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- heXEdit
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- Version 3.6
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- 2-6-93
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- Robert Stuntz
- 565 Dorothy Dr. Apt. 1
- Des Plaines, IL. 60016
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- CompuServe : 71043,117
- GEnie : R.STUNTZ
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- --- heXEdit ------------------------------------- Page 1 ---
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- DISCLAIMER
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- THIS SOFTWARE AND MANUAL ARE DISTRIBUTED "AS IS" AND WITHOUT
- WARRANTIES AS TO PERFORMANCE OF MERCHANTABILITY OR ANY OTHER
- WARRANTIES WHETHER EXPRESSED OR IMPLIED. BECAUSE OF THE VARIOUS
- HARDWARE AND SOFTWARE ENVIRONMENTS INTO WHICH THIS PROGRAM MAY BE
- PUT, NO WARRANTY OF FITNESS FOR A PARTICULAR PURPOSE IS OFFERED AND
- ALL LIABILITY IN THE USE AND AFFECTS OF THIS PROGRAM SHALL REST
- WITH THE USER.
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- THIS PROGRAM HAS THE ABILITY TO ALTER YOUR FILES! YOU ARE
- RESPONSIBLE! (Sorry, but I have to warn you ...)
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- --- heXEdit ------------------------------------- Page 2 ---
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- TABLE OF CONTENTS
- -----------------
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- A. Introduction .................................................. 4
- B. Starting heXEdit .............................................. 4
- C. Command Line Options .......................................... 4
- D. Loadfile box .................................................. 5
- 1. File Attributes ............................................. 6
- E. Main display .................................................. 6
- F. Commands ...................................................... 6
- 1. Help ........................................................ 7
- 2. ASCII chart ................................................. 8
- 3. Base convert ................................................ 8
- 4. Colors ...................................................... 9
- 5. Decimal offset #'s .......................................... 9
- 6. Edit ........................................................ 9
- 7. Goto offset ................................................. 11
- 8. Hexadecimal offset #'s ...................................... 11
- 9. Load new file ............................................... 11
- 10. Mark position .............................................. 11
- 11. Search again ............................................... 12
- 12. Octal offset #'s ........................................... 12
- 13. Retrieve position .......................................... 12
- 14. Search ..................................................... 12
- 15. Clear marker entries ....................................... 13
- 16. Alt+1 thru Alt+9 ........................................... 13
- G. Other Notes ................................................... 13
- H. Comments ...................................................... 14
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- Appendix
- A. Version history ............................................. 14
- B. Trademark information ....................................... 16
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- --- heXEdit ------------------------------------- Page 3 ---
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- A. Introduction
-
-
-
- heXEdit (XE) is a program that will allow you to display and/or
- edit any file. It doesn't have a fancy interface but serves my
- purposes perfectly. I wrote this program because I became
- frustrated with a couple of other commercial programs. They
- either had some annoying peculiarities or required too much
- thought on my part just to search for and change a couple of
- bytes.
-
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- heXEdit was written using Turbo Pascal v6.0, although it
- doesn't use any of Borland's object libraries. It does however
- write directly to the screen for speed when scrolling thru the
- file. If you're using a CGA monitor you may see some 'snow' as
- I don't check for the vertical retrace period before writing to
- the screen.
-
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- heXEdit will keep no more than 1760 bytes of the file you load
- in memory at a time, as I didn't feel like messing with a
- variable amount of memory available. heXEdit requires about
- 110k bytes of free memory in order to execute.
-
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- B. Starting heXEdit
-
-
- To start heXEdit, enter
-
- XE [option] [<drive>:][<filename>]
-
-
- The drive designator, filename and option are ... optional on
- the command line. If only a drive designator is specified, XE
- will show you the files from that drive's current directory.
- If a file is specified XE will try to load that file, if not,
- you will see a list of files from the current directory. All of
- the available command line options are explained in the
- following section.
-
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- C. Command Line Options
-
-
- Available command line options are as follows :
-
- 1. /C
-
- This option tells XE to use it's default color set.
-
- 2. /M
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- --- heXEdit ------------------------------------- Page 4 ---
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- This option tells XE to use black and white colors; for
- monochrome monitors.
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- 3. ? or /? or /H
-
- Any of these three options will display a short (very short)
- message about the start-up syntax.
