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- %mw2d.ccc
- * delete all multi-layer wall\openings 3-D polygons
- :j
- ascii c100 r13
- if r13 eq 32 :i
- mess illegal command, use \GEOM first !
- getwe
- goto :j
- :i
- c1='a'
- ovl is3d
- r2=1
- if r1 eq 0 :d
- if r1 eq 3 :c
- mess keep 3D display of arcs ? <y>
- def 'y';r2=1
- getyn r2
- r2=1-r2
- r3=0
- if r1 eq 2 :d
- :c
- mess keep irregular 3D display ? <y>
- def 'y';r3=1
- getyn r3
- :d
- * Do not update height- changes to regular 3D wall prism will be lost
- * c1='a'
- * ovl fndz
- c1='a'
- ovl dlsol
- macro refr
-