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- BJForm
- Las Vegas BlackJack
- System
- Form1
- Label1
- Dealer has
- ScoreBox
- DividerBar
- System
- BaseBetText
- &Base Bet
- System
- BaseBetAmount
- System
- R StakeText
- Stake
- System
- Amount
- System
- AdvanceText
- Markers
- System
- Amount
- System
- DeckButton
- &1 Deck
- System
- DeckButton
- &2 Deck
- System
- DeckButton
- &6 Deck
- System
- StandButton
- &Deal / &Stand
- System
- Z HitButton
- System
- DoubleButton
- D&ouble Down
- System
- SplitButton
- S&plit
- System
- AdvanceButton
- Get &Marker
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- HandIndicator
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- """""""""""
- """""""""""
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- """""""""""
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- Label2
- Player has
- ScoreBox
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- HandIndicator
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- PlayerbTextBox
- Player has
- ScoreBox
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- CardBox
- System
- HandIndicator
- System
- MenuGame
- &Game
- MenuNew
- MenuSelect
- De&ck
- MenuExit
- E&xit
- MenuHelp
- &Help
- MenuInstructions
- &Instructions
- MenuAbout
- &About
- Form_ClickO
- Text1
- Text1_Change
- BaseBetAmount
- Label1*
- Markers
- MarkerText
- BaseBetText
- AdvanceAmount
- Option1
- Option2
- Option3X
- Form1
- AdvanceText
- StakeText_
- StakeAmountL
- Label2
- Command1p
- Command2
- Command3
- Command4
- Command5
- Label3v
- Frame1
- Game@
- Help\
- Help_Click2
- MenuNew
- Game_Click
- MenuDeck
- MenuHelp
- MenuGame
- MenuSelect
- MenuInstructions9
- MenuValue
- MenuAbout
- MenuExit
- Command1_Click
- @ Form_Load@
- Stakef
- AdvanceT
- doubledownokp
- doubledown;
- Busted
- PlayerDone
- PLAYER#
- Picture1
- Picture27
- Picture3
- Picture4
- Picture5c
- Picture6
- Picture7#
- CardBoxR
- Label4J
- Label5/
- Label6`
- ScoreBox
- HandIndicator)
- Amoutn
- Amount
- StandButton
- HitButtonH
- DoubleButtonV
- SplitButton
- AdvanceButton,
- PlayerBTextBox
- Form_LinkClose
- Form_LinkError
- LinkErr"
- Form_LinkExecute
- CmdStru
- Cancelt
- Form_LinkOpen
- xstep0
- ystep
- DividerBar
- BjForm
- Height
- BaseBetAmount_Change
- Amount_Click
- Index
- Option1_Click
- SINGLEDECKBUTTONS
- DOUBLEDECKBUTTONY
- SIXDECKBUTTON
- SingleDeckButton_ClickJ
- DoubleDeckButton_Clickr
- SixDeckButton_Click]
- StandButton_Click:
- HitButton_Clicke @
- DoubleButton_Clickg
- SplitButton_Click
- AdvanceButton_Click
- MenuInstructions_ClickE
- IDM_INSTRUCTIONSf
- ShowStakeAmount
- MessageBox
- MB_TASKMODAL
- MB_ICONINFORMATIONB
- MB_OKy
- LocalSetFocus
- IDM_NEW
- DEALER
- PLAYERB@
- Decks
- WhichDeckw
- ShowBetAmount
- ShowAdvanceAmount
- Shuffle!
- SetUpForDeal
- break
- IDM_EXITg
- DestroyWindow
- IDM_DECK
- lpSelectDeck
- MakeProcInstancet
- SelectDeck
- hInstr
- DialogBox4
- current
- instance
- resourceN
- parent
- handle
- address
- FreeProcInstance8
- lpProc5
- IDM_ABOUT
- About
- GetWindowText,
- GetDlgItem
- atoiR
- MB_ICONEXCLAMATION
- myDlgP
- ScoreBox_Click
- PlayerbTextBox_Click
- DeckButton
- DeckButton_Click^
- True5
- stand^
- Disable
- HandInPlay
- adjust{
- ShowValue
- AnalyzeHand
- Split
- ShowHandIndicator'
- Enable/
- tempshort%
- PlayerHasBj
- Insurance(
- calculate
- Totalq
- HandValue
- hasE
- ace<
- wants,
- CardValueG
- MB_ICONQUESTION
- MB_YESNO
- switch
- IDYES
- YouLoseInsurance4
- DrawCard
- YouWinK
- YouPush
- YouLose=
- YouWinBJ
- HowManyCards
- EqualTestD
- OKToSplit
- more<
- thanv
- temphDC{
- GetDC
- MainWindow
- oldback
- SetBkMode
- TRANSPARENT
- ShowHand2Text^
- ReleaseDC
- Hands
- MIRAGEHOTEL
- BLUESQUARE
- REDSQUARE
- BLUEDIAMOND
- REDDIAMOND
- NewDeck
- wParam(
- MenuNew_Click
- MenuSelect_Clickk
- Textv
- BaseBetAmount_GotFocus
- StandButton_GotFocus
- BaseBetAmount_KeyPressT
- KeyAscii
- DeckButton_KeyPress
- PLAYERtempshort
- PLAYERBtempshort
- ActivePlayer.
