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INSTALL Professional project | 1992-12-11 | 28.0 KB | 852 lines |
- /* Knowledge Dynamics install script for */
- /* Autodesk 3D Studio Release 2 */
- /* */
- /* 19920427 grendel initial creation */
- /* 19921009 dang updated for 3DSr2.01 */
-
- @DefineProject
- @ABANNER = " Autodesk 3D Studio Release 2 (2.01a) "
- @NAME = "Autodesk 3D Studio"
- @VERSION = "2 (2.01a)"
- @SUBDIR = "\\3DS2"
- @OUTDRIVE = C
- @GROUP = "A"
- @Requires @HardDisk
- @EndProject
-
- @DefineVars
- @Dir @SUBDIR201 = "\\3DS201\\"
- @Integer @AllFiles = 12000000
- @Drive @SwapDrive = C
- @EndVars
-
- @Display
- @Cls
-
-
- This program installs @NAME Release @VERSION on your
- computer system and checks the distribution disks for errors.
-
- Of the screens that follow, some are informational while others
- offer a choice and a default response. Press the ENTER key to
- accept the default; otherwise type or select another response
- and then press the ENTER key. If you make a mistake while
- typing, press the BACKSPACE key and retype the entry.
-
- You can press the ESC key any time to cancel installation and
- return to the operating system.
-
-
-
-
- @Pause
- @Cls
-
-
- You will need 12 megabytes of free space on your hard disk
- to install @NAME and its support files.
- If a full 12 megabytes are not available, this installation
- program will install all possible files until it runs out of
- space. Please be advised that if all files are not installed,
- you will not have all the data files necessary to complete the
- @NAME tutorials.
-
- If you are not installing @NAME for the first
- time, you may be installing in order to change the executable
- software and IPAS processes to run with a different math
- coprocessor. If this is the case, please indicate on the
- next screen.
-
-
- @Pause
- @Cls
- @EndDisplay
-
- @GetOption
-
- Is this your first installation? If so, select "Yes".
- If you are re-installing in order to change to a different
- math coprocessor, select "No".
-
- @Option 22 = "Yes"
- @Option 21 = "No"
- @Option 99 = "Quit"
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- @EndOption
-
- @Display
- @If (99 [= @Option)
- @Abort
- @EndIf
- @EndDisplay
-
- @Display
- @If (22 [= @Option)
- @Cls
-
- This installation program automatically creates support
- subdirectories for @NAME data files. Data files
- and directories can be relocated after installation.
- Please note that if the locations or names of any of the
- subdirectories are changed, the configuration file called
- 3DS.SET will require modification.
-
- The 3DS.SET configuration file also contains information on
- the display device you will be using. The installation default
- setting is for a standard VGA 640x480 display for user interface,
- and a VGA 320x200 display for rendering. You can change
- your display by editing the 3DS.SET configuration file.
-
- Please refer to the Installation and Performance Guide
- included with the @NAME documentation
- for detailed information about the 3DS.SET configuration file.
-
-
- @Pause
- @EndIf
-
- @Cls
- @If (@CPU < 386)
- @NAME requires a computer system that is equipped
- with either an 80386 or an 80486 processor.
- @Abort
- @Endif
-
- @Cls
- @If ((@OSMajor * 100 + @OSMinor) < 330)
- @NAME requires DOS version 3.30 or higher.
- @Abort
- @Endif
-
- @If (@NDP == 0)
- A math coprocessor is required to run @NAME
- and no 80x87 math coprocessor was found. You must install
- a compatible math coprocessor before @NAME
- can be run. Consult the Installation and Performance Guide
- for more information.
-
-
- @Pause
- @Endif
- @EndDisplay
-
-
- @GetOutDrive
- @Supress A
- @Supress B
- @CLS
- On which disk drive do you want to install @NAME?
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Use the up and down cursor keys to scroll through the
- list of disk drives. Press the ENTER key when you have
- selected a drive.
- @EndOutDrive
-
- @Display
- @Cls
-
-
- @NAME creates a virtual memory swap file on
- your hard disk when it runs out of RAM. This file can get
- very large. You now need to select a hard disk partition for
- this swap file that generally will have the most available
- space. For more information about the swap file, consult
- the CFIG386 section of your Installation and Performance Guide.