-
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- D. Loadfile box
-
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- If you did not specify a file on the command line when you
- started XE, you will next see a list of files. To load one of
- these files simply use the UP and DOWN arrow keys to move the
- highlight bar to the file you want to load, then press ENTER.
- You can also use the PAGEUP and PAGEDOWN keys to scroll thru
- the list of files a page at a time. Pressing the HOME key will
- move you to the top of the list, pressing END moves you to the
- end of the list.
-
- Pressing ENTER on a directory entry or a drive letter will
- change to that directory or drive.
-
- The files and directories in the Loadfile box are sorted.
- Directories are listed first followed by the files.
-
- At the end of the list of files you will see one or more drive
- designators. The available drives you can choose from are all
- the drives up to and including the drive specified by the
- lastdrive statement in your CONFIG.SYS file. Selecting one of
- these will show you the files in that drive's current
- directory.
-
-
- While using the Loadfile box, you may encounter an error, for
- one reason or another. Generally speaking, you will be given
- one, some or all of the options below :
-
- 1 - (A)bort : if you press 'A' XE will abort the operation.
-
- 2 - (R)etry : press 'R' to retry the operation. (Maybe the
- drive door was opened before you hit ENTER to load the
- file.)
-
- 3 - (Q)uit XE : press 'Q' to quit XE and return to the DOS
- prompt (or wherever it was that you came from).
-
- 4 - Any other key : if you hit any other key than the ones
- described above you will be returned to the Loadfile box.
-
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- While in the Loadfile box, pressing ESC will exit the
- Loadfile box and either 1) return you to the last file you were
-
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- --- heXEdit ------------------------------------- Page 5 ---
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- editing, or if no file was previously loaded 2) exit XE
- altogether.
-
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- 1. File Attributes
-
-
- One last feature of the Loadfile box is that you can change the
- attributes of a file simply by pressing F5-F8 (providing the
- file is available; i.e., the disk is in the drive etc.) Move
- the highlight bar to file you want to work with and then simply
- hit one of the following, depending on what you want to do.
-
- F5 - toggles the Archive bit
- F6 - toggles the System bit
- F7 - toggles the Hidden bit
- F8 - toggles the Read_Only bit
-
- If the attribute change was successful you will hear a high
- pitch tone, otherwise you will hear a lower tone indicating that
- the attribute could not be changed for one reason or another.
- You should also see the attribute change in the Loadfile box if
- the change was successful.
-
- *** NOTE : Be sure you know what affect changing an attribute
- will have on your system. Some programs act on the attributes
- of a file or may even require certain attributes to be set.
-
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- E. Main Display
-
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- Once the file is loaded you will see the main display. At the
- top is the name of the file loaded. On the left side of the
- display are numbers (in hexadecimal,decimal or octal)
- indicating the offset into the file. In the middle are 22 rows
- of 16 bytes which are the file's contents. On the right, the
- ASCII character for each byte in that row. In the ASCII portion
- of the display, any characters past the EOF (end-of-file) are
- shown as a '.' (ASCII #249). On the bottom is a status word
- indicating your current operation, a three letter abbrev
- indicating whether the offset display is in 'hex'adecimal,
- 'dec'imal, or 'oct'al, the percentage into the file from the
- top line, and the size of the file in decimal.
-
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- F. Commands
-
-
- Following is a list of commands once you are in XE and then a
- brief explanation of each :
-
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- F1 - Help
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- --- heXEdit ------------------------------------- Page 6 ---
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- A/Alt+A - ASCII table
- B/Alt+B - Base conversion (decimal-hexadecimal-binary)
- C - Change colors
- D - Change offset display to Decimal
- E - Edit the file
- G - Goto offset
- H - Change offset display to Hexadecimal
- L - Bring up the Loadfile box
- M - Push position on marker stack
- N - Search again (using the last used search string)
- O - Change offset display to Octal
- R - Retrieve position from marker stack
- S - Search (for text or a byte string)
- Z - Clear all entries from marker stack
- ALT+1 thru ALT+9 - Goto marked position
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- UP/DOWN arrow keys - scroll up and down one line at a time
- PAGEUP/PAGEDOWN - move up/down one page at a time
- HOME - move to the beginning of the file
- END - move to the end of the file
- ESC/Alt+X - quit XE
-
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- 1. F1 - Help
-
- Pressing F1 will display a help screen. You now have the
- following command available :
-
- F1 : Help on Help
- F2 : Display index (keywords) for items in the help file
- F3 : Goto the previous screen (limited)
- F5 : Zoom/Unzoom the help screen
-
- ENTER : Get help on a highlighted keyword
- Arrow keys : Scroll the help screen contents left, right,
- up and down
- ESC : Exits help
- TAB / SHFT+TAB : Highlight the next/previous visible
- keyword
- PAGEUP/PAGEDOWN : Move up and down a page at a time
- HOME/END : Goto the beginning/end of the help info for
- the current item
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- In the upper left corner of the help screen (in the border),
- you may see a number and possibly one of three arrow
- characters. The number is the left column, of the help info,
- you are at. If you are at column one, it will not be displayed.
