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- KeyState
- GetKeyState
- System
- ww{www
- ww{www
- Form1
- Label2
- Pressed
- System
- Label3
- State
- System
- Label1
- Shift
- System
- Pressed
- System
- Label1
- Control
- System
- Pressed
- System
- Label1
- Insert
- System
- Pressed
- System
- State
- System
- Label1
- Num Lock
- System
- Pressed
- System
- State
- System
- Label1
- Scroll Lock
- System
- Pressed
- System
- State
- System
- Label1
- Caps Lock
- System
- Pressed
- System
- State
- System
- Command1
- System
- Label1
- Label2
- Label2_Click
- Text1O
- Text1_Change
- Text1_KeyDown
- KeyCode
- Shift
- Textw
- Form1
- Text1_KeyPress
- KeyAsciid
- Pressed
- Label3=
- ShiftPressed
- Label4
- ControlPressedD
- InsertPressed
- NumLockPressed
- ScrollLockPressed9
- CapsLockPressed
- Label5
- Label6D
- Label7
- Label8
- Label9
- ShiftStatee
- ControlState
- LabelState6
- InsertState
- NumLockStatev
- ScrollLockState$
- CapsLockState
- Command1U
- Command1_Click
- Form_Click
- Form_KeyPress
- Form_KeyDown
- VK_SHIFT
- VK_CONTROL
- GetKeyState
- VK_INSERT
- VK_NUMLOCK%
- Scroll
- VK_OEM_SCROLL
- VK_CAPITAL
- Command1_KeyDown
- BreakDownKeyL
- State-
- HighByte
- LowByte]
- False
- Result
- Captionw
- Insert
- CapsLock
- ShowKeys
- Command1_KeyUp9
- Elementl
- Form_Load
- Pressed_Click
- Index)
- iteration
- GetKeyboardState
- KbState
- KbStateTypeR
- CurrentStatef
- KeyStates
- NewState
- SetKeyboardState
- Before
- After
- ForeColor
- KeyState
- MhTrue
- MhFalse
- Command1_Click
- Command1_KeyDown
- BreakDownKey
- if the high-order bit is set, then the key is pressed
- We check the caption value before displayinga
- to eliminate flicker
- Show in green
- Show in red
- We don't show the state for Shift/Control
- if the low order bit is set, then the state is toggledt
- Show in green
- Show in red
- ShowKeys
- Command1_KeyUp
- Form_Load
- Form_KeyDown
-