-
-
-
-
- @Pause
- @EndDisplay
-
- @GetOutDrive @SwapDrive
- @Supress A
- @Supress B
- @CLS
- Select the drive that @NAME will use for the
- virtual memory swap file
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Use the up and down cursor keys to scroll through the
- list of disk drives. Press the ENTER key when you have
- selected a drive.
- @EndOutDrive
-
-
- @GetSubdir
- @CLS
- Specify the name of the directory where @NAME
- Release @VERSION will be installed. By default, the
- name of this directory is: @SUBDIR.
-
- This directory will be located at the root of the disk
- drive you have selected. If you have no preference, choose the
- default directory name by pressing the ENTER key.
-
- To change the directory name, backspace over the directory name
- and type a new name. Press the ENTER key when you have
- finished typing the name.
-
-
-
-
- @PROMPT = "Which subdirectory ?"
- @EndSubdir
-
- @If(22 [= @Option)
- @If (@Exists "@OutDrive:@SubDir\\3ds.set")
- @GetOption
-
- CAUTION: A version of @NAME already exists in @OutDrive:@SubDir
-
- Do you want to continue installing @NAME
- Release @VERSION over the files in this directory?
-
-
-
-
-
-
-
- @Option 1 = "Yes"
- @Option 2 = "No"
- @Option 98 = "Quit"
-
-
- @EndOption
- @Endif
-
- @Display
- @If (98 [= @Option)
- @Abort
- @EndIf
- @EndDisplay
- @EndIf
-
- @If (2 [= @Option)
- @GetSubdir
- @Default = "\\3DS201\\"
- @Cls
- Specify the name of the directory where @NAME @VERSION
- will be installed. By default, the name of this directory is:
- @SUBDIR201.
-
- This directory will be located at the root of the disk
- drive you have selected. If you have no preference, choose the
- default directory name by pressing the ENTER key.
-
- To change the directory name, backspace over the directory name
- and type a new name. Press the ENTER key when you have
- finished typing the name.
-
-
-
-
- @PROMPT = "Which subdirectory ?"
- @EndSubdir
- @Endif
-
-
-
- @GetOption
- @NAME requires either an Intel 80387 or a
- Weitek 3167/4167 math coprocessor.
-
- Do you want to install the Intel 80387 or the Weitek 3167/4167
- version of @NAME?
-
- @Option 11 = "Intel"
- @Option 12 = "Weitek"
- @Option 97 = "Quit"
- @EndOption
-
- @Display
- @If (97 [= @Option)
- @Abort
- @EndIf
- @EndDisplay
-
- @Display
- @If (12 [= @Option)
- @Cls
-
- If you are installing this Weitek version of Autodesk 3D Studio
- on a Compaq 486 with a Weitek 4167, please consult the Phar Lap
- section in your Installation and Performance Guide and the document
- file contained within the OLDDXARC.EXE self-extracting archive file.
-
-
- @Pause
- @EndIf
- @EndDisplay
-
- @If (22 [= @Option)
- @Display
- @Cls
-
- This installation program will install @NAME with
- the following directory structure:
-
- @OutDrive:@SubDir\(executables files)
- @OutDrive:@SubDir\drivers
- @OutDrive:@SubDir\images
- @OutDrive:@SubDir\flics
- @OutDrive:@SubDir\lofts
- @OutDrive:@SubDir\matlibs
- @OutDrive:@SubDir\meshes
- @OutDrive:@SubDir\shapes
- @OutDrive:@SubDir\fonts
- @OutDrive:@SubDir\projects
- @OutDrive:@SubDir\temp
- @OutDrive:@SubDir\maps
- @OutDrive:@SubDir\process
-
-
- @Pause
- @EndDisplay
-
- @Display
- @Cls
-
- If you would like to change the location of any files within
- these directories, please move or copy them after the installation
- is complete.
-
- IMPORTANT: If you move files to another directory you will
- have to update the 3DS.SET configuration file.
-
- Please refer to the Installation and Performance
- Guide for detailed information regarding the
- 3DS.SET file.
-
-
-
-
- @Pause
- @EndDisplay
- @Endif
-
- @If ((22 [= @Option) && (@DiskFree @OutDrive < @AllFiles))
- @GetOption
-
-
- The selected output disk drive only has @DiskFree @OutDrive bytes free.
- To install the @NAME Executable and Support Files,
- @AllFiles bytes are required.
-
- Do you want to continue?
- @Option 30 = "Yes"
- @option 31 = "No"
- @Option 96 = "Quit"
- @EndOption
- @EndIf
-
- @Display
- @If (96 [= @Option)
- @Abort
- @EndIf
- @EndDisplay
-
- @Display
- @If(31 [= @Option)
- Aborting installation.
