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- 2-D CUBI allows you to create a 2-D cubic parametric
- spline that lies within a plane.
-
- Indicate a series of nodes through which the spline is
- created, using Position Menu options. To back up one node,
- choose the BACK-UP option.
-
- If you are in 3-D construction mode and the current
- construction plane differs from the current display plane,
- indicate whether or not you want to change the display
- view to match the current construction view.
-
- Indicate the start and end condition for the spline entity
- by choosing from the following options:
-
- NATURAL - to automatically assign a curvature of zero to
- the appropriate end of the spline.
-
- 2 PTS - to specify a tangent vector at a spline endpoint
- by indicating two points (positions).
-
- ENDENT - to determine a tangent vector using the tangency
- at the end of an existing curve, polyline, or polygon
- entity.
-
- TANGENT - to enter the x, y, and z vector components of
- the desired tangent vector.
-
- ANGLE - to determine the direction of a tangent vector by
- setting the angle between the tangent vector and the
- positive x axis.
-
- In 2-D construction mode, the nodes are projected to the
- current construction plane, and the spline is created in
- the current construction plane.
-
- In 3-D construction mode, the system tries to define a
- plane with the node points. If a plane can be defined, the
- spline is created in this plane. If a plane cannot be
- defined with the indicated node points, the points are
- projected to the current construction plane, and the
- spline is created in the current construction plane.
-
- For information and restrictions, refer to the Geometric
- Modeling section of the CADKEY User Reference Guide.
-
-