- The arrow characters indicate if there is more info either
- above or below (or both) of your position.
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- --- heXEdit ------------------------------------- Page 7 ---
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- A couple of notes on the help file.
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- 1. heXEdit expects the help file (XE.HLP) to be in the
- directory that XE.EXE is in. If it is not, you will
- get an error message when you invoke help.
-
- 2. If you modify the help file, make sure your keywords
- are capitalized and start in column one. It will
- probably be easier to just look at the help file that
- came with heXEdit to see how it's done.
-
- 3. There is a limit of 75 lines of information per
- keyword.
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- 4. Keyword information begins with it's keyword and
- ends with a slash (#47).
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- 5. To create a keyword in a help screen, precede the
- keyword with a tilde (#126) and end it with a
- back-quote (#96).
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-
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- 2. A or Alt+A - Display ASCII chart.
-
- ASCII chart commands :
- LEFT arrow key : go back 16 characters
- RIGHT arrow key : go forward 16 characters
- PAGEUP : go back 128 characters
- PAGEDOWN : go forward 128 characters
- D : display numbers in decimal
- H : display numbers in hexadecimal
- ESC or ENTER : exits ASCII chart
-
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- 3. B or Alt+B - Convert a number from either decimal, hexadecimal or
- binary to the other two.
-
- Base convert commands :
- UP/DOWN arrow keys : select the base of the input number
- ENTER : convert the number
- ESC : exit the base convert routine
-
- Using the arrow keys, move the highlight bar to the
- base of the input number and then either 1) press
- ENTER and enter the number or 2) just start typing
- the number. After the number has been converted, press
- any key to select the base for another conversion or
- press ESC to exit.
-
- When you enter the number, I only check for validity
- with the first character. If you try to convert an
- invalid number an error message will be displayed. The
- largest number that can be accurately converted is a 32
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- --- heXEdit ------------------------------------- Page 8 ---
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- bit number. It has a very simple input routine, so
- don't be surprised if you can enter an invalid number.
- The conversion will be incorrect of course. I leave
- it mostly up to you to enter a valid number.
-
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- 4. C - Change colors
-
- This command will allow you to change the color of just about
- anything. You can also save the colors you choose so that XE
- will startup with those colors.
-
- Simply select the area you want to change the color in
- by pressing a letter 'A' thru 'O'. A colorbox of all
- possible colors will appear. The current color of the
- item you selected will have two white bars on either
- side of an 'X'. You can now move those white bars
- around with the arrow keys to select a new color. With
- the white bars around the color scheme you want, press
- ENTER. If you change your mind and don't want to
- change the color after all, press ESC.
-
- There are a couple areas that have a color selection
- restriction. Area 'G', Altered bytes background, you
- can only select the background, the foreground is the
- same as the main bytes (area 'A'). And the border for
- Help, only the foreground can be selected as it's
- background is the same as the Help text (area 'L').
-
- Color Change Commands :
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- F1 : get help
- A-O : select the area you want to change
- S : save the currently selected colors to XE.EXE
- ESC/ENTER : exit the color change screen
-
- The 'S' command will save the currently selected colors
- to the executable file (XE.EXE). If XE.EXE is not
- available where it was started from, an error message
- will be displayed to that effect, which means your
- colors have not been saved.
-
- If you want the default colors back, start-up XE with
- the /C option. If you want to retain the default colors
- make sure you then save the colors, otherwise the next
- time you start XE you will have whatever colors were
- last saved in XE.EXE.