-
- @Abort
- @Endif
- @EndDisplay
-
- @Display
- @Cls
-
- The installation program is now going to copy the files
- to your hard disk.
-
- Please take this time to fill out your registration card
- and make sure to mail it back to us. Without your registration
- card, we cannot contact you for future updates and special
- offers.
-
- Thank you.
-
-
-
- @Pause
- @EndDisplay
-
- /*Disk.#1*/
- @DefineDisk
- @LABEL = "Disk 1"
- @File 3DSR21.MID
- @File README.DOC @Option 22
-
- @File 3DSI.PT1 @Out 3DS.EXE @Option 11
- @File 3DSW.PT1 @Out 3DS.EXE @Option 12
- @BeginLib 3D1.LIB
- @File 3DSI.PT2 @AppendTo 3DS.EXE @Option 11
- @EndLib
-
- @EndDisk
-
- /*Disk.#2*/
- @DefineDisk
- @LABEL = "Disk 2"
- @File 3DSR22.MID
- @BeginLib 3D2.LIB
- @File 3DSI.PT3 @AppendTo 3DS.EXE @Option 11
- @File 3DSW.PT2 @AppendTo 3DS.EXE @Option 12
- @EndLib
- @EndDisk
-
- /*Disk.#3*/
- @DefineDisk
- @LABEL = "Disk 3"
- @File 3DSR23.MID @Option 22
- @BeginLib 3D3.LIB
- @File 3DSW.PT3 @AppendTo 3DS.EXE @Option 12
- @If (@Exists "@OutDrive:@SubDir\\3ds.set")
- @File 3DS.SET @Out 3DS201.SET @Option 1
- @File 3DS.SET @Option 2
- @Else
- @File 3DS.SET @Option 22
- @Endif
- @File AAPLAY.EXE @Option 22
- @File AAPLAY.DOC @Option 22
- @File 3DS.RES @Option 22
- @File CFIG386.EXE @Option 22
- @File 3DSHELL.COM @Option 22
- @File CFIG.BAT @Option 22
- @File APPLE.SHP @Out shapes\*.* @Option 22
- @File FAUCET1.SHP @Out shapes\*.* @Option 22
- @File PHONE.SHP @Out shapes\*.* @Option 22
- @File 2DSOCKET.SHP @Out shapes\*.* @Option 22
- @File TEA1.SHP @Out shapes\*.* @Option 22
- @File CHECKBOX.SHP @Out shapes\*.* @Option 22
- @File FACTORY.SHP @Out shapes\*.* @Option 22
- @File GENDERS.SHP @Out shapes\*.* @Option 22
- @File KEY.SHP @Out shapes\*.* @Option 22
- @File TAG.SHP @Out shapes\*.* @Option 22
- @File TREBLE.SHP @Out shapes\*.* @Option 22
- @File WRENCH.SHP @Out shapes\*.* @Option 22
- @File YEN.SHP @Out shapes\*.* @Option 22
- @File PLAQUE.SHP @Out shapes\*.* @Option 22
- @File USA.SHP @Out shapes\*.* @Option 22
- @File SYMBOLS1.SHP @Out shapes\*.* @Option 22
- @File SYMBOLS2.SHP @Out shapes\*.* @Option 22
- @File SYMBOLS3.SHP @Out shapes\*.* @Option 22
- @File NOTES.SHP @Out shapes\*.* @Option 22
- @File LEAVES1.SHP @Out shapes\*.* @Option 22
- @File LEAVES2.SHP @Out shapes\*.* @Option 22
- @File SCROLL.SHP @Out shapes\*.* @Option 22
- @File BUGLE.LFT @Out lofts\*.* @Option 22
- @File CAMSHFT1.LFT @Out lofts\*.* @Option 22
- @File CAMSHFT2.LFT @Out lofts\*.* @Option 22
- @File DROP.LFT @Out lofts\*.* @Option 22
- @File FAUCET1.LFT @Out lofts\*.* @Option 22
- @File FRAME.LFT @Out lofts\*.* @Option 22
- @File PHONE.LFT @Out lofts\*.* @Option 22
- @File RNDBOX.LFT @Out lofts\*.* @Option 22
- @File 3DSOCKET.LFT @Out lofts\*.* @Option 22
- @File FITNESS.LFT @Out lofts\*.* @Option 22
- @File HAMMER01.LFT @Out lofts\*.* @Option 22
