located
- to the right of any three key black sequence.
-
- PAGE: 21
-
- Stauf's Face:
-
- OBJECTIVE: Restore Stauf's face to normal.
-
- NOTES: This is simular to the crypt puzzle except that each section
- of the puzzle can be in THREE states. The sequence like this:
-
- +-> NORMAL --> Red --> Green --+ (Or is it Green --> Red?)
- | |
- +------------------------------+
-
-
- There are 9 sections arranged like this:
-
- 1 2 3
- 4 5 6
- 7 8 9
-
- Clicking to change a section affects the ones around it like this:
- (X) is the one clicked - n means no change in the piece.
-
- n 2 n 1 n n n n 3 1(2)3 n n n
- 4(5)6 (4)n n n n(6) n n n n n n
- n 8 n 7 n n n n 9 n n n 7(8)9
-
- (1)2 n n n n n 2(3) n n n
- 4 5 n 4 5 n n 5 6 n 5 6
- n n n (7)8 n n n n n 8(9)
-
- Notice that clicking 2,4,6 or 8 has no effect on 5.
-
- NOTE: I kept resetting this one until I got a setup that seemed
- logical to clear.
-
- PAGE: 22
- Star Knifes
-
- OBJECTIVE: Remove knives by jumping over them with another knife. To win
- you must have only one knife left on the board.
-
-
-
-
- SOLUTION: I've numbered the nodes like this:
-
-
-
- 1
-
-
- 2 3 4 5
-
-
- 6 7
-
- 9
-
-
- 8 10
-
-
-
- Jump in this order:
-
- FROM TOO OVER
- ---- ---- ----
- 6 1 3
- 5 3 4
- 2 4 3
- 9 5 7
- 1 7 4
- 5 9 7
- 8 7 9
- 10 4 7
-
- PAGE: 23
- SkyScraper
-
- OBJECTIVE: Find the proper path throught the windows to clear each section.
-
- SOLUTION: You start on the BOTTOM section, click on window #1 and follow
- then in order. Some of them will automatically turn on when
- another is clicked. Click the next on that needs to be lite
- when some are automatically turned on.
-
-
- +----+----+----+----+
- | | | 4 | 5 |
- +----+----+----+----+
- | | 2 | 3 | |
- +----+----+----+----+
- | | 1 | | |
- +----+----+----+----+
- +----+----+----+----+----+----+
- | | 8 | 9 | | 15 | |
- +----+----+----+----+----+----+
- | | 7 | 10 | 11 | 14 | |
- +----+----+----+----+----+----+
- | 5 | 6 | | 12 | 13 | |
- +----+----+----+----+----+----+
- | 4 | 3 | 2 | | | |
- +----+----+----+----+----+----+
- | | | 1 | | | |
- +----+----+----+----+----+----+
- +----+----+----+----+----+----+----+----+
- | | 25 | 24 | | 10 | 9 | 8 | |
- +----+----+----+----+----+----+----+----+
- | | 22 | 23 | | 11 | 12 | 7 | |
- +----+----+----+----+----+----+----+----+
- | 20 | 21 | | 15 | 14 | 13 | 6 | 5 |
- +----+----+----+----+----+----+----+----+
- | 19 | 18 | 17 | 16 | | 2 | 3 | 4 |
- +----+----+----+----+----+----+----+----+
- | | | | | | 1 | | |
- +----+----+----+----+----+----+----+----+
-
- PAGE: 24
-
- ú ## o __/ ### \__ ú ## ù __/ ### \__ ù ## ù __/ ### \__
- _ ù## ú__/ ##### ù \__ ## o__/ ##### ù \__ ## __/ú ##### oú
- ú\ ## / ú ù ####### ú \ ## / ú ####### o ú \ ## / ####### ù
- ##+-+######## ### ########+-+######## ### ########+-+######## ### ####
- ##+++##### ù ##### #####+++##### ##### ù #####+++#####ù ##### ù #
- _/ù| \_ ú ú####### _/ | \_ ù ú ####### ú _/ |ú\_ ####### ú
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- +--+--+--+ +--+--+--+
- +--+--+--+ +---+ +-+-+ +----+ + + +---+ +----+ +---+ +---+ +---+ +--+--+--+
- +--+--+--+ | | | | | | | | | +-+ | | | | | | +--+--+--+
- +--+--+--+ +---++ | | | +---+ +---+ ++ +---+ +-+-+ | | +--+--+--+
- +--+--+--+ | | | | | | | | | +-+ | | | +-+ | | +--+--+--+
- +--+--+--+ +----+ +-+-+ +----+ + + + + +----+ + + + + +---+ +--+--+--+
- +--+--+--+ +--+--+--+
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- (Formally Coder's Haven BBS) Adult Downloads and CD-ROM
- Node 1 300-2400 801.569.1949 Shareware/Public Domain CD-ROM
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