-
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- 5. D - Change the offset display to base 10, decimal.
-
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- 6. E - Edit
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- --- heXEdit ------------------------------------- Page 9 ---
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- Begin editing the file at the current position. If the file is
- a READ ONLY file, a short message to that affect will appear
- and you will be returned to the view mode. Of course, you could
- just press 'L' to bring up the Loadfile box and change the READ
- ONLY attribute of the file with F8. And then go back and edit.
- But, it might be READ ONLY for a reason ...
-
- If you had previously searched the file successfully (meaning
- you found an item) then if that exact item is displayed on
- screen when you go to edit mode, then the cursor will be
- positioned at the first character of that item. When I say
- exact item, I mean the last item that you found in your search.
- Also, shown at the bottom is the offset of the cursor position.
-
- Edit commands :
- F1 : get help
- Alt+A : displays the ASCII chart
- Alt+B : base number conversion
-
- BACKSPACE/LEFT arrow key : move cursor left 1 byte
- RIGHT arrow key : move cursor right 1 byte
- PAGEUP : move cursor to first line on page
- PAGEDOWN : move cursor to last line on page
- HOME : move cursor to beginning of line
- END : move cursor to end of line
-
- TAB : toggle cursor position between the hexadecimal display
- and the ASCII display of the file. The above editing
- commands will move the cursor within the area the
- cursor is in. You can edit the file making changes in
- both areas at the same time, if so desired.
-
- ENTER : quit editing. If you made changes to whole bytes you
- will be prompted to save the changes or not. Press
- 'Y' to save the changes or 'N' to lose the changes.
- Only the portion of the file that is in memory is
- actually saved. So don't worry about waiting for a
- long save if you are editing a large file. You are
- then returned to the View mode.
-
- ESC : quit editing. This will return you to the View mode and
- will not save any changes you made.
-
- To change a value when in the hexadecimal portion, just
- type in it's new value. The background of the character
- will change, indicating which bytes have been changed.
- Valid values are '00' - 'FF'. Obviously, pressing a key
- like 'P' will do nothing because 'P' is not a valid
- hexadecimal character.
-
- To change a value when in the ASCII portion of the
- display, simply press the key of the new value. Or,
- hold down the ALT key while typing the ASCII code
- of the character you want, then release the ALT
-
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- key. Using the ALT key in this area, you can
- enter a value from 32-255. Again, the background will
- change indicating a change.
-
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- 7. G - Goto an offset in the file.
-
- You are prompted for an offset to go to. You can enter
- either a decimal number or a hexadecimal number. If you
- press ESC while entering a number you will be placed
- back in the View mode with no repositioning taking
- place. The BACKSPACE key can be used to edit your
- entry. If you enter an offset that is beyond the
- EOF (or < 0) you will be prompted again for a
- number.
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- To enter a decimal number just type in the number, no
- commas, and press ENTER.
-
- To enter a hexadecimal number, type a '$' as the first
- character and then continue entering the hex number.
-
- Also, if at anytime while entering a number, you enter
- an 'A' through 'F' a '$' will be inserted into your
- number at the beginning and your entry will be taken as
- a hexadecimal number. For example:
-
- Keystroke Screen
- 3 3
- 5 35
- 1 351
- E $351E
- etc ...
-
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- 8. H - Change the offset display to base 16, hexadecimal.
-
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- 9. L - Load a new file
-
- You will enter the Loadfile box in order to select a new file
- (as described earlier in this document under D. Loadfile box.)
-
- Since you can't leave the edit mode without either saving any
- changes or losing changes, you needn't worry about saving the
- current file before loading a new one.
-
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- 10. M - Push position on marker stack.
-
- Your current position in the file can be saved with this
- command and then be retrieved later on.
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- Your position is saved on a stack. If the stack is full the
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- --- heXEdit ------------------------------------- Page 11 ---
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- oldest position will be deleted and the rest of the entries
- will move down the stack to make room for the new entry. The
- maximum number of positions you can save is 100. Also, when
- your position is saved, it's location on the stack is reported
- to you so you can see how full the marker stack is.
-
- This command can also be used while searching. If the search
- string is found, you can press 'M' to save that position on the
- marker stack and then continue searching.