- @File HAMMER02.LFT @Out lofts\*.* @Option 22
- @File HAMMER03.LFT @Out lofts\*.* @Option 22
- @File JUG01.LFT @Out lofts\*.* @Option 22
- @File JUG02.LFT @Out lofts\*.* @Option 22
- @File PAPRCLIP.LFT @Out lofts\*.* @Option 22
- @File PEN_BRRL.LFT @Out lofts\*.* @Option 22
- @File PEN_CAP.LFT @Out lofts\*.* @Option 22
- @File PEN_CLIP.LFT @Out lofts\*.* @Option 22
- @File PEN_TIP1.LFT @Out lofts\*.* @Option 22
- @File PEN_TIP2.LFT @Out lofts\*.* @Option 22
- @File PEN_TIP3.LFT @Out lofts\*.* @Option 22
- @File PUSHPIN.LFT @Out lofts\*.* @Option 22
- @File ROCKET01.LFT @Out lofts\*.* @Option 22
- @File ROCKET02.LFT @Out lofts\*.* @Option 22
- @File ROCKET03.LFT @Out lofts\*.* @Option 22
- @File TOPHAT.LFT @Out lofts\*.* @Option 22
- @File TUBE.LFT @Out lofts\*.* @Option 22
- @File COLUMN.LFT @Out lofts\*.* @Option 22
- @File FORK01.LFT @Out lofts\*.* @Option 22
- @File FORK02.LFT @Out lofts\*.* @Option 22
- @File ROOK01.LFT @Out lofts\*.* @Option 22
- @File SCISSORS.LFT @Out lofts\*.* @Option 22
- @File LEAF.LFT @Out lofts\*.* @Option 22
- @File BARREL.FNT @Out fonts\*.* @Option 22
- @File CALIGRAF.FNT @Out fonts\*.* @Option 22
- @File COBRA.FNT @Out fonts\*.* @Option 22
- @File CONTINTL.FNT @Out fonts\*.* @Option 22
- @File NEWMED.FNT @Out fonts\*.* @Option 22
- @File NEWEXBLD.FNT @Out fonts\*.* @Option 22
- @File NEWBLD.FNT @Out fonts\*.* @Option 22
- @File NORMANEB.FNT @Out fonts\*.* @Option 22
- @File NORMANBL.FNT @Out fonts\*.* @Option 22
- @File TUTORIAL.FNT @Out fonts\*.* @Option 22
- @File SERIFBLD.FNT @Out fonts\*.* @Option 22
- @File SERIFREG.FNT @Out fonts\*.* @Option 22
- @File SUMSRIFB.FNT @Out fonts\*.* @Option 22
- @File SUMSRIFN.FNT @Out fonts\*.* @Option 22
- @File SWISSBLD.FNT @Out fonts\*.* @Option 22
- @File SWISSBLK.FNT @Out fonts\*.* @Option 22
- @File SWISSLTE.FNT @Out fonts\*.* @Option 22
- @File SWISSRMN.FNT @Out fonts\*.* @Option 22
- @File TIMESQRE.FNT @Out fonts\*.* @Option 22
- @File 3DSPORT.FNT @Out fonts\*.* @Option 22
- @File STAMP.FNT @Out fonts\*.* @Option 22
- @File TUTORIAL.MLI @Out matlibs\*.* @Option 22
- @File ACADCLR.MLI @Out matlibs\*.* @Option 22
- @File 3DS.MLI @Out matlibs\*.* @Option 22
- @File PLNT0000.TGA @Out images\*.* @Option 22
- @File PLNT0001.TGA @Out images\*.* @Option 22
- @File PLNT0002.TGA @Out images\*.* @Option 22
- @File PLNT0003.TGA @Out images\*.* @Option 22
- @File PLNT0004.TGA @Out images\*.* @Option 22
- @File PLNT0005.TGA @Out images\*.* @Option 22
- @File PLNT0006.TGA @Out images\*.* @Option 22
- @File PLNT0007.TGA @Out images\*.* @Option 22
- @File PLNT0008.TGA @Out images\*.* @Option 22
- @File PLNT0009.TGA @Out images\*.* @Option 22
- @File GALTITLE.FLC @Out images\*.* @Option 22
- @File TESTPAT.GIF @Out images\*.* @Option 22
- @EndLib
-
- @EndDisk
-
- /*Disk.#4*/
- @DefineDisk
- @LABEL = "Disk 4"
