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- TRIM allows you to create an arc fillet and trim the
- tangent entities at their intersections with the
- fillet.
-
- Enter a value for the radius of the arc fillet and press
- <Enter>, or accept the default value by pressing <Enter>.
-
- Select the first entity, near the tangency point on the
- portion you want remaining after the entity is trimmed.
-
- If necessary, you can cancel the first selection by
- choosing the BACK-UP option and selecting a different
- entity.
-
- Select the second entity, near the tangency point on
- the portion you want remaining after the entity is
- trimmed.
-
- If the specified radius is greater than half the maximum
- distance between the selected entities, an error message
- is displayed. If this occurs, press <Enter> to clear the
- message, choose the BACK-UP option, enter a different
- radius value, and reselect the entities.
-
- In 2-D construction mode, the selected entities are
- projected to the current construction view, at the current
- depth. The arc fillet is created in the current
- construction view, at the depth that is active when the
- second entity is selected.
-
- In 3-D construction mode, the arc fillet is created in the
- plane defined by the selected entities.
-