-
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- 11. N - Search again using the last used search string
-
- If there is no previous search string, you will be prompted, as
- if you pressed 'S', to enter a search string.
-
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- 12. O - Change the offset display to base 8, octal.
-
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- 13. R - Goto (retrieve) position
-
-
- While viewing the file, if you do this command you
- will be moved to the location specified by the top
- marker stack entry. Once you have been moved to the new
- location, the entry you retrieved will be deleted
- from the marker stack. If there are no markers on the
- stack, then nothing will happen.
-
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- 14. S - Search the file for a byte or text sequence.
-
- You will be prompted for the type of search (B)yte or
- (T)ext.
-
- For a byte sequence, enter the bytes in hexadecimal
- notation then press ENTER. As with editing, you
- must enter a complete byte, for the search to work
- correctly, although I don't check for that here. You
- can use the BACKSPACE key to go back and make
- corrections. The maximum length for a byte sequence is
- 9 bytes. I think that is plenty long enough, even 4
- bytes would probably be enough to find what you're
- looking for. For example, you might see this prompt :
-
- Enter search bytes :
-
- Now you would just hit the numbers that make up the
- bytes you want to search for, like :
-
- D3 45 FF 00 C4 6E
-
- There is no need to enter a space between each byte as
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- --- heXEdit ------------------------------------- Page 12 ---
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- I do that for you while you're entering your numbers.
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- For a text sequence, just type in the text to search
- for, no quotes are needed, and press ENTER. The
- maximum length for a text sequence is 25 characters.
- The search is case insensitive.
-
- If the search string is found, the display will move to
- that string's location in the file and will be high-
- lighted at the top of the screen. You can now press any
- key to continue the search, press 'M' to Mark the
- position or press ESC to stop searching.
-
- While XE is searching, you can press any key to interrupt
- and stop the search.
-
- Just to make things simple for myself, every search
- starts at the beginning of the file. Even on large
- files, starting at the beginning to find something you
- know is near the end doesn't take very long at all (at
- least not on my 40Mhz 386!)
-
- And beginning with v3.5, the searching is done using the
- Boyer-Moore algorithm. This should significantly speed up
- searching; on ANY computer.
-
-
- 15. Z - Clear all entries from marker stack
-
- This command will delete all entries from the marker stack.
- Careful, there is no turning back from the results of this
- command.
-
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- 16. Alt+1 thru Alt+9 - Goto marked position
-
- Using these commands will move you to a previously marked
- position without deleting the mark information. The retrieve
- command 'R' moves you to the last position and deletes the
- mark, using Alt+1 - Alt+9 does not delete the mark. Alt+1 moves
- you to the first marked position, Alt+2 moves you to the second
- marked position, etc etc. If you try to move to a position that
- has not been marked yet, nothing will happen except a message
- telling you so.
-
-
- G. Other Notes
-
- If for some reason you rename XE.EXE you will need to rename
- the help file (XE.HLP). For example, if you rename XE.EXE to
- XEDIT.EXE, the help file should be renamed to XEDIT.HLP.
-
- And if for some other reason you have XE.EXE loaded under XE,
- and then save the colors, you may need to force a re-read of
-
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- --- heXEdit ------------------------------------- Page 13 ---
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- the last part of the file to get the correct information
- loaded.
-
- The Loadfile box has a limit of 300 files or directories that
- it can display for you. If you change to a directory with more
- than 300, you will not see all of the files. Because of the way
- I wrote that part of the program, 300 is about as high as I can
- go due to stack space limitations. If you want to load a file
- that is in a directory with more than 300 files, you'll have to
- specify that filename on the command line when you start XE.
-
- XE does not support any video modes other than 80x25 text and
- will work with a monochrome monitor. Just don't forget to
- include the '/M' option on the command line and then save the
- color configuration to retain the monochrome 'colors'.
-
-
- H. Comments
-
-
- I would strongly suggest that you make a backup copy of any
- file you're going to modify, just in case you decide later
- you want the original file back. You should have a backup copy
- anyway as a matter of safeguarding your files in case of
- catastrophe.
-
- I have a 40Mhz 386 AT running MS-DOS 5.0. XE should work
- with most system configurations though.