- @File 3DSR24.MID @Option 22
- @BeginLib 3D4.LIB
- @File OLDDXARC.EXE @Option 22
- @File DGPWACOM.EXP @Out drivers\*.* @Option 22
- @File RDPTARGA.EXP @Out drivers\*.* @Option 22
- @File RDPTPLUS.EXP @Out drivers\*.* @Option 22
- @File RDPPJET.EXP @Out drivers\*.* @Option 22
- @File RCPVESA.EXP @Out drivers\*.* @Option 22
- @File VTPBCD.EXP @Out drivers\*.* @Option 22
- @File VTPVLAN.EXP @Out drivers\*.* @Option 22
- @File VLAN.SET @Out drivers\*.* @Option 22
- @File README.DOC @Out drivers\*.* @Option 22
- @File 50PMAN.3DS @Out meshes\*.* @Option 22
- @File CAFETABL.3DS @Out meshes\*.* @Option 22
- @File DUCK.3DS @Out meshes\*.* @Option 22
- @File EYEBALL.3DS @Out meshes\*.* @Option 22
- @File FLAGMORF.3DS @Out meshes\*.* @Option 22
- @File HOME_ENT.3DS @Out meshes\*.* @Option 22
- @File LUXO.3DS @Out meshes\*.* @Option 22
- @File FACE2.3DS @Out meshes\*.* @Option 22
- @File PLANT2.3DS @Out meshes\*.* @Option 22
- @File WATCH.3DS @Out meshes\*.* @Option 22
- @File DOGBOT.3DS @Out meshes\*.* @Option 22
- @File AQUARIUM.3DS @Out meshes\*.* @Option 22
- @File GLOBE.3DS @Out meshes\*.* @Option 22
- @File EGRET.3DS @Out meshes\*.* @Option 22
- @File QBICDEMO.3DS @Out meshes\*.* @Option 22
- @File LOW_TOP.3DS @Out meshes\*.* @Option 22
- @File LAMP3.3DS @Out meshes\*.* @Option 22
- @File STEREO.CEL @Out maps\*.* @Option 22
- @File ADESK2.TGA @Out maps\*.* @Option 22
- @File BRNBRICK.CEL @Out maps\*.* @Option 22
- @File ASIGN.GIF @Out maps\*.* @Option 22
- @File RACEBUTT.GIF @Out maps\*.* @Option 22
- @File BOX_I.PXP @Out process\*.* @Option 11
- @File BOX_W.PXP @Out process\*.* @Option 12
- @File TORNAD_I.AXP @Out process\*.* @Option 11
- @File TORNAD_W.AXP @Out process\*.* @Option 12
- @EndLib
-
-
- @EndDisk
-
- /*Disk.#5*/
- @DefineDisk
- @LABEL = "Disk 5"
- @File 3DSR25.MID @Option 22
-
- @BeginLib 3D5.LIB
- @File APE.CEL @Out maps\*.* @Option 22
- @File BWCHECKR.CEL @Out maps\*.* @Option 22
- @File CAMOFLAB.CEL @Out maps\*.* @Option 22
- @File CAMOFLAG.CEL @Out maps\*.* @Option 22
- @File CONCTILE.CEL @Out maps\*.* @Option 22
- @File GRAVEL1.CEL @Out maps\*.* @Option 22
- @File IDKWOOD.CEL @Out maps\*.* @Option 22
- @File ILTWOOD1.CEL @Out maps\*.* @Option 22
- @File IMARBLE1.CEL @Out maps\*.* @Option 22
- @File IMETAL.CEL @Out maps\*.* @Option 22
- @File IMETALB.CEL @Out maps\*.* @Option 22
- @File IPAVERS.CEL @Out maps\*.* @Option 22
- @File ISHINGL2.CEL @Out maps\*.* @Option 22
- @File ISTONE2.CEL @Out maps\*.* @Option 22
- @File IVINES1.CEL @Out maps\*.* @Option 22
- @File PALMFRND.CEL @Out maps\*.* @Option 22
- @File PINKMARB.CEL @Out maps\*.* @Option 22
- @File RINGOPAC.CEL @Out maps\*.* @Option 22
- @File RINGTEX.CEL @Out maps\*.* @Option 22
- @File SAND.CEL @Out maps\*.* @Option 22
- @File SQUIG.CEL @Out maps\*.* @Option 22
- @File TREETRNK.CEL @Out maps\*.* @Option 22
