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- on pushbutton
- set sp to clickOn()
- puppetSound("Click")
- puppetSprite(sp, 1)
- set the ink of sprite sp to 2
- updateStage()
- repeat while soundBusy(1)
- end repeat
- puppetSound(0)
- puppetSprite(sp, 0)
- updateStage()
- end
-
- on pushfield
- puppetSound("Click")
- updateStage()
- repeat while soundBusy(1)
- end repeat
- puppetSound(0)
- end
-