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- REVOLUT allows you to create a spline mesh that
- approximates the surface that is formed by rotating a
- generator curve about an axis by a specified angular
- distance.
-
- Select the line, arc, conic, or spline to be used as the
- generator curve.
-
- Enter the number of segments that the generator curve is
- to be broken into.
-
- Define a rotation axis for the mesh of revolution by
- choosing from the following options:
-
-
- 2 PTS - to define the cylinder axis by selecting a start
- and endpoint. The axis vector is directed from the start
- point to the endpoint.
-
- LINE - to define the cylinder axis by selecting a line
- entity. The axis vector is directed from the end of the
- line closest to the selection point, to the opposite end
- of the line.
-
- END ENT - to define the cylinder axis by selecting a line,
- arc, conic, polyline, or spline.
-
- KEYIN - to define the cylinder axis by entering the axis
- vector coordinates and then selecting a point on the axis.
-
- Using a Position Menu option, position a point on the
- axis. The selected point and vector components determine
- the line around which the generator curve is rotated.
-
-
- Enter the total angular distance (in degrees) that the
- generator is to be rotated about the axis.
-
- Enter the number of segments to be generated in the
- rotation direction.
-
- If the vector that defines the axis is normal to the
- display screen (i.e., it is pointed toward you), the
- generator curve is rotated in a counter-clockwise
- direction.
-
- A temporary mesh is displayed, along with a NO/YES menu.
- If the curves are connected correctly, choose YES. If the
- curves are not connected correctly, choose NO and select
- another generator curve.
-
- Indicate whether or not you want to group the entities.
- Choose NO to continue without grouping. Choose YES to
- create a group and enter a group name.
-