- @File BMPS.CEL @Out maps\*.* @Option 22
- @File GRYBRICK.CEL @Out maps\*.* @Option 22
- @File RACECAR.GIF @Out maps\*.* @Option 22
- @File USFLAG.CEL @Out maps\*.* @Option 22
- @File WINDOW1.CEL @Out maps\*.* @Option 22
- @File WINDOW2.CEL @Out maps\*.* @Option 22
- @File WINDOW4.CEL @Out maps\*.* @Option 22
- @File WINDOW5.CEL @Out maps\*.* @Option 22
- @File WINDOW6.CEL @Out maps\*.* @Option 22
- @File DIMPLE.CEL @Out maps\*.* @Option 22
- @File BRNMAROP.CEL @Out maps\*.* @Option 22
- @File BRWMMARB.CEL @Out maps\*.* @Option 22
- @File MUM.CEL @Out maps\*.* @Option 22
- @File LEAF.CEL @Out maps\*.* @Option 22
- @File GRILL.CEL @Out maps\*.* @Option 22
- @File 3D.CEL @Out maps\*.* @Option 22
- @File CHECKER.CEL @Out maps\*.* @Option 22
- @File JUPITER.GIF @Out maps\*.* @Option 22
- @File LATTIC1.CEL @Out maps\*.* @Option 22
- @File LATTIC2.CEL @Out maps\*.* @Option 22
- @File VALLEY_L.TGA @Out maps\*.* @Option 22
- @File DASH.GIF @Out maps\*.* @Option 22
- @File FENCE.GIF @Out maps\*.* @Option 22
- @File RADIO03.GIF @Out maps\*.* @Option 22
- @File BIGLAKE.GIF @Out maps\*.* @Option 22
- @File X29DECL2.CEL @Out maps\*.* @Option 22
- @File W6BKGND.CEL @Out maps\*.* @Option 22
- @File WINDOW.TGA @Out maps\*.* @Option 22
- @File WHITEASH.GIF @Out maps\*.* @Option 22
- @File BENEDITI.GIF @Out maps\*.* @Option 22
- @File MARBTEAL.GIF @Out maps\*.* @Option 22
- @File MARBPALE.GIF @Out maps\*.* @Option 22
- @EndLib
-
- @EndDisk
-
- /*Disk.#6*/
- @DefineDisk
- @LABEL = "Disk 6"
- @File 3DSR26.MID @Option 22
- @BeginLib 3D6.LIB
- @File ACHOOO.3DS @Out meshes\*.* @Option 22
- @File LOWDUNES.GIF @Out images\*.* @Option 22
- @File WAVELOGO.FLI @Out flics\*.* @Option 22
- @File REFMAP.GIF @Out maps\*.* @Option 22
- @File BUTTONS.GIF @Out maps\*.* @Option 22
- @File GRID.CEL @Out maps\*.* @Option 22
- @File BUBINGA.GIF @Out maps\*.* @Option 22
- @File CLOUD.GIF @Out maps\*.* @Option 22
- @File GRAYMARB.GIF @Out maps\*.* @Option 22
- @File BBODY.GIF @Out maps\*.* @Option 22
- @File BBODY2.GIF @Out maps\*.* @Option 22
- @File TEAK.GIF @Out maps\*.* @Option 22
- @File INLAY3.TGA @Out maps\*.* @Option 22
- @File GRANITE.CEL @Out maps\*.* @Option 22
- @File INLAY4.TGA @Out maps\*.* @Option 22
- @File HOUSE2_L.TGA @Out maps\*.* @Option 22
- @File PAT0006.TGA @Out maps\*.* @Option 22
- @File PAT0007.TGA @Out maps\*.* @Option 22
- @File PAT0016.TGA @Out maps\*.* @Option 22
- @File PAT0019.TGA @Out maps\*.* @Option 22
- @File PAT0003.TGA @Out maps\*.* @Option 22
- @File PAT0027.TGA @Out maps\*.* @Option 22
- @File PAT0035.TGA @Out maps\*.* @Option 22
- @File PAT0039.TGA @Out maps\*.* @Option 22
- @File PAT0084.TGA @Out maps\*.* @Option 22
- @File PAT0094.TGA @Out maps\*.* @Option 22
- @File PAT0106.TGA @Out maps\*.* @Option 22
- @File PAT0107.TGA @Out maps\*.* @Option 22
- @File PAT0110.TGA @Out maps\*.* @Option 22
- @File PAT0111.TGA @Out maps\*.* @Option 22
- @File PAT0127.TGA @Out maps\*.* @Option 22
- @File PAT0134.TGA @Out maps\*.* @Option 22
- @File PAT0148.TGA @Out maps\*.* @Option 22
- @File SKY.GIF @Out maps\*.* @Option 22
- @File PAT0149.TGA @Out maps\*.* @Option 22
- @File PAT0150.TGA @Out maps\*.* @Option 22
- @File PAT0153.TGA @Out maps\*.* @Option 22
- @File PAT0155.TGA @Out maps\*.* @Option 22
- @File PAT0158.TGA @Out maps\*.* @Option 22
- @File TILE0003.TGA @Out maps\*.* @Option 22
- @File TILE0009.TGA @Out maps\*.* @Option 22
- @File TILE0011.TGA @Out maps\*.* @Option 22
- @File TILE0016.TGA @Out maps\*.* @Option 22
- @File TILE0020.TGA @Out maps\*.* @Option 22
- @File SUNSET.GIF @Out maps\*.* @Option 22
- @File 3DS.CEL @Out maps\*.* @Option 22
- @File ASHSEN.GIF @Out maps\*.* @Option 22
- @File CHECKERS.CEL @Out maps\*.* @Option 22
- @File CRUISER.GIF @Out maps\*.* @Option 22
- @File PAT0003.CEL @Out maps\*.* @Option 22
- @File GALPAL.COL @Out maps\*.* @Option 22
- @EndLib
-
- @EndDisk
-
- /*Disk.#7*/
- @DefineDisk
- @LABEL = "Disk 7"
- @File 3DSR27.MID @Option 22
- @BeginLib 3D7.LIB
- @File ADBLOCK.3DS @Out meshes\*.* @Option 22
- @File AD3DLOGO.3DS @Out meshes\*.* @Option 22
- @File ADLOGO.3DS @Out meshes\*.* @Option 22
- @File BIRDSHOW.3DS @Out meshes\*.* @Option 22
- @File BOUNCE.3DS @Out meshes\*.* @Option 22
- @File STONES.3DS @Out meshes\*.* @Option 22
- @File CHOPPER.3DS @Out meshes\*.* @Option 22
- @File CHRMFACE.3DS @Out meshes\*.* @Option 22
- @File OLDCITY.3DS @Out meshes\*.* @Option 22
- @File COLUMN.3DS @Out meshes\*.* @Option 22
- @File FORK.3DS @Out meshes\*.* @Option 22
- @File KEROLAMP.3DS @Out meshes\*.* @Option 22
- @File LINKS.3DS @Out meshes\*.* @Option 22
- @File PALMTREE.3DS @Out meshes\*.* @Option 22
- @File PENCIL.3DS @Out meshes\*.* @Option 22
- @File PLAQUE.3DS @Out meshes\*.* @Option 22
- @File RACECAR.3DS @Out meshes\*.* @Option 22
- @File ROBOTARM.3DS @Out meshes\*.* @Option 22
- @File CRUISER.3DS @Out meshes\*.* @Option 22
- @File SCISSORS.3DS @Out meshes\*.* @Option 22
- @File STILLIFE.3DS @Out meshes\*.* @Option 22
- @File CONE.3DS @Out meshes\*.* @Option 22
- @File X29.3DS @Out meshes\*.* @Option 22
- @File RENTUT1.3DS @Out meshes\*.* @Option 22
- @File RENTUT2.3DS @Out meshes\*.* @Option 22
- @File RENTUT3.3DS @Out meshes\*.* @Option 22
- @File RENTUT4.3DS @Out meshes\*.* @Option 22
- @File RENTUT5.3DS @Out meshes\*.* @Option 22
- @File VASE.3DS @Out meshes\*.* @Option 22
- @File OPENPLAN.3DS @Out meshes\*.* @Option 22
- @File JELYFISH.3DS @Out meshes\*.* @Option 22
- @File OFFICE.DXF @Out meshes\*.* @Option 22
- @File ORBIT.3DS @Out meshes\*.* @Option 22
- @File BIRDWALK.3DS @Out meshes\*.* @Option 22
- @File RENTUT6.3DS @Out meshes\*.* @Option 22
- @File TORNADO.3DS @Out meshes\*.* @Option 22