-
- Also, I don't expect any payment for use of this program. Feel
- FREE to use it how you like, but be careful :).
-
-
- Rob
-
-
-
- Appendix
-
- A. Version History
-
- v1.0 04-08-91 - Initial writing
- v1.1 05-16-91 - Minor internal changes
- v1.2 07-04-91 - added Marker commands
- v1.21 08-03-91 - increased marker stack size to 100
- added Z command; clear marker stack
- v1.3 08-12-91 - added Goto Offset command
- fixed a bug or two
- v2.0 09-25-91 - added Loadfile box (instead of typing in
- the filename)
- set to video page 0 at startup
- (this was done in case you shell out from
- another program and that program puts you
- in a video page other than 0, like Turbo
-
-
-
- --- heXEdit ------------------------------------- Page 14 ---
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- Debugger. XE needs to be in video page
- 0. XE returns to the video page you
- where at before it started when you exit)
- added backspace key use while editing (acts
- like left arrow key)
- added 'D', 'H' and 'O' commands while viewing
- changed Help command to 'F1' from 'H'
- made Search command case insensitive
- added ability to enter a drive designator
- on cmd line to start Loadfile box on that drive
- and of course fixed some bugs ...
- v2.1 10-19-91 - decided I better try and trap most of the
- I/O, as opposed to only some, for errors,
- to avoid a possible run-time error
- allow loading of read-only files
- allow entry of ASCII chars 32-255 when
- editing in ASCII portion of display
- (formerly 32-126)
- check for and handle extremely long path names
- in display
- swapped ability to change Help screen color
- with Base convert
- search command now highlights found text,
- (no flashing arrow!)
- hidden files (and directories) are lowercase
- in Loadfile box
- and the usual bug fixes ...
- v2.11 10-21-91 - fixed base convert color saving and loading
- from cfg file
- v3.0 11-11-91 - fixed pagedown problem of going past EOF on
- display for files with a length approaching
- that of the buffer size
- added '%' into file indicator
- you can now call up the ascii chart and
- base convert from edit mode with
- Alt+A, Alt+B
- in edit mode, Pg Up/Dn now just goto first/
- last line. column position is not changed
- totally new help system (yea!)
- v3.01 11-12-91 - fixed extra '%' char left when going from
- 100% to <100%
- allow config file to take on same name as
- executable; in case you rename XE.EXE
- v3.02 11-18-91 - fixed bug when executing from second level
- or deeper sub-dir.
- v3.1 11-25-91 - fixed configuration file saving problem
- added ALT+1 thru ALT+9 commands (goto
- marked position)
- restricted input length for base conversion
- v3.2 01-23-92 - added colorbox for color selection, instead
- of entering numbers.
- v3.3 01-29-92 - XE.CFG file is now history. Color
- information is saved in the executable
- added cmd line options /C, /M, /?, ?, /H
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- slight (very) improvement in display speed
- restore cursor from a Ctrl-Brk input
- no more editing past the EOF
- v3.31 02-05-92 - fixed byte search problem with char case
- v3.32 02-07-92 - fixed byte search problem with char case
- (this time for real. haste makes waste...)
- v3.33 02-23-92 - change Loadfile box to show files in the
- current directory of a drive (previously
- root dir)
- v3.4 04-04-92 - added ability to abort searching
- update '%' into file indicator during search
- added Alt+A for ASCII chart cmd from View mode
- added Alt+B for Base convert cmd from View mode
- cursor is positioned at location of last search
- item when going to edit mode; if that search
- item is visible on screen in same file
- changed default colors a little
- file list in Loadfile box is now sorted by name
- fixed PgUp bug in Loadfile box
- v3.5 04-23-92 - implemented the Boyer-Moore search algorithm
- for a definite improvement in search
- speed
- v3.51 06-10-92 - fixed search routine bug
- v3.52 06-29-92 - ditto
- v3.53 08-10-92 - allow 'C' (change colors) command in mono;
- so you can save the mono colors to XE.
- v3.54 12-10-92 - allow ESC while editing when only half of
- a byte has been changed.
- v3.6 02-06-93 - show offset of cursor when editing, line
- wrap cursor when moving
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- B. Trademark information
-
- 'Turbo Pascal' and 'Turbo Debugger' are registered trademarks
- of Borland International, Inc.
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