- CRLF`
- StakeText_Clickr
- MsgBoxNULL*
- EnabledI
- False
- MsgBoxtemp
- MSGBOXYESW
- HandIndicator_Click
- CaptionN
- Value
- DividerBar_Click
- Visible
- BitmapDir^
- HORIZONTALSEPARATION
- Width
- BorderStylei
- CardColumn
- MasterCardColumn%
- debugprint
- MenuExit_Click
- MirageDeck
- BlueSq
- RedSq
- RedDi
- BlueDiP
- Option4
- Option5
- SelectOk
- SelectCancel
- AboutForm
- WhichCard=
- BmpDir
- MenuGame_Click
- BackColor
- NewDecks
- tbetD
- tstake
- tadvance
- tdecksn
- twhichdeck.
- tShowBetAmount
- tShowAdvanceAmount
- tShufflea
- tSetUpForDeal)
- tLocalSetFocus
- SelectForm
- DeckNum
- DeckNum_Click8
- MenuAbout_Clickb
- AboutForm_GotFocus4
- ActiveForm
- BaseBetAmount_DragDrop
- Form_KeyPressH
- BaseBetAmount_KeyDown
- KeyCode"
- Shift
- Picture
- Form_Unload
- Loadingj
- LoadBmps
- BaseBetText_Click
- Form_KeyDown
- Form_LostFocusf
- Form_MouseDownH
- ButtonO
- Form_MouseMove3
- AdvanceButton_KeyDown
- KeyDown
- AdvanceText_Click
- CardBox_Click
- DeckButton_KeyDown
- DividerBar_KeyDown
- DoubleButton_KeyDown
- HandIndicator_KeyDown
- HitButton_KeyDown
- Label1_ClickX
- SplitButton_KeyDown
- StandButton_KeyDown
- SetFocusStandButton
- AutoRedraww
- FullDeck
- Form_DblClick
- WhichBox
- Difference
- FirstX
- SelDeck
- Form_Resizet
- MinWidth=
- MinHeight
- ScaleWidth
- ScaleHeight
- DBWidth
- DBHeight}
- BJWidth
- BJHeight
- DBLeft
- DBTop
- WinHelp
- HELP_QUIT
- CreateHelpFileNamee
- HelpFileName
- MenuHelp_Click
- HELP_INDEX
- byval0
- BaseBetAmount_LostFocus
- MhExePath
- HELPKEYCODE
- HTemp
- MhExeName
- FDeck
- MhTrue
- MhFalse
- StandButton_Click
- deal or stand - if deal, disable bet box
- Then he wants to stand
- If the player has only two cards, and the stake
- is greater than or equal to two betsd
- He wants a deal - check bet amount
- You must bet something or I can't deal!"
- Bad Bet"
- You can't bet what you don't have!
- Hint - Get a marker.
- Dealer Cannot Extend Credit!
- You don't have a stake."
- Please get a marker at the cage.
- You Are Broke"
- Bet amount is OK. Go ahead and deal
- calculate dealer's hand
- If dealer has ace up, ask if player wants insurance
- Do you want insurance?
- Dealer has an Ace Showing!
- If he said yes to insurance, and the dealer
- has Blackjack, the hand is over
- If either the dealer or the player has BJ,r
- Show the dealer's hidden card
- If both have BJ
- If only dealer has BJ
- If Player has BJ, but not DealerR
- If the player has only two cards, and the stake
- is greater than or equal to two betsd
- Check if it's OK to split the cards
- HitButton_Click
- If it's OK to hit
- If you're not done playing the hand
- If you're busted, or have 21,
- If it's a split hand
- If you were playing the 2nd handa
- You're done
- Play the second handh
- DoubleButton_Click
- see if two bets are more than stake w
- If doubling bet would end up betting more thano
- stake, adjust the bet
- If the player has only two cards, and the stake
- is greater than or equal to two betsd
- SplitButton_Click
- Player has
- if split aces, then you're done
- AdvanceButton_Click
- MenuInstructions_Click
- DeckButton_Click
- The cards have been shuffled!"
- New Dealer!"
- BaseBetAmount_KeyPress
- Restrict input to numbers
- MenuExit_Click
- MenuNew_Click
- MenuSelect_Click
- MenuAbout_Click
- AdvanceButton_KeyDown
- Process in SUBS.BAS KeyDown
- DeckButton_KeyDown
- Process in SUBS.BAS KeyDown
- DividerBar_KeyDown
- Process in SUBS.BAS KeyDown
- DoubleButton_KeyDown
- Process in SUBS.BAS KeyDown
- HandIndicator_KeyDown
- Process in SUBS.BAS KeyDown
- HitButton_KeyDown
- Process in SUBS.BAS KeyDown
- SplitButton_KeyDown
- Process in SUBS.BAS KeyDown
- StandButton_KeyDown
- Process in SUBS.BAS KeyDown
- Form_Load
- Save original values for form in case it's resizedm
- VB.EXE
- \bj.hlp"
- Startup values
- Set properties for cardboxes > 5 for each hand.
- Difference is x coordinate, or width of card + spacer
- If we have > 5 cards for a hand, first we overlap
- the first 5 cards, then we start overlapping with 6
- Where card 6 goes
- Assign CardColumn array and
- keep track of original .LEFT properties for later restoration,
- in case a player has > 5 cards.
- Make unused carboxes visibleb
- Make hand indicator arrow boxes invisible
- Don't show split hand "Player"
- Form_Resize
- BaseBetAmount_LostFocus
- Convert to string first to ensure we won't get an
- overflow.
- If not valid bet
- You must bet from $1 to $9999, but not more than your stake"
- BadBet!"
- BaseBetAmount_KeyDown
-