- @File WIRE.3DS @Out meshes\*.* @Option 22
- @File WINDOW3.CEL @Out maps\*.* @Option 22
- @File BLPLANET.CEL @Out maps\*.* @Option 22
- @File BRNBRICB.CEL @Out maps\*.* @Option 22
- @File X29DECAL.GIF @Out maps\*.* @Option 22
- @File WHEELMAP.GIF @Out maps\*.* @Option 22
- @File GRILL.GIF @Out maps\*.* @Option 22
- @File JFISH.GIF @Out maps\*.* @Option 22
- @File RAD0P.GIF @Out maps\*.* @Option 22
- @EndLib
-
- @EndDisk
-
- /*Disk.#8*/
- @DefineDisk
- @LABEL = "Disk 8"
- @File 3DSR28.MID @Option 22
- @BeginLib 3D8.LIB
- @File MARBVASE.3DS @Out meshes\*.* @Option 22
- @File CLOCK.CEL @Out maps\*.* @Option 22
- @File OAK_BED2.CEL @Out maps\*.* @Option 22
- @File OAK_BED1.CEL @Out maps\*.* @Option 22
- @File STEREOBP.CEL @Out maps\*.* @Option 22
- @File TV.CEL @Out maps\*.* @Option 22
- @File TV_BMP.CEL @Out maps\*.* @Option 22
- @File AQURFRNT.CEL @Out maps\*.* @Option 22
- @File AQURSIDE.CEL @Out maps\*.* @Option 22
- @File CEMENT.CEL @Out maps\*.* @Option 22
- @File EYE_IRIS.CEL @Out maps\*.* @Option 22
- @File CANADA.GIF @Out maps\*.* @Option 22
- @File EARTHMAP.TGA @Out maps\*.* @Option 22
- @File BLUCHINA.CEL @Out maps\*.* @Option 22
- @File GOLD.GIF @Out maps\*.* @Option 22
- @File DENTS_I.SXP @Out maps\*.* @Option 11
- @File NOISE_I.SXP @Out maps\*.* @Option 11
- @File CHECK_I.SXP @Out maps\*.* @Option 11
- @File WOOD_I.SXP @Out maps\*.* @Option 11
- @File MARBLE_I.SXP @Out maps\*.* @Option 11
- @File BALL_I.SXP @Out maps\*.* @Option 11
- @File VARY_I.SXP @Out maps\*.* @Option 11
- @File DENTS_W.SXP @Out maps\*.* @Option 12
- @File NOISE_W.SXP @Out maps\*.* @Option 12
- @File CHECK_W.SXP @Out maps\*.* @Option 12
- @File WOOD_W.SXP @Out maps\*.* @Option 12
- @File MARBLE_W.SXP @Out maps\*.* @Option 12
- @File BALL_W.SXP @Out maps\*.* @Option 12
- @File VARY_W.SXP @Out maps\*.* @Option 12
- @File STARS_I.IXP @Out process\*.* @Option 11
- @File STARS_W.IXP @Out process\*.* @Option 12
- @File VBLUR_I.IXP @Out process\*.* @Option 11
- @File VBLUR_W.IXP @Out process\*.* @Option 12
- @File GRIDS_I.PXP @Out process\*.* @Option 11
- @File GRIDS_W.PXP @Out process\*.* @Option 12
- @File WAVES_I.PXP @Out process\*.* @Option 11
- @File WAVES_W.PXP @Out process\*.* @Option 12
- @File RIPPLE_I.PXP @Out process\*.* @Option 11
- @File RIPPLE_W.PXP @Out process\*.* @Option 12
- @File EARTH.STB @Out process\*.*
- @EndLib
-
- @EndDisk
-
- @Finish
- @ChDrive @OutDrive
- @ChDir "\\"
- @ChDir "@Subdir"
- @If (22 [= @Option)
- @If (@Exists "@OutDrive:@SubDir\\temp")
- @ChDir "\\"
- @ChDir "@Subdir"
- @Else
- @System "mkdir temp"
- @EndIf
- @If (@Exists "@OutDrive:@SubDir\\projects")
- @ChDir "\\"
- @ChDir "@Subdir"
- @Else
- @System "mkdir projects"
- @EndIf
- @EndIf
- @System "cfig.bat @SwapDrive:"
- @System "a:unkey.com"
- /* @System "type readme.doc | more" */
- @EndFinish
- /* end